• 제목/요약/키워드: Internet-based Education

검색결과 1,247건 처리시간 0.028초

인터넷 사용목적에 따른 인터넷 과다 사용 청소년들의 일반적 특성과 건강수준 및 건강행태의 차이 (The difference of general characteristics, health status and health behavior of internet over users by internet use purposes among Korean adolescents)

  • 고영미;임민경
    • 보건교육건강증진학회지
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    • 제32권5호
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    • pp.1-15
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    • 2015
  • Objectives: This study aimed to identify general characteristics of health status and health behavior of adolescents in accordance with their purposes with internet. Methods: Based on Adolescent Health Behavior Online Survey (KYRBS) in 2014, a total of 57,333 adolescents who had used internet were examined in this study. Results: Users for non-academic purposes were associated with male, low grades, low education level of parents, low income level, being apart from parents, being without any consulting partners, being with one parent families, low perceived health status, the experience suicidal ideation and negative health behavior such as alcohol and tobacco. In particular, these trends were appeared strongly by internet users for the purpose of the non-academic purposes. Male among high grades is shown to be mostly Academic internet users and they were more likely to have problems with some health behaviors such as exercise frequency and smoking. Conclusions: Target population should be internet users for only non-academic purposes to prevent internet addiction of adolescents. Internet addiction prevention program should be provided in terms of mental health and problematic behavior. Additionally, health behavior of internet over user for only academic purposes should be concerned.

A Study on Scenario-based Web Application Security Education Method

  • Gilja So
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권3호
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    • pp.149-159
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    • 2023
  • Web application security education that can provide practical experience is needed to reduce damage caused by the recent increase in web application vulnerabilities and to strengthen security. In this paper, we proposed a scenario-based web application education method, applied the proposed method to classes, and analyzed the results. In order to increase the effectiveness of scenario-based education, a real-life practice environment to perform scenarios and instructions to be performed by learners are needed. As an example of the proposed method, instructions to be performed by learners from the viewpoint of the attacker and the victim were shown in a practice environment to teach XSS and SQL injection vulnerabilities. After applying the proposed method to the class for students majoring in cyber security, when the lecture evaluation results were analyzed, it was shown that the learner's interest, understanding, and major ability all improved.

인터넷을 활용한 간호정보학 교육 프로그램 개발 (A Development of Internet Based Educational Program for Nursing Informatics)

  • 정면숙
    • 간호행정학회지
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    • 제6권2호
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    • pp.177-194
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    • 2000
  • This study was conducted to develop the internet based Nursing Informatics educational program. This program is consisted of 14 weeks (2 credit, 1 semester) course. Classes include, 'Understanding of Nursing Informatics'. 'Basic computing technologies', 'Basic web page building', 'Navigating Healthcare related Information', 'Nursing Informatics-Practice, Education, Research', 'Issues in Nursing Informatics'. After finishing the course, students' satisfaction about this program was very high and positive. The results suggest that this program is useful to the education of Nursing Informatics and can be used as an alternative teaching method which does restrict time and place in Nursing Education in a newly changing era.

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웹 2.0의 교육적 활용에 대한교수 학습 모형 개발 및 학습 효과 분석 (Development of a Teaching and Learning Model for Educational Usage of Web 2.0 and Its Effect Analysis)

  • 김혜정;최재혁
    • 한국컴퓨터정보학회논문지
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    • 제16권10호
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    • pp.45-52
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    • 2011
  • 인터넷을 이용하여 정보를 다양하게 활용하고 새로운 정보를 만들어 내고 공유를 통해 재구성하는 특성 때문에 웹 2.0은 교수 학습에 큰 영향을 미치고 있다. 이러한 새로운 환경을 맞아 컴퓨터를 이용하는 정보화 영역의 수업에서 학습자들의 지적 호기심을 충족시키고 미래 지향적인 수업이 되도록 인터넷의 웹 2.0을 활용한 새로운 교수-학습 방법을 개발하고, 최신 도구를 활용하는 적극적인 방식의 교육 방법이 필요하다. 본 논문에서는 대학의 교양교육 과정 및 전공 수업을 위한 웹 2.0 기반 인터넷 정보화 교육의 효과적인 교수-학습 모형을 개발하고, 이에 대한 학습 효과를 설문을 통해 분석하였다.

Internet Based Telemedicine & Distance education System

  • Kim, Seok-Soo;Park, Cil-Cheol
    • 한국멀티미디어학회:학술대회논문집
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    • 한국멀티미디어학회 2001년도 춘계학술발표논문집
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    • pp.373-377
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    • 2001
  • The telemedicine & distance education system that this paper suggests has been designed on the CTE(Collaborative Telemedicine & distance Education) framework, which is an integrated multimedia environment. This is a CBM-based collaborative telemedicine & distance education type, different from the conventional doctor based general practice, and is an integrated multimedia telemedicine & distance education system capable of many application developments using information super highway. This paper presents the content regarding electronic medical examination chart and data treatment for efficient medical examination and prompt treatment by realizing mutual conversation type remote medical examination system among 3 parties(patient, doctor, pharmacist) on internet base. And, The implementation of this new teaming system should be designed with multimedia application development platform base which is interfaced with computer engineering, computer network technology, CSCW (Computer-Supported Cooperative Work) technology, and education engineering.

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고혈압 환자의 비만관리를 위한 인터넷 기반 코칭 프로그램의 효과 (The Effects of an Internet Based Coaching Program for Obesity Management in Hypertensive Patients)

  • 전해옥;김옥수
    • 성인간호학회지
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    • 제23권2호
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    • pp.146-159
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    • 2011
  • Purpose: The purpose of this study was to investigate the effects of the internet based coaching program for obesity management on weight control related knowledge, self-efficacy, eating habits, physical activity and obesity related physiological indexes in hypertensive patients. Methods: The study design was non-equivalent control group pre-test-post-test design. A total of 43 subjects were overweight or obese hypertensive patients aged 30 or older, who were divided into experimental group (n=23) and control group (n=20). This program lasting 12 weeks consisted of a weight control related education, internet based individual coaching for diet, exercise and behavior modification, offering internet community and health counseling. The variables were measured three times (before the treatment, after 6 weeks, and after 12 weeks) and the collected data were analyzed by SPSS/WIN 17.0 program. Results: The experimental group had significantly improved weight control related knowledge, self efficacy, eating habits, body composition, and systolic blood pressure with time. Conclusion: The internet based coaching program was effective in improving obesity management, also this program will help to prevent cardiovascular disease of obese hypertensive patients.

A Study on Design and Implementation of a Programming Teaching Model Using Emotional Intelligence

  • 배예선;전우천
    • 인터넷정보학회논문지
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    • 제19권6호
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    • pp.125-132
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    • 2018
  • In this paper, we design a programming education model that uses emotional intelligence and apply the model to programming education in elementary school. In our previous work, we found that there is a meaningful correlation between emotional intelligence and programming ability. In this paper, as a follow-up study, we design a programming education model based on a storytelling model and emotional intelligence. In order to test the performance of the proposed model, we applied our proposed model to the 5th grade elementary school students who have no programming experience. Based on extensive survey work and statistical analysis, we found that the experimental group by the programming education using the emotional intelligence got a statistically significant higher achievement than the comparative group by the traditional programming education. We hope that our model will be helpful in programming education in schools.

인터넷 게임을 기반으로 한 교육모텔 제시 (The Suggestion of Educational Model Based on Internet Games)

  • 김종훈;김우경
    • 한국컴퓨터산업학회논문지
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    • 제2권6호
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    • pp.759-774
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    • 2001
  • 본 연구에서는 인터넷 게임을 통한 학습의 이론적 면모를 살펴보고 인터넷 게임과 관련하여 여러 장르(어드벤처 게임, 시뮬레이션 게임을 중심으로)의 게임의 교육적 특성과 네트워크 요소에 기인한 상호 작용적 특성을 협동학습을 중심으로 살펴보았다. 또한 각종 인터넷 게임을 통한 교육모델을 제시해 보았는데, 이는 게임의 교육적 특징별로 각각의 단계에 맞춰 네트워크 게임을 통한 학습을 실현 할 수 있는 구체적 모델이라 할 수 있다.

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Development of a Remotely Controlled Intelligent Controller for Dynamical Systems through the Internet

  • Kim, Sung-Su;Jung, Seul
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2266-2270
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    • 2005
  • In this paper, an internet based control application for dynamical systems is implemented. This implementation is maily targeted for the part of advanced control education. Intelligent control algorithms are implemented in a PC so that a client can remotely access the PC to control a dynamical system through the internet. Neural network is used as an on-line intelligent controller. To have on-line learning and control capability, the reference compensation technique is implemented as intelligent control hardware of combining a DSP board and an FPGA chip. GUIs for a user are also developed for the user's convenience. Actual experiments of motion control of a DC motor have been conducted to show the performance of the intelligent control though the internet and the feasibility of advanced control education.

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