• Title/Summary/Keyword: Mobile Divide

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Work and Life Balance in teleworking Environment - Application of CLD, TP, and TRIZ - (원격근무환경에서 일과 삶의 균형방안: 인과지도, 사고프로세스와 트리즈의 적용)

  • Kang, Jae-Jung
    • The Journal of Information Systems
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    • v.29 no.3
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    • pp.179-195
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    • 2020
  • Purpose & Design/methodology/approach Amidst the COVID-19 spread, interest in telework has been increasing as a way to respond to environmental changes and improve organizational performance. In this study, causal loop diagram, thinking process, and four principles of TRIZ were used to find various ways to achieve work-life balance for workers and firms in teleworking environment. Findings The result of the causal loop diagram shows that keeping work-life balance is needed to provide free extra time for workers and achieve the firm's performance through efficient coordination between departments in teleworking environment. Using thinking process of TOC, we proposed a evaporating cloud for work-life balance and reviewed assumptions and premises to maintain extra free time for workers and achieve firm's performance paradoxically, and suggested solutions through the breakdown of the assumptions and premises. Resolving the contradiction(RC) by spatial separation is to divide working spaces into home, smart center, and mobile work types, to find both ways to achieve the organizational performance, and to provide extra time for workers. RC by temporal separation is to divide working time into various unit time, and to find ways to achieve organizational performance through doing work at office or home periodically or shiftly according to a predetermined schedule and time setting. RC by situational separation is to give options of flexible methods of performing work according to the conditions of the company or the worker. RC by separation between part and a whole is to find ways to organize and do the work so that the entire work can be completed efficiently even if each work is performed separately in teleworking way. This study is meaningful in that it provides basic thinking framework for achieving work-life balance in teleworking environment and proposes ways to resolve conflict from various perspectives, but it is limited in that it has not been tested empirically.

Mobile Gesture Recognition using Dynamic Time Warping with Localized Template (지역화된 템플릿기반 동적 시간정합을 이용한 모바일 제스처인식)

  • Choe, Bong-Whan;Min, Jun-Ki;Jo, Seong-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.4
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    • pp.482-486
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    • 2010
  • Recently, gesture recognition methods based on dynamic time warping (DTW) have been actively investigated as more mobile devices have equipped the accelerometer. DTW has no additional training step since it uses given samples as the matching templates. However, it is difficult to apply the DTW on mobile environments because of its computational complexity of matching step where the input pattern has to be compared with every templates. In order to address the problem, this paper proposes a gesture recognition method based on DTW that uses localized subset of templates. Here, the k-means clustering algorithm is used to divide each class into subclasses in which the most centered sample in each subclass is employed as the localized template. It increases the recognition speed by reducing the number of matches while it minimizes the errors by preserving the diversities of the training patterns. Experimental results showed that the proposed method was about five times faster than the DTW with all training samples, and more stable than the randomly selected templates.

A Study on Comparison and Classification of Response Time of Mobile Portals (모바일 포털들의 응답시간 비교 및 분류에 관한 연구)

  • Ryu, Gui-Yeol
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.3
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    • pp.1-7
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    • 2018
  • The purpose of this study is to compare and analyze the response time of three mobile portal sites in Korea using distributions. The research subjects are the mobile portal site of Naver, Daum, and Nate. The experiment period is six years from April 18, 2012 when mobile portals started to activate, to April 17, 2018. The number of experiments is 4,060. Histograms and percentages were used for the distribution comparisons. For the theoretical comparison, Chi-Square test is adopted as a parametric method, and Kolmogorov-Smirnov test is as a nonparametric method. Naver was the fastest of all four methods, the next was Nate, the next was the slowest. The same result was obtained in terms of average response speed. These results are in contradiction to the results of the wired portal. Naver is a strategy to increase the response speed in accordance with the characteristics of media. Daum is a strategy to increase the contents at the cost of response speed. As for classification, we divide the response time into "Comfortable", "Tolerable", "Feedback", "Leave" according to response time. The ratio of more than 7 seconds that users leave called as "Leave" is 1.18% for Naver, 11.70% for Daum, and 1.5% for Nate. As Daum is overwhelmingly high, the response time is very much in need of improvement. In addition, we show the response time of three mobile portals needs to be reduced We hope that the results of this paper will facilitate technology competition to increase the response speed of mobile portals.

A Study on the Relationship between Digital Informatization Level and Leisure Life Satisfaction of Low Income (저소득층의 디지털 정보화수준과 여가 생활 만족도 간의 관계에 대한 연구)

  • Lee, Hyangsoo;Lee, Seong-Hoon
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.29-36
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    • 2018
  • As the digital informatization society deepens, the digital divide of the information - underprivileged becomes increasingly serious social problem. In this study, we analyzed the relationship between digital informatization capacity and satisfaction level of leisure activity in low - income class. For the analysis, we analyzed the relationship between digital informatization level and leisure satisfaction level of the low income class based on the results of the digital information gap survey in 2017. As a result, it was found that there was a positive relationship between digital access and leisure activity satisfaction, such as having a wired / wireless information device at low socioeconomic level and availability of Internet access at all times. Second, digital information capacity level and leisure satisfaction level such as PC usage ability and mobile digital device utilization ability have positive (+) relationship. Third, the level of digital information utilization, such as the use of fixed and mobile Internet, also showed a positive (+) relationship with the leisure satisfaction level of the low income class. This suggests that it is necessary to provide various supports to resolve the digital divide between the low income class and the general public.

Development of Slope Information Retrieval and Real-time Warnings System for a Landslide Disaster Reduction from Mobile Environments (모바일 환경에서의 산사태 재해 저감을 위한 사면 정보 검색 및 실시간 경고 시스템 개발)

  • Kim, Sung-Ho;Ji, Young-Hwan;Lee, Seung-Ho
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.81-88
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    • 2010
  • This paper describes a development of next generation information remote retrieval and warning system that enables the user to make slope information retrieval remotely for a rockfall and landslide disaster reduction from mobile environments. And this system will be able to warn with a real-time stability condition about the slope which circumference are contiguous in standard user location. Slope information which provides to the user, become the service which upgrades from depth deep information directness will be able to confirm in order from field with applies multimedia style information which is various. In order to retrieve slope information with the wire and wireless internet from the remote place, we used mobile PC carrying is simple. Also this system attached GPS receiver to mobile PC in order to confirm user location as a real-time from the electronic map from field. Specially this system user location divide the safety of the slope which within the area where are fixed in the center are representative with 'safe area', 'collapse area' and 'collapse forecast area' etc. And to indicate with the icon of each other different color simultaneously in the electronic map. With like that reason, this system which sees the user even while moving safety condition about circumferential slope from the electronic map is having the strong point will be able to grasp with a real-time in one eye. Also warning message leads at the case real-time when the collapse will occur in specific slope, to inform to the user. Therefore this system which sees will be able to reduce the disaster which is caused by in landslide a very big strong point and has.

Design of platform supporting for healthcare context information service based on multi-agent (멀티 에이전트 기반 헬스케어 상황정보 서비스 플랫폼의 설계)

  • Park, Moo-Hyun;Jeong, Chang-Won;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.9-24
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    • 2008
  • In this paper, we describes the design of software architecture supporting for healthcare context information service platform based on multi agent in home environment. In this platform, the DOGF supports the execute object and healthcare sensors and device's logical services grouping. JADE framework can support mobility in heterogeneous environment. The multi agents on platform order to support a healthcare context information service it will be able to divide. An agent collects an environment information from distributed devices. Another an agent follows mobile-device specific and it does a different service. And an agent where it manages like this. The mobile-proxy&agent is an interface part between DOGF and JADE, support data interchange or mobility pattern. For DOGF and JADE to provide healthcare context information service, we describes the design of multi agent software platform and multi agent classification by services. Finally we showed the system environments which is physical environments and prototype based on platfonn for healthcare context information services.

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Performance Analysis of Cooperative Diversity on the Usage of Opportunistic Relay (기회주의적인 중계기 사용에 대한 협력 다이버시티의 성능 분석)

  • Kim, Tae-Wook;Kong, Hyung-Yun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.7-12
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    • 2014
  • The data forwarding transmission is an important function of the relay in cooperative communication in wireless communication systems. However, additional relay cause the waste of power consumption and cost. Therefore, in this paper, we consider how to use the user mobile devices in stead of relays to deal with this problem. In this paper, we proposed the protocol that divide each relay into two states of idle and non-idle. The receiver has two functions of base station and user mobile device. In this case, it is possible that no additional cost, and improve the spectral efficiency and network capacity. We verified BER performance for the proposed protocol over Rayleigh fading through Monte-Carlo simulation.

How different is a web site that many people visit?-focused on the Plastic Surgery Websites in Korea (많은 사람이 방문하는 웹 사이트는 무엇이 다를까? - 2011년 성형외과 웹 사이트의 경우 -)

  • Cho, Yeong-Bin;Kim, Chae-Bogk
    • Management & Information Systems Review
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    • v.32 no.1
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    • pp.43-62
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    • 2013
  • In order to know the characteristics of high visit web sites that many people have visited, 37 high visit websites of plastic surgery were compared to 69 benchmark sites of same industry. We selected 36 web site attributes that can be measured objectively from existing studies and composed the data set of 36 attributes multiplied by 106 websites. For analysis, Multiple Discriminant Analysis(MDA) and Decision Tree Technique are conducted for searching what attributes divide two group definitely. The result of this study shows the dividing attributes fall into 3 categories like 'Community', 'Mobile', 'Up to date'. Thus, we are able to conclude that high visit plastic surgery web sites are community centric site but not contents centric, response a change to mobile environment rapidly and are maintained with tide up to date. The methodology employed in this study provides an efficient way of improving satisfaction of visitors of plastic surgery website.

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A Study on the Classification of Cyber Dysfunction and the Social Cognition Analysis in the Intelligent Information Society (지능정보사회의 사이버 역기능 분류와 사회적 인식 분석)

  • Lim, Gyoo Gun;Ahn, Jae Ik
    • Journal of Information Technology Services
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    • v.19 no.1
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    • pp.55-69
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    • 2020
  • The Internet cyber space has become more important as it enters the intelligent information society of the 4th Industrial Revolution beyond the information age through the development of ICT, the expansion of personalized services through mobile and SNS, the development of IoT, big data, and artificial intelligence. The Internet has formed a new paradigm in human civilization, but it has focused only on the efficiency of its functions. Therefore, various side effects such as information divide, cyber terrorism, cyber violence, hacking, and personal information leakage are emerging. In this situation, facing the intelligent information society can lead to an uncontrollable chaos. Therefore, this study classifies the cyber dysfunction of intelligent information society and analyzes social cognition, suggests cyber dysfunction standard of intelligent information society, and examines the seriousness of dysfunction, and suggests technical research directions for future technologies and services. The dysfunctional classification of the intelligent information society was classified into five areas of cyber crime and terrorism, infringement of rights, intelligent information usage culture, intelligent information reliability, and social problems by FGI methodology. Based on the classification, the social perception of current and future cyber dysfunction severity was surveyed and it showed female is more sensitive than male about the dysfunction. A GAP analysis confirmed social awareness that the future society would be more serious about AI and cyber crime

Music information and musical propensity analysis, and music recommendation system using collaborative filtering (음악정보와 음악적 성향 분석 및 협업 필터링을 이용한 음악추천시스템)

  • Gong, Minseo;Hong, Jinju;Choi, Jaehyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.533-536
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    • 2015
  • Mobile music market is growing. However, services what are applied recently are inaccurate to recommend music that a user is worth to prefer. So, this paper suggests music recommend system. This system recommend music that users prefer analyzing music information and user's musical propensity and using collaborative filtering. This system classify genre and extract factors what can be get using STFT's ZCR, Spectral roll-off, Spectral flux. So similar musics are clustered by these factors. And then, after divide mood of music's lyric, it finally recommend music automatically using collaborative filtering.

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