• Title/Summary/Keyword: Kinematics of robot

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An Analysis of Inverse Kinematics and Singular Configuration for Six Axes Robot with Wrist Offset (ICEIC'04)

  • Lee YoungDae;Cho KumBae
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.263-268
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    • 2004
  • The inverse kinematics problem is to find a set of joint variable values that will place the end effector of a robot manipulator into a given pose. Pieper has shown that a sufficient condition for a manipulator to have a closed form solution is that three adjacent joint axes intersects, hence the six axes robot with spherical wrist allows closed form solution. But many industrial robots have a non-spherical wrist to provide a stronger wrist configuration so that they can handle heavy payloads. Also, the use of a non-spherical wrist can result in a cheap and simple wrist arrangement than when all three axes intersect at a common point. In these cases, closed form solutions cannot be found. Therefore numerical technique must be used to solve the inverse kinematics equations. This paper proposes a new algorithm that can be used for finding inverse kinematics solution of the six axes robot with non-spherical wrist. Computer simulations are provided to prove the usefulness of our method.

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A Study on Development of Off-Line Path Programming for Footwear Buffing Robot

  • Lho, Tae-Jung;Kang, Dong-Joon;Che, Woo-Seung;Kim, Jung-Young;Kim, Min-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1469-1473
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    • 2004
  • We suggest how to program off-line robot path along shoes' outsole shape in the footwear buffing process by a 5-axis microscribe system like robot arms. This microscribe system developed consists a 5-axis robot link with a turn table, signal processing circuit, PC and an application software program. It makes a robot path on the shoe's upper through the movement of a microscribe with many joints. To do this, first it reads 5-encoder's pulse values while a robot arm points a shoes' outsole shape from the initial status. This system developed calculates the encoder pulse values for the robot arm's rotation and transmits the angle pulse values to the PC through a circuit. Then, Denavit-Hartenberg's(D-H) direct kinematics is used to make the global coordinate from robot joint one. The determinant is obtained with kinematics equation and D-H variable representation. To drive the kinematics equation, we have to set up the standard coordinates first. The many links and the more complicated structure cause the difficult kinematics problem to solve in the geometrical way. Thus, we can solve the robot's kinematics problems efficiently and systematically by Denavit-Hartenberg's representation. Finally, with the coordinate values calculated above, it can draw a buffing gauge-line on the upper. Also, it can program off-line robot path on the shoes' upper. We are subjected to obtaining shoes' outline points, which are 2 outlines coupled with the points and the normal vector based on the points. These data is supposed to be transformed into .dxf file to be used for data of automatic buffing robot. This system developed is simulated by using spline curves coupled with each point from dxf file in Autocad. As a result of applying this system to the buffing robot in the flexible footwear manufacturing system, it can be used effectively to program the path of a real buffing robot.

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The study on the Intelligent Control of Robot using Fuzzy Inverse Kinematics Mapping (Fuzzy Inverse Kinematics Mapping을 이용한 로봇의 지능제어에 관한 연구)

  • 김관형;이상배
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1996.10a
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    • pp.166-171
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    • 1996
  • Generally, when we control the robot, we should calculate exactly Inverse Kinematics. However, Inverse Kinematics calculation is complex and it takes much time for the manipulator to control in real-time. Therefore, the calculation of Inverse Kinematics can result in significant control delay in real time. In this paper, we will present that Inverse Kinematics can be calculated through Fuzzy Logic Mapping, Based on an exact solution through fuzzy reasoning instead of Inverse Kinematics calculation Also, the result provides sufficient precision and transient tracking error can be controlled based on a fuzzy adaptive scheme proposed in this paper. Based on the Denavit-Hartenberg parameters specification, after the Jacobian matrix of arbitrary manipulator is calculated, we will construct Fuzzy Inverse Kinematics Mapping(FIKM) using fuzzy logic and represent a good control efficiency through simulation of 2-DOF manipulator.

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Geometric Kinematics and Applications of a Mobile Robot

  • Kim, Dong-Sung;Kwon, Wook-Hyun;Park, Hong-Sung
    • International Journal of Control, Automation, and Systems
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    • v.1 no.3
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    • pp.376-384
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    • 2003
  • In this paper, the simple geometric kinematics of a three-wheeled holonomic mobile robot is proposed. Wheel architecture is developed for the holonomic mobile platform in order to provide omni-directional motions by three individually driven and steered wheels. Three types of basic motions are proposed for the path generation of the developed mobile robot. All paths of the mobile robot can be achieved through a combination of the proposed basic motion trajectories. The proposed method is verified through computer simulations and the developed mobile robot.

Kinematic Analysis and Motion Implementation of a Humanoid Robot with a Serial and Parallel Structure (직렬.병렬 혼합구조의 휴머노이드 상체로봇의 기구학 해석 및 움직임 구현)

  • Bae, Yeong-Geol;Jung, Seul
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.9
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    • pp.952-958
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    • 2009
  • This article presents a combined structure of serial and parallel mechanisms for a humanoid robot. The 3 DOF parallel structure is designed and added to the waist of the humanoid robot arm to give flexible bending and rotating motions. Forward and inverse kinematics of a serial and parallel robot have been analyzed to generate motions. Simulation studies of verifying kinematics solutions of the parallel robot have been done. Experimental studies of mimicking shake-hands motion have been conducted to show the feasibility and usability of the combined structure.

Development of a 3D Graphic Simulator for Assembling Robot (조립용 로봇이 3차원 그래픽 시뮬레이터 개발)

  • 장영희
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1998.03a
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    • pp.227-232
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    • 1998
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Development of a 3D graphic simulation tool for SCARA robot (스카라 로봇의 3차원 그래픽 시뮬레이션 툴 개발)

  • 이대영;최재원;이민철
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.724-727
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    • 1997
  • In this paper, we developed a Windows 95 version Off-Line Programming System which can simulate a Robot model in 3D Graphic space. 4 axes SCARA Robot (especially FARA SM5)was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 95's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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A real-time path planning method for efficient movement of a mobile robot (자율이동로봇의 효과적인 이동을 위한 실시간 경로생성 방법)

  • Sa, In-Kyu;Ahn, Ho-Seok;Lee, Hyung-Kyu;Choi, Jin-Young
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.331-332
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    • 2008
  • A real-time path planning of mobile robots is a broad topic, covering a large spectrum of different technologies and applications. Briefly a path planning is designated moving technique from current pose to desired pose. It is remarkably easy to handle for human, not for robot. It is difficult that a robot recognizes surround to get a current pose and to avoid an obstacles. In this paper covers kinematics, path planning for efficient movements of a mobile robot. Kinematics of mobile robot which is suggested in this paper is exploited to create reliable and suitable motions. In addition, Gradient method is a algorithm which can guarantee for real-time path planning.

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