• 제목/요약/키워드: Market information

검색결과 7,042건 처리시간 0.03초

u-Transportation UVS 단말기 시장수요예측 (Forecasting Market Demand of u-Transportation Vehicle Sensor OBU)

  • 정언수;김원규;김민현;김병종;김송주
    • 정보통신설비학회논문지
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    • 제8권4호
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    • pp.157-162
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    • 2009
  • This study's purpose is to forecast the market demand of UVS (u-Transportation Vehicle Sensor) OBU (On-board Unit) of the ubiquitous Transportation. Bass model, Logistic model, and Gompertz model were used for the forecasting market demand. Firstly, this research focused on the market size for the u-T OBU. All three models were used for the market size prediction and the average values were used. The Bass model were calibrated and the market demand for the UVS OBU of the u-Transportation system were estimated using this model.

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스마트콘텐츠 기업의 시장진입 전략에 관한 연구 (A Study on Market Penetration Strategy for Smart Contents Providers)

  • 이철선;김종호
    • 디지털산업정보학회논문지
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    • 제8권4호
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    • pp.263-272
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    • 2012
  • Lately, as domestic smart phone users exceeds 10 millions, Korea entered into real smart era in which smart contents market grows very quickly. One of feature for smart contents market is that there is few entry barrier for market penetration. So, it is essential for domestic digital contents providers to transform existing digital contents into smart contents to protect the entry of foreign firms into domestic market and to take advantage of opportunities to advance to foreign contents markets. The objective of this study is analyzing strategies of abroad companies which has penetrated into smart contents market successfully and classifying them systematically and the way to execute the proposed strategies. Future works of companies and governments to expand smart contents markets can be summarized as follows. First, they must prepare reliable data to elicitate proper market penetration strategies. Second, it is highly desirable to fuse contents industry and culture industry together. Third, it is urgent to formulate policies to promote SOHO contents companies.

모바일 게임의 베트남 현지화 방안에 관한 연구 (A Study on the Localization in Vietnam of Mobile Games)

  • 정수아;김홍윤
    • 디지털산업정보학회논문지
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    • 제12권4호
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    • pp.97-106
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    • 2016
  • This study analyzes on localization plans to successfully enter ASEAN market more rapidly growing than over-saturated the Asian or North American mobile game markets based on the Vietnamese market. Vietnamese smartphone market is the fastest growing in ASEAN based on its young aged population of average 28.2 year-old and low 3G service charges. Considering one of the most common activities through smartphones is the mobile game, the smartphone demand increase can be forecasted to be based on the growth of Vietnamese game market. Global strategies for exporting products to the global market can be classified into 'standardization' and 'localization'. From among these, Korean game companies are making profits by localization plan. But the Vietnamese mobile game market still has entry barriers. Therefore, this study is to contribute to Korean mobile game companies' localization plans for the Vietnamese market by finding and supplementing limits of the Vietnamese mobile game market based on literatures and statistics materials.

중전기기산업 수출시장 매력도 분석 (Export Market Attractiveness Analyses of the Heavy Electric Equipment Industry)

  • 문창권
    • 통상정보연구
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    • 제10권4호
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    • pp.277-298
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    • 2008
  • This study develops the market attractiveness assessment model and draws the strategic target markets and their corresponding exporting strategies through identifying the market positions in the dimensions of market attractiveness scores and market positional strength to achieve the innovative export promotion of Korean heavy electric industry and the resulting improvement and reversal of comparative-disadvantage position. In chapter 2, we analyze the stages of selecting target markets, the constructs and their measure variables of market attractiveness models, and the components and strategic policy implications of directional policy matrix. And in chapter 3, we identify the comparative advantage positions of Korean heavy electric industry in the global market through analyzing its trade structure, trends, balance, ratio-balance, and specialization index by the item and the region respectively. We find that the Asia/Pacific region is the most attractive export market of the Korean heavy electric equipment industry, the following important strategic target markets are the America, MENA, CIS/East Europe Regions in the order of their attractiveness and competitive position dimensions. In the mean time, the sub-Sahara Africa and West Europe region is shown to be the long-run-viewpoint target market requiring the innovation or divest strategies owing to their low attractiveness and the low market share of Korean exports.

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한.중 컴퓨터 부품산업의 경쟁력 비교분석 (A Comparative Analysis on Competitiveness for Computer Parts Industry between Korea and China)

  • 김지용;이창현
    • 통상정보연구
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    • 제9권2호
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    • pp.423-439
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    • 2007
  • The purpose of this study was to analyze market competitiveness of Korean and Chinese computer parts industry in the between two countries' market by using Index of Export Bias and Market Comparative Advantage Index. For attaining the purpose of study, we classified the computer parts which exported to the two countries' market and the imported products as the memory devices and input/output peripheral devices. Analyzing period was 2001-2006. The analysis of Korean results of Index of Export Bias indicated that memory devices represented low overall numerical value and the Chinese results of Index of Export Bias indicated that memory devices represented high gradual numerical value. On the other hand, Korean input/output peripheral devices have been increasing steadily for analysis period and China input/output peripheral devices have been decreasing steadily for analysis period. Additional results indicated that the Korean and China computer parts which gained market competitiveness between two countries market were as follows. Korean memory devices have been losing competitiveness in the China market steadily and Chinese memory devices have been acquire competitiveness in the Korean market gradually. In input/output peripheral devices case, Korean products represented powerful competitiveness in the China market and Chinese products have been gaining competitiveness in the Korea market.

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소수의 표적시장을 선택하라: 최상위 프리미엄 인테리어 시장 지향 L사의 '론첼' 브랜드 사례 (Aim at a Target Market of Small Groups The Case of the Brand 'Lonchel' Targeting Top Premiere Interior Market)

  • 이재진;이성준
    • 디지털산업정보학회논문지
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    • 제18권3호
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    • pp.97-110
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    • 2022
  • The case study looks into the case of the "extreme" market segmentation strategy of company L with its top luxury windows and door brand "Lonchel". Company L has long enjoyed a leading position in the Korean windows and doors mass market. However, it went against their already well-established flagship brand and created a completely new one called "Lonchel", pursuing an extreme market segmentation strategy focusing on the small niche market of highest-income customers exclusively. The strategy has turned out to be successful and the company has gained long-lasting competitive advantages. In this vein this study analyzes the market environment in which the top-tier brand "Lonchel" appeared, the concept of the extreme positioning and the smallest viable market, the characteristics of target customers, the company's analysis of and response to them, and the analysis of products to meet their needs. The brand operation plan and promotion will be also reviewed. Through this, we intend to draw implications related to the extreme positioning strategy that a company may pursue in a target market of small groups of people.

오픈마켓에서 의류분야 매출 증대를 위한 전자상거래 모델 (An Electronic Commerce Model for Increasing Sales in Open Market Area of Clothes)

  • 이현창;서신림;왕하양;신성윤;이양원
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2011년도 제44차 하계학술발표논문집 19권2호
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    • pp.269-271
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    • 2011
  • E-commerce done by between buyers and sellers mainly rely on computer networks and business transactions are carried out according to certain standards of various business activities. E-commerce is based on modern information technology and network technology, financial electronic collection, management, information technology, business and trade information networks into one, aimed at logistics, capital flow and information flow of harmony and unity of the new trade, trade activities of the entire process, electronic, networking and digital. In this paper, we investigate for online shopping, for example, to illustrate the current problems in an area of clothes market. Also we proposed an ideal model appropriate to increase sales and show the analysis results compared to conventional clothes market in open market.

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The Truth about Sellers' Lies: Why Dishonesty Loses in Markets under Information Asymmetry

  • Huh, Seung
    • 아태비즈니스연구
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    • 제11권4호
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    • pp.21-36
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    • 2020
  • Purpose - This study analyzes the effect of sellers' dishonesty on various market outcomes such as seller profit, buyer profit, and market welfare, through precisely measuring the level of sellers' information disclosure and its economic impacts. As an explicit observation of sellers' dishonesty is not easy in most other settings, this study is expected to suggest unique and meaningful implications on the effect of sellers' incomplete information disclosure to researchers, managers, and policy makers. Design/methodology/approach - In order to precisely measure the level of sellers' dishonesty under information asymmetry, this study analyzes the data from an incentive-based economic experiment using z-Tree software. This experimental method enables us to focus on the strategic interactions among participants, observe the integrity of seller's information disclosure, and reproduce real market situations. Findings - The analysis of sellers' dishonesty has provided the following important and counterintuitive findings about the reality of buyer-seller interactions under information asymmetry. First, sellers' lies do not affect seller profit even when they are very intensive. Second, sellers' dishonesty negatively affects buyer profit and the entire market welfare. Third, a seller's quality claim has a positive effect on the seller profit only when a seller is being honest. Research implications or Originality - This study analyzes sellers' dishonesty using incentive-based economic experiment using z-Tree software which provides a straightforward examination on dishonest behavior of sellers, that is not readily available with other types of observational or experimental data.

재래시장 활성화를 위한 U-Market 서비스 수용성에 영향을 미치는 요인 연구 (A Study of factors Influencing u-Market Service Acceptance for Traditional Market Revitalization)

  • 유호선;김재경;김민용;권오병;조혜경
    • 경영정보학연구
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    • 제10권2호
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    • pp.97-121
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    • 2008
  • 유비쿼터스 기술(uT)의 적용에 대한 논의가 상대적으로 저조한 재래시장에 uT를 적용하여 쇼핑고객의 쇼핑편의와 온/오프라인 쇼핑경험을 촉진할 수 있는 u-Market을 구현한다면, 재래시장을 방문하는 쇼핑고객의 수를 증가시킬 수 있으며, 이는 매출증대로 이어져 재래시장 활성화에 일조할 것이다. 이를 위해 우선 현실적인 u-Market 서비스 시나리오를 개발하였고, u-Market 시나리오를 기반으로 실제 사용자들을 대상으로 u-Market 서비스 수용성에 영향을 미치는 요인에 대한 연구를 하였다. 본 연구에서 제안하는 u-Market 서비스 시나리오는 향후 시스템 구현단계에서 개발자들 간의 협업을 촉진하여 고품질의 시스템을 효과적으로 개발하는데 일조할 것이다. 뿐만 아니라 u-Market 서비스 수용성에 영향을 미치는 요인에 대한 연구결과는 차후 재래시장에 실제로 구축될 u-Market 서비스의 성공가능성을 제고하는데 도움을 줄 것으로 기대한다.

Word2Vec을 활용한 제품군별 시장규모 추정 방법에 관한 연구 (A Study on Market Size Estimation Method by Product Group Using Word2Vec Algorithm)

  • 정예림;김지희;유형선
    • 지능정보연구
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    • 제26권1호
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    • pp.1-21
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    • 2020
  • 인공지능 기술의 급속한 발전과 함께 빅데이터의 상당 부분을 차지하는 비정형 텍스트 데이터로부터 의미있는 정보를 추출하기 위한 다양한 연구들이 활발히 진행되고 있다. 비즈니스 인텔리전스 분야에서도 새로운 시장기회를 발굴하거나 기술사업화 주체의 합리적 의사결정을 돕기 위한 많은 연구들이 이뤄져 왔다. 본 연구에서는 기업의 성공적인 사업 추진을 위해 핵심적인 정보 중의 하나인 시장규모 정보를 도출함에 있어 기존에 제공되던 범위보다 세부적인 수준의 제품군별 시장규모 추정이 가능하고 자동화된 방법론을 제안하고자 한다. 이를 위해 신경망 기반의 시멘틱 단어 임베딩 모델인 Word2Vec 알고리즘을 적용하여 개별 기업의 생산제품에 대한 텍스트 데이터를 벡터 공간으로 임베딩하고, 제품명 간 코사인 거리(유사도)를 계산함으로써 특정한 제품명과 유사한 제품들을 추출한 뒤, 이들의 매출액 정보를 연산하여 자동으로 해당 제품군의 시장규모를 산출하는 알고리즘을 구현하였다. 실험 데이터로서 통계청의 경제총조사 마이크로데이터(약 34만 5천 건)를 이용하여 제품명 텍스트 데이터를 벡터화 하고, 한국표준산업분류 해설서의 산업분류 색인어를 기준으로 활용하여 코사인 거리 기반으로 유사한 제품명을 추출하였다. 이후 개별 기업의 제품 데이터에 연결된 매출액 정보를 기초로 추출된 제품들의 매출액을 합산함으로써 11,654개의 상세한 제품군별 시장규모를 추정하였다. 성능 검증을 위해 실제 집계된 통계청의 품목별 시장규모 수치와 비교한 결과 피어슨 상관계수가 0.513 수준으로 나타났다. 본 연구에서 제시한 모형은 의미 기반 임베딩 모델의 정확성 향상 및 제품군 추출 방식의 개선이 필요하나, 표본조사 또는 다수의 가정을 기반으로 하는 전통적인 시장규모 추정 방법의 한계를 뛰어넘어 텍스트 마이닝 및 기계학습 기법을 최초로 적용하여 시장규모 추정 방식을 지능화하였다는 점, 시장규모 산출범위를 사용 목적에 따라 쉽고 빠르게 조절할 수 있다는 점, 이를 통해 다양한 분야에서 수요가 높은 세부적인 제품군별 시장정보 도출이 가능하여 실무적인 활용성이 높다는 점에서 의의가 있다.