• 제목/요약/키워드: Material Design

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수작업을 통한 한지 패션 소재 디자인 개발 (The Design Development of Korean Paper Fashion Material through Manual Work)

  • 변미연;이인성
    • 한국생활과학회지
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    • 제17권6호
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    • pp.1205-1213
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    • 2008
  • Material is a factor for maximizing formative aspect among fashion design factors. Therefore, central axis of modern fashion is performing various trials for escaping from existing cloth and searching for artistic value. Especially, Korean paper is a formative material, which is manufactured through traditional manual work in Korea. The material is used in various fields on the basis of its aesthetic feature. Especially, fashion field performs handcraft activity on the basis of mulberry pulp, which is a prime material of Korean paper. Because the activity can be reinterpreted by world designers, who want to find motive of fashion material in the third world, it is necessary to perform experimental study for developing expressive form on the basis of diversity of Korean paper material. Therefore, the purpose of this study is to perform experimental study by focusing on the development of Korean paper material in order to express formative feature. The study purposes are as follows. The first purpose is to reinterprete the theory through actual work of fiber formation using Korean paper in the current flow where art and design field are fused and compromised. The second purpose is to suggest vision of material development on the basis of formative feature to fashion world focusing its eyesight to Asia and the third countries. The study results are as follows. First, Korean paper has been evaluated as proper material for the fusion of design and art because of its handicraft feature, long-term preservation, heat insulation, absorption, diversity and eastern feature. Second, the study performed various trials for artistic dress material by developing 12 Korean paper works and suggested the development of new material on the basis of formative feature of modem fashion industry.

설계변수 및 물성치의 공차영역을 고려한 강건설계 (Robust Design considering Tolerance Bands of Design Variables and Material Properties)

  • 안병철;이종수
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2001년도 추계학술대회논문집 I
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    • pp.419-426
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    • 2001
  • Industrial products determined by fixed size posses definite limits variety by manufacture tolerance in existence. The optimum value solved by deterministic approaches do not account of tolerance bands of design variables and material properties. If we examine optimum value considering tolerance bands of design variables and material properties, it might be useless, owing to exist infeasible region. We have two ways to prevent being useless value. The one is to minimize tolerance band, the other is to consider tolerance band in optimum design. The former needed more accuracy during manufacturing process require higher production cost, the letter is more appropriate to consider tolerance band. In this research, we consider the tolerance bands of all variables, which might have the tolerance bands used in the problem, based on optimum value of deterministic approaches. Orthogonal arrays are used to minimize the number of trial. Tolerance bands are supposed discretionary according to design variable. Appropriateness suggested by this research is examined through two examples. Mathematical problem is investigated only in terms of tolerance bands of design variables, and cantilever beam problem is explained through tolerance bands of design variable, material properties and loading conditions. It is proved that values from the presented method are satisfactory for tolerance bands of variables.

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생산공정 및 조립을 고려한 설계 (Design For Manufacture and Assembly(DFMA))

  • 이건상
    • 한국CDE학회지
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    • 제8권3호
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    • pp.40-51
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    • 2002
  • Design and manufacturing (or production) must be closely interrelated. They should never be viewed as separate disciplines or activities. Each part or component of a product must be designed so that it not only meets design requirements and specifications, but also can be manufactured and assembled economically, ecologically and with relative ease. This approach improves productivity and allows a manufacturer to remain competitive. This broad view has become recognized as the area of design for manufacture and assembly(DFMA). Here the principles of the DFMA and their some examples are reviewed.

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크리에이티브 디렉터 교체를 통한 남성복 브랜드의 디자인 및 스타일 연구 - 루이비통 브랜드를 중심으로 - (A Study on the Design and Style of Men's Wear Brands through the Replacement of Creative Directors - Focusing on the Louis Vuitton -)

  • 송부영;김윤경;이경희
    • 한국의류산업학회지
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    • 제23권4호
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    • pp.423-438
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    • 2021
  • This study compared and analyzed the direction of Louis Vuitton creative directors Kim Jones and Virgil Abloh. Accordingly, 485 photos(251 Kim Jones, 234 Virgil Abloh) were collected. For data analysis, statistical and content analyses were combined. First, as for the overall design characteristics of creative director Kim Jones, complex colors, colorful barrels, tone-in-tone color schemes, H-line, plain fabrics, soft materials, heterogeneous material combinations, casual style. Second, as for the overall design characteristics of creative director Virgil Abloh, achromatic color, colorful tone, tone-on-tone color scheme, I-line, plain fabric, soft material, similar material combination, casual style. There were significant differences in color, tone, color scheme, silhouette, pattern, material type, material combination, fashion image, detail, trimming, top and bottom that differed in the creative directors' design direction. Therefore, it appears that Kim Jones has been directing the luxurious and unique men's wear through H-line, coat and slim pants, colorful color combination, soft material, heterogeneous material combination, plain fabric, and chic active sensibility. Meanwhile, Virgil Abloh is directing men's wear in a loose and trendy street mood through the I-line, jacket and wide pants, achromatic color, soft material, plain fabric, similar material combinations, and soft and sophisticated modern sensibility.

Material feature representation and identification with composite surfacelets

  • Huang, Wei;Wang, Yan;Rosen, David W.
    • Journal of Computational Design and Engineering
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    • 제3권4호
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    • pp.370-384
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    • 2016
  • Computer-aided materials design requires new modeling approaches to characterize and represent fine-grained geometric structures and material compositions at multiple scales. Recently, a dual-Rep approach was developed to model materials microstructures based on a new basis function, called surfacelet. As a combination of implicit surface and wavelets, surfacelets can efficiently identify and represent planar, cylindrical, and ellipsoidal geometries in material microstructures and describe the distribution of compositions and properties. In this paper, these primitive surfacelets are extended and composite surfacelets are proposed to model more complex geometries. Composite surfacelets are constructed by Boolean operations on the primitives. The surfacelet transform is applied to match geometric features in three-dimensional images. The composition of the material near the identified features can then be modeled. A cubic surfacelet and a v-joint surfacelet are developed to demonstrate the reverse engineering process of retrieving material compositions from material images.

RC 전단벽의 재료 물성과 부재 그룹핑을 고려한 고층건물 변위조절설계법 개발 (Development of Drift Design Method of High-rise buildings considering Material Properties of Shear Walls and Design Variable Linking Strategy)

  • 서지현;박효선
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2004년도 봄 학술발표회 논문집
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    • pp.487-494
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    • 2004
  • Resizing techniques have been recognized as practical methods for drift design of high-rise building since sensitivity analysis and iterative structural analysis are not required in implementation. In the techniques, the amount of material of a memberin a building for resizing is determined in terms of cross-sectional areas and sectional inertia moments as design variables. In this study, five drift design methods are developed by considering design variable linking strategy and fomulating resizing algorithm in terms of material properties of shear walls as a design variable. The developed methods are applied to the drift design of 20-story frame-RC shear wall structure, and then evaluated in the view points of practicality and efficiency.

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Design Optimization of an Impact Limiter Considering Material Uncertainties

  • Lim, Jongmin;Choi, Woo-Seok
    • 방사성폐기물학회지
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    • 제20권2호
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    • pp.133-149
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    • 2022
  • The design of a wooden impact limiter equipped to a transportation cask for radioactive materials was optimized. According to International Atomic Energy Agency Safety Standards, 9 m drop tests should be performed on the transportation cask to evaluate its structural integrity in a hypothetical accident condition. For impact resistance, the size of the impact limiter should be properly determined for the impact limiter to absorb the impact energy and reduce the impact force. Therefore, the design parameters of the impact limiter were optimized to obtain a feasible optimal design. The design feasibility criteria were investigated, and several objectives were defined to obtain various design solutions. Furthermore, a probabilistic approach was introduced considering the uncertainties included in an engineering system. The uncertainty of material properties was assumed to be a random variable, and the probabilistic feasibility, based on the stochastic approach, was evaluated using reliability. Monte Carlo simulation was used to calculate the reliability to ensure a proper safety margin under the influence of uncertainties. The proposed methodology can provide a useful approach for the preliminary design of the impact limiter prior to the detailed design stage.

프로젝션 기법을 활용한 위상 최적설계 (Topology Design Optimization using Projection Method)

  • 하승현
    • 한국전산구조공학회논문집
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    • 제29권4호
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    • pp.293-299
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    • 2016
  • 본 논문은 확장된 프로젝션 기법을 사용한 위상 최적설계 방법을 다루고 있다. 다양한 형상과 길이 스케일을 가지는 프로젝션 함수를 개발해 위상 최적설계 기법에 적용시킴으로써, 복합재료의 설계에서 형상 및 크기가 미리 주어진 보강재의 최적 배치를 위상 최적설계를 통해 결정할 수 있음을 확인하였다. 또한 이와 같은 프로젝션 기법이 균질화법과 결합되어 체적탄성률 또는 전단탄성률 등의 유효 재료특성을 최대화시키는 단위 구조를 설계함으로써, 주기 구조를 가지는 복합재료에서 보강재의 최적 배치를 결정하고 그 유효 재료특성값을 수치적으로 계산할 수 있음을 여러 수치 예제들을 통해서 검증하였다.

해외 유명 브랜드의 의상 디자인 특성 (Design Properties of Clothing of Famous Overseas Brands)

  • 이원정;이경희
    • 한국의류산업학회지
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    • 제9권2호
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    • pp.157-166
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    • 2007
  • The purpose of this study is to provide guidance to plan clothing design with an analysis of design property of famous overseas brands. For this purpose, the prt-a-porter fashion collection from 2001 S/S to 2005 F/W is divided into the following sectors: brands, years, and seasons, focusing on the design elements, with regards to the design property of clothing. The reference for the actual study was 1055 pictures of clothing that were collected of collections of famous overseas brand. The results of this study are as follows. With regard to the character of the clothing design classified by brand, the design property was embossed with all design elements. Therefore, we can use design elements to express design property, like clothing design of famous overseas brands. With regard to the changes of clothing design year by year, it was changed with almost all of the design elements. Therefore, it is noted that clothing design do well to reflect the fashion trends of the year with almost all design elements. With regard to design properties of seasonal clothing, clothing design properties which are popular in the S/S season are slim silhouette, see-thru material, brilliant material, abstraction pattern, and so on. On the other hand, clothing design properties which are popular in the F/W season are wide silhouette, hard material, complex material, complex pattern, inorganic decoration and so on. Therefore, it is noted that clothing design do well to reflect the seasonal trends.

숍 파사드 디자인 구성요소에 대한 선호도 연구 (A Study on the Preference of Design Components of Shop Facade)

  • 여미;오선애
    • 한국실내디자인학회논문집
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    • 제24권2호
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    • pp.171-179
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    • 2015
  • The aim of this study is to figure out the preference features on design components of shop facade on the basis of the questionnaire survey on short-term memory and sensory memory of human right after an image experiment. As for a preceding research, this study examined the design features of facade into tangible elements and intangible elements, and also classified them into physical, aesthetical, marketing and symbolic components in detail. And, it extracted 5 representative elements in preceding studies including shape, material, pattern, color and sign, which is the standard of a questionnaire survey and preference analysis. The subjects of the experiment were 30 men and women who were over 20 years old majoring interior design. They were exposed to 20 images with 10 seconds respectively through a video, and were asked to respond the questionnaire promptly. The findings of preference analysis of design components of facade including shape, material, pattern, color and sign are as follows. Firstly, shape was the most interesting and attracting component, and designs applied with shape of objects such as 'web', 'drawer', 'wheel' and 'button' obtained high preference. Secondly, as for material, block, steel, exposed concrete board attracted higher preference as memorable materials than other materials. Material was affected by shape, pattern and color. Thirdly, pattern was the most lasting element. Designed pattern had higher preference than simple pattern. Fourthly, as for color, red and green with strong stimulation and attention attained priority having long lasting memory. Fifthly, when visiting a shop, sign out of 5 elements of shape, material, pattern, color and sign drew attention the most. As for the preference of location of sign, 'center top' was the most noticeable. The findings of this study could be utilized for facade design, and also could be used for commercialization considering highly preferred components, and top preference aspects of such elements. advised that to give an impression to customers is important to make a successful design for sales marketing, which, in turn, would lead customers to revisit the shop.