• Title/Summary/Keyword: Lesson Analysis

Search Result 474, Processing Time 0.026 seconds

A Study on CQI Form for Quality Management and Improvement of Class (수업의 질 관리 및 개선을 위한 CQI양식 연구)

  • Cho, Bo-Ram
    • Journal of Digital Convergence
    • /
    • v.18 no.5
    • /
    • pp.115-125
    • /
    • 2020
  • This study examined the curriculum CQI forms implemented at A university for quality management and improvement of instruction. Under the reorganization of competency-based curriculum, University A has improved the CQI form so that the planning, process and outcomes of class can be managed systematically. This study proposes a CQI form through literature research and has undergone a revision process through external expert verification. The major findings are as follows. First, when developing the CQI form, the questions were composed to evaluate and reflux the entire course of the class, including the planning, operation, results, and feedback of the class. Second, it was divided into three stages such as last semester, current semester, and next semester to prepare a comprehensive analysis and improvement plan, so that the effect of continuous class improvement and reflux can be obtained. Third, integrating the lesson plans and lecture evaluation results in the preparation of CQI increased the convenience of instructors. Fourth, the objective results (achievement results for each evaluation tool, lecture evaluation results) were provided to the instructor so that they could sufficiently reflect on them. This study is significant in that it provides implications for future CQI development.

A Study on Educational Utilization of Wiki and Activation Plans (위키의 교육적 활용 활성화 방안)

  • Kim, Kil-Mo;Kim, Seong-Sik;Lee, In-Sook;Kang, Seong-Guk
    • The Journal of Korean Association of Computer Education
    • /
    • v.13 no.2
    • /
    • pp.25-34
    • /
    • 2010
  • The Internet has brought us a new paradigm called WEB 2.0 which inherently represents the openness, participation, sharing, and cooperation. The WEB 2.0 has rendered people to actively participate in the creation of information and to dynamically interact with others to build mutual knowledge-bases, introducing a whole new web environment. One of the most representative techniques demonstrating the value of the WEB 2.0 is the WIKI which is essentially based on the 'Collective Intelligence' and the 'Wisdom of Crowds'. So far, the WIKI has drawn lots of attention for its potential as an educational tool. In this research, we explored the educational potential of the WIKI by investigating various programs and web-based tools offering WIKI services, and then, analyzing the usage model and characteristics of its users. Based on the analysis, we developed a WIKI-based instructional model and also proposed concrete lesson plans adopting this model. Besides, we introduced preliminary methodologies on the active use of the WIKI in the Edunet and the Cyber Home Learning System as well.

  • PDF

Development of flipped learning course model based on instructor coaching (교수자 코칭에 기반한 대학의 플립러닝강좌 개발 모델)

  • Kim, EunHee;Byun, HoSeung
    • The Journal of Korean Association of Computer Education
    • /
    • v.21 no.4
    • /
    • pp.39-52
    • /
    • 2018
  • There has been a lot of interest in flipped learning, but lacked practical research to support the faculty developing flipped learning courses in higher education institutions. The purpose of this study is to develop a consulting model for developing a flipped learning course that can be practically used by institutions such as center for teaching and learning that support faculty teaching to improve the quality of instruction. A 'Coaching based on flip learning course development consulting model' was derived through literature review and expert feedback. The 8-step model is as follows: 1) survey of class development, 2) course orientation, 3) flipped learning, 4) expert class analysis, 5) flipped learning coaching, 6) flipped learning operation, 7) instructor reflection, and 8) feedback and revision. Based on the results of this study, it is possible to provide professional and practical guide systematically, and also help to improve quality of lesson.

Analysis of Abstraction Contents in Informatics Textbooks of Middle School According to 2015 Revised Curriculum (2015 개정교육과정에 따른 중학교 정보 교과서에 나타난 추상화 내용 분석)

  • Kim, Soohwan
    • The Journal of Korean Association of Computer Education
    • /
    • v.21 no.5
    • /
    • pp.1-10
    • /
    • 2018
  • The revised informatics is to be compulsory for middle school students from 2018 according to 2015 revised curriculum. The concept of abstraction in informatics curriculum has common features and differences compared with general abstraction, however there is a mix of concepts in the current informatics textbook. The abstraction of computational thinking needs to connect with automation, so it is difficult to teach correct concept of abstraction with these textbooks. Therefore, this research conducted to investigate several informatics textbooks that were developed by the revised curriculum and to analyze the concept and examples of abstraction. As a result, some textbooks have that there is a mix of concepts about general abstraction and no connection with automation. This research suggests clarified abstraction and educational examples for cultivating computational thinking to improve this situation. This result will be basic recourse for the reconstruction of abstraction lesson to improving computational thinking.

The Effects of ICT Teaching Method on Interest in Home Economics, Consciousness on Traditional Culture, Achievement Test, and Performance Assessment in High School Borne Economics Instruction (한국 가정생활 문화 관련 단원의 학습에서 ICT활용 수업이 가정교과에 대한 흥미, 전통문화의식, 학업성취 및 수행평가 미치는 효과)

  • 하영희;유태명
    • Journal of the Korean Home Economics Association
    • /
    • v.41 no.11
    • /
    • pp.135-150
    • /
    • 2003
  • This research was to verity the effects of ICT teaching method in high school home economics. The research questions for this study were as follows: 1. Is the ICT teaching method effective in increasing students' interest in home economics and consciousness on traditional culture in teaming the unit of ‘Korean traditional culture of home life’? 2. Is the ICT teaching method effective in improving students' achievement test and performance assessment in teaming the unit of ‘Korean traditional culture of home life’? This study is carried out with following procedure: developing the homepage and lesson plans for ICT teaching, constructing questionnaire, and testing its reliability, pre-testing, treatment for 8 weeks, and post-testing. Two groups were arranged for 8 weeks experiment from May 7,2001 through June 30,2001. Sixteen hours of ICT teaching and 8 hours of traditional lecture for experiment group whereas 8 hours of ICT teaching and 16 hours of traditional lecture for comparison group were input. SAS program was used for statistical analysis, and independent sample t-test and matched pairs t-test were peformed for answering research questions. The results of this study were as following: 1. Sixteen hours of ICT teaching and 8 hours of traditional lecture for experiment group was effective in increasing consciousness on traditional culture and performance assessment. 2. Eight hours of ICT teaching and 16 hours of traditional lecture for comparison group was not effective in learning home economics. This means that at least 2 hours of ICT teaching is demanding for effective learning. This study concluded that ICT teaching will be effectively applied in high school home economic with well developed ICT teaching materials. And home economics educators should continuously put effort in developing curricular, teaching materials, and teaching methods to raise students' interest in home economics.

The Study on Relief of Elementary Students' Game Addiction through the Online Game Development Project Learning (온라인 게임 개발 프로젝트 학습을 통한 초등학생들의 게임 중독 개선 연구)

  • Baek, Sung-Hyun;Kim, Soo-Hwan;Han, Seon-Kwan
    • Journal of The Korean Association of Information Education
    • /
    • v.13 no.4
    • /
    • pp.471-478
    • /
    • 2009
  • In this paper, we intend to relive game addiction by educating game programming for students that suffer from game addiction. We had analyzed popular games at the present day and extracted factors related to information education from game programming tool. In addition, we had designed the practical lesson plan based on the instructional design model. We had applied the game programming project to students for a year and the results were as follows. First, we verified the drop of addiction propensity by performing the examination of game addiction scale with before and after T-test. Second, according to the results of analysis based on grounded theory, it saved game time and relieved game addiction. In conclusion, this study shows that the game programming project relieved game addiction.

  • PDF

Design and Application of Math Class with Robot (로봇 활용 수학수업의 설계 및 적용)

  • Kim, Chul
    • Journal of The Korean Association of Information Education
    • /
    • v.17 no.1
    • /
    • pp.43-52
    • /
    • 2013
  • As a tool of programming education, a robot is effective in creative problem solving abilities and logical thinking skills. It also provides practical, operational learning experience to learners, when using as a tool of learning, it can help learners' specific understanding for the contents of education and lead to an active participation in learning. This research focuses on the robot's instrumental use in the mathematics class. So the lesson activities with relation to the fourth grade math curriculum were developed after the functional analysis of the robot and the extraction of educational utilization with function. The result shows that there wasn't a significant difference in achievement test but there was a positive response in the most of the survey items. It shows that robots lead to an active participation in class, to be interested in math class and were helpful to understand math concepts. There was also a positive response in the result of learner interviews such as dynamic, collaborative communication, experiential, practical lessons that are rare sights in normal math class.

  • PDF

A Construction of 'Decimal Fraction' Unit of Elementary Mathematics Textbook and Analysis of Students' State of Understanding Based on Measurement Activity (초등수학에서 측정활동에 기반한 소수의 학습.지도 방안 및 학생의 이해 실태 분석)

  • Kim, Eun Jung;Kang, Heung Kyu
    • Journal of Elementary Mathematics Education in Korea
    • /
    • v.18 no.1
    • /
    • pp.37-62
    • /
    • 2014
  • In this thesis, we inquire into teaching method of decimal fraction concept in elementary mathematics education based on measurement activity. For this purpose, our research tasks are as follows: First, we design a experimental learning-teaching plan of 'decimal fraction' unit in 4th grade textbook and verify its effect. Second, after teaching experiment using experimental learning-teaching plan, we analyze the student's status of understanding about decimal fraction concept. As stated above, we have performed teaching experiment which is ruled by new lesson design and analysed the effects of teaching experiment. Through this study, we obtained the following results. First, introduction of decimal fraction based on measurement activity promotes student's understanding of measuring number and decimal notation. Second, operator concept of decimal fraction is widely used in daily life. Its usage is suitable for elementary mathematics education within the decimal notation system. Third, a teaching method of times concepts using place value expansion of decimal fraction is more meaningful and has less possibility of misunderstanding than mechanical shift of decimal point. Fourth, teaching decimal fraction through the decimal expansion helps students with understanding of digit 0 contained in decimal fraction, comparing of size and place value. Fifth, students have difficulties in understanding conversion process of decimal fraction into decimal notation system using measurement activity. It can be done easily when fraction is used. However, that is breach to curriculum. It is necessary to succeed research for this.

  • PDF

Analysis of Students' Mathematical Thinking Characteristics Appeared in the Process of Searching for All type of Triangle that Can be Made with Sphinx Puzzle (스핑크스퍼즐로 모든 삼각형 해법 찾기 과제에서 나타나는 학생들의 수학적 사고 특성 분석)

  • Bang, Sin Young;Song, Sang Hun
    • Journal of Elementary Mathematics Education in Korea
    • /
    • v.17 no.1
    • /
    • pp.165-184
    • /
    • 2013
  • In order to utilize Sphinx Puzzle in shape education or deductive reasoning, a lesson employing Dienes' six-stage theory of learning mathematics was structured to be applied to students of 6th grade of elementary school. 4 students of 6th grade of elementary school, the researcher's current workplace, were selected as subjects. The academic achievement level of 4 subjects range across top to medium, who are generally enthusiastic and hardworking in learning activities. During the 3 lessons, the researcher played role as the guide and observer, recorded observation, collected activity sheet written by subjects, presentation materials, essays on the experience, interview data, and analyzed them to the detail. A task of finding every possible triangle out of pieces of Sphinx Puzzle was given, and until 6 steps of formalization was set, students' attitude to find a better way of mathematical deduction, especially that of operational thinking and deductive thinking, was carefully observed and analyzed.

  • PDF

The Development of Question Sheet to Improve Middle School Students' Scientific Creativity (중학생들의 과학창의력 신장을 위한 발문지 개발)

  • Jeong, Ji-Eun
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.9 no.3
    • /
    • pp.255-268
    • /
    • 2016
  • The education should adapt learners well to any changes and have them create something for such a era. Form the point of this view. question sheet was developed for middle school students to improve their scientific creativity. For this study, 146 item questions, which was from chapter 7 about solar system movement in the 3rd grade textbook for middle school students, was developed. For 5 weeks, 142 third graders in middle school were chosen and observed. They were divided into an experimental group and a control group. The teaching model using question sheet was applied to the experimental group, while the traditional teaching model, to the control group. This study compared two groups based on scientific creativity and academic achievement. In both scientific creativity and academic achievement, the group using question sheet showed meaningful differences. This result of the analysis indicated that teaching model using question sheet stimulated student's creative thinking and helped them to achieve a goal of lesson. The teaching model using question sheet can be used as an effective way to increase students' creativity.