• Title/Summary/Keyword: Motion Picture

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Motion Estimation Using Modified Cost Functions (변형된 비용 함수를 이용한 움직임 추정 기법)

  • 조한욱;서정욱;정제창
    • Journal of Broadcast Engineering
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    • v.3 no.1
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    • pp.100-109
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    • 1998
  • The coding of video sequences has been the focus of research in recent years. High Definition TV(HDTV), video conferencing and video on demand(VOD) are some of the well known applications. In the moving picture compression, motion estimation algorithm plays a very important role, but due to its high computational complexity, there has been many approaches to overcome this difficulty. We propose a new block matching criterion that uses modified cost functions. This new block matching criterion classifies pixels into 2-levels, 4-levels and 8-levels with a suitable thresholding method. We also show that our new proposed algorithms can easily be combined with many other fast motion estimation algorithms with good performance.

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Utilizing Shutter and Storytelling in Motion Picture Taking (영화촬영에서의 셔터의 활용과 스토리텔링)

  • Ryu, Jae-Hoon
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.574-585
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    • 2014
  • Filming of movie is not working for translating scenario of story or character's moving. Director of Photography accumulates emotion in scenario through image. The accumulation of continuation is the essence of movie. Therefore, cinematographer strives consistently to analysis scenario and to express through visual which operation of the most basis can be filming technology. Eventually, Filming of movie is based on mean of technology to show artistry work. Accordingly, searching the most fundamental of filming's technical factor considerably help to understand movie art. There are variation technology factors to expose character's emotion. And the most simple and influential try by only using the pure function of camera is utilizing shutter without supporting lighting and production design. As a result, this thesis discuss about essential and basic factors of utilizing shutter.

Improved Bi-directional Symmetric Prediction Encoding Method for Enhanced Coding Efficiency of B Slices (B 슬라이스의 압축 효율 향상을 위한 개선된 양방향 대칭 예측 부호화 방법)

  • Jung, Bong-Soo;Won, Kwan-Hyun;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.59-69
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    • 2009
  • A bi-directional symmetric prediction technique has been developed to improve coding efficiency of B-slice and to reduce the computational complexity required to estimate two motion vectors. On the contrary to the conventional bi-directional mode which encodes both forward and backward motion vectors, it only encodes a single forward motion vector, and the missing backward motion vector is derived in a symmetric way from the forward motion vector using temporal distance between forward/backward reference frames to and from the current B picture. Since the backward motion vector is derived from the forward motion vector, it can halve the computational complexity for motion estimation, and also reduces motion vector data to encode. This technique always derives the backward motion vector from the forward motion vector, however, there are cases when the forward motion vector is better to be derived from the backward motion vector especially in scene changes. In this paper, we generalize the idea of the symmetric coding with forward motion vector coding, and propose a new symmetric coding with backward motion vector coding and adaptive selection between the conventional symmetric mode and the proposed symmetric mode based on rate-distortion optimization.

A Study on The Comic Presentation Through Three-Dimensional Shot (입체적인 쇼트를 통한 코믹연출연구)

  • Hwang, Kil-Nam;Kim, Jae-Woong
    • The Journal of the Korea Contents Association
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    • v.8 no.2
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    • pp.91-99
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    • 2008
  • When making a comic film, the comic presentation that uses stress and exaggeration is the important subject among other things. In this study we tried to investigate the comic effect using the movement of three-dimensional shot. To conduct this study, we extracted the shot manufactured through the Flow Motion of a 3D Production Program Virtual Camera and a High Speed Motion Picture Camera. The shot manufactured applying this manufacturing skill and using three-dimensional production method for the video contents efficiently made was classified into several scenes. The focus of this study is to search for the factor that makes the atmosphere of a story comic through three-dimensional production shot. According to the shot analysis, three-dimensional production method plays a role in developing more stories on space and time by visualizing stories in three dimensions, which makes the most use of the movement of camera, lens and the utilization of focus. In addition, in the presentation where many comic and exaggerated factors are provided, we used the technology that stresses a scene using the size of a shot and the lasting time and presented the method that exaggerates space using a 3D Production Program Virtual Camera and a High Speed Motion Picture Camera. By reviewing the qualitative improvement and the efficient method on making comic films through the possibility that the atmosphere of this three-dimensional shot can apply to the effect for comic presentation, we tried to approach the comic presentation.

Modification-robust contents based motion picture searching method (변형에 강인한 내용기반 동영상 검색방법)

  • Choi, Gab-Keun;Kim, Soon-Hyob
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.215-217
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    • 2008
  • The most widely used method for searching contents of mot ion picture compares contents by extracted cuts. The cut extract ion methods, such as CHD(Color Histogram Difference) or ECR(Edge Change Ratio), are very weak at modifications such as cropping, resizing and low bit rate. The suggested method uses audio contents for indexing and searching to make search be robust against these modification. Scenes of audio contents are extracted for modification-robust search. And based on these scenes, make spectral powers binary on each frequency bin. in the time-frequency domain. The suggested method shows failure rate less than 1% on the false positive error and the true negative error to the modified(using cropping, clipping, row bit rate, addtive frame) contents.

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Implementation of Picture Surveillance System using xHTML (xHTML을 이용한 화상 감시 시스템 구현)

  • 정경택;송병만;마석주;전용일;정동수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.7
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    • pp.1421-1426
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    • 2003
  • In this paper, we implement a picture surveillance system using IBM-compatible PC with web camera. The reflex RGB data captured from WebCam is stored to HDD through USB port at every 5 seconds intervals. Also, if strangers are detected through Motion Detection routine, warning voice message is broadcasted and invasion message is transmitted by e-mail and transmit the e-mail title to mobile phone through WAP(Wireless Application Protocol) push. The detected image is stored to hard-disk in ‘month-day-hour-minute-second. jpg’ data type. And the image data is transmitted to web server through FTP(File Transfer Protocol) because invader can deletes or destroys the image data on hard-disk We implement a surveillance system which is able to utilize through internet regardless of time and space.

Moving Target Tracking Algorithm based on the Confidence Measure of Motion Vectors (움직임 벡터의 신뢰도에 기반한 이동 목표물 추적 기법)

  • Lee, Jin-Seong;Lee, Gwang-Yeon;Kim, Seong-Dae
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.2
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    • pp.160-168
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    • 2001
  • Change detection using difference picture has been used to detect the location of moving targets and to track them. This method needs the assumption of static camera, and the global motion compensation is required in case of a moving camera. This paper suggests a method for finding a minimum bounding rectangles(MBR) of moving targets in the image sequences using moving region detection, especially with a moving camera. If the global motion parameter is inaccurately estimated, the estimated locations of targets will be accurate either To alleviate this problem, we introduce the concept of the confidence measure and achieve more accurate estimation of global motion. Experimental results show that the proposed method successfully removes background region and extracts MBRs of the targets. Even with a moving camera, the new global motion estimation algorithm performs more precise]y and it reduces the background compensation errors of change detection.

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Fast Motion Estimation Algorithm for Efficient MPEG-2 Video Transcoding with Scan Format Conversion (스캔 포맷 변환이 있는 효율적인 MPEG-2 동영상 트랜스코딩을 위한 고속 움직임 추정 기법)

  • 송병철;천강욱
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.288-296
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    • 2003
  • ATSC (Advanced Television System Committee) has specified 18 video formats for DTV (Digital Television), e.g., scan format, size format, and frame rate format conversion. Effective MPEG-2 video transcoders should support any conversion between the above-mentioned formats. Scan format conversion Is hard to Implement because it may often induce frame rate and size format conversion together. Especially. because of picture type conversion caused by scan format conversion, the computational burden of motion estimation (ME) in transcoding becomes serious. This paper proposes a fast ME algorithm for MPEG-2 video transcoding supporting scan format conversion. Firstly, we extract and compose a set of candidate motion vectors (MVs) from the input bit-stream to comply with the re-encoding format. Secondly, the best MV is chosen among several candidate MVs by using a weighted median selector. Simulation results show that the proposed ME algorithm provides outstanding PSNR performance close to full search ME, while reducing the transcoding complexity significantly.

The Design of Motion Estimation Hardware for High-Performance HEVC Encoder (고성능 HEVC 부호기를 위한 움직임추정 하드웨어 설계)

  • Park, Seungyong;Jeon, Sunghun;Ryoo, Kwangki
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.3
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    • pp.594-600
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    • 2017
  • This paper proposes a global search based motion estimation algorithm for high performance HEVC encoder and its hardware architecture. To eliminate temporal redundancy, motion estimation in HEVC inter-view prediction uses global search and fast search algorithm to search for a predicted block having a high correlation with the current PU in an interpolated reference picture. The global search method predicts the motion of all candidate blocks in a given search area, thus ensuring optimal results, but has a disadvantage of large computation time. Therefore we propose a new algorithm that reduces computational complexity by reusing SAD operation in global search to reduce computation time of inter prediction. As a result of applying the proposed algorithm to standard software HM16.12, the computation time was reduced by 61%, BDBitrate by 11.81%, and BDPSNR by about 0.5% compared with the existing search algorithm. As a result of hardware design, the maximum operating frequency is 255 MHz and the total number of gates is 65.1K.

A Study on the Fast Motion Estimation Coding by Moving Region Segmentation (동영역 분할에 의한 고속 움직임 추정 부호화에 관한 연구)

  • Lee, Bong-Ho;Choi, Kyung-Soo;Kwak, No-Youn;Hwang, Byong-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.3
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    • pp.88-97
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    • 2000
  • This paper presents motion estimation method using region segmentation information Motion estimation which is very difficult to be implemented only by software because of intensive computation cost, is implemented by special-purpose hardware in real-time applications In this paper, we propose region based motion estimation algorithm which can reduce the computation cost by using region segmentation information and setting the variable search window compared with FSMA algorithm Secondly, another proposed algorithm is to segment semantic region like face for selective coding and transfer of semantic region using segmented region information This work alms to improving the subjective quality of skin color region or face region m the picture that has slow motion and IS mainly composed of one or two speakers of video conference and video telephony applications.

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