• Title/Summary/Keyword: Leisure Industry

Search Result 413, Processing Time 0.026 seconds

The Effect of Elderly Sports Activities Participation Motivation on Leisure Satisfaction (노인의 스포츠 활동 참여동기가 여가만족에 미치는 영향)

  • Oh, Kyung-A;Kim, Hwa-Ryong
    • Journal of the Korean Applied Science and Technology
    • /
    • v.35 no.4
    • /
    • pp.1295-1306
    • /
    • 2018
  • The purpose of this study was to verify the effect of elderly sports activities participation motivation on Leisure Satisfaction The participants were from elderly who the daily sports program. A total of 250 questionnaires were distributed from Sep. 1 to Oct. 31, 2018 and, after excluding 53 questionnaires that had missed or inappropriate answers thus low reliability, 197 questionnaires were included in effective sample. The collected data were analyzed using SPSS Statistics 21 and frequency analysis, exploratory factor analysis, reliability analysis, regression analysis were performed. The results, based on them, are as follows: First, Among the motivations for participating in the elderly sports activities, internal motivation influenced psychological satisfaction, educational satisfaction, psychological satisfaction. Second. external motive influenced social satisfaction, resting satisfaction. Third. amotivation influenced psychological satisfaction, educational satisfaction, resting satisfaction, environmental satisfaction.

Corona Blue and Leisure Activities : Focusing on Korean Case (코로나 블루와 여가 활동 : 한국 사례를 중심으로)

  • Sa, Hye Ji;Lee, Won Sang;Lee, Bong Gyou
    • Journal of Internet Computing and Services
    • /
    • v.22 no.2
    • /
    • pp.109-121
    • /
    • 2021
  • As the global COVID-19 pandemic is prolonged, the Corona Blue phenomenon, combined with COVID-19 and blue, is intensifying. The purpose of this study is to analyze the current trend of Corona Blue in consideration of the possibility of increasing mental illness and the need for countermeasures, especially after COVID-19. This study tried to find out the relationship between stress and leisure activities before and after COVID-19 by using Corona Blue news article analysis through the topic modeling method, and questionnaire find out the help of stress and leisure activities. This study was compared and analyzed using two research methods. First, a total of 363 news articles were analyzed through topic modeling based on newspaper articles from January 2020, when COVID- 19 was upgraded to the "border" stage, until September, where the social distancing stage was strengthened to stage 2.5 in Korea. As a result of the study, a total of 28 topics were extracted, and similar topics were grouped into 7 groups: mental-demic, generational spread, causes of depression acceleration, increased fatigue, attitude to coping with long-term wars, changes in consumption, and efforts to overcome depression. Second, the SPSS statistical program was used to analyze the level of stress change according to leisure activities before/after COVID-19 and the main help according to leisure activities. As a result of the study, it was confirmed that the average difference in stress reduction according to participation in leisure activities before COVID-19 was larger than after COVID-19. Also, leisure activities were found to be effective in stress relief even after COVID-19. In addition, if the main help from leisure activities before COVID-19 was the meaning of relaxation and recharging through physical and social activities. After COVID-19, psychological roles such as mood swings through nature, outdoor activities, or intellectual activities were found to play a large part. As such, in this study, it was confirmed that understanding the current status of Corona Blue and coping with leisure in extreme stress situations has a positive effect. It is expected that this research can serve as a basis for preparing realistic and desirable leisure policies and countermeasures to overcome Corona Blue.

A Study on the Actual Conditions of Lifelong Education Facilities in University -Focused on National University of Industry- (대학 내 평생교육시설의 실태에 관한 연구 -국립산업대학교를 중심으로-)

  • Yang, Kum-suek
    • The Journal of Sustainable Design and Educational Environment Research
    • /
    • v.5 no.1
    • /
    • pp.1-10
    • /
    • 2006
  • The purpose of this study is to clarify the actual conditions of the use and the plan of lifelong education facilities in national university of industry. This article discuses about the basic characteristics of the plan composition and the education programs of 8 lifelong education facilities in national university of industry. The results of this study are summarized as follows; 1) Needed spaces should functionally designed considering that basic and culture lecture, occupation skill and expert education, hobby/amusement/leisure, health/sanitation/sports, tradition culture understanding education among education programs of lifelong education facilities in universities are mainly constituted and occupation skill and expert education among theses are occupied with the most ratio. 2) Expansion of facilities is agent considering the number of students and lectures to be 3.0% from 1.7% of average ratio of continuous dimensions lifelong education facilities of each universities and composition following scale of the lecture room is set by organizing the number of students per lecture to small groups.

  • PDF

The Modelling and Machining of Leisure Boat Plug using CAD/CAM System (CAD/CAM 시스템을 이용한 레저보트의 플러그 모델링 및 가공)

  • Kim, Seong-Il
    • 대한공업교육학회지
    • /
    • v.33 no.2
    • /
    • pp.259-272
    • /
    • 2008
  • In order to improve the productivity and quality of boat's mold in leisure boat industry, the development of modelling and machining technology of leisure boat's plug is strongly required. The traditional lines drawing approach by hand required the designer to both create fair curves and to make sure that the curves matched up to each other in the three main drawing views: profile, plan, and section. However, one will find when studying lines drawings in books that the curves might look smooth and fair, but the lines do not agree exactly in the three views. Therefore, the 2 dimensional drawing data of leisure boat are transformed using 3 dimensional design s/w and CAM s/w. In addition, the leisure boat is designed with a 3 dimensional s/w. The NC cutting data are generated by the CAM s/w. The surface characteristics of machined surface are investigated at various cutting conditions such as spindle speed, feed speed, and cutting material.

A Study on Multi-level Models in life satisfaction of Elderly Living alone : Moderating Effect of Elderly's Leisure Activity and Social Support (다층모형을 활용한 독거노인의 삶의 만족도에 미치는 영향요인 분석 : 생산적 여가참여와 사회적지지의 조절효과를 중심으로)

  • Kang, Jong-Pil;Yoon, Jiyoung
    • Journal of Digital Convergence
    • /
    • v.15 no.5
    • /
    • pp.89-98
    • /
    • 2017
  • This study aims to examine whether the life satisfaction of the elderly living alone is influenced by demographic background, economic activity, productive leisure participation and the moderating effect of social support. Data in this study was from 5th Korean Retirement Income Study, and 890 elderly living alone were extracted and analyzed, and a multi-level analysis was used to analyze the data because the life satisfaction of the elderly living alone has a random effect according to the region. The results of this study were as follows; First, the elderly living alone showed high life satisfaction when they live in province rather than Seoul or metropolitan city, spend higher living expenses, do economic activities, and they are economically independent. Second, those who participated in productive leisure activity were more satisfied with life than those who did not, and those who have social support are more satisfied with their life. Third, the relationship between productive leisure participation and life satisfaction was moderated by social support. When the elderly living alone participate in productive leisure activities, they feel more life satisfaction according to social support given to them.

people who live with two wheels: MTB's life who changed their jobs through their leisure (두 바퀴 인생을 사는 사람들: 여가활동을 통해 관련 직업으로 이직한 MTB 참여자의 삶)

  • Ham, Hyung-Seok;Won, Young-Shin;Im, Sung-Chul
    • 한국체육학회지인문사회과학편
    • /
    • v.55 no.2
    • /
    • pp.95-110
    • /
    • 2016
  • The purpose of this research is to analyze and understand MTB(mountain bike) participants' life in subcultural perspective. This research was completed by 8 people live in Seoul, Gyeonggi and Incheon who regularly participated their activity and changed their job to MTB. Observe them by participation, in-depth interview, field notes and researcher's daily records were methods to collect these data. To accomplish this purpose of study, I chose ethnographic Research. As a result, feeling doubt of their previous life, be caught in unique fun of MTB that made them to think MTB leisure seriously as a job, experience of its professionalism they learnt, and changed their job voluntarily were majority opinions. After they changed their job, they seems to have weisure life, more enthusiastic, got positive attitudes than before. Final conclusion of this report is 'close relationship between MTB facility and day life ' and 'tourism's attraction brought them to change their job. This changes gave them satisfaction to their personal life. In socially, it made a large contribution for development of leisure industry by creating new jobs like MTB tour guide and MTB assemblyman.

The Effect of the Sensation Seeking Tendency of Leisure Sports Participants on Exercise Passion and Psychological Well-being (생활체육 참가자의 감각추구성향이 운동열정 및 심리적 행복감에 미치는 영향)

  • Yoo, Jung-In;Kim, Sung-Kue
    • Journal of Korea Entertainment Industry Association
    • /
    • v.14 no.4
    • /
    • pp.211-222
    • /
    • 2020
  • The purpose of this study is to investigate how the influence of sensory weight on the physical fitness participants affects exercise passion and psychological well-being, and to provide basic data for improving the quality of life and well-being of the people. In order to achieve the purpose of this study, data were collected using participants' sensation seeking tendency, excercise passion, and psychological well-being scale, and various statistical analyzes were performed to obtain the following results. As a result of the analysis, first, it was found that there was a difference in sensation seeking tendency, exercise passion, and psychological well-being according to the gender of participants in leisure sports. Second, there was a difference in sensation seeking tendency, exercise passion, and psychological well-being according to the careers of participants in leisure sports. Third, the thrill and adventure of the sensation seeking tendency had a positive effect on the pleasure, immersion, and confidence of the psychological well-being, while pursuing experience on the self-realization of the psychological well-being, but it was found that the sense of boredom had a negative effect on the immersion of the psychological well-being. Fourth, the thrill, adventure, and pursuit of experience among the sensation seeking tendencies had a positive effect on the harmonious passion of exercise passion, but negative effect on the sense of boredom. Finally, it was found that exercise passion had a positive effect on all sub-factors of psychological well-being.

한국 외식 산업의 현황과 전략

  • 정오화
    • Proceedings of the Korean Professional Engineer Association Conference
    • /
    • 1995.12b
    • /
    • pp.65-79
    • /
    • 1995
  • As the economy has picked up in recent years, so have the changes in the food industry. Due to trends in the family structure, two income households are becoming more common, including the in-crease of the female working population. Leisure activities and time continue to increase and to cause changes in the food industry which makes many kinds of food available to everyone, compared to previous times when people ate simply to live. This trend can be easily seen by considering the year to year increase of expenses for eating out. As life as become more and more complicated and full of variety, the trend towards a consumer oriented food industry has accelerated and is becoming a major element of Korean life. In the past, quantity of food was the most important aspect of the food preparation. Today, the dining experience includes social and cultural meanings which emphasizes customar oriented menus and services. In the restaurant business, successful management must consider the interests of both employees and custmers and must be run efficiently and probide good service.

  • PDF

A Study on the Current Situation and the Operation of Lifelong Education Facilities in University (대학 내 평생교육시설의 현황과 운영에 관한 연구)

  • Yang, Kum-Suek
    • Journal of the Korean Institute of Rural Architecture
    • /
    • v.7 no.2
    • /
    • pp.64-73
    • /
    • 2005
  • The purpose of this study is to clarify the actual condition of the use and the plan of lifelong education facilities in national university of industry. This article discuses about the basic characteristics of the plan composition and the education programs of 8 lifelong education facilities in national university of industry. The results of this study are summarized as follows; 1) Needed spaces should functionally designed considering that basic and culture lecture, occupation skill and expert education, hobby/amusement/leisure, health/sanitation/sports, tradition culture understanding education among education programs of lifelong education facilities in universities are mainly constituted and occupation skill and expert education among theses are occupied with the most ratio. 2) Expansion of facilities is agent considering the number of students and lectures to be 3.6% from 1.7% of average ratio of continuous dimensions lifelong education facilities of each universities and composition following scale of the lecture room is set by organizing the number of students per lecture to small groups.

  • PDF

An Approach for Enhancing Aviation Service Satisfaction based on Collaborative Filtering

  • Kim, Mi-Yeon
    • Journal of Multimedia Information System
    • /
    • v.5 no.1
    • /
    • pp.21-26
    • /
    • 2018
  • Recently, data analysis technology through artificial intelligence is attracting major attention in various industrial fields. In addition, with the increase in personal income, nowadays, the importance of heterogeneous leisure life is becoming more prominent. However, there is a problem that the tourism industry is not out of the traditional service framework. For the ultimate development of the tourism industry, it is time to provide more scientific and systematic tourism services. In this paper, various data analysis techniques in the field of computer science are applied to the field of tourism to realize next generation tourism services. To this end, the scope of this study is limited to the aviation service, and a natural ecosystem of the aviation industry for future-oriented services of aviation tourism that can improve the efficiency of aviation service gradually is established. The proposed method effectively solves the problems of traditional aviation services through data analysis techniques with artificial intelligence techniques in computer science. We expect that it will enhance the customized satisfaction of customers through personalized service and foster loyal customers in aviation companies through the method proposed.