• 제목/요약/키워드: Local search algorithm

검색결과 445건 처리시간 0.026초

전역 및 국소 최적화탐색을 위한 향상된 유전 알고리듬의 제안 (An Enhanced Genetic Algorithm for Global and Local Optimization Search)

  • 김영찬;양보석
    • 대한기계학회논문집A
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    • 제26권6호
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    • pp.1008-1015
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    • 2002
  • This paper proposes a combinatorial method to compute the global and local solutions of optimization problem. The present hybrid algorithm is the synthesis of a genetic algorithm and a local concentrate search algorithm (simplex method). The hybrid algorithm is not only faster than the standard genetic algorithm, but also gives a more accurate solution. In addition, this algorithm can find both the global and local optimum solutions. An optimization result is presented to demonstrate that the proposed approach successfully focuses on the advantages of global and local searches. Three numerical examples are also presented in this paper to compare with conventional methods.

적응적 지역 임계치를 이용한 개선된 워터쉐드 알고리즘 (The Improved Watershed Algorithm using Adaptive Local Threshold)

  • 이석희;권동진;곽내정;안재형
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2004년도 추계학술발표논문집(상)
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    • pp.891-894
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    • 2004
  • This paper proposes an improved image segmentation algorithm by the watershed algorithm based on the local adaptive threshold on local minima search and the fixing threshold on label allocation. The previous watershed algorithm generates the problem of over-segmentation. The over-segmentation makes the boundary in the inaccuracy region by occurring around the object. In order to solve those problems we quantize the input color image by the vector quantization, remove noise and find the gradient image. We sorted local minima applying the local adaptive threshold on local minima search of the input color image. The simulation results show that the proposed algorithm controls over-segmentation and makes the fine boundary around segmented region applying the fixing threshold based on sorted local minima on label allocation.

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A Hybrid of Evolutionary Search and Local Heuristic Search for Combinatorial Optimization Problems

  • Park, Lae-Jeong;Park, Cheol-Hoon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제1권1호
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    • pp.6-12
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    • 2001
  • Evolutionary algorithms(EAs) have been successfully applied to many combinatorial optimization problems of various engineering fields. Recently, some comparative studies of EAs with other stochastic search algorithms have, however, shown that they are similar to, or even are not comparable to other heuristic search. In this paper, a new hybrid evolutionary algorithm utilizing a new local heuristic search, for combinatorial optimization problems, is presented. The new intelligent local heuristic search is described, and the behavior of the hybrid search algorithm is investigated on two well-known problems: traveling salesman problems (TSPs), and quadratic assignment problems(QAPs). The results indicate that the proposed hybrid is able to produce solutions of high quality compared with some of evolutionary and simulated annealing.

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Improved Hybrid Symbiotic Organism Search Task-Scheduling Algorithm for Cloud Computing

  • Choe, SongIl;Li, Bo;Ri, IlNam;Paek, ChangSu;Rim, JuSong;Yun, SuBom
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권8호
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    • pp.3516-3541
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    • 2018
  • Task scheduling is one of the most challenging aspects of cloud computing nowadays, and it plays an important role in improving overall performance in, and services from, the cloud, such as response time, cost, makespan, and throughput. A recent cloud task-scheduling algorithm based on the symbiotic organisms search (SOS) algorithm not only has fewer specific parameters, but also incurs time complexity. SOS is a newly developed metaheuristic optimization technique for solving numerical optimization problems. In this paper, the basic SOS algorithm is reduced, and chaotic local search (CLS) is integrated into the reduced SOS to improve the convergence rate. Simulated annealing (SA) is also added to help the SOS algorithm avoid being trapped in a local minimum. The performance of the proposed SA-CLS-SOS algorithm is evaluated by extensive simulation using the Matlab framework, and is compared with SOS, SA-SOS, and CLS-SOS algorithms. Simulation results show that the improved hybrid SOS performs better than SOS, SA-SOS, and CLS-SOS in terms of convergence speed and makespan.

퍼지로직제어에 의해 강화된 혼합유전 알고리듬 (Hybrid Genetic Algorithm Reinforced by Fuzzy Logic Controller)

  • 윤영수
    • 대한산업공학회지
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    • 제28권1호
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    • pp.76-86
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    • 2002
  • In this paper, we suggest a hybrid genetic algorithm reinforced by a fuzzy logic controller (flc-HGA) to overcome weaknesses of conventional genetic algorithms: the problem of parameter fine-tuning, the lack of local search ability, and the convergence speed in searching process. In the proposed flc-HGA, a fuzzy logic controller is used to adaptively regulate the fine-tuning structure of genetic algorithm (GA) parameters and a local search technique is applied to find a better solution in GA loop. In numerical examples, we apply the proposed algorithm to a simple test problem and two complex combinatorial optimization problems. Experiment results show that the proposed algorithm outperforms conventional GAs and heuristics.

차순위 국부 정합점을 이용한 적응형 육각 탐색의 패턴 확장 방법 (A Method for Expanding the Adaptive Hexagonal Search Pattern Using the Second Local Matching Point)

  • 김명호;이형진;곽노윤
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2005년도 춘계 종합학술대회 논문집
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    • pp.362-368
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    • 2005
  • 본 논문은 고속 블록 정합 알고리즘에 관한 것으로, 적응형 육각 탐색에 있어서 차순위 국부 정합점을 이용하여 탐색 패턴을 확장하는 방법에 관한 것이다. 제안된 방법은 고속 움직임 추정의 국부 최소 문제를 경감하기 위해 적응형 육각 탐색의 최적 국부 정합점에 의해 형성된 기존의 탐색 패턴에 차순위 국부 정합점을 중심으로 새롭게 형성한 탐색 패턴을 추가하여 탐색패턴을 적응적으로 확장한다. 제안된 방법에 따르면, 육각 탐색 기반 블록 정합 알고리즘을 확장된 탐색 패턴에 적용하여 움직임 벡터를 추정함으로써 보상 화질 측면에서 개선된 성능을 제공하는 고속 움직임 추정을 수행할 수 있다.

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Sinusoidal Map Jumping Gravity Search Algorithm Based on Asynchronous Learning

  • Zhou, Xinxin;Zhu, Guangwei
    • Journal of Information Processing Systems
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    • 제18권3호
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    • pp.332-343
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    • 2022
  • To address the problems of the gravitational search algorithm (GSA) in which the population is prone to converge prematurely and fall into the local solution when solving the single-objective optimization problem, a sine map jumping gravity search algorithm based on asynchronous learning is proposed. First, a learning mechanism is introduced into the GSA. The agents keep learning from the excellent agents of the population while they are evolving, thus maintaining the memory and sharing of evolution information, addressing the algorithm's shortcoming in evolution that particle information depends on the current position information only, improving the diversity of the population, and avoiding premature convergence. Second, the sine function is used to map the change of the particle velocity into the position probability to improve the convergence accuracy. Third, the Levy flight strategy is introduced to prevent particles from falling into the local optimization. Finally, the proposed algorithm and other intelligent algorithms are simulated on 18 benchmark functions. The simulation results show that the proposed algorithm achieved improved the better performance.

적응형 유전알고리즘의 실험적 비교 (An Experimental Comparison of Adaptive Genetic Algorithms)

  • 윤영수
    • 한국경영과학회지
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    • 제32권4호
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    • pp.1-18
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    • 2007
  • In this paper, we develop an adaptive genetic algorithm (aGA). The aGA has an adaptive scheme which can automatically determine the use of local search technique and adaptively regulate the rates of crossover and mutation operations during its search process. For the adaptive scheme, the ratio of degree of dispersion resulting from the various fitness values of the populations at continuous two generations is considered. For the local search technique, an improved iterative hill climbing method is used and incorporated into genetic algorithm (GA) loop. In order to demonstrate the efficiency of the aGA, i) a canonical GA without any adaptive scheme and ii) several conventional aGAs with various adaptive schemes are also presented. These algorithms, including the aGA, are tested and analyzed each other using various test problems. Numerical results by various measures of performance show that the proposed aGA outperforms the conventional algorithms.

Hybrid Genetic Algorithms with Conditional Local Search

  • Yun, Young-Su;Seo, Seung-Lock;Kim, Jong-Hwan;Chiung Moon
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.183-186
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    • 2003
  • Hybrid genetic algorithms (HGAs) have been studied as various ways. These HGAs usually use both the global search property of genetic algorithm (GA) and the local search one of local search techniques. One of the general types, when constructing HGAs, is to incorporate a local search technique into GA loop, and then the local search technique is repeated as many iteration number as the loop. This paper proposes a new HGA with a conditional local search technique (c-HGA) that does not be repeated as many iteration number as GA loop. For effectiveness of the proposed c-HGA, a conventional HGA and GA are also suggested, and then these algorithms are compared with each other in numerical examples,

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비대칭 외판원문제에서 Out-of-Kilter호를 이용한 Perturbation (Perturbation Using Out-of-Kilter Arc of the Asymmetric Traveling Salesman Problem)

  • 권상호
    • 한국경영과학회지
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    • 제30권2호
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    • pp.157-167
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    • 2005
  • This paper presents a new perturbation technique for developing efficient iterated local search procedures for the asymmetric traveling salesman problem(ATSP). This perturbation technique uses global information on ATSP instances to speed-up computation and to improve the quality of the tours found by heuristic method. The main idea is to escape from a local optima by introducing perturbations on the out-of-kilter arcs in the problem instance. For a local search heuristic, we use the Kwon which finds optimum or near-optimum solutions by applying the out-of-kilter algorithm to the ATSP. The performance of our algorithm has been tested and compared with known method perturbing on randomly chosen arcs. A number of experiments has been executed both on the well-known TSPLIB instances for which the optimal tour length is known, and on randomly generated Instances. for 27 TSPLIB instances, the presented algorithm has found optimal tours on all instances. And it has effectively found tours near AP lower bound on randomly generated instances.