• Title/Summary/Keyword: Media fusion

Search Result 323, Processing Time 0.028 seconds

A Study on the Production-Consumption Behavior of Digital Game: Based on Semiotic Analysis of the Labortainment Game (디지털 게임의 '생산적 소비' 행위에 관한 연구 : 레이버테인먼트 게임의 기호학적 분석을 중심으로)

  • Kim, Eun-Jung
    • Journal of Korea Game Society
    • /
    • v.10 no.6
    • /
    • pp.79-87
    • /
    • 2010
  • Through the development of digital technology digital game is becoming a fusion of work and play. The aim of this article is to define the concept of labortainment game that playing the game as a consumer is connected with work to create new value-added economic production and to ascertain the characteristics of labortainment game through a semiotic approach. Digital Game has evolved into a more advanced from which accumulated game data is used as something of value in itself for facilitating collaboration as well as entertainment value of games. Labortainment game fills game developer's hidden desire through using the game data produced by the collective amusements for external service.

Multi-Device-to-Multi-Device Communication for Efficient Contents Distribution on Board the Ship (선박 내 효과적인 콘텐츠 분배를 위한 다중 단말 간 직접통신)

  • You, Dongho;Kwon, Eunjeong;Kim, Dong Ho;Lee, Seong Ro
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.39C no.8
    • /
    • pp.681-687
    • /
    • 2014
  • Internet traffic is rapidly increasing due to the spread of personal smart devices. It causes serious burden on base stations and access points which are installed in buildings, buses, trains, and ships. We consider a communication scenario aboard a cruise ship and propose efficient contents distribution schemes to alleviate the burden of access points with multi-device-to-multi-device(MD2MD) communication. The proposed transmission method is based on the hybrid STBC-SM scheme. We compare the error performance of MD2MD communication system on the cruise ship using space-time block coding (STBC) scheme, spatial multiplexing (SM) scheme. The proposed MD2MD communication system is expected to adopt in the ship-area-network (SAN) with efficient contents distribution and reliable communication.

Video Segmentation Using DCT and Guided Filter in real time (DCT와 Guided 필터를 이용한 실시간 영상 분류)

  • Shin, Hyunhak;Lee, Zucheul;Kim, Wonha
    • Journal of Broadcast Engineering
    • /
    • v.20 no.5
    • /
    • pp.718-727
    • /
    • 2015
  • In this paper, we present a novel segmentation method that can extract new foreground objects from a current frame in real-time. It is performed by detecting differences between the current frame and reference frame taken from a fixed camera. We minimize computing complexity for real-time video processing. First DCT (Discrete Cosine Transform) is utilized to generate rough binary segmentation maps where foreground and background regions are separated. DCT shows better result of texture analysis than previous methods where texture analysis is performed in spatial domain. It is because texture analysis in frequency domain is easier than that in special domain and intensity and texture in DCT are taken into account at the same time. We maximize run-time efficiency of DCT by considering color information to analyze object region prior to DCT process. Last we use Guided filter for natural matting of the generated binary segmentation map. In general, Guided filter can enhance quality of intermediate result by incorporating guidance information. However, it shows some limitations in homogeneous area. Therefore, we present an additional method which can overcome them.

A Study on the A·R type Monitoring Technique using QR-code and Environment Monitoring Sensor Based on Smart Device (QR코드와 환경감시센서를 활용한 스마트 디바이스기반 증강현실형 환경모니터링 기술 연구)

  • Kim, Chan;Shin, Jaekwon;Cha, Jaesang
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.12 no.5
    • /
    • pp.261-265
    • /
    • 2012
  • The applications of augmented reality technology is increasing in the several field by IT convergence and we find augmented reality application easily in the smart device application area. And then, to attempt to use augmented reality technology in advantage, exhibitions and performances was activated. However, it less than other fields of augmented reality technology expertise yet. Among them services to Use in fusion with monitoring are lacking. In this paper, we proposed the augmented reality monitoring technology based on smart device. It is able to incorporate QR-code which is already building for the purpose of advertising promotional materials with augmented reality technology in many areas. Therefore, it is able to utilize unattended building or automation equipment facilities using QR-code and environmental monitoring sensor in the industry.

Hologram based Internet of Signage Design Using Raspberry Pi

  • Timur, Khudaybergenov;Han, Jungdo;Cha, Jae-Sang
    • Journal of the Korea Society of Computer and Information
    • /
    • v.24 no.12
    • /
    • pp.35-41
    • /
    • 2019
  • This paper propose design of remotely controllable hologram based interactive signage. General idea is organization of work of hologram signage through using Raspberry Pi hardware platform and Intel realsense r200 for interaction opportunity. Remote content management is based on Screenly software solution. Open CV based solutions are used for content controlling on the spectators side. Represented work describe of using of the 3D content rendering algorithm based on 3D gaming technology Unity 5. An experimental model was carried out with the purpose of IoS designing, to 3D data visualization and to introduce a new method for visualizing and displaying 3D data on a hologram pyramid signage. Description of working model of hologram signage is given in this paper.

Analysis of a Heterocyst-controlling Gene and Its Expression upon Nitrogen Starvation in a Cyanobacterium (남조류의 이형세포 조절 유전자와 질소량에 따른 유전자 발현의 분석)

  • Bae, Jeong-Jin;Yoon, Ho-Sung
    • Korean Journal of Ecology and Environment
    • /
    • v.38 no.4 s.114
    • /
    • pp.510-517
    • /
    • 2005
  • The filamentous cyanobacterium Anabaena is capable of both photosynthesis and nitrogen fixation which probably facilitated its incredible adaptation and proliferation in freshwater environments. A small gene, patS, was found to block nitrogen fixing cells from developing which resulted in death of Anabaena in the absence of combined nitrogen sources. We analyzed the DNA sequences in the vicinity of the patS gene by using a codon usage program and detected no codon bias other than the patS open reading frame. Three overlapping cosmids that contain the patS gene were identified, and the presence of other known heterocyst-controlling genes was examined. The patS expression in response to nitrogen starvation was analyzed at the level of transcription and translation by using Northern blot analyses and lacZ-reporter-gene fusion experiments, respectively. The patS expression increased rapidly (within 12 hours) upon the removal of combined nitrogen from the media.

A Study on the Characteristics of Celtic Music Elements in Tropical House (트로피컬 하우스에서 나타나는 켈틱 음악의 특징 연구)

  • Lee, Shin-Ae
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.21 no.9
    • /
    • pp.575-583
    • /
    • 2020
  • This research approach is different from the existing definition of Tropical House. It was derived from an electronic music genre (deep house, chill out, dance hall). However, this study explains that Tropical House contains elements of other art forms as well as electronic music. These are the elements of Ireland's traditional music (Celtic music). This study explains why the fusion of Tropical House and Celtic music was easy. And it shows that elements of Celtic music are included in Tropical House through eight popular songs. It can be confirmed that the melody, harmony, rhythm, singing method, instrumentation, and structure of Tropical House are intertwined with the elements of Celtic music. The key point of this research is to suggest that Celtic musical elements are found in the Tropical House genre. In addition, creators need to pay attention to various types of music, including traditional music from around the world. It is suggested that creators need to think about how to combine today's music with various other genres to create original music.

Big Data Architecture Design for the Development of Hyper Live Map (HLM)

  • Moon, Sujung;Pyeon, Muwook;Bae, Sangwon;Lee, Dorim;Han, Sangwon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.34 no.2
    • /
    • pp.207-215
    • /
    • 2016
  • The demand for spatial data service technologies is increasing lately with the development of realistic 3D spatial information services and ICT (Information and Communication Technology). Research is being conducted on the real-time provision of spatial data services through a variety of mobile and Web-based contents. Big data or cloud computing can be presented as alternatives to the construction of spatial data for the effective use of large volumes of data. In this paper, the process of building HLM (Hyper Live Map) using multi-source data to acquire stereo CCTV and other various data is presented and a big data service architecture design is proposed for the use of flexible and scalable cloud computing to handle big data created by users through such media as social network services and black boxes. The provision of spatial data services in real time using big data and cloud computing will enable us to implement navigation systems, vehicle augmented reality, real-time 3D spatial information, and single picture based positioning above the single GPS level using low-cost image-based position recognition technology in the future. Furthermore, Big Data and Cloud Computing are also used for data collection and provision in U-City and Smart-City environment as well, and the big data service architecture will provide users with information in real time.

The new fusion interpolation for high resolution depth image (고품질 및 고해상도 깊이 영상 구현을 위한 새로운 결합 보간법)

  • Kim, Jihyun;Choi, Jinwook;Ryu, Seungchul;Kim, Donghyun;Sohn, Kwanghoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2012.07a
    • /
    • pp.40-43
    • /
    • 2012
  • 3차원 영상 기술은 방송, 영화, 게임, 의료, 국방 등 다양한 기존 산업들과 융합하며 새로운 패러다임을 형성하고 있으며, 고품질 및 고해상도의 3차원 영상 획득에 대한 필요성이 강조되고 있다. 이에 따라, 최근에는 3차원 입체 영상을 제작 하는 방법 중 하나인 2D-plus-Depth 구조에 대한 연구가 활발히 진행되고 있다. 2D-plus-Depth 구조는 Charge-Coupled Device(CCD) 센서 등을 이용한 일반 카메라와 깊이 카메라를 결합한 형태로써 이 구조로부터 얻은 깊이 영상의 해상도를 상향 변환하기 위해서 Joint Bilateral Upsampling(JBU)[1], 컬러 영상의 정보를 활용한 보간법[2] 등의 방법들이 사용된다. 하지만 이 방법들은 깊이 영상을 높은 배율로 상향 변환할 경우 텍스처가 복사되거나 흐림 및 블록화 현상이 발생하는 문제점이 있다. 본 논문에서는 2D-plus-Depth 구조에서 얻은 고해상도 컬러 영상에서 보간 정보를 구하고 이 정보를 저해상도의 깊이 영상에 적용하여 상향 변환된 가이드 깊이 영상을 제작한다. 이 가이드 깊이 영상을 Bilateral Filtering[8]을 이용함으로써 고품질의 고해상도 깊이 영상을 획득한다. 실험 결과 제안하는 방법으로 해상도를 상향 변환을 할 경우에 기존의 보간법들에 비해 깊이 영상의 특성을 잘 보존함을 확인할 수 있고, 가이드 깊이 영상에 필터링을 처리한 결과가 JBU의 결과보다 향상됨을 확인할 수 있다.

  • PDF

High-resolution image restoration based on image fusion (영상융합 기반 고해상도 영상복원)

  • Shin Jeongho;Lee Jungsoo;Paik Joonki
    • Journal of Broadcast Engineering
    • /
    • v.10 no.2
    • /
    • pp.238-246
    • /
    • 2005
  • This paper proposes an iterative high-resolution image interpolation algorithm using spatially adaptive constraints and regularization functional. The proposed algorithm adapts adaptive constraints according to the direction of..edges in an image, and can restore high-resolution image by optimizing regularization functional at each iteration, which is suitable for edge directional regularization. The proposed algorithm outperforms the conventional adaptive interpolation methods as well as non-adaptive ones, which not only can restore high frequency components, but also effectively reduce undesirable effects such as noise. Finally, in order to evaluate the performance of the proposed algorithm, various experiments are performed so that the proposed algorithm can provide good results in the sense of subjective and objective views.