• 제목/요약/키워드: Key Ideas

검색결과 274건 처리시간 0.023초

A Provable One-way Authentication Key Agreement Scheme with User Anonymity for Multi-server Environment

  • Zhu, Hongfeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권2호
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    • pp.811-829
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    • 2015
  • One-way authenticated key agreement protocols, aiming at solving the problems to establish secure communications over public insecure networks, can achieve one-way authentication of communicating entities for giving a specific user strong anonymity and confidentiality of transmitted data. Public Key Infrastructure can design one-way authenticated key agreement protocols, but it will consume a large amount of computation. Because one-way authenticated key agreement protocols mainly concern on authentication and key agreement, we adopt multi-server architecture to realize these goals. About multi-server architecture, which allow the user to register at the registration center (RC) once and can access all the permitted services provided by the eligible servers. The combination of above-mentioned ideas can lead to a high-practical scheme in the universal client/server architecture. Based on these motivations, the paper firstly proposed a new one-way authenticated key agreement scheme based on multi-server architecture. Compared with the related literatures recently, our proposed scheme can not only own high efficiency and unique functionality, but is also robust to various attacks and achieves perfect forward secrecy. Finally, we give the security proof and the efficiency analysis of our proposed scheme.

디자인 중심 신제품 개발 전략의 성공 요인 : 초콜릿 폰 개발 사례를 중심으로 (The Key Success Factors of Design-oriented New Product Development Strategy : A Case Study of Chocolate-Phone)

  • 류성일;김진우;장성근
    • 경영과학
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    • 제24권1호
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    • pp.1-24
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    • 2007
  • The function of product design has been an important part for success on new product development. We deeply studied 'Chocolate-Phone' case which is considered as a representative of adopting design-oriented new product development strategy. According to this study, we found three contextual factors and nine key success factors for design-oriented new product development. The contextual factors consist of the strong needs for innovative product development, customer's needs for the emotional value, competitive situation for the new product launching. The key success factors consist of design, development, marketing, overall sides. The key success factors of design side are to select talented designers and take an insight for market and communication skill. The key success factors of development side are to possess high technological abilities, to do divergence with removing or giving up some function, management's strong support. The key success factors of marketing side are to bring core marketers from outside, capacity to gather ideas from outside. The key success factors of overall side are to share design-oriented principle with other functions and to change member's mind from engineer-oriented to market-oriented.

디자인 중심 신제품 개발 전략의 성공 요인에 관한 연구 - 초콜릿 폰 개발 사례를 중심으로 -

  • 장성근;류성일;김진우
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2006년도 추계학술대회
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    • pp.545-559
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    • 2006
  • The function of product design has been an important part for success on new product development We deeply studied 'Chocolate-Phone' case which is considered as a representative of adopting design-oriented new product development strategy. According to this study, we found three contextual factors and nine key success factors for design-oriented new product development. The contextual factors consist of the strong needs for innovative product development, customer's needs for the emotional value, competitive situation for the new product launching. The key success factors consist of design, development marketing, overall sides. The key success factors of design side are to select talented designers and take an insight for market and communication skill. The key success factors of development side are to possess high technological abilities, to do divergence with removing or giving up some function management's strong support. The key success factors of marketing side are to bring core marketers from outside, capacity to gather ideas from outside. The key success factors of overall side are to share design-oriented principle with other parts and to change member's mind from engineer-oriented to market-oriented.

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다국적 제약기업과의 경쟁적시장 상황하에서의 국내제약산업의 마케팅전략상의 과제 (The problems to be solved in the marketing strategy aspect by domestic pharmaceutical industry under the competintive market circumstances with multinational pharmaceutical enterprises.)

  • 김광철
    • 산업경영시스템학회지
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    • 제17권31호
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    • pp.125-139
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    • 1994
  • The purpose of this paper is to study the problems to be solved in the marketing strategy aspect by domestic pharmaceutical industry under the competitive market circumstances with multinational pharmaceutic enterprises. The major concern has been paid to the key ideas and practical methods to be needed in strengthening the competitive marketing power of domestic pharmaceutical industry against multinational pharmaceutical enterprises. In this article, the researcher is to analyze the current situations and problems of domestic pharmaceutical industry and finally the researcher is to provide the major ideas concerning the problems to be solved in the marketing strategy aspect by domestic pharmaceutical industries.

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『동의보감(東醫寶鑑)』 <서(序)>와 <집례(集例)>에 대한 고찰

  • 이혁재;차웅석;김남일
    • 한국의사학회지
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    • 제17권1호
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    • pp.177-194
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    • 2004
  • This study examines the main points of DongUiBoGam(東醫寶鑑) based on the preface(序) and Compiled Examples(集禮) of DongUiBoGam(東醫寶鑑). The results of this study are the following: 1) DongUiBoGam(東醫寶鑑)'s InSinReon(人身論: man-body doctrine) states that Form(形 -hyeong) and Jeong(精), Ki(氣), Sin(神) are the foundation and the Organs are the mediators. 2) DongUiBoGam(東醫寶鑑) includes Taoism, Buddhism, and Medical Science. 3) DongUiBoGam(東醫寶鑑)'s NaeGyeongChapter(內景篇), OeHyeongChapter(外形篇), JapByeongChapter(雜病篇)'s name shows that each chapter's key concept is Gyeing, Hyeong(形-Form), and Byeong(病-Sickness). 4) The purpose of DongUiBoGam(東醫寶鑑) is Following the Ideas Handed Down From Forefathers(慕古人之遺意), and in this prospect, the context could be named, 'The Treasure Box and Mirror of Eastern Ideas' (東意寶鑑-DongUiBoGam).

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EPfuzzer: Improving Hybrid Fuzzing with Hardest-to-reach Branch Prioritization

  • Wang, Yunchao;Wu, Zehui;Wei, Qiang;Wang, Qingxian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권9호
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    • pp.3885-3906
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    • 2020
  • Hybrid fuzzing which combines fuzzing and concolic execution, has proved its ability to achieve higher code coverage and therefore find more bugs. However, current hybrid fuzzers usually suffer from inefficiency and poor scalability when applied to complex, real-world program testing. We observed that the performance bottleneck is the inefficient cooperation between the fuzzer and concolic executor and the slow symbolic emulation. In this paper, we propose a novel solution named EPfuzzer to improve hybrid fuzzing. EPfuzzer implements two key ideas: 1) only the hardest-to-reach branch will be prioritized for concolic execution to avoid generating uninteresting inputs; and 2) only input bytes relevant to the target branch to be flipped will be symbolized to reduce the overhead of the symbolic emulation. With these optimizations, EPfuzzer can be efficiently targeted to the hardest-to-reach branch. We evaluated EPfuzzer with three sets of programs: five real-world applications and two popular benchmarks (LAVA-M and the Google Fuzzer Test Suite). The evaluation results showed that EPfuzzer was much more efficient and scalable than the state-of-the-art concolic execution engine (QSYM). EPfuzzer was able to find more bugs and achieve better code coverage. In addition, we discovered seven previously unknown security bugs in five real-world programs and reported them to the vendors.

품질 4.0: 개념, 요소, 수준 평가와 전개 방향 (Quality 4.0: Concept, Elements, Level Evaluation and Deployment Direction)

  • 서호진;변재현;김도현
    • 품질경영학회지
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    • 제49권4호
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    • pp.447-466
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    • 2021
  • Purpose: This article aims 1) to propose Quality 4.0 concept through surveying related literature, 2) to suggest key elements of Quality 4.0 by arranging the elements of Quality 4.0 that appeared in the literature, 3) to determine the levels of Quality 4.0, and 4) to suggest ideas for effective deployment of Quality 4.0. Methods: Eleven papers or documents are reviewed for Quality 4.0 concept; two papers and one document are investigated for key element extraction of Quality 4.0; and smart factory roadmap and industry 4.0 maturity model are studied to determine the levels of Quality 4.0. Results: 1) Quality 4.0 definition is proposed. 2) Three key elements are determined: data acquisition and analytics, connection and integration, and leadership and culture. 3) Six Quality 4.0 levels are determined. 4) Some suggestions are addressed for effective deployment of Quality 4.0. Conclusion: 1) Definition, key elements, levels, and some suggestions on effective deployment of Quality 4.0 are addressed. 2) Specific contents of Quality 4.0 education and training courses should be provided in the future. 3) Two future research directions are proposed.

An Escrow-Free Two-party Identity-based Key Agreement Protocol without Using Pairings for Distinct PKGs

  • Vallent, Thokozani Felix;Yoon, Eun-Jun;Kim, Hyunsung
    • IEIE Transactions on Smart Processing and Computing
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    • 제2권3호
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    • pp.168-175
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    • 2013
  • Key escrow is a default property that is inherent in identity-based cryptography, where a curious private key generator (PKG) can derive a secret value shared by communicating entities in its domain. Therefore, a dishonest PKG can encrypt and decrypt ciphers or can carry out any attack on the communicating parties. Of course, the escrow property is not completely unwanted but is acceptable in other particular applications. On the other hand, in more civil applications, this key escrow property is undesirable and needs to be removed to provide maximum communication privacy. Therefore, this paper presents an escrow-free identity-based key agreement protocol that is also applicable even in a distinct PKG condition that does not use pairings. The proposed protocol has comparable computational and communicational performance to many other protocols with similar security attributes, of which their security is based on costly bilinear pairings. The protocol's notion was inspired by McCullagh et al. and Chen-Kudla, in regard to escrow-free and multi-PKG key agreement ideas. In particular, the scheme captures perfect forward secrecy and key compromise impersonation resilience, which were lacking in McCullagh et al.'s study, as well as all other desirable security attributes, such as known key secrecy, unknown key-share resilience and no-key control. The merit in the proposed protocol is the achievement of all required security requirements with a relatively lower computational overhead than many other protocols because it precludes pairings.

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An Event-Based Semantics for Japanese Emphatic Particles

  • Ishikawa, Akira
    • 한국언어정보학회:학술대회논문집
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    • 한국언어정보학회 2002년도 Language, Information, and Computation Proceedings of The 16th Pacific Asia Conference
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    • pp.113-122
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    • 2002
  • Following Herburger (2000), I will develop an event-based semantics for Japanese emphatic particles which can address the issue of the mechanism of association with focus involving the emphatic particles. The proposed semantics makes use of Herburger's three key ideas: events as basic entities, decomposition of predicates into subatomic formulas, and separation of backgrounded and foregrounded information.

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융합인재교육(STEAM)을 위한 이론적 모형의 제안 (Development of a Theoretical Model for STEAM Education)

  • 김성원;정영란;우애자;이현주
    • 한국과학교육학회지
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    • 제32권2호
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    • pp.388-401
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    • 2012
  • 본 연구에서는 21세기 미래 융합 인재 양성을 위해 도입된 융합인재교육(STEAM 융합 교육)의 이론적 틀을 마련하고, 융합인재교육의 방향성을 구체화하며, 교사들이 현장에서 융합인재교육을 실행하는 데 필요한 가이드라인을 제공하기 위한 목적으로 개발된 Ewha-STEAM 융합모형을 소개하였다. Ewha-STEAM 융합모형은 미래 융합 인재가 갖추어야 할 핵심 지식과 핵심 역량을 도출하여 융합인재교육의 방향성을 명확히 하고자 하였다. 핵심 지식이란 창의 융합형 인재가 갖추어야 하는 기본 지식을 의미하며, 여러 학문을 연계하는 교과기반 통합 개념과 서로 다른 특성을 지닌 학문을 융합하기 위해 요구되는 각 학문의 본성에 대한 이해와 같은 소양 지식으로 나눌 수 있다. 핵심 역량이란 창의 융합형 인재가 갖추어야 하는 기본 역량으로, 각 교과를 기반으로 하되 여러 학문 영역에 전이되어 문제를 해결할 수 있는 교과기반 통합 역량과 미래 사회에서 새로움을 창조하고 지속가능한 발전을 이끌어나가기 위해 요구되는 창의 인성 역량으로 나누어 제시하였다. 마지막으로, 융합인재교육을 위한 교육과정을 운영하거나 교육프로그램을 개발할 때 고려해야 하는 세 가지 융합요소를 도출하였다. 첫 번째 요소는 융합 단위로서 학교 현장의 수업 운영 방식을 고려하여 개념/탐구과정, 문제/현상, 체험활동의 세 단개로 나누었다. 두 번째 요소는 융합 방식으로 서로 다른 교과목을 어느 정도 융합할 것인가에 대한 것이다. 융합 정도에 따라 다학문적, 간학문적, 탈학문적 융합으로 분류하였다. 마지막 세 번째 요소는 융합 맥락이다. 글로벌 사회에서의 융합은 개인차원을 넘어, 지역 사회, 나아가 전 세계적인 맥락에서 고려해 볼 수 있다. 이에 따라 개인적 맥락, 지역 사회적 맥락, 세계적 맥락의 세 단계로 나누었다. Ewha-STEAM 융합모형은 앞으로 융합인재 교육의 방향성과 잠재성에 대한 합의를 이끌어 내고, 양질의 융합교육 프로그램을 개발하거나 개발된 융합 프로그램을 평가하는데 큰 기여를 할 것으로 기대된다.