• 제목/요약/키워드: Mobile App Design

검색결과 262건 처리시간 0.024초

사용자 가치 기반에 의한 교육용 모바일 앱의 UX디자인 설계전략 (UX design strategy for Education Mobile app based on User Value)

  • 최은영
    • 한국정보통신학회논문지
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    • 제21권7호
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    • pp.1386-1392
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    • 2017
  • 디지털 미디어의 활용이 활발하게 진행됨에 따라 UI/UX에 대한 관심 및 중요성이 증가하고 있다. 이에 교육용 모바일 앱 개발 시 가치분석 모형을 바탕으로 디자인 평가 모형을 설계하고 이를 바탕으로 한 개발방향을 제시하고자 한다. 소비자 가치 분석을 바탕으로 한 디자인 평가모형의 주요 요인들은 소비자의 지속적 사용에 영향을 미친다. 이에 앱 개발 시 기존 애자일 방식의 개발 단계에 사용자 가치 분석을 바탕으로 한 디자인 평가 주요 요인들을 반영하게 되면 최적의 UX환경을 제공할 수 있다. 이렇게 개발된 앱은 소비자에게 만족감을 높여주게 되어 지속적인 사용에 긍정적인 영향을 미칠 것으로 기대한다.

머신러닝 기반 블록체인 DApp 시스템 설계 및 구현 (Design and Implementation of Machine Learning-based Blockchain DApp System)

  • 이형우;이한성
    • 사물인터넷융복합논문지
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    • 제6권4호
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    • pp.65-72
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    • 2020
  • 본 논문에서는 지속적으로 급증하고 있는 안드로이드 악성 앱을 자동적으로 판별하기 위해 머신러닝 기법을 적용하여 프라이빗 블록체인을 토대로 웹 기반 DApp 시스템을 개발하였다. 공인 실험 데이터를 대상으로 안드로이드 악성 앱 판별에 96.2587% 정확도를 제공하는 최적의 머신러닝 모델을 선정하였고, 안드로이드 악성 앱에 대한 자동 판별 결과를 Hyperledger Fabric 블록체인 시스템 내에 자동적으로 기록/관리하였다. 또한 적법한 권한이 부여된 사용자만이 블록체인 시스템을 이용할 수 있도록 웹 기반의 DApp 시스템을 개발하였다. 따라서 본 논문에서 제시한 머신러닝 기반 안드로이드 악성 앱 판별 블록체인 DApp 시스템 개발을 통해 안드로이드 모바일 앱 이용 환경에서의 보안성을 더욱 향상시킬 수 있으며, 향후에 일반적인 범용 데이터를 대상으로 머신러닝과 블록체인을 결합한 보안 서비스로 발전시킬 수 있을 것으로 기대된다.

Design and Implementation of a Low-Code/No-Code System

  • Hyun, Chang Young
    • International journal of advanced smart convergence
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    • 제8권4호
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    • pp.188-193
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    • 2019
  • This paper is about environment-based low-code and no-code execution platform and execution method that combines hybrid and native apps. In detail, this paper describes the Low-Code/No-Code execution structure that combines the advantages of hybrid and native apps. It supports the iPhone and Android phones simultaneously, supports various templates, and avoids developer-oriented development methods based on the production process of coding-free apps and the produced apps play the role of Java virtual machine (VM). The Low-Code /No-Code (LCNC) development platform is a visual integrated development environment that allows non-technical developers to drag and drop application components to develop mobile or web applications. It provides the functions to manage dependencies that are packaged into small modules such as widgets and dynamically loads when needed, to apply model-view-controller (MVC) pattern, and to handle document object model (DOM). In the Low-Code/No-Code system, the widget calls the AppOS API provided by the UCMS platform to deliver the necessary requests to AppOS. The AppOS API provides authentication/authorization, online to offline (O2O), commerce, messaging, social publishing, and vision. It includes providing the functionality of vision.

요양보호사를 위한 스마트폰 앱 기반 응급상황대처 교육프로그램 개발 및 효과 (Development and Effect of Smartphone App-based Emergency Coping Education Program for Caregivers)

  • 김순옥
    • 한국보건간호학회지
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    • 제35권3호
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    • pp.368-383
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    • 2021
  • Purpose: The purpose of the study was to develop a smartphone app-based emergency coping education program to improve caregivers' emergency coping abilities and identify the program's effect on knowledge, attitudes and confidence in first aid. Methods: The study was conducted with 80 caregivers in elderly care facilities and home care centers. A total of 40 participants were assigned to experimental and control groups of caregivers working in elderly care facilities and home care centers using a nonequivalent control group pretest-posttest design. The data were analyzed using the 𝝌2-test and the independent t-test with the SPSS 25.0 program. Results: The experimental group had higher scores and a statistically significant increase in knowledge(t=6.26, p<.001), attitude(t=5.25, p<.001), confidence(t=3.38, p<.001) and emergency coping abilities(t=8.83, p<.001) was observed in comparison to the control group. Conclusion: The smartphone app-based emergency coping education program has proven the effectiveness of education by improving the ability of caregivers to cope with emergencies, suggesting the need to expand and apply it to more caregivers. In order to maximize the learning effect, app-based educational content should be developed in more diverse areas along with follow-up research with various education contents.

Development of App. for Efficient Safety and Health Management of Workplaces for Disabled Persons

  • Jong-Hyun SHIN;Won-Mo GAL
    • 웰빙융합연구
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    • 제6권2호
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    • pp.15-26
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    • 2023
  • Purpose: It is necessary to prepare more groundbreaking measures to prevent recurrence in order to reduce the number of industrial accidents in Korea that occur steadily. In particular, since workers with disabilities are much more vulnerable to disaster safety than non-disabled workers, there is a great need to build a customized safety environment system suitable for the characteristics of the work in which workers with disabilities work and to promote management efficiency. Research design, data and methodology: Based on the analysis of the actual status of safety and health management of workplaces for the disabled, such as small, medium-sized and major businesses in Korea, an app was designed and developed to improve safety and health management efficiency of workplaces for the disabled. First, it was designed so that managers of workplaces with disabilities can understand at a glance key legal information that managers need to know and it was improved to suit the eye level of disabled workers so that they could self-evaluate the risk of their work by applying the risk assessment model for workplaces with disabilities. In addition, a mobile education environment was created in which safety and health education contents suitable for the characteristics of disabled workers can be learned by themselves. Results: When this app is applied to domestic workplaces, it is possible to check the exact contents of occupational safety and health education and easily search and check various legal information anytime, anywhere, allowing managers and disabled workers to quickly and efficiently manage various safety information. Conclusions: In addition, the establishment of a mobile safety and health management system that can quickly identify and clearly respond to various legal standards and risks of workplaces with disabilities can be expected to help prevent industrial accidents at workplaces with disabilities in Korea.

Y세대의 배달앱 선택속성과 결과 (Generation Y's Delivery Apps Choice Attributes and Their Consequences)

  • 이정원;김태완;이민종;이성훈
    • 한국프랜차이즈경영연구
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    • 제9권1호
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    • pp.27-39
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    • 2018
  • Purpose - Recently, the mobile application field has been receiving astronomical attention from the past few years due to the growing number of mobile app downloads and withal due to the revenues being engendered. Especially delivery apps by mobile service market is experiencing rapid growth and competition is intensifying. Therefore, delivery apps' choice attributes has become important as a strategy for survival of franchise firms. Based on previous studies, this research proposed the theoretical framework about the structural relationships among customer satisfaction, trust and revisit intention on delivery apps' choice attributes. Research design, data, and methodology - This study examines the structural relationship between choice attributes of using the delivery app, satisfaction, trust, and revisit intention. More specifically, this study has been examined from the perspective of Generation Y who is enjoying electronic commerce and shopping with mobile phone. In this model, choice attributes of delivery app consists of three sub-dimensions such as service quality, system quality, interaction quality. So as to test the purposes of this study, research model and hypotheses were developed. After excluding 24 invalid respondent questionnaires, 201 valid questionnaires were coded and analyzed using frequency, confirmatory factor analysis, correlations analysis, and structural equation modeling with SPSS 21 and SmartPLS 3.0. Result - The results of the study are as follows. First, service quality and interaction quality had positive effects on satisfaction, and interaction quality had positive effects on trust, but system quality did not have a significant effect on both satisfaction and trust. Second, satisfaction had positive effects on both trust and revisit intention. Third, trust had positive effects on revisit intention. Conclusions - The implications of this study are following as: From the theoretical perspective, this study confirms the effect of delivery apps' choice attributes on satisfaction, trust, and revisit intention. In addition, it is significant that we examined the influence of choice attributes of delivery apps on their attitudes and behaviors of Generation Y familiar with mobile environment. Through this study, we hypothesized that the attributes of service quality and interaction quality of delivery apps have a significant effect on customer satisfaction, and this can be expected to provide meaningful implications for the development of franchise restaurant industry. To encourage continuous repurchase through customer satisfaction, franchise companies need to establish various strategic alliances with delivery app companies and new growth engines by providing diverse and high-quality services to customers in the smart age.

A Feasibility Study on Adopting Individual Information Cognitive Processing as Criteria of Categorization on Apple iTunes Store

  • Zhang, Chao;Wan, Lili
    • 한국정보시스템학회지:정보시스템연구
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    • 제27권2호
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    • pp.1-28
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    • 2018
  • Purpose More than 7.6 million mobile apps could be approved on both Apple iTunes Store and Google Play. For managing those existed Apps, Apple Inc. established twenty-four primary categories, as well as Google Play had thirty-three primary categories. However, all of their categorizations have appeared more and more problems in managing and classifying numerous apps, such as app miscategorized, cross-attribution problems, lack of categorization keywords index, etc. The purpose of this study focused on introducing individual information cognitive processing as the classification criteria to update the current categorization on Apple iTunes Store. Meanwhile, we tried to observe the effectiveness of the new criteria from a classification process on Apple iTunes Store. Design/Methodology/Approach A research approach with four research stages were performed and a series of mixed methods was developed to identify the feasibility of adopting individual information cognitive processing as categorization criteria. By using machine-learning techniques with Term Frequency-Inverse Document Frequency and Singular Value Decomposition, keyword lists were extracted. By using the prior research results related to car app's categorization, we developed individual information cognitive processing. Further keywords extracting process from the extracted keyword lists was performed. Findings By TF-IDF and SVD, keyword lists from more than five thousand apps were extracted. Furthermore, we developed individual information cognitive processing that included a categorization teaching process and learning process. Three top three keywords for each category were extracted. By comparing the extracted results with prior studies, the inter-rater reliability for two different methods shows significant reliable, which proved the individual information cognitive processing to be reliable as criteria of categorization on Apple iTunes Store. The updating suggestions for Apple iTunes Store were discussed in this paper and the results of this paper may be useful for app store hosts to improve the current categorizations on app stores as well as increasing the efficiency of app discovering and locating process for both app developers and users.

안드로이드 모바일 단말에서의 이벤트 수집을 통한 악성 앱 탐지 시스템 설계 및 구현 (Design and Implementation of Malicious Application Detection System Using Event Aggregation on Android based Mobile Devices)

  • 함유정;이형우
    • 인터넷정보학회논문지
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    • 제14권3호
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    • pp.35-46
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    • 2013
  • 모바일 단말 환경이 활성화되면서 안드로이드 플랫폼을 탑재한 상용 모바일 단말이 널리 보급되고 있다. 최근 안드로이드 기반 모바일 단말에서 보안 취약성이 발견되면서 악성 어플리케이션을 통한 공격이 급증하고 있다. 대부분의 악성 어플리케이션은 오픈 마켓 또는 인터넷을 통해 배포되며 어플리케이션 내에 악성코드가 삽입되어 있어 단말 사용자의 SMS, 전화번호부, 공인인증서 등 개인정보와 금융정보 등을 외부 서버로 유출시키는 공격을 시도한다. 이에 따라 상용 모바일 단말에 대한 보안 취약점 분석과 그에 따른 능동적인 대응 방안이 필요하다. 이에 본 연구에서는 최근 급증하는 악성 앱에 의한 피해를 최소화하기 위해 다수의 모바일 단말서 발생하는 이벤트 수집을 통해 모바일 단말 내에서 실행되는 악성 어플리케이션에 의한 공격을 탐지하는 시스템을 설계 및 구현하였다.

스마트 관광 애플리케이션 서비스의 효과와 지속 사용 의도를 위한 디자인 컨셉에 대한 연구 (A Study on the Impact of Smart Tourism Application Service and Design Concept on the Intention to Continue Using)

  • 왕탁;동호;짱신단;배기형
    • 한국콘텐츠학회논문지
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    • 제22권10호
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    • pp.279-290
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    • 2022
  • 모바일 인터넷 애플리케이션의 대중화는 스마트 관광 산업의 발전을 가속화 하였다. 본 논문은 TAM과 VAM 이론을 바탕으로 복합 네트워크와 데이터 분석 방법을 통해 관광 애플리케이션 사용자의 지속적인 이용 의지의 영향 요인을 연구한다. 연구를 통해 스마트 관광 애플리케이션의 서비스 수준 및 디자인 개념의 개선이 복합 네트워크의 통합을 가속화하고 사용자의 참여를 향상시킬 수 있음을 발견하였으며, 동시에 합리적 가격 서비스 경험 가치, 편의 서비스 경험 가치, 상호작용 서비스 경험 가치, 감성적 디자인 인식, 사용 편의성 디자인 인식, 엔터테인먼트 디자인 인식 및 기타 요소는 사용자의 지속 사용 의도에 영향을 미치며 상당한 상관 관계가 있다는 것을 확인하였다. 스마트 관광 앱의 경쟁력의 근원은 편리성과 가격의 우위이다. 디자인 컨셉은 사용자의 감성적 경험과 지각적 경험에 영향을 줄 수 있으며, 스마트 관광 앱이 사용자의 만족도를 높이는 데 도움이 된다.

스마트폰 앱을 활용한 쌍태아 임부 산전 영양 교육자료 개발 및 예비평가 (Development and Preliminary Evaluation of Smartphone Application-Based Nutrition Education Material for Twin Pregnancy)

  • 김소연;김주희
    • 여성건강간호학회지
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    • 제24권1호
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    • pp.1-13
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    • 2018
  • Purpose: To develop educational material about nutrition during antepartum period for women pregnant with twins by using smartphone applications. Methods: A series of steps according to ADDIE model, including Analysis, Design, Development, Implementation, and Evaluation were used to develop smartphone application of antepartum nutrition care for women pregnant with twins. Results: Based on experts' evaluation, the average score was $4.6{\pm}0.39$ in total. Content score was $4.7{\pm}0.40$. Interface design score was $4.5{\pm}0.55$. Content score was higher than interface design score. User evaluation was conducted in the form of interview. Results of interviews revealed that users generally responded positively to the accuracy, understanding, and objectivity for content items of the smartphone app. As for the evaluation of consistency for the evaluation item of interface design, users answered "ordinary" or "generally yes". For design suitability and accuracy of vocabulary, they answered 'generally suitable'. Conclusion: The smartphone app developed through this study is expected to aid antepartum care for women pregnant with twins. It will also contribute to health promotion of both pregnant women and twin fetus.