• Title/Summary/Keyword: Mobile phone data

Search Result 662, Processing Time 0.025 seconds

The System Design for Mobile Meteorological Information Services (모바일 기상정보 서비스를 위한 시스템 설계)

  • Choi, Jin-Oh
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2011.05a
    • /
    • pp.245-247
    • /
    • 2011
  • For the mobile meteorological services, sensed data should be gathered at a server from various clients like as USN, mobile phone or public traffic vehicle by wireless network. The gathered data have huge volume and increase continuously, a special query method and data structure are considered. This paper studies on all query type and processing steps for the mobile meteorological services and proposes effective system structure.

  • PDF

A Design of Safe AKA Module for Adapted Mobile Payment System on Openness SMART Phone Environment (개방형 스마트 폰 환경에 적합한 모바일 결제 시스템을 위한 안전한 AKA(Authentication Key Agreement) 모듈 설계)

  • Jeong, Eun-Hee;Lee, Byung-Kwan
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.11
    • /
    • pp.1687-1697
    • /
    • 2010
  • The USIM-based AKA authentication process is essential to a mobile payment system on smart phone environment. In this paper a payment protocol and an AKA module are designed for mobile payment system which is suitable for openness smart phone environment. The payment protocol designs the cross authentication among components of the mobile payment system to improve the reliability of the components. The AKA module of mobile payment system based on 3GPP-AKA protocol prevents the exposure of IMSI by creating the SSK(Shared Secure Key) through advance registration and solves the SQN(SeQuence Number) synchronization problem by using timestamp. Also, by using the SSK instead of authentication vector between SN and authentication center, the existing bandwidth $(688{\times}N){\times}R$ bit between them is reduced to $320{\times}R$ bit or $368{\times}R$ bit. It creates CK and IK which are message encryption key by using OT-SSK(One-Time SSK) between MS and SN. In addition, creating the new OT-SSK whenever MS is connected to SN, it prevents the data replay attack.

Relationship between Business Context and the Selection of Online Communication Media: Niche Theory Approach (조직 내 의사소통 환경과 온라인 커뮤니케이션 매체 선택간의 관계)

  • Oh Seung-Hee;Cho Nam-Jae;Park Sang-Hyeok
    • Journal of Information Technology Applications and Management
    • /
    • v.13 no.3
    • /
    • pp.129-143
    • /
    • 2006
  • Diversity of available communication media has increased as the use of Internet and mobile technology increased rapidly. The traditional media tend to transform their roles and functionality. This change brings about the expansion of the span of media to be selected by users. In this study, we examined the characteristics of emerging communication media use based on Niche Theory. Online communication media in this study include Internet messenger, mobile phone, and e-mail. We also analyzed the relationship between the nature of task and the selection of communication media, that is, the effects of communication contexts(formal vs. informal, notification vs. request, superior vs. inferior) where by the communication partners are involved. The result of this study, mobile phone had the highest niche competitive superiority in all communication contexts, and internet messenger and e-mail made difference according to communication contexts. Also, we can notify internet messenger and e-mail have a mutual substitutive relationship by analysis of niche overlap.

  • PDF

How a Convergence Product Affects Related Markets: The Case of the Mobile Phone

  • Lee, Mi-Suk;Lee, Jong-Su;Cho, Young-Sang
    • ETRI Journal
    • /
    • v.31 no.2
    • /
    • pp.215-224
    • /
    • 2009
  • Analyzing the diffusion of a convergence product is a new and challenging research field. It is very difficult to find research dealing with this issue due to the inherent complexity and lack of data. In analyzing the diffusion of a convergence product, we should simultaneously take into account its relationship with related single-function products because of their similarities in terms of technology and functionality. In this study, we empirically analyze the diffusion of the convergence mobile phones in South Korea and find that the convergence products can affect the diffusion of MP3 players and digital cameras positively or negatively. This research may be significant for business strategies in technology management and product development.

  • PDF

Additional location data transmission and Remote-controller App. Development using Smart Phone (스마트폰 기반 부가 위치 데이터 전송 및 Mobile 리모컨 App. 개발에 관한 연구)

  • Lee, JungHoon
    • Journal of Satellite, Information and Communications
    • /
    • v.8 no.2
    • /
    • pp.12-16
    • /
    • 2013
  • In this paper, we proceeded a study about the mobile software applications using smartphone technology. Firstly, we proposed a communication which a position data transmission technique using LED flashlight with built-in smartphone and we develop the application to perform a remote controller for beam-forming communication based on visible light associated with the position of Smartphone user. OOK modulation was applied for transmitting location data via LED backlight flash of smartphone and PD is used for detecting receiving light. In case of remote controller application which was controlled by WiFi IP-networking and it controls LED direction for beam-forming communication. These suggestion can be a good example for ubiquitous position recognition system using smart phone and software.

A Study of Simple Sleep Apnea Predictive Device Using SpO2 and Acceleration Sensor

  • Woo, Seong-In;Lee, Merry;Yeom, Hojun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.11 no.4
    • /
    • pp.71-75
    • /
    • 2019
  • Sleep apnea is a disease that causes various complications, and the polysomnography is expensive and difficult to measure. The purpose of this study is to develop an unrestricted wearable monitoring system so that patients can be examined in a familiar environment. We used a method to detect sleep apnea events and to determine sleep satisfaction by non-constrained method using SpO2 measurement sensor and 3-axis acceleration sensor. Heart rate and SpO2 were measured at the finger using max30100. After acquiring the SpO2 data of the user in real time, the apnea measurement algorithm was used to transmit the number of apnea events of the user to the mobile phone using Bluetooth (HC-06) on the wrist. Using the three-axis acceleration sensor (mpu6050) attached to the upper body, the number of times of tossing and turning during sleep was measured. Based on this data, this algorithm evaluates the patient's tossing and turning during sleep and transmits the data to the mobile phone via Bluetooth. The power source used 9 volts battery to operate Arduino UNO and sensors for portability and stability, and the data received from each sensor can be used to check the various degree between sleep apnea and sleep tossing and turning on the mobile phone. Through thisstudy, we have developed a wearable sleep apnea measurement system that can be easily used at home for the problem of low sleep efficiency of sleep apnea patients.

Understanding Perceived Enjoyment, Perceived Risk and Intention to Use Smart phone Banking Services (스마트폰 뱅킹서비스의 지각된 위험과 지각된 즐거움이 지속적 사용의도에 미치는 영향)

  • Lee, Hyun soo;Chae, Young Il
    • Journal of Information Technology Services
    • /
    • v.12 no.4
    • /
    • pp.205-218
    • /
    • 2013
  • Recently, due to the proliferation of smartphones, users of mobile banking services which are based in wireless Internet without constraint of the time and places are significantly increased. In the study, considering the characteristics of mobile banking services based on the smartphone and the user behavior. we analyse the factors which have an effect on the behavioral intention to use mobile banking services based on the smartphone. For this purpose, we use the model which is based on Technology Acceptance Model (TAM) and add two constructs:the perceived enjoyment and the perceived risk. A survey data for 194 students at the K cyber university is used for statistical analysis. As a result, the perceived ease of use affects the perceived usefulness and the perceived enjoyment, and the perceived ease of use. And the perceived usefulness and perceived enjoyment affect continuous intention to use. On the other hand, the hypothesis which the perceived risk would affect adversely the continuous intention to use is rejected. Through this study, we expect to provide the useful implications for the smartphone banking services and contribute to the development of strategy for them.

Purchasing Intention: A Research on Mobile Phone Usage by Young Adults

  • SURUCU, Lutfi;YESILADA, Figen;MASLAKCI, Ahmet
    • The Journal of Asian Finance, Economics and Business
    • /
    • v.7 no.8
    • /
    • pp.353-360
    • /
    • 2020
  • The main aim of study is to identify the factors that affect the purchasing intention of young adults. The reference group is an important factor in determining the underlying causes of young adults' purchasing intentions. However, the literature states that young adults prefer to buy brands they trust in order to eliminate the risks that may arise when buying products they may not know. Moving from this perspective, the study proposes a conceptual model that including structural relationships between brand trust, reference group, and purchasing intention. The study aims to contribute to the literature by discussing the moderator role of brand trust in this structure. A series of hypotheses are tested via a survey completed by 749 young people between the ages of 20 and 30 living in Istanbul, Turkey. The data were analyzed with IBM SPSS-23 and AMOS-18 program. In addition to descriptive, reliability, and factor (exploratory and confirmatory) analysis, hierarchical regression analysis was performed to test the research hypotheses. The results show that the reference group positively influences the purchasing intention, and brand trust plays a moderating role in this relationship. The findings are discussed and some practical suggestions are made for mobile phone manufacturers.

An Integrated Agent Control System Based on Virtual Reality and Mobile Environment (가상현실과 모바일 환경 기반의 통합 에이전트 제어 시스템)

  • Park, Joon-Hong;Byoun, Kwang-Ho;Seok, Jung-Ho;Ahn, Hyun-Sik
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2002.11a
    • /
    • pp.27-30
    • /
    • 2002
  • Recently, there are lots of concerning on the control of multi-agent control system and mixed reality integrating real and virtual environments. In this paper, an integrated agent control system based on mixed reality and mobile environment is proposed. The system consists of a manager, agents, a mapping module, a geographic information module, a WAP server, and a mobile manager. The manager has Hybrid Device Manager(HDM) working for revising images and position data of the agents to display that at the 3D virtual and mobile environments respectively. Especially, the images of the agent is translated to LBM format and displayed on the mobile phone, and the current position of the agent is displayed on the display screen, so that a user are able to control the agent when he is moving. Experimental results shows the proposed system lets us control the agents conveniently at a computer and a mobile phone.

  • PDF

Study on gesture recognition based on IIDTW algorithm

  • Tian, Pei;Chen, Guozhen;Li, Nianfeng
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.13 no.12
    • /
    • pp.6063-6079
    • /
    • 2019
  • When the length of sampling data sequence is too large, the method of gesture recognition based on traditional Dynamic Time Warping (DTW) algorithm will lead to too long calculation time, and the accuracy of recognition result is not high.Support vector machine (SVM) has some shortcomings in precision, Edit Distance on Real Sequences(EDR) algorithm does not guarantee that noise suppression will not suppress effective data.A new method based on Improved Interpolation Dynamic Time Warping (IIDTW)algorithm is proposed to improve the efficiency of gesture recognition and the accuracy of gesture recognition. The results show that the computational efficiency of IIDTW algorithm is more than twice that of SVM-DTW algorithm, the error acceptance rate is FAR reduced by 0.01%, and the error rejection rate FRR is reduced by 0.5%.Gesture recognition based on IIDTW algorithm can achieve better recognition status. If it is applied to unlock mobile phone, it is expected to become a new generation of unlock mode.