• Title/Summary/Keyword: Learning benefits

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Readability, Suitability and Health Content Assessment of Cancer Screening Announcements in Municipal Newspapers in Japan

  • Okuhara, Tsuyoshi;Ishikawa, Hirono;Okada, Hiroko;Kiuchi, Takahiro
    • Asian Pacific Journal of Cancer Prevention
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    • v.16 no.15
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    • pp.6719-6727
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    • 2015
  • Background: The objective of this study was to assess the readability, suitability, and health content of cancer screening information in municipal newspapers in Japan. Materials and Methods: Suitability Assessment of Materials (SAM) and the framework of Health Belief Model (HBM) were used for assessment of municipal newspapers that were published in central Tokyo (23 wards) from January to December 2013. Results: The mean domain SAM scores of content, literacy demand, and layout/typography were considered superior. The SAM scores of interaction with readers, an indication of the models of desirable actions, and elaboration to enhance readers' self-efficacy were low. According to the HBM coding, messages of medical/clinical severity, of social severity, of social benefits, and of barriers of fear were scarce. Conclusions: The articles were generally well written and suitable. However, learning stimulation/motivation was scarce and the HBM constructs were not fully addressed. Practice implications: Articles can be improved to motivate readers to obtain cancer screening by increasing interaction with readers, introducing models of desirable actions and devices to raise readers' self-efficacy, and providing statements of perceived barriers of fear for pain and time constraints, perceived severity, and social benefits and losses.

A Case Study of Economic Analysis on R&D Investment (R&B 투자에 대한 경제성 분석의 사례연구 - 초전도 한류기 개발을 중심으로 -)

  • 조현춘;김재천;박상덕
    • Journal of Technology Innovation
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    • v.6 no.2
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    • pp.159-177
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    • 1998
  • Although each company is trying to develop an economic analysis model with its own particular style or format, the appropriate method is not yet developed because there are many problems to be solved such as uncertainity of outcomes and intangible benefits of technology. The purpose of tris paper therefore is to suggest an economic analysis methodology, which reflects the complexity and the risk of R&D investment, through a case study on the development of a superconductor fault current limiter. A self-developed Monte Carlo simulation program utilized as a main tool in this paper was very useful for risk analysis of R&D investment which could not be solved in the previous DCF(Discounted Cash Flow) model. We also introduce learning effect to consider the intangible benefits such as Know-How obtained from R&D execution. The expected value and its probability distribution for R&D investment can be obtained by combining the Monte Carlo method with the decision tree approach. This result is helpful in judging the priority and the resource-allocation of R&D projects. It is however necessary to develop more precise model for quantifying the technology stock and the simulation program using the continuous probability distribution in expected values to improve the reliability of economic analysis on R&D projects.

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The Third Fishery: Enjoyable Fishery (제3의 어업 : 즐기는 어업)

  • Kim Soo-Kwan
    • The Journal of Fisheries Business Administration
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    • v.35 no.2
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    • pp.53-69
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    • 2004
  • While the life in the fishing villages in old days was characterized by accepting the sea as destiny by birth, it became an industrial one nowadays with industry - scale fisheries as the mainstream. It is expected, however, that nature - friendly life will be prevailing in the fishing villages in the future In these days, the status of fishing village is on a very terrible situation due to the decrease in population, low income, environment destruction, and so on. However, the fishing village should be revitalized because of its public benefits at least. Recently, a kind of affirmative appearance in fishing village is that people who are willing to visit fishing village are increasing. The fishermen are supposed to use this opportunity for its economic and social interests. This paper suggests a kind of way, enjoyable fishery after catching and farming fishery, to use it. Enjoyable fishery consists of watching (learning by observation) fishery and doing (experience) fishery. The example of watching fishery is inspecting the fixed net fishery, doing fishery is experience of small dragnet fishery. The activation devices of the enjoyable fishery are suggested as follows; 1) fixing the identification of regional tourism 2) the development of regional enjoyable 3) opening of one day's fisherman school. 4) networking with fishing village amenity improvement 5) driving sisterhood system with urban area.

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Modular reactors: What can we learn from modular industrial plants and off site construction research

  • Paul Wrigley;Paul Wood;Daniel Robertson;Jason Joannou;Sam O'Neill;Richard Hall
    • Nuclear Engineering and Technology
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    • v.56 no.1
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    • pp.222-232
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    • 2024
  • New modular factory-built methodologies implemented in the construction and industrial plant industries may bring down costs for modular reactors. A factory-built environment brings about benefits such as; improved equipment, tools, quality, shift patterns, training, continuous improvement learning, environmental control, standardisation, parallel working, the use of commercial off shelf equipment and much of the commissioning can be completed before leaving the factory. All these benefits combine to reduce build schedules, increase certainty, reduce risk and make financing easier and cheaper.Currently, the construction and industrial chemical plant industries have implemented successful modular design and construction techniques. Therefore, the objectives of this paper are to understand and analyse the state of the art research in these industries through a systematic literature review. The research can then be assessed and applied to modular reactors.The literature review highlighted analysis methods that may prove to be useful. These include; modularisation decision tools, stakeholder analysis, schedule, supply chain, logistics, module design tools and construction site planning. Applicable research was highlighted for further work exploration for designers to assess, develop and efficiently design their modular reactors.

A Study on the Defined and Realized Attributes of SMART Education (스마트교육의 속성과 구현 실태에 관한 연구)

  • Yun, Ga-Yeong;LEE, Hyojin;Park, Innwoo
    • (The)Korea Educational Review
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    • v.23 no.1
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    • pp.183-204
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    • 2017
  • Since the development of Smart technology and the advent of various Smart media, a learning environment for individual learners and the school has been changing. In the stream of changing learning environments, in 2011, the government announced SMART education strategies, introducing the term officially, "SMART education." With the governments' efforts to develop and implement SMART education in school, many policies has been enacted and many research has been conducted and increased gradually. However, as policies of SMART education have initiated in situation where there is no clear understanding in regard of SMART education, many researchers and teachers confused of SMART education and its identity and attributes, even though it has been 6 years since the concept was introduced. Unfortunately, SMART education has been implemented as one type of instructional methodology as utilizing Smart technology. Thus, in this research, we tried to build theoretical foundation of SMART education through analyzing former research on SMART education to define the attributes of SMART education. To examine how SMART education has been implemented in terms of its attributes, also, we analyzed research that conducted instructional design and implementation on SMART education in actual learning environments. As the results of former research analysis, the attributes of SMART education include Information and Communication Technology, open learning environment, self-directed learning, customized learning, and social learning. In majority of research, SMART education focused on utilizing Smart technology and media in teaching and learning environments but self-directed, and customized learning were less adapted in SMART learning environments. In the following research, how to improve educational benefits of SMART education through adapting original attributes of SMART education need to be examined.

The Effects of Programming Learning Using Robot Based on Schoolwide Enrichment Model on Elementary School Students' Creative Potential (학교전체 심화학습 모형에 기반한 로봇활용 프로그래밍 학습이 초등학생의 창의적 잠재력에 미치는 영향)

  • Lee, YoungJun;Seo, YoungMin
    • The Journal of Korean Association of Computer Education
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    • v.16 no.4
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    • pp.47-54
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    • 2013
  • Currently, the robot is widely utilized in various educational settings such as after-school classes, and special classes for gifted students. The robot is widely recognized as a useful tool for helping students solve problems. The core activities of programming learning with robot need to provide various problem contexts to the students and guide students' problem solving process. Students gain cognitive and affective benefits when they solve problems with robots. This paper describes the impact of programming learning using robot based on schoolwide enrichment model on elementary school students' creative potential. As a result, the students of experimental group than the students of the control group improved creative personality and ideational behavior, and the gifted students of experimental group than the gifted students of control group improved ideational behavior.

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The Effects of Introverted or Extroverted Personality Type on The Resilience of Java Programming Learning : Focused on Students at Technical-Specialized High School (내·외향적 성격유형이 자바 프로그래밍 학습의 회복탄력성에 미치는 영향 : 공업계 특성화고등학교 학생을 중심으로)

  • Kim, Semin;You, Kangsoo
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.439-446
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    • 2018
  • With the development of the realm of software and its getting the limelight, technical-specialized high schools are trying hard to improve their students' ability in terms of the realm of software in the latest. This study compared and analyzed targeting for students who are learning Java program how much the type of personality of learners influences on the improvement of the resilience. As a result, the learners having introverted personality didn't have a meaningful result on the improvement of the resilience which is necessary for the programming learning. Vice versa, the learners having extroverted personality had a meaningful result on the improvement of the resilience through that personality. Through this research, we can seek after the way for the improvement of learners' resilience which mutually benefits learners having extroverted personality or introverted personality.

Developing and Applying Environmental Education Learning Modules Using Goal-Based Scenario (목표기반시나리오를 활용한 환경교육 교수·학습모듈의 개발과 적용)

  • Kim, Minsung;Yoo, Soojin
    • Journal of the Korean association of regional geographers
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    • v.22 no.2
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    • pp.466-482
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    • 2016
  • The purpose of this study is to develop learning modules for environmental education using goal-based scenarios and to examine their pedagogical benefits at the elementary educational level. To enhance environmental knowledge, skills, attitudes, and behavior, this research developed learning modules relevant to three sub-dimensions of environmental education: education about environment, education in environment, and education for environment. In particular, this study provided useful educational strategies based on students' everyday lives. The developed modules consisted of three parts: 1) acquiring knowledge concerning the cause of global warming, 2) practicing and internalizing environmental knowledge in students' everyday lives, and 3) extending and disseminating environmental knowledge and awareness to other people. After applying the modules, the students acquired knowledge regarding the causes of global warming through discussions with their peers, and furthermore, exercised pro-environmental behaviors in their everyday lives. Moreover, the participants created UCC to urge other people to act for environment.

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Spudsville: Designing a Minecraft Game for learning teaching English as a Second Language (스퍼드빌: 제2언어로서의 영어학습을 위한 마인크래프트 게임 설계)

  • Baek, Youngkyun;Kim, Jeongkyoum;Sam, Eisenberg
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.143-157
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    • 2022
  • The aim of this study is to design Spudsville, an immersive game environment in Minecraft that can effectively help learners acquire the English language. To create a successful learning experience using Minecraft, the researchers adopted the Agile Model and the Design Thinking approach. The researchers first conducted an analysis through an extensive literature review in order to assess the learners' needs. Afterwards, they designed and developed a Minecraft world based on the data collected during the analysis phase. The researchers learned that implementing constructivist and behaviorist approaches has benefits, even though applying a cognitivist-learning model to Spudsville could have provided the researchers with more insight on how learner processes information. Making these adjustments could improve Spudsville's effectiveness and could potentially help the ways in which gamified learning aids with language acquisition.

A Radiomics-based Unread Cervical Imaging Classification Algorithm (자궁경부 영상에서의 라디오믹스 기반 판독 불가 영상 분류 알고리즘 연구)

  • Kim, Go Eun;Kim, Young Jae;Ju, Woong;Nam, Kyehyun;Kim, Soonyung;Kim, Kwang Gi
    • Journal of Biomedical Engineering Research
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    • v.42 no.5
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    • pp.241-249
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    • 2021
  • Recently, artificial intelligence for diagnosis system of obstetric diseases have been actively studied. Artificial intelligence diagnostic assist systems, which support medical diagnosis benefits of efficiency and accuracy, may experience problems of poor learning accuracy and reliability when inappropriate images are the model's input data. For this reason, before learning, We proposed an algorithm to exclude unread cervical imaging. 2,000 images of read cervical imaging and 257 images of unread cervical imaging were used for this study. Experiments were conducted based on the statistical method Radiomics to extract feature values of the entire images for classification of unread images from the entire images and to obtain a range of read threshold values. The degree to which brightness, blur, and cervical regions were photographed adequately in the image was determined as classification indicators. We compared the classification performance by learning read cervical imaging classified by the algorithm proposed in this paper and unread cervical imaging for deep learning classification model. We evaluate the classification accuracy for unread Cervical imaging of the algorithm by comparing the performance. Images for the algorithm showed higher accuracy of 91.6% on average. It is expected that the algorithm proposed in this paper will improve reliability by effectively excluding unread cervical imaging and ultimately reducing errors in artificial intelligence diagnosis.