• Title/Summary/Keyword: M-learning

Search Result 1,751, Processing Time 0.027 seconds

Machine learning-based Multi-modal Sensing IoT Platform Resource Management (머신러닝 기반 멀티모달 센싱 IoT 플랫폼 리소스 관리 지원)

  • Lee, Seongchan;Sung, Nakmyoung;Lee, Seokjun;Jun, Jaeseok
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.17 no.2
    • /
    • pp.93-100
    • /
    • 2022
  • In this paper, we propose a machine learning-based method for supporting resource management of IoT software platforms in a multi-modal sensing scenario. We assume that an IoT device installed with a oneM2M-compatible software platform is connected with various sensors such as PIR, sound, dust, ambient light, ultrasonic, accelerometer, through different embedded system interfaces such as general purpose input output (GPIO), I2C, SPI, USB. Based on a collected dataset including CPU usage and user-defined priority, a machine learning model is trained to estimate the level of nice value required to adjust according to the resource usage patterns. The proposed method is validated by comparing with a rule-based control strategy, showing its practical capability in a multi-modal sensing scenario of IoT devices.

Prediction of short-term algal bloom using the M5P model-tree and extreme learning machine

  • Yi, Hye-Suk;Lee, Bomi;Park, Sangyoung;Kwak, Keun-Chang;An, Kwang-Guk
    • Environmental Engineering Research
    • /
    • v.24 no.3
    • /
    • pp.404-411
    • /
    • 2019
  • In this study, we designed a data-driven model to predict chlorophyll-a using M5P model tree and extreme learning machine (ELM). The Juksan weir in the Youngsan River has high chlorophyll-a, which is the primary indicator of algal bloom every year. Short-term algal bloom prediction is important for environmental management and ecological assessment. Two models were developed and evaluated for short-term algal bloom prediction. M5P is a classification and regression-analysis-based method, and ELM is a feed-forward neural network with fast learning using the least square estimate for regression. The dataset used in this study includes water temperature, rainfall, solar radiation, total nitrogen, total phosphorus, N/P ratio, and chlorophyll-a, which were collected on a daily basis from January 2013 to December 2016. The M5P model showed that the prediction model after one day had the highest performance power and dropped off rapidly starting with predictions after three days. Comparing the performance power of the ELM model with the M5P model, it was found that the performance power of the 1-7 d chlorophyll-a prediction model was higher. Moreover, in a period of rapidly increasing algal blooms, the ELM model showed higher accuracy than the M5P model.

Development of Learning Criteria and Contents Analysis of Clothing Domain in Technology and Home Economics for STEAM Education (융합인재교육(STEAM)을 위한 중학교 기술·가정교과 의생활 영역의 학습준거 개발 및 내용분석)

  • Park, Eun-Hee
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.18 no.2
    • /
    • pp.145-159
    • /
    • 2016
  • This study developed the learning criteria for Science, Technology, Engineering, Arts & Mathematics to establish the theoretical background of the education pursued by STEAM. The learning criteria was developed on a basis of 6 kinds of Technology Home Economics textbooks by 2009 Amended Curriculum, and the factors of STEAM were extracted according to related contents. From the results of this study, the unit 'Dress and Self-expression' assimilated T.E.A.M with learning related to clothing psychology, consumer behavior, fashion design, and Korean fashion. The unit 'eco-friendly clothing and fixing clothes' was found to assimilate S.T.E.A.M. with learning related to clothes science and dress structure. Accordingly we can understand this unit also consists of the S. T. E. A. M assimilation such as clothes science, fashion marketing, dress structure, dress aesthetics, design and so on. Both units 'dress and self-expression' and 'eco-friendly clothing and fixing clothes' were found to consist of suggesting situations, creative planning and emotional experience following the learning criteria of STEAM. Therefore, these units will be the basic material for developing STEAM programs centering upon 'Home Economics' among the curriculum.

  • PDF

A Study on Actual Conditions and Awareness of High School Students' Mobile Learning (고등학생의 모바일 러닝 실태 및 인식 분석)

  • Cho, Kyoo-Lak
    • The Journal of Korean Association of Computer Education
    • /
    • v.15 no.6
    • /
    • pp.53-64
    • /
    • 2012
  • This study was to compare and analyze actual conditions and awareness of high school students' mobile learning. Survey was used as a research method and percentile, t-test and F-test were conducted for the statistical analyses. Results revealed that in the case of actual conditions on mobile device and mobile learning, slight differences were shown in various sub-variables, depending on independent variables (gender, grade, track); year 2010 can be the most important year for the mobile learning; high school students seldom utilize mobile learning in a small piece of time; mobile learning using Apps was not widespread yet. In the case of awareness of mobile learning, statistically significant differences were found in the use capacity of mobile devices, the increase of learning performance, and the continual interests of mobile devices.

  • PDF

Instructional Design of m-Learning for Effective PBL in Engineering Education (공학교육에서 효율적 PBL을 위한 m-러닝 교수설계)

  • Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.3
    • /
    • pp.619-623
    • /
    • 2018
  • This paper aimed to design a computer course teaching-learning strategy for (m-learning?) to be used in a Problem Based Learning (PBL) environment. The research findings were as follows. Firstly, learning contents were provided as educational tools for mobile device usage. The educational contents provided were designed for effective usage on mobile devices, such as smartphones, thereby making mobile devices suitable for use as learning tools. Secondly, learning contents for PBL were provided. PBL problems (for computer engineering courses) were made with the principles of teaching plans. The learning objectives were achieved through the problem-solving progress of the learners and their self-directed and cooperative learnings. Thirdly, learning resources were provided that were easily accessible through smartphones, laptops and PDAs. This study is about the PBL instructional design of creative engineering design subjects, which aims to foster talent. The PBL model developed in this study consists of Analysis, Design, Development, Implementation, and Evaluation. We made a plan for creative engineering design subjects based on PBL, and focused on the process of PBL. This research was able to establish the basis for PBL usage in Engineering Schools and help achieve its ultimate goal of endowing professional intellectuals with creative problem-solving abilities.

Design and Implementation of u-learning Agent (u-Learning 융합 에이전트 설계 및 구현)

  • Kim, Haeng-Kon
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2011.04a
    • /
    • pp.1367-1370
    • /
    • 2011
  • u-learning은 학습자들의 개별화 욕구에 따라 다양한 학습이 가능하며 학습자의 수준 정보나 주변의 상황 정보를 결합하여 학습자에게 필요한 학습상황과 내용을 추정하고, 최적의 학습 환경 및 학습 콘텐츠를 제공할 수 있다. 본 논문에서는 기존의 e-learning과 m-learning의 특징을 추출하여 유비쿼터스 교육에 적합한 환경을 분석하여 u-learning을 효율적으로 지원하기 위한 에이전트를 식별 설계하고 학습자로 하여금 최상의 학습 콘텐츠를 제공 받을 수 있도록 퍼지 기반 지능형 에이전트 시스템을 설계 구현한다. 또한 학습의 효율성을 향상시키기 위한 개념으로 이들 모바일 지능 에이전트 시스템 통합하여 응용 예를 제시한다.

MK-801-induced learning impairments reversed by physostigmine and nicotine in zebrafish

  • Choi, Yong-Seok;Lee, Chang-Joong;Kim, Yeon-Hwa
    • Animal cells and systems
    • /
    • v.15 no.2
    • /
    • pp.115-121
    • /
    • 2011
  • Previous studies have demonstrated that N-methyl-D-aspartate (NMDA) receptors and acetylcholine receptors are related to learning and memory in rat and mice. In this study, we examined the effects of MK-801, a non-competitive NMDA receptor antagonist, on learning and memory in zebrafish using a passive avoidance test. We further tested whether or not nicotine, a nicotinic acetylcholine receptor agonist, and physostigmine, an acetylcholinesterase inhibitor, reverse the effects of MK-801. Crossing time was increased significantly in the training and test sessions for the controls. When 20 ${\mu}M$ MK-801 was administered prior to the training session, the crossing time did not increase in either session. The MK-801-induced learning deficit was rescued by pretreatment with 20 ${\mu}M$ physostigmine, and crossing time was increased in the training and test sessions compared to the MK-801-treated zebrafish. Further, the MK-801-induced learning deficit was prevented by pretreatment with 20 ${\mu}M$ nicotine, and crossing time was increased in the training session but not in the test session. These results show that MK-801 induced a learning deficit in zebrafish that was prevented by pretreatment with nicotine and physostigmine.

Study of Operation of Civil College, "the College outside College," in France (프랑스 시민대학, "대학 밖 대학" 특성과 운영)

  • HWANG, SungWon
    • Cross-Cultural Studies
    • /
    • v.25
    • /
    • pp.597-626
    • /
    • 2011
  • Civil college is a public educational institute for theoretical and practical learning. This study examines the social context behind France's civil college and how it is being operated. Many studies have been conducted in Korea to examine Germany in terms of lifelong learning or adult learning, but there is almost no study on France. Therefore, this study was conducted to analyze the history and operation of civil college, the "college outside college," in France and what Korea should learn from it. The civil college of France can be discussed in two contexts: first, it is AUPF, which stands for the French association of civil colleges, and it was mostly influenced by Northern Europe and Germany. Second, it is Caen Civil College, which was established by M. Onfray based his philosophical collaboration. The European civil college opened almost 1,000 courses in 2010-2011 for a variety of subjects, including Foreign Languages, Mother Tongue, the Dialects of Alsace, Philosophy, Cosmology, History, Art History, Psychology, Sociology, Astronomy, Botany, and Natural Science. Courses in Fine Arts include drawing, painting, sculpture, photography, music, and theater. For another form of civil college, Philosopher M. Onfray has been operating Caen Civil College since 2002 for general education and cultural education. It is not acknowledged by conventional philosophers, but it is contributing to the popularization of philosophy. In conclusion, the civil college in France has brought in-depth philosophical discussions out of the lecture rooms in an effort to popularize learning, making lifelong learning more accessible to the general public.

Effects of STEAM Program Development and Application for the 1st Grades of Elementary School (수학 기반 융합인재교육(STEAM) 프로그램 개발 및 적용 - 초등학교 1학년을 대상으로 -)

  • Jun, Mi Suk;Park, Moon Hwan
    • Education of Primary School Mathematics
    • /
    • v.18 no.2
    • /
    • pp.91-106
    • /
    • 2015
  • The purpose of this study were to develop a M-STEAM program for first grades in elementary school and investigate the effects of the program on their learning motivation for the math subject and creative personality. For those purpose, this study set the following research questions. Research Question 1 : How will a M-STEAM program be devised applicable to first grades in elementary school? Research Question 2 : What kind of effect does a M-STEAM program have on the learning motivation and creative personality of students? The findings were as follows: First, lesson contents were reorganized by keeping the Unit 3 in the second semester of first grade in the current math curriculum under the convergence theme of "Build an environment friendly future city" to which the STEAM elements were added. Developed program promoted mathematical thinking ability for problem solving in the process of operating the number of blocks. Through the M-STEAM program, convergence thinking was created from a new perspective by exerting creativity in such process. Second, the STEAM program had effects on the learning motivation and creative personality of first graders in math subject. The t-test results show that the STEAM program developed in this study increased the fun and interest of students, helped with their concentration, and promoted their understanding of mathematical concepts. Therefore the M-STEAM program had positive impacts on the learning motivation and creative personality of first graders in math learning.

Fostering growth: The impact of STEM PBL on students' self-regulation and motivation

  • Hyunkyung Kwon;Robert M. Capraro;Yujin Lee;Ashley Williams
    • Research in Mathematical Education
    • /
    • v.27 no.1
    • /
    • pp.111-127
    • /
    • 2024
  • There is an increasing concern in the United States regarding the workforce's ability to maintain a competitive position in the global economy. This has led to an increased interest in effective science, technology, engineering, and mathematics (STEM) education. The purpose of this study was to investigate the effect of STEM project-based learning (PBL) on students' self-regulation and motivation to learn. Secondary students (n = 60) participated in a STEM summer camp in which STEM PBL was utilized. Results showed that students increased their self-regulation skills (t = 2.83, df = 59, p = .004) and motivation (t = 2.25, df = 59, p =.004), with Cohen's d effect sizes of 0.395 and 0.404, respectively. Student-centered learning and peer collaboration while solving real-world problems were likely the greatest contributing factors to the outcomes. Educators should utilize the results to provide opportunities for students to experience STEM PBL.