• Title/Summary/Keyword: Internet using time

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IP camera security: "Security Eyes"

  • Alshamrani, Sultan S
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.75-80
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    • 2022
  • With the rapid growth of Internet of Things (IoT) applications and devices, there are still defects in safety and privacy. Current researches indicate that there are weak security mechanisms to protect these devices. Humans use the Internet of Things to control and connect their devices with the Internet. Using the Internet of things has been increased over time. Therefore, capture of sensitive user data has increased intentionally or not [1]. The IP Camera is a type of (IOT) devices. Therefore, in this paper we aim to create a "Security Eyes" application that protects IP Cameras from security attacks according to certain security mechanisms (increasing the strength of encryption and filling the usual security holes in IP cameras … etc) and alerts the user when the live broadcast is interrupted or an error occurs.

Design of Real-Time Video Play System Using Web Camera

  • Seung Ju Jang
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.25-31
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    • 2023
  • This paper designs a real-time video playback system using a web camera in the RTSP server. It designs a function to play the video data of the web camera in the client in real time using the web camera in the server and using the RTSP protocol. It consists of a server module function that produces real-time video information using a web camera and a client module function that plays video received from the server in real time. The experiment was conducted by establishing an environment for designing a real-time video playback system using a web camera. As a result of the experiment, it was confirmed that real-time video playback from the server's web camera worked well.

Appropriate Synchronization Time Allocation for Distributed Heterogeneous Parallel Computing Systems

  • Nidaw, Biruk Yirga;Oh, Myeong-Hoon;Kim, Young Woo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.11
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    • pp.5446-5463
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    • 2019
  • Parallel computing system components should be harmonized, and this harmonization is kept existent using synchronization time. Synchronization time affects the system in two ways. First, if we have too little synchronization time, some tasks face the problem of harmonization, as they need appropriate time to update and synchronize with the system. Second, if we allocate a large amount of time, stall system created. Random allocation of synchronization time for parallel systems slows down not only the booting time of the system but also the execution time of each application involved in the system. This paper presents a simulator used to test and allocate appropriate synchronization time for distributed and parallel heterogeneous systems. The simulator creates the parallel and heterogeneous system to be evaluated, and lets the user vary the synchronization time to optimize the booting time. NS3-cGEM5 simulator in this paper is formed by HLA-RTI federation integration of the two independent architecture and network simulators - NS3 and cGEM5. Therefore, nodes created on these simulators need synchronizations for harmonized system performance. We tested and allocated the appropriate synchronization time for our sample parallel system composed of one x86 server and three ARM clients.

The Effect of Stress Among Middle School Students and the Effect of Motive on Their Addiction to the Internet (중학생의 스트레스와 인터넷 이용동기가 인터넷 중독에 미치는 영향)

  • Park, Hea-Young;Lee, Eun-Hee;Park, Sang-Mi
    • Journal of Families and Better Life
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    • v.27 no.6
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    • pp.65-82
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    • 2009
  • The following research aimed to determine the effect of stress among middle school students on their addiction to the Internet. This research's target was a group of male students who had a high probability of getting addicted to the Internet while playing c/t games. The study distributed 357 questionnaires and used 340 copies, which meant discarding 17 copies that were considered inadequate. The research results are as follows: First, there appeared subordinate factors in the stress suffered by the students. These included stress from their families, from conflicts with their teachers, from the living environment, current schoolwork and future course in college, insecurity over their physical appearance, bullying from other students, and relationships with friends. Among these factors, stress caused by conflicts with teachers and family was the most frequently cited, while stress from their friends was the least cited. The motive in using the Internet was found to be bound with several factors. These include: a form of diversion, a way to communicate with others, a means in coping with loneliness, a source of news and information, a form of passing away time, a kind of habit, and others. Among these motives, passing away time and indulging a habit were cited the most, followed by news and information search, and a form of diversion. Second, as a subordinate factor in Internet addiction, the following were cited: formation of tolerance, health issues, occurrence of problems related to daily life, satisfaction or a pleasant sensation, withdrawal, cover-up on the use of the Internet, and formation of virtual interpersonal relationships, and others. Among these, the formation of tolerance came out the highest, followed by health issues, daily life, and problems related to daily life. Third, in terms of the effects of stress on the motive in using the Internet, the research found that the more the students felt stressed out by conflicts with their teachers and family, the more they tended to use the Internet to communicate with others, to cope with loneliness, to obtain newsI and information, to passawaytime, and to indulge a habit Also, the more they felt stressed out by the living environment, the more they tended to use the Internet to communicate with others, to cope with loneliness, and use news and information. The more they felt stressed out by their schoolwork and future course in college, they tended to use the Internet as a form of diversion and to secure news and information. The more they felt stressed out by their insecurity over their physical appearance and being victimized by bullies, the more they tended to use the Internet to cope with loneliness. Fourth, as for the effect of several variables on student addiction to the Internet, the study found that the more students felt stressed out by their living environment, by schoolwork and future course in college, by their physical appearance, and bullying from other students, the more they used the Internet as a form of diversion, a communication tool, and as a means of passing away time or indulging a habit. The study came up with the finding that the more the students used the computer and the Internet, the probability of their getting addicted to the Internet got higher.

Accident Prevention in Confined Space Using IoT Technology (IoT 기술을 활용한 밀폐공간에서의 사고 예방 연구)

  • Choi, Yoo-jung;Choi, Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.9
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    • pp.1159-1164
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    • 2018
  • Recently, Internet use is increasing in various fields. Especially in the sudden disaster area, the role of Internet of things that can continuously monitor is getting bigger. In this study, the characteristics of the confined space and the environmental hazards are examined, and the Internet of the object which is being commercialized will be reviewed. Accidents in confined spaces are very high compared to other places, and it is very difficult to predict accidents. Recently, various attempts have been made to prevent accidents in confined spaces using the Internet of things. Especially, it detects the various gases that can occur in the closed space using sensors and sends them to the workers in real time, so that the risk can be detected in advance to minimize the risk. In this paper, we propose an effective disaster prevention plan using the Internet of things through the case study of the Internet for the prevention of accidents in a confined space.

The Comparative Study of Purchasing Characteristics of the Apparel Products Consumer using Internet Shopping Mall and the Cable TV Home Shopping (인터넷 쇼핑몰과 케이블 TV 홈쇼핑 이용자들의 의류제품 구매특성 비교연구)

  • 최은정;김문숙
    • The Research Journal of the Costume Culture
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    • v.11 no.6
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    • pp.808-825
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    • 2003
  • The purpose of this study is to research the reasons of this outcome by comparing the consumers purchasing characteristics of the Internet shopping mall and cable TV home shopping. A questionnaire was designed for on-line survey panels residing in Korea and the period of the survey was from July 30 to August 6, 2002. 1362 questionnaires were collected and 665 were chosen. The Frequency, %, t-test, and x2-test was performed using Korean version of SPSS 10.0. The summarized results of this study are as follows: The reasons of purchasing Apparel products through Internet and Cable TV home shopping are low price, time Saving, and convenience. The Item that is purchased most often at the Internet shopping mall is casual T-shirt. In case of the cable TV home shopping, it is inner-wears. Most of the users were satisfied with the home shopping. There are significant difference in ‘inexpensiveness of price’, ‘variety of product’, ‘sufficiency of product information’, ‘easiness of searching product’, ‘security of personal information’, ‘convenience of order’ in the side of consumers satisfaction. The reason of not using the media shopping are as follows: ‘Distrust of the product’ appeared one of the main reason of not using internet shopping mall and cable TV home shopping, accounting for 34.3%(Internet)/25.3%(Cable TV) of all respondents, followed by ‘absence of products(18.7%)’, In case of the cable TV home shopping, ‘lack of necessity of home shopping(24.7%)’ was the main reason.

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A Study on Electronic Commerce Transaction Modeling based on SET (SET을 기반으로 한 전자상거래 트랜잭션 모델링에 대한 연구)

  • 고영철;송병열;조현규;함호상
    • The Journal of Society for e-Business Studies
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    • v.2 no.1
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    • pp.79-94
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    • 1997
  • Commerce activities which are free form space and time constraint using a communication network are called Electronic Commerce(EC). Because of sending a commercial information using open network such as Internet in EC, they need the security of commerce information (payment information and purchase information), checking the integrity of transferring data and certifying all parts participated in commerce for a secure commerce. Recently Visa and MasterCard Co. released the Secure Electronic Transaction (SET) Protocol for secure payment card transaction on Internet. This paper proposes a Secure Electronic Commerce Transaction Model(SECTM) using SET in order to support the secure commerce on Internet. The proposed transaction model prevents merchant from abusing the cardholder's payment information (credit-card number etc.) and enables cardholder to shop securely in Electronic Shopping Mall.

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Design and Implementation of Parking Guidance System Based on Internet of Things(IoT) Using Q-learning Model (Q-learning 모델을 이용한 IoT 기반 주차유도 시스템의 설계 및 구현)

  • Ji, Yong-Joo;Choi, Hak-Hui;Kim, Dong-Seong
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.3
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    • pp.153-162
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    • 2016
  • This paper proposes an optimal dynamic resource allocation method in IoT (Internet of Things) parking guidance system using Q-learning resource allocation model. In the proposed method, a resource allocation using a forecasting model based on Q-learning is employed for optimal utilization of parking guidance system. To demonstrate efficiency and availability of the proposed method, it is verified by computer simulation and practical testbed. Through simulation results, this paper proves that the proposed method can enhance total throughput, decrease penalty fee issued by SLA (Service Level Agreement) and reduce response time with the dynamic number of users.

A Study on Smart Factory Construction Method for Efficient Production Management in Sewing Industry

  • Kim, Jung-Cheol;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.18 no.1
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    • pp.61-68
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    • 2020
  • In the era of the fourth industrial revolution, many production plants are gradually evolving into smart factories that apply information and communication technology to manufacturing, distribution, production, and quality management. The conversion from conventional factories to smart factories has resulted in the automation of production sites using the internet and the internet of things (IoT) technology. Thus, labor-intensive production can easily collect necessary information. However, implementing a smart factory required a significant amount of time, effort, and money. In particular, labor-intensive production industries are not automated, and productivity is determined by human skill. A representative industry of such industries is sewing the industry. In the sewing industry, wherein productivity is determined by the operator's skills. This study suggests that production performance, inventory management and product delivery of the sewing industries can be managed efficiently with existing production method by using smart buttons incorporating IoT functions, without using automated machinery.

Implementation of Live Streaming Server for Video Commerce using Open source projects (오픈 소스를 활용한 비디오 커머스용 라이브 스트리밍 서버 구축)

  • Phong, Nguyen Ho Hong;Choi, Jongmyung
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.405-406
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    • 2017
  • With the advance of ICT technology, E-Commerce is getting popular and used widely in daily life. Nowaday's commercial videos are also being used extensively to introduce commercial products to consumers. Most commercial companies are advertising their products on the internet with images and videos through online sharing sites. Putting pre-recorded videos online is easy, but it is difficult for sellers to interact with customers. Live Streaming is the transmission of digital content directly to the Internet in real time. Although there are many services available that provide live streaming on the internet, most are limited in the content they transmit. Building live streaming servers using open source projects will help users master the content which conveys to their customers. In this paper, we will consider implementation of Live Streaming Server for Video Commerce using Open Source.

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