• 제목/요약/키워드: Jumping

검색결과 416건 처리시간 0.026초

게임 캐릭터의 점프 동작 요인이 시각적 효과에 미치는 영향 (Affection of Game Character's Jumping Motion Factors on Visual Effects)

  • 고혜영;윤선정
    • 한국게임학회 논문지
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    • 제11권4호
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    • pp.3-14
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    • 2011
  • 본 논문은 게임 캐릭터의 자연스러운 점프 동작을 위해 점프 동작요인들이 시각적 효과에 미치는 영향을 분석하였다. 우선, 자연스러운 점프동작을 보여주는 상용 게임 3개를 선정하고 각 게임에서 4가지 체형별 캐릭터 점프 영상을 추출하였다. 이것을 점프동작의 4가지 주요 원칙인, 도약시의 힘, 착지시의 충격, 착지시의 탄력성과 동작의 유연성으로 평가하였다. 그리고 점프 동작별로 시간, 거리, 각도 요인으로 측정하였다. 최종적으로, 게임 캐릭터의 시각적 효과와 동작 요인들과의 일관된 특징을 분석하여 제시하였다. 본 연구는 자연스러운 캐릭터 점프 동작 구현을 위한 기초 자료로 활용이 될 수 있을 것이다.

자기 시스템의 해석과 설계 (Design and Analysis of Electromagnetic System)

  • 박성욱;오진훈;윤시섭
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.520-522
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    • 2005
  • This paper presents the design and analysis of the electromagnetic system such as jumping ring system. Also, we study the characteristics of dynamics for system with initial parameter. For the propose of system control,, first, we simulate the MATLAB tool solving coupled differential equations with electric parameter, inductance and mutual inductances. Therefore, we design a jumping ring system using design results, implement, and analyze the jumping ring system real situation. For the near time, we present a control process, and compare of real system and software technique.

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전자기 시스템의 해석과 설계 (Design and Analysis of An Electromagnetic System)

  • 박승욱;김동훈
    • 대한전기학회논문지:시스템및제어부문D
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    • 제55권1호
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    • pp.17-19
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    • 2006
  • This paper presents the design of an electromagnetic system such as jumping ring system, and also considers the characteristics of dynamics for system with initial parameter. For the propose of system analysis, the MATLAB tool is to solve coupled differential equations with inductances and mutual inductance. To apply a real electromagnetic system, this paper implements the jumping ring system using design parameters, and analyzes the jumping ring system with proposal step.

BOUNDARY VALUE PROBLEM FOR ONE-DIMENSIONAL ELLIPTIC JUMPING PROBLEM WITH CROSSING n-EIGENVALUES

  • JUNG, TACKSUN;CHOI, Q-HEUNG
    • East Asian mathematical journal
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    • 제35권1호
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    • pp.41-50
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    • 2019
  • This paper is dealt with one-dimensional elliptic jumping problem with nonlinearities crossing n eigenvalues. We get one theorem which shows multiplicity results for solutions of one-dimensional elliptic boundary value problem with jumping nonlinearities. This theorem is that there exist at least two solutions when nonlinearities crossing odd eigenvalues, at least three solutions when nonlinearities crossing even eigenvalues, exactly one solutions and no solution depending on the source term. We obtain these results by the eigenvalues and the corresponding normalized eigenfunctions of the elliptic eigenvalue problem and Leray-Schauder degree theory.

훈련 시뮬레이터를 이용한 스키점프 도약 시 발생되는 EMG 패턴 분석 - 스키점프 유소년 국가대표 사례 연구 - (Analysis of EMG Patterns during Ski Jumping using Training Simulator - Case Study for Ski Jumping Youth National Athletes -)

  • Kim, Heungsoo;Yoon, Sukhoon
    • 한국운동역학회지
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    • 제32권2호
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    • pp.43-48
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    • 2022
  • Objective: The purpose of this study was to verify the effectiveness among simulating ski jumping trainings by comparing with actual ski jump. Method: Three healthy youth national athletes were recruited for this study (age: 13.70 ± 0.9 yrs, height: 169.30 ± 0.9 cm, jumping caree: 5.3 ± 0.9 yrs). Participants were asked to performed ski jumping with 3 simulating and one actual situation. A 3-dimensional motion analysis with 5 channels of EMG was performed in this study. Muscle activations of Rectus Femoris [RF], Tibialis Anterior [TA], Thoracis [TH], Gluteus maximus [GM], and Gastronemius [GL] were achieved with sampling rate of 2,000 Hz during each jump. Results: In the case of S1 in the actual jumping motion, the deviation of the muscle activity peak did not appear each trial, and the jump timing was consistent. For S2, the timing of the muscles peak activation which can maintain the posture of the upper body and ankles appeared at the beginning. In the case of S3, the part maintaining the ankle posture at the beginning appeared, but it could be expected that it would progress in the vertical direction due to the activation of GL at the time of jumping. Conclusion: The muscle activation peak before the take-off point showed a different pattern for each athlete, and individual differences were large. In addition, it was attempted to confirm the actual jump with simulation jump, and it was found that not only the difference in patterns but also the fluctuations in the timing of each muscle activation peak were large.

Does Kinesio Taping Improve Vertical Jumping Performance?

  • Lim, Hyoung-Won
    • The Journal of Korean Physical Therapy
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    • 제28권5호
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    • pp.269-273
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    • 2016
  • Purpose: This study was conducted to examine the effect of kinesio taping (KT) on vertical jumping performance. Methods: Young women (n=24) performed vertical jumping under three conditions: kinesio taping, placebo taping, and no taping. All tapes were applied to both quadriceps and the gastrocnemius of the subjects. Vertical jump height and power were measured using an OptoGait, and the non-parametric Friedman test was used to identify differences between conditions. Results: No significant differences in maximum jump height or peak jump power between were observed between taping conditions. Conclusion: The results showed that KT did not facilitate muscle performance by generating higher jumping power or yielding a better jumping performance. As the functional performance is related to muscle strength, this finding may be explained by the fact that KT has no effects on muscle strength.

소형 정찰 로봇의 도약 메커니즘 개발 (Development of Jumping Mechanism for Small Reconnaissance Robot)

  • 태원석;김수현;곽윤근
    • 한국군사과학기술학회지
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    • 제12권5호
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    • pp.563-570
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    • 2009
  • In the future, most military activities will be replaced by robots. Because of many dangerous factors in battlefield, reconnaissance should be performed by robot. Reconnaissance robot should be small for not being detected, be light and simple structure for personal portability and overcome unexpected rough terrain for mission completion. In case of small and light robot, it can't get enough friction force for movement. Therefore small reconnaissance robot need jumping function for movement. In this paper we proposed a biologically inspired jumping mechanism. And we adjusted moment and jumping angle by using four bar linkage, especially varying coupler length.

목적있는 활동과 목적없는 활동간의 내적 동기화에 관한 연구 (Intrinsic Motivation as a factor Affecting Exertion in Purposeful versus Nonpurposeful Activity)

  • 안덕현
    • 한국전문물리치료학회지
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    • 제1권1호
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    • pp.25-34
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    • 1994
  • This study investigated the hypothesis that purposeful activity is an intrinsic motivator. Affecting exertion during the performance of purposeful and nonpurposeful activity was studied in 30 elementary school students. The subjects acted as their own controls in the performance of other exercise. The three experimental exercises were jumping rope, defined as a nonpurposeful activity, and jumping rope with reinforcement, defined as purposeful activity I, and jumping rope with double reinforcement (food), defined as purposeful activity II. Duration and cessation of exercise were entirely controlled by the subject. The number of jumps were measured immediately after cessation of exercise and duration of exercise in seconds by observer. The results were as follows : 1. There was a significant difference in the required time of performance between purposeful and nonpurposeful jumping (p< .05). 2. There was a significant difference in the number of jumps between nonpurposeful and nonpurposeful jumping after reinforcement. (p< .05). Implications for practice and further research are discussed.

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어린이 달리기와 뛰어내릴 때의 충격력 특성 (Impact Force Characteristics of Running and Jumping by Child)

  • 김경우;최현중;정영선;양관섭
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2004년도 추계학술대회논문집
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    • pp.265-268
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    • 2004
  • Impact sounds, such as those created by footsteps, the dropping of an object or the moving of furniture, can be a source of great annoyance in residential buildings. Running and jumping impact sound by child are one of the most irritating noises in an apartment buildings. It's necessary to know that the impact force characteristics of real impact source in an apartment buildings. This study aims to investigate the impact force characteristics and impact force time of running and jumping by child. This study cud out investigation through the 155 children in school. The results of this study is that jumping impact force is greater than running impact force but impact force time is lower than that.

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생체모방 소형 점핑로봇의 설계 및 시뮬레이션 (Design and Simulation of Small Bio-Inspired Jumping Robot)

  • 호탐탄;최성학;이상윤
    • 대한기계학회논문집A
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    • 제34권9호
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    • pp.1145-1151
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    • 2010
  • 본 논문은 형상기억합금 와이어에 의해 구동되는 점핑로봇에 대한 연구로서 기구의 설계와 컴퓨터 시뮬레이션을 포함하고 있다. 인간과 같은 척추동물 하지 근골격계의 구조와 기능을 모방한 구조의 점핑 기구를 설계하였다. 점핑 기구의 각 다리는 대퇴부, 정강이, 발의 세 부분으로 구성되고, 점핑에 필수적인 단일관절근육인 대둔근, 양관절근육인 대퇴직근과 비복근을 포함하는 구조이다. 각 근육을 형상기억합금 와이어로 대체한 컴퓨터 모델로 시뮬레이션한 결과, 로봇의 최대 점핑 높이가 로봇 신장의 약 4 배임을 확인하였다. 또한 구조가 보다 단순화된 로봇 모델과 점핑 성능을 비교하였고, 그 결과 근골격계를 모방한 모델이 점핑 높이 면에서 3.3 배 우수한 것으로 나타났다. 이러한 컴퓨터 시뮬레이션을 통하여 형상기억합금이 소형 점핑로봇의 작동기로 사용하기에 적합함을 확인하였다.