• Title/Summary/Keyword: Learning interest

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A Qualitative Research on Influential Factors of Software Education based Flipped Learning on Elementary Students' Interest and Computational Thinking (플립드 러닝 기반 소프트웨어 교육에서 초등학생의 흥미도와 컴퓨팅 사고력에 영향을 미치는 요인에 관한 질적 연구)

  • Lim, Kyunghee;Shin, Jongho
    • Journal of The Korean Association of Information Education
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    • v.23 no.4
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    • pp.315-327
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    • 2019
  • The purpose of this study was to propose an effective teaching and learning model by investigating the influencing factors of elementary school students' interest and computational thinking in software education based on flipped learning. To accomplish the purpose of the study, we developed a software education program based on flipped learning for elementary school students and applied qualitative research based on the interviews with the students and outputs from the learning process. The results of this study, First, factors affecting interest in the elementary school students' software education based on flipped learning were 'the expectation of class', 'authentic task', 'the accomplishment of task' and 'interaction with peers'. Second, the factor of enhancing computational thinking was 'the accomplishment of task', 'interaction with peers', and 'the teacher's meaningful feedback'.

The Effects of Robot Programming Learning using Pico Cricket on Problem Solving Ability and Interest (피코 크리켓을 활용한 로봇 프로그래밍 학습이 문제해결책과 흥미에 미치는 효과)

  • Lee, Jin-Young;Song, Jeong-Beom;Kim, Kwang-Yeol;Paik, Seoung-Hey;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.2
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    • pp.17-26
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    • 2009
  • This paper is experimental study to inspect effects of problem solving ability and programming interest using Pico Cricket of the educational robot. The programming learning which is regarded as the very core of information subject improves problem solving ability. But the programming teaming does not display the effects properly, because the programming learning studies a grammar manual. The educational robot has the advantage to approach the programming learning easily for containing entertainment. The Pico Cricket of the educational robot has the advantage not to induce competition but to compose a cooperative learning environment. Also, the Pico Cricket is able to be had interest of programming learning to girl students, because the Pico Cricket is able to suggest life-centered and cooperative contents which girl students like. Accordingly, This paper is study which the programming learning using Pico Cricket affects the problem solving ability and programming interest and men and women's comparison study.

The Influences of Epistemological Beliefs on the Conceptual Change Processes in Learning Density (밀도 학습에서 인식론적 신념이 개념변화 과정에 미치는 영향)

  • Kang, Hun-Sik;Kim, Min-Young;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.27 no.5
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    • pp.412-420
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    • 2007
  • In this study, we investigated the influences of the epistemological beliefs on the conceptual change processes in respects of cognitive conflict, situational interest, attention and state learning strategies. After administering epistemological belief questionnaire as a pretest, 218 seventh graders possessing misconceptions about density were selected from the results of a preconception test. The questionnaires of responses to a discrepant event and situational interest were administered. After learning with a CAI program, attention test, state learning strategy test and conception test were also administered as post-tests. Analysis of the results revealed that fixed ability, quick learning and certain knowledge, which are epistemological factors, were highly related, but only certain knowledge exerted a direct effect on conceptual understanding negatively. It also had positive effects on attention directly as well as via situational interest, and thus increased conceptual understanding, even if the effects were relatively smaller than the direct effect. However, epistemological beliefs had little influence on conceptual understanding through cognitive conflict and/or state learning strategies.

Effect of Free Writing on Engineering and Science Writing (자유글쓰기(Free Writing)를 활용한 이공계 글쓰기 수업의 효과)

  • Kim, Haekyung;Choi, Won-Young
    • Journal of Engineering Education Research
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    • v.22 no.1
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    • pp.48-54
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    • 2019
  • This study examined the effects of free writing in writing class targeted for engineering students on their writing skills. To assess the effects, we have asked 100 engineering students from writing class to write free writing, classifying them as the test group(N=50) and the control group(N=50). We have also compared their learning effect, their writing ability, and learning satisfaction via pre and post intervention surveys. The results showed higher change in learning effect, interest in writing, learning attitude, writing ability, learning satisfaction in the test group compared to the control group. This positive change proves that free writing is a significant teaching method in writing class for engineering and science students.

An Investigation of SL-BIS/BAS and the Interest in Science among Elementary, Middle & High school Students and an Analysis of the Correlation between them (초, 중, 고 학생들의 과학학습 행동억제체계 및 행동활성화체계와 과학흥미도 조사 및 상관관계 분석)

  • Yang, Il-Ho;Shim, Hyeon-Seop;Lim, Sung-Man
    • Journal of the Korean Society of Earth Science Education
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    • v.6 no.1
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    • pp.40-49
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    • 2013
  • The purpose of this study was to investigate a motivation system about science learning and interest in science among elementary, middle & high school students and analyze on the their relations. For this, the questionnaires on interest in science that developed by Kind et al., (2007) were selected and translated. After that, second-grade 80 students, fourth-grade 87 students, sixth-grade 107 students, eighth-grade 123 students and eleventh-grade 128 students were required to accomplish a questionnaire on behavioral inhibition system/behavioral activation system about science learning (SL-BIS/BAS), interest in science. Based on these materials, SL-BIS/BAS by student's variables and relations of between the system to interest in science have been analyzed. The result of this study shows the followings. First, the sensitivity about SL-BIS was no significant difference in School levels. But sensitivity about SL-BAS and interest in science in elementary and high school was higher than it in middle school. Second, there were low negative correlation with SL-BIS and interest in science, and relatively high positive correlation with SL-BAS and interest in science. Through the results of this study, relations of motivation to related variables, and the motivation by student's variables are identified. These results would be helpful for teachers to understand the difference about motivation by students' variables and to make a plan for the appropriate strategies for learners.

The Influences of Cognitive Conflict, Situational Interest, and Learning Process Variables on Conceptual Change in Cognitive onflict Strategy with an Alternative Hypothesis (대안가설이 도입된 인지갈등 전략에서 인지갈등 및 상황흥미와 학습 과정 변인이 개념변화에 미치는 영향)

  • Kang, Hun-Sik;Choi, Sook-Yeong;Noh, Tae-Hee
    • Journal of the Korean Chemical Society
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    • v.51 no.3
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    • pp.279-286
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    • 2007
  • In this study, we investigated the influences of cognitive conflict and situational interest induced by a discrepant event and an alternative hypothesis, attention and state learning strategies on conceptual change. A preconception test was administered to 486 seventh graders. They also completed the questionnaires of cognitive response and situational interest to a discrepant event before/after presenting an alternative hypothesis. After learning the concept of density with a CAI program as conceptual change intervention, the tests of attention, state learning strategies, and conceptual understanding were administered as posttests. Analyses of the results for 197 students having misconceptions about density revealed that post-cognitive conflict was significantly higher than pre-cognitive conflict. However, there was no statistically significant difference between the test scores of pre-situational interest and post-situational interest. Pre-cognitive conflict only exerted a direct effect on post-cognitive conflict, while post-cognitive conflict exerted a direct effect and Journal of the Korean Chemical Society an indirect effect via attention on conceptual understanding. Both pre- and post-situational interests were found to influence on conceptual understanding via attention. Attention had influences positively on deep learning strategy and negatively on surface learning strategy. There was a relatively small effect of state learning strategies on conceptual understanding.

The Effects of Computer Interest Levels and Chatting Method (with AI Chatting robot: Chatterbot) on Teaching and Learning (인공지능 채팅로봇인 채터봇을 활용한 실시간 온라인 채팅수업방법과 컴퓨터 흥미도의 교수-학습적 영향 분석)

  • Kim, Tae-Woong
    • Journal of Engineering Education Research
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    • v.11 no.4
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    • pp.19-33
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    • 2008
  • The purpose of this study is to find out the effects of the use of Chatting Method(with AI Chatting robot: Chatterbot) and Computer Interest Levels on Teaching & Learning. The major findings of the study are as follows. Firstly, the chatting activities using the chatterbot method and computer Interest Levels were not effective in the academic achievement. Secondly, the chatting activities using the chatterbot method and computer Interest Levels were effective in improving the learning motivation. Thirdly, According to the result of post-feedback analysis, the benefits of chatterbot method was 'the new', 'transcends time and space', 'drill and practice learning' and was some of the drawbacks 'response fixed', lack of emotional transactions. and the proposal 'PBL' was reached(1. strength: new experience, 2. weakness: be tired, 3. proposal: PBL approach). Fourthly, the relationship between the academic achievement, learning motivation, post-feedback was no correlation. Based on these results, the study suggests that the chatterbot method was need for multiple instructional design strategy.

Dynamic Recommendation System for a Web Library by Using Cluster Analysis and Bayesian Learning (군집분석과 베이지안 학습을 이용한 웹 도서 동적 추천 시스템)

  • Choi, Jun-Hyeog;Kim, Dae-Su;Rim, Kee-Wook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.5
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    • pp.385-392
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    • 2002
  • Collaborative filtering method for personalization can suggest new items and information which a user hasn t expected. But there are some problems. Not only the steps for calculating similarity value between each user is complex but also it doesn t reflect user s interest dynamically when a user input a query. In this paper, classifying users by their interest makes calculating similarity simple. We propose the a1gorithm for readjusting user s interest dynamically using the profile and Bayesian learning. When a user input a keyword searching for a item, his new interest is readjusted. And the user s profile that consists of used key words and the presence frequency of key words is designed and used to reflect the recent interest of users. Our methods of adjusting user s interest using the profile and Bayesian learning can improve the real satisfaction of users through the experiment with data set, collected in University s library. It recommends a user items which he would be interested in.

Objectives and Learning Activities in the Mathematics Curriculum

  • Ediger, Marlow
    • The Mathematical Education
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    • v.23 no.1
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    • pp.53-65
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    • 1984
  • Teachers need to provide a variety of learning experiences for pupils in elementary school mathematics. This is necessary due to pupils (a) achieving at diverse levels of accomplishment in the mathematics curriculum. (b) individually possessing different learning styles. The following, among others, can be relevant learning activities to present to pupils: 1. using a selected series of elementary school mathematics textbooks. 2. utilizing the flannel board to guide individual pupil achievement in mathematics. 3. helping pupils attach meaning to learning through the use of markers. 1. guiding pupils in learning by using place value charts. 5. aiding learner achievement through the use of transparencies and the overhead projector. 6. stimulating learner interest in mathematics with the use of selected filmstrips. 7. using graphs in functional situations. 8. helping young pupils to develop interest in numbers by singing songs directly related to ongoing units of study in elementary school mathematics. 9. using the geoboard to help pupils experience the world of geometry. 10. providing drill and practice for pupils so that previous developed learnings will not be forgotten.

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The Effects of Flipped Learning on Learning Outcomes in Middle School Science Course (중학교 과학수업에 적용된 플립러닝(Flipped Learning)의 효과)

  • Lee, Jeongmin;Noh, Jiyae;Chung, Yeonhwa
    • Journal of The Korean Association of Information Education
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    • v.20 no.3
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    • pp.263-272
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    • 2016
  • The purpose of this study is to examine the effects of flipped learning on science achievement, science interest, and intrinsic motivation in middle school science course. In order to achieve the purpose of this study, data was collected from 90 7th graders who were assigned to the experimental group(flipped learning class) or comparison group(lecture class) in Seoul. After collecting data, we examined mean difference between teaching method using ANCOVA. The results of this study were as follows: The flipped learning is associated with significant improvements in science achievement and science interest. However, the flipped learning is not associated with significant improvements in intrinsic motivation. This study was investigated effects of the flipped learning and expanded the understanding of the flipped learning.