• 제목/요약/키워드: Inverse-kinematics

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역운동학 기법을 이용한 다양한 리깅 콘텐츠 제작 활용에 관한 연구 (A Study on Various Rigging Contents Production using Inverse Kinematics techniqe)

  • 주헌식
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2015년도 제51차 동계학술대회논문집 23권1호
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    • pp.187-188
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    • 2015
  • 본 논문에서는 IK 리깅을 이용한 캐릭터 콘텐츠 영상 제작을 제안한다. IK 콘텐츠를 2D와 3D로 제작할 수 있는데 본 연구에서는 2D로 캐릭터의 이미지를 레이어로 제작하고, IK의 bone은 스크립트로 생성하였다. 따라서 인체의 각 관절에 해당하는 부위에 리깅을 부여하여 자유로운 캐릭터를 제작하였고, 이러한 캐릭터의 제작은 모션 캡처 제작비용에 비해서 상당히 비용부담이 적은 경제성을 나타내고, 다양한 영역에서 활용 할 수 있다고 사료한다.

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신경회로망에 의한 로보트의 역 기구학 구현

  • 이경식;남광희
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1989년도 한국자동제어학술회의논문집; Seoul, Korea; 27-28 Oct. 1989
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    • pp.144-148
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    • 1989
  • We solve the inverse kinematics problems in robotics by employing a neural network. In the practical situation. it is not easy to obtain the exact inverse kinematics solution, since there are many unforeseen errors such as the shift of a robot base the link's bending, et c. Hence difficulties follow in the trajectory planning. With the neural network, it is possible to train the robot motion so that the robot follows the desired trajectory without errors even under the situation where the unexpected errors are involved. In this work, Back-Propagation rule is used as a learning method.

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수정된 병렬형매니퓰레이터의 성능해석에 관한 연구 (A Study on Performance analysis of a modified parallel manipulator)

  • 김주영;배재만;박명관
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2000년도 춘계학술대회 논문집
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    • pp.557-560
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    • 2000
  • The Purpose of this study is analysis of kinematic for a modified manipulator and experimental test to certify auto-balancing operation. The test is carried out as follows. First, we solve the inverse kinematics and then do a closed loop control. Second we confirm translation displacement and rotation angle of a manipulator.

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특이점 근방에서 역 기구학 해를 구하기 위한 자동 감쇄 분배 방법 (A Damping Distribution Method for Inverse Kinematics Problem Near Singular Configurations)

  • 성영휘
    • 제어로봇시스템학회논문지
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    • 제4권6호
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    • pp.780-785
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    • 1998
  • In this paper, it is shown that the conventional methods for dealing with the singularity problem of a manipulator can be generalized as a local minimization problem with differently weighted objective functions. A new damping method proposed in this article automatically determines the damping amounts for singular values, which are inversely proportional to the magnitude of the singular values. Furthermore, this can be done without explicitly computing the singular values. The proposed method can be applied to all the manipulators with revolute joints.

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동작 특성 추출 : 동작 모방에 기초한 향상된 역 운동학 (Motion Characteristic Capturing : Example Guided Inverse Kinematics)

  • 탁세윤
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 1999년도 춘계학술대회 논문집
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    • pp.147-151
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    • 1999
  • This paper extends and enhances the existing inverse kinematics technique using the concept of motion characteristic capturing. Motion characteristic capturing is not about measuring motion by tracking body points. Instead, it starts from pre-measured motion data, extracts the motion characteristics, and applies them in animating other bodies. The resulting motion resembles the originally measured one in spite of arbitrary dimensional differences between the bodies. Motion characteristics capturing is a new principle in kinematic motion generalization to process measurements and generate realistic animation of human being or other living creatures.

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수치해석적 방법을 이용한 Inverse Kinematics에 관한 연구 (A study of inverse kinematice using numerical methods)

  • Oh, P.K.;Kang, M.J.;Han, C.G.
    • 대한인간공학회지
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    • 제14권2호
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    • pp.33-39
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    • 1995
  • The inverse Kinematics can be used for representing the motion of human body model. In order to find the final figure of the human body model with given target position, we can uwe the formula x=J .THETA. , where J is the Jacobian matrix of x=f( .THETA.), of the Inverse Kinematics. In this formula, f has so complicated form that it is difficult to calcuate the Jacobian matrix J by expanding all formulae exactly. In this paper, a numerical method that calculates the Jacobian matrix is proosed. The simulation results obtained by using the simple human model reprsent that the proposed. The simulation results obtained by using the simple human model represent that the proposed method is useful for generating the final figure of the body model.

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단일 직선 구동형 적응형 그리퍼 설계 (Design of an Adaptive Gripper with Single Linear Actuator)

  • 김기성;김한성
    • 한국산업융합학회 논문집
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    • 제23권2_2호
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    • pp.313-321
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    • 2020
  • In this paper, two types of linear actuation methods for the previously proposed adaptive gripper are presented, which includes actual parallelogram inside a five-bar mechanism and has the advantages of smaller actuation torque and larger stroke over the commercial adaptive gripper by RobotiQ. The forward/inverse kinematics and statics analyses for two types of linear actuations are derived. From the inverse kinematics and statics analyses, linear actuation type I is selected and the gripper prototype is designed.

새로운 신발 버핑로봇 매니퓰레이터 개발 (Development of a New Buffing Robot Manipulator for Shoes)

  • 황규득;조성덕;최형식
    • 한국정밀공학회지
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    • 제23권7호
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    • pp.76-83
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    • 2006
  • In this paper, an analysis on a new robot manipulator developed for the side buffing of the shoes is presented. The robot manipulator is composed of five degrees of freedom. An analysis on the forward and inverse kinematics was performed. Through the analysis, an analytic solution was derived for the joint angles corresponding to the position and orientation of the tool in the Cartesian coordinates. The hardware system of the robot composed of the control system, input/output interface system, and related electronic system was developed. The communication system was also developed to interact the robot with the related surrounding systems. A graphic user interface(GUI) program including the forward/inverse kinematics, control algorithm, and communication program was developed using visual C++ language.

Work chain-based inverse kinematics of robot to imitate human motion with Kinect

  • Zhang, Ming;Chen, Jianxin;Wei, Xin;Zhang, Dezhou
    • ETRI Journal
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    • 제40권4호
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    • pp.511-521
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    • 2018
  • The ability to realize human-motion imitation using robots is closely related to developments in the field of artificial intelligence. However, it is not easy to imitate human motions entirely owing to the physical differences between the human body and robots. In this paper, we propose a work chain-based inverse kinematics to enable a robot to imitate the human motion of upper limbs in real time. Two work chains are built on each arm to ensure that there is motion similarity, such as the end effector trajectory and the joint-angle configuration. In addition, a two-phase filter is used to remove the interference and noise, together with a self-collision avoidance scheme to maintain the stability of the robot during the imitation. Experimental results verify the effectiveness of our solution on the humanoid robot Nao-H25 in terms of accuracy and real-time performance.