• Title/Summary/Keyword: Internet of Things

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Defining the Scope of the Internet of Things with a Particular Focus on Its Role in Healthcare: A Review Paper

  • Abdulaziz Alomari;Ben Soh
    • International Journal of Computer Science & Network Security
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    • v.23 no.4
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    • pp.187-197
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    • 2023
  • Today's world is experiencing rapid technological advancement like never before. The ever-changing technology space has overwhelmed citizens with a substantial load of information, which has made it difficult for them to keep up with the technology awareness. This review paper is written to provide information about the Internet of Things in a way that technical along with nontechnical individuals can understand the definition, historical evolution, components, and scope of IoT technology. Relevant literature published between January 2009 and February 2023 was included in this paper. The applications of the Internet of Things in healthcare have been a special focus of this paper as IoT has massive potential in this field and healthcare professionals often face significant issues in keeping their technology knowledge up to date. Moreover, some of the most common issues associated with IoT introduction in healthcare are also discussed in the paper along with some suitable recommendations. Although, IoT can significantly transform our lives and can introduce convenience and efficiency, particularly in the healthcare sector. However, its adoption in healthcare is still a major task due to various challenges presented by the health workforce. Thus, in-depth empirical research is suggested to assist the IoT technology transition.

A Internet of Things(IoT) based exploration robot design for remote control and monitoring (사물인터넷(IoT) 기반 원격 제어 및 모니터링이 가능한 탐사로봇 설계)

  • Kim, Byung-Chul
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.185-190
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    • 2015
  • The trend of Internet of things are changed from public and examples of corporate center to B2C service. As you can see, through the practice of domestic and international services Internet of Things, conventional disaster, disasters, such as the case of the public sector, factory automation company now mainly direct B2C (Business to Consumer) services are affecting the individual has spread. In this paper we propose a method of platforms and components, and network configuration plan for exploration robot design based on remote control and monitoring system with IoT.

Sequential fusion to defend against sensing data falsification attack for cognitive Internet of Things

  • Wu, Jun;Wang, Cong;Yu, Yue;Song, Tiecheng;Hu, Jing
    • ETRI Journal
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    • v.42 no.6
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    • pp.976-986
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    • 2020
  • Internet of Things (IoT) is considered the future network to support wireless communications. To realize an IoT network, sufficient spectrum should be allocated for the rapidly increasing IoT devices. Through cognitive radio, unlicensed IoT devices exploit cooperative spectrum sensing (CSS) to opportunistically access a licensed spectrum without causing harmful interference to licensed primary users (PUs), thereby effectively improving the spectrum utilization. However, an open access cognitive IoT allows abnormal IoT devices to undermine the CSS process. Herein, we first establish a hard-combining attack model according to the malicious behavior of falsifying sensing data. Subsequently, we propose a weighted sequential hypothesis test (WSHT) to increase the PU detection accuracy and decrease the sampling number, which comprises the data transmission status-trust evaluation mechanism, sensing data availability, and sequential hypothesis test. Finally, simulation results show that when various attacks are encountered, the requirements of the WSHT are less than those of the conventional WSHT for a better detection performance.

Scientometric Analysis for Internet of Things of Service Concentration and Smart Device of Next-Generation (서비스 중심의 IoT와 차세대 Smart Device에 대한 계량 정보 분석)

  • Shon, Young-Woo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.6
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    • pp.721-728
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    • 2015
  • IOT has evolved from the internet for human oriented, therefore our life is more advanced growth smartly. IoT is the network of physical objects or things embedded with electronics, software, sensors and connectivity to enable it to achieve greater value and service by exchanging data with the manufacturer, operator or other connected devices. Until now many researches have been studied for centering keyword for detecting emerging technology of future and scientometric analysis among the papers. This paper propose searching method of emerging technology for the IOT (internet of things) and smart device which are recently interesting area via dynamic analysis for keyword mapping.

Implementation of IoT using Raspberry Pi and Bluetooth Serial Communication (라즈베리파이와 블루투스 시리얼 통신을 활용한 IoT 구현)

  • Choi, Jun-hyeong;Choi, Byeong-yoon;Lee, Sung-jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.202-204
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    • 2021
  • The Internet of Things (IoT) is a term first used by Kevin Ashton, director of MIT's Auto ID Center, in 1999, and refers to the connection of things to the Internet. Bluetooth, one of the wireless networks, is a technology developed as an industry standard for personal short-range wireless communication first developed by Ericsson in 1994. Since the Raspberry Pi has Bluetooth built-in, a wireless network is possible. This paper implements a module for the Internet of Things by implementing serial communication in the Bluetooth built-in Raspberry Pi 3 B+. There was a problem that Bluetooth communication was impossible between raspberries, so the discovery function was activated and serial communication was added to successfully link the communication.

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A Game Design for IoT environment (IoT 환경을 위한 게임 기획)

  • Lee, MyounJae
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.133-138
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the game planning method in IoT environment. In order to achieve this purpose, first, introduce the IoT technologies. Second, propose a game design elements and considerations in IoT environments. It can help for game developers by using IoT technologies.

A Design of IoT based Automatic Control System for Intelligent Smart Home Network (지능형 스마트 홈네트워크를 위한 IoT기반 자동조절시스템 설계)

  • Shim, JeongYon
    • Journal of Internet of Things and Convergence
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    • v.1 no.1
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    • pp.21-25
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    • 2015
  • The Internet of Thing (IoT) will be a very important core technology to implement Intelligent Smart Home Network and it will take charge of an important role connected to Smart Phone, Cloud Computing in the Ubiquitous environment. In this paper, Internal Autonomous Regulation by human autonomic nervous system was studied and its core mechanism was applied to the design of IoT based Autonomous Regulation System for Intelligent Smart Home Network. We proposed an autonomous regulating mechanism in which the factors of Temperature, Humidity and Illumination are automatically adjusted as they communicate with the connected things.

Designing a data based school with Internet of Things (데이터 기반 학교 운영을 위한 사물인터넷(IoT) 활용 환경 설계)

  • Kye, Bo-kyung
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.20 no.3
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    • pp.25-32
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    • 2021
  • This study analyzed the application articles of the Internet of Things (IoT) in the educational environment. It defined learning environmental data, utilization scenarios, and models that IoT can improve teaching and learning through Focus Group Interviews for academic experts, teachers, and technicians in related fields. In addition, the IoT pilot prototype was developed, verified, and drew implications from the perspective of collection, analysis, and utilization of real-time data based on the actual school settings. This study has significance as a priori case of building and applying a learning environment using the Internet of Things in real school settings considering relevant restrictions.

Dynamic Service Composition and Development Using Heterogeneous IoT Systems

  • Ryu, Minwoo;Yun, Jaeseok
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.9
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    • pp.91-97
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    • 2017
  • IoT (Internet of Things) systems are based on heterogeneous hardware systems of different types of devices interconnected each other, ranging from miniaturized and low-power wireless sensor node to cloud servers. These IoT systems composed of heterogeneous hardware utilize data sets collected from a particular set of sensors or control designated actuators when needed using open APIs created through abstraction of devices' resources associated to service applications. However, previously existing IoT services have been usually developed based on vertical platforms, whose sharing and exchange of data is limited within each industry domain, for example, healthcare. Such problem is called 'data silo', and considered one of crucial issues to be solved for the success of establishing IoT ecosystems. Also, IoT services may need to dynamically organize their services according to the change of status of connected devices due to their mobility and dynamic network connectivity. We propose a way of dynamically composing IoT services under the concept of WoT (Web of Things) where heterogeneous devices across different industries are fully integrated into the Web. Our approach allows developers to create IoT services or mash them up in an efficient way using Web objects registered into multiple standardized horizontal IoT platforms where their resources are discoverable and accessible. A Web-based service composition tool is developed to evaluate the practical feasibility of our approach under real-world service development.

Two-way DLNA Adaptor for Interconnecting Media Contents in Internet of Things (사물인터넷에서 미디어 콘텐츠 연동을 위한 양방향 DLNA 어댑터)

  • Yim, Hyung-Jun;Lee, Kyu-Chul
    • KIISE Transactions on Computing Practices
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    • v.20 no.12
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    • pp.706-710
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    • 2014
  • The Internet of Things (IoT) is a concept that describes environments where various things are connected to the Internet. These objects can identify themselves and allow other devices the identify them as well. DLNA focuses on delivering interoperability guidelines based on open industry standards in order to complete cross-industry digital convergence. This paper proposes a two-way DLNA Adaptor and addresses the methodologies of service interoperation of the media contents. In this paper, the designs of the components of the DLNA Adaptor are presented, and the conclusion provides general remarks and a discussion of future work.