• Title/Summary/Keyword: Mesh Compression

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Color Data Compression for Three-dimensional Mesh Models Using Connectivity and Geometry Information (연결성 정보와 기하학 정보를 이용한 삼차원 메쉬 모델의 색상 정보 압축 방법)

  • Yoon, Young-Suk;Kim, Sung-Yeol;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.745-746
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    • 2006
  • In this paper, we propose a new predictive coding scheme for color data of three-dimensional (3-D) mesh models. We exploit connectivity and geometry information to improve coding efficiency. After ordering all vertices in a 3-D mesh model with a vertex traversal technique, we employ a geometry predictor to compress the color data. The predicted color can be acquired by a weighted sum of reconstructed colors for adjacent vertices using both angles and distances between the current vertex and adjacent vertices.

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Overview of MPEG Dynamic Mesh Coding (DMC) for Volumetric Video (볼류메트릭 비디오를 위한 MPEG Dynamic Mesh Coding (DMC) 표준화 동향)

  • Choi, YiHyun;Jeong, Jong-Beom;Lee, Soonbin;Ryu, Eun-Seok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.261-264
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    • 2022
  • MPEG 에서는 frame-based animated mesh compression(FAMC)와 같은 동적 메쉬를 압축하는 기준을 만들어왔다. 그러나 이러한 동적 메쉬 압축 표준은 시변 연결성(time-varying) 정보가 아닌 일정한 연결성 정보를 가진 메쉬를 기준으로 개발되었기 때문에 실시간 스트리밍에서 사용하기 부적합하다. 따라서, moving picture experts group(MPEG)에서는 시변 연결성 정보를 사용하는 동적 메쉬 압축에 대한 새로운 표준을 제안하였는데, 본 논문에서는 MPEG 이 제의한 call for proposals (CfP)에 대해 여러 기관들이 제안한 메쉬 압축 기술들을 소개한다.

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Effect of Addition of Various Mesh Sifted Powders from Safflower Seed on Quality Characteristic of Yangeng (입도별 홍화씨 분말 첨가가 양갱의 품질에 미치는 영향)

  • 김준한;박준홍;박소득;김종국;강우원;문광덕
    • Food Science and Preservation
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    • v.9 no.3
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    • pp.309-314
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    • 2002
  • Safflower Yangengs were prepared with composite dried powder of small red bean(Phaseolus radiatus L.) containing various ratios of safflower(Carthamus tinctorius L.) seed powder sifted through 20, 35, 45 and 60 mesh size and kinds of mixed water, their cooking characteristics were evaluated. Water content and water activity of cooked products were increased as the content and sieve mesh number of safflower seed powder increasing from 5%, 20 mesh to 20%, 60mesh, respectively. Color values of yangeng were increased in green tea extract mixed water. Rheological properties of yangengs were measured by compression test with texture analyzer, as results, hardness and fracturability increased that were shown in high content and high mesh number sifted safflower seed powder, but adhesiveness and springiness decreased, respectively. From the sensory evaluation test for yangeng, sensory scores were good scores in more mesh number sifted powder addition, especially overall acceptance, texture and fracturability. The 45mesh and 15% powder added yangeng was noted as having high sensory scores and preferable acceptability in sensory evaluation.

Fast Triangular Mesh Approximation for Terrain Data Using Wavelet Coefficients (Wavelet 변환 계수를 이용한 대용량 지형정보 데이터의 삼각형 메쉬근사에 관한 연구)

  • 유한주;이상지;나종범
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.65-73
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    • 1997
  • This paper propose a new triangular mesh approximation method using wavelet coefficients for large terrain data. Using spatio-freguency localization characteristics of wavelet coefficients, we determine the complexity of terrain data and approximate the data according to the complexity. This proposed algorithm is simple and requires low computational cost due to its top-down approach. Because of the similarity between the mesh approximation and data compression procedures based on wavelet transform, we combine the mesh approximation scheme with the Embedded Zerotree Wavelet (EZW) coding scheme for the effective management of large terrain data. Computer simulation results demonstrate that the proposed algorithm is very prospective for the 3-D visualization of terrain data.

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The Targeting for Users Data Service of 3D-mesh contents (맞춤형 Targeting 3차윈 컨텐츠 Data 서비스)

  • Jung Jong-Jin;Lee Jong-Sul;Lim Tae-Bum;Lee Seok-Pil
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.11a
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    • pp.83-86
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    • 2003
  • With the opening of digital broadcast services and development of wire/wireless Internet, the current multimedia broadcasting is provided for has various services. The user will be provided lots of various content through the various channel and media. Content provider and consumer want the various service using content with the better quality which is fit to user preference. For transmitting this content in the limited transmission channel capacity, it needs to transmit the highly compressed content which user wants. The content of 3D mesh model-based on MPEG-4 enables the various content service that provides the lower capacity and the better quality, and Targeting service enables just provide the contents that user more wants and likes. The adaption of Java application program and 3D program can provide the content service utilizing 3D mesh model, so content provider and consumer can share the more information about the content. This paper has presented the study on the targeting service using compression of 3D mesh model-based on MPEG-4 and the adaptation of Java application program using it

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Clustering based Normal Vector Compression of 3D Model (클러스터링기법을 이용한 3차원 모델의 법선 벡터 압축)

  • Cho Youngsong;Kim Deok-Soo
    • Proceedings of the Society of Korea Industrial and System Engineering Conference
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    • 2002.05a
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    • pp.455-460
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    • 2002
  • As the transmission of 3D shape models through Internet becomes more important, the compression issue of shape models gets more critical. The issues for normal vectors have not yet been explored as much as it deserves, even though the size of the data for normal vectors can be significantly larger than its counterparts of topology and geometry. Presented in this paper is an approach to compress the normal vectors of a shape model represented in a mesh using the concept of clustering. It turns out that the proposed approach has a significant compression ratio without a serious sacrifice of the visual quality of the model.

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Flow analyses of a diesel engine with various piston shapes (피스톤 형상에 따른 디젤엔진 내부의 유동해석)

  • Ki, Yong-Duck;Park, Hyung-Koo
    • Proceedings of the KSME Conference
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    • 2003.11a
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    • pp.992-997
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    • 2003
  • The flow characteristics along a intake/compression process are very important for the combustion process. The intake/compression flow fields are related to the piston shape of engine. The flow fields are analysed by using the ICEM-CFD IC3M code for the rapid mesh-generation and by using the STAR-CD code for the calculations. The influences of the piston bowl shapes were investigated. The results showed that piston shapes had influences on a intake/compression flow and offered the definite basic data in a design side.

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Two-Channel Multiwavelet Transform and Pre/Post-Filtering for Image Compression (영상 데이터 압축을 위한 2-채널 멀티웨이브렛 변환과 전후처리 필터의 적용)

  • Heo, Ung;Choi, Jae-Ho
    • Journal of the Korea Computer Industry Society
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    • v.5 no.5
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    • pp.737-746
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    • 2004
  • Two-channel multiwavelet system is investigated for image compression application in this paper. Generally, multiwavelets are known for their superb capability of compressing non-stationary signals like voice. However, multivavelet system have a critical problem in processing and compressing image data due to mesh-grid visual artifacts. In our two-channel multiwavelet system we have investigated incorporation of pre and post filtering to the multiwavelet transform and compression system for alleviating those ingerent visual artifacts due to multiwavelet effect. In addition, to quantify the image data compression performance of proposed multiwavelet system, computer simulations have been performed using various image data. For bit allocation and quantization, the Lagrange multiplier technique considering data rate vs. distortion rate along with a nonlinear companding method are applied equallly to all systems considered, here. The simulation results have yielded 1 ~ 2 dB compression enhancement over the scalar savelet systems. If the more advanced compression methods like SPIHT and run-length channel coding were adopted for the proposed multiwavelet system, a much higher compression gain could be obtained.

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High Dynamic Range Compression using 3D Mesh Processing (삼차원 메쉬 처리를 이용한 고명암 대비 압축)

  • Im, Jong-Guk;Lee, Yun-Jin;Lee, Seung-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.3
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    • pp.9-16
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    • 2002
  • Recently, high dynamic range (HDR) compression has attracted much attention due to the wide availability of HDR images. In this paper, we present an HDR compression method using a progressive image, which is a multi-level image representation based on a progressive mesh. An HDR image can be decomposed into a base image and a sequence of details by conversion into a progressive image. This decomposition provides a good structure to highly compress the dynamic range while preserving image details. The base image and larger details are considerably scaled down but smaller details are slightly scaled down. Experimental results show that our method successfully generates HDR compressed images without halo artifacts by controlling two intuitive parameters.

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A study on the behavior of the piston with varying friction force in the double cylinder-typed extension gas spring (2중 실린더 구조를 갖는 인장 가스스프링의 마찰력 변화에 따른 피스톤 거동에 대한 연구)

  • Jeong, Nam-Gyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.2
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    • pp.9-14
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    • 2018
  • The function of gas springs is based on the compression of a gas. They are used in a wide variety of industries, and demand for them is increasing. Gas springs can be divided into compression and extension springs. Extension springs have not been studied much in relation to control of the piston speed, unlike compression springs. In this study, the magnitude of the piston rebound pressure was theoretically predicted by calculating the pressure loss in a double-cylinder extension gas spring. Numerical simulations of the piston behavior were carried out for small and large amounts of friction between the piston and the cylinder. FLUENT was used for the simulation with a 6-DOF model and UDF to simulate the behavior of the piston. The calculation regions of the front and rear of the piston were separated, and different types of grids were generated in the regions to implement a dynamic mesh using only a layering method. The results show that the piston returns with the target speed in both cases. However, the patterns of the piston behavior reaching the final speed are different.