• Title/Summary/Keyword: Internet Auction System

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A Case Study of Retail Fashion Buying through B2B (B2B를 이용한 유통업체의 의류상품구매 사례연구)

  • 윤혜영;고은주
    • Journal of the Korean Home Economics Association
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    • v.42 no.2
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    • pp.117-131
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    • 2004
  • The purpose of this study was to examine the current situation of B2B fashion buying behavior (i.e., buying motives, product characteristics, buying processes), and to analyze the buying performance, buying problems and buying strategies. In depth, face-to-face interviews with structured questionnaire were conducted with three buyers and three vendors related to 18 buying items of C Company. Results of this research were as following:1. Buying motives were mainly reduction of buying costs, improvement of profits, and increased efficiency in buying process for retail buyers, while the selling motive was mainly improvement of market share for suppliers. Suitable items for B2B buying were basic items or bulk items. The B2B buying process included the following steps: selecting auction items, target prices, and suppliers ; setting the product specification and bidding niles; training the suppliers for preparing the auction; proceeding the auction by internet. 2. The perceived B2B benefits for buyers were profit improvement and cost reduction while those for suppliers were time saving and market share improvement. The indicated buying problems were as poor product quality, low product image, and difficulty in partnership. For B2B buying strategies, a quality management system, various auction tactics based on items, and a supplier management system were recommended.

Implementation of Intelligent Auction Agent System for Internet Auction in Electronic Commerce (전자상거래 인터넷 경매를 위한 지능적 경매를 에이전트 시스템 구현)

  • 이종희;이용준;김태석;오해석
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10b
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    • pp.87-89
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    • 1999
  • 웹 상에서 인터넷 경매시스템은 일반적인 경매처럼 상품을 제시하고 그 상품에 대해 경매 입찰자가 입찰(bid)을 제시함으로 해서 최종적으로 경매 시간 내에 가장 높은 입찰을 제시하는 경매 입찰자에게 상품이 낙찰되는 형식이 사용되고 있다. 하지만 사용자 인터페이스 부분에 있어서 편리성을 고려하지 않을 뿐만 아니라 경매 참여자에게 지속적인 입찰제와 확인 등의 여러 가지의 사용자 행위를 요구함으로 인해 전자상거래의 고객 편의를 위한 One-step processing을 만족시키지 못하고 있다. 미시건 대학의 AuctionBot 시스템은 미국의 대표적인 인터넷 경매 시스템으로 여러 형태의 경매를 수용할 수 있다는 면에서 장점을 가지고 있지만 사용자를 위한 지능적인 에이전트를 이용한 사용자 인터페이스 부분은 거의 고려하지 않은 시스템이므로 사용자의 편의성 면에서 단점을 가지고 있다. 따라서 본 논문은 지능적 에이전트를 이용해 사용자가 상품 정보를 경매 서버로 보내면 에이전트가 자동적으로 사용자를 위해 모든 처리를 해주는 경매 시스템을 구현하여 기존에 사용되었던 일반적인 경매 시스템의 단점을 보완하여 효율적인 입찰 가격 정책을 이용한 경매 시스템을 구현하고자 한다.

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MAIS Auction II : An Intelligent Joint Purchase Auction System to support the Wired and Wireless Internet Connection (MAIS Auction II : 유.무선 인터넷 접속을 지원하는 공동 구매 형태의 지능형 경매 시스템의 설계와 구현)

  • 남기범;신주리;김동호;이건명
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.301-303
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    • 2000
  • 본 논문에서는 구매자의 수에 의해 가격이 결정되는 공동구매형태의 경매 형태를 제안한다. 제안한 경매 형태에서의 입찰자가 입찰 금액을 제시하여 적절한 낙찰자를 구별하는 형태의 일반적인 경매 형태가 아닌 입찰한 수에 의해 판매자가 제시한 가격 곡선에 의해 낙찰 금액이 정해지는 형태이다. 이러한 형태는 기존의 판매자와 관계가 1:1의 일반적인 경매 형태가 아닌 판매자와 구매자의 관계가 1:n 또는 n:n의 형태가 된다. 본 논문에서는 이러한 공동구매 형태의 경매 형태를 에이전트 기법을 이용해 시스템을 구성하였으며, 각각의 에이전트는 Perl을 이용해 CGI(Common Gateway Interface)로 구현하였다.

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Hierarchical Resource Management Framework and Multi-hop Task Scheduling Decision for Resource-Constrained VEC Networks

  • Hu, Xi;Zhao, Yicheng;Huang, Yang;Zhu, Chen;Yao, Jun;Fang, Nana
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.11
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    • pp.3638-3657
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    • 2022
  • In urban vehicular edge computing (VEC) environments, one edge server always serves many task requests in its coverage which results in the resource-constrained problem. To resolve the problem and improve system utilization, we first design a general hierarchical resource management framework based on typical VEC network structures. Following the framework, a specific interacting protocol is also designed for our decision algorithm. Secondly, a greedy bidding-based multi-hop task scheduling decision algorithm is proposed to realize effective task scheduling in resource-constrained VEC environments. In this algorithm, the goal of maximizing system utility is modeled as an optimization problem with the constraints of task deadlines and available computing resources. Then, an auction mechanism named greedy bidding is used to match task requests to edge servers in the case of multiple hops to maximize the system utility. Simulation results show that our proposal can maximize the number of tasks served in resource constrained VEC networks and improve the system utility.

A Design Method of Auction type e-Commerce for Online Game Items exchange (온라인 게임의 아이템 경매 방식 전자상거래 설계 기법)

  • Kim, Jong-Soo;Kim, Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.13 no.1
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    • pp.153-160
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    • 2010
  • The main goal of general Online games is that the game user gain a high level character. If you want to grow up your character so fast, you need to have proper items. But sometimes users get items in the game that are not fit for the character. For the reason, game's users exchange these items each other. But such a function that serviced in the game is very restricted. To improve dealing function, it is necessary to support various method in the game such as Internet item dealing sites. By providing various service like as auction system service not the general dealing method, it is convenient for game users to deal with their own items. In this paper, by analyzing both function of internet item dealing site and function of item dealing used some domestic on-line game, we are propose the design method of auction type e-commerce that has the each advantage. Using the our proposed method, users can get information rapidly who want to deal with their own items, and deal with items through various functions.

A Proposal for Mobile Gallery Auction Method Using NFC-based FIDO and 2 Factor Technology and Permission-type Distributed Director Block-chain (NFC 기반 FIDO(Fast IDentity Online) 및 2 Factor 기술과 허가형 분산원장 블록체인을 이용한 모바일 갤러리 경매 방안 제안)

  • Noh, Sun-Kuk
    • Journal of Internet Computing and Services
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    • v.20 no.6
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    • pp.129-135
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    • 2019
  • Recently, studies have been conducted to improve the m-commerce process in the NFC-based mobile environment and the increase of the number of smart phones built in NFC. Since authentication is important in mobile electronic payment, FIDO(Fast IDentity Online) and 2 Factor electronic payment system are applied. In addition, block-chains using distributed raw materials have emerged as a representative technology of the fourth industry. In this study, for the mobile gallery auction of the traders using NFC embedded terminal (smartphone) in a small gallery auction in which an unspecified minority participates, password-based authentication and biometric authentication technology (fingerprint) were applied to record transaction details and ownership transfer of the auction participants in electronic payment. And, for the cost reduction and data integrity related to gallery auction, the private distributed director block chain was constructed and used. In addition, domestic and foreign cases applying block chain in the auction field were investigated and compared. In the future, the study will also study the implementation of block chain networks and smart contract and the integration of block chain and artificial intelligence to apply the proposed method.

Feature Selection Applied to Recommender Systems for Reverse Logistics Internet Auction (역 물류 환경 인터넷 경매를 위한 요소 선택응용 추천 시스템)

  • Yang, Jae-Kyung;Yu, Woo-Yeon
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.29 no.1
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    • pp.76-86
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    • 2006
  • 다양한 데이터 마이닝 기법들의 발전과 더불어, 속성(Feature 또는 Attribute)의 범위(Dimension)를 줄이기 위해 많은 요소 선택 방법이 개발되었다. 이는 확장성(Scalability)을 향상시킬 수 있고 학습 모델(Learning Model)을 더욱 쉽게 해석할 수 있도록 한다. 이 논문에서는 네스티드 분할(Nested Partition, 이하 NP)을 이용한 새로운 최적화 기반 속성 선택 방법을 NP 기본 구조와 다양한 실험 문제의 수치적 결과들과 함께 제시하여 어떻게 NP의 최적화 구조가 속성 선택 과정에 기여를 하고 있는지 보여준다. 그리고 이 새로운 지능적인 분할 방법이 어떻게 매우 효율적인 분할을 수행하는지를 제시한다. 이 새로운 속성 선택 방법은 필터(Filter)방법과 래퍼(Wrapper)방법 두 가지로 구현될 수 있다. 사례 연구로서, B2B e-비즈니스 시스템에서 효과적으로 사용될 수 있는 추천 시스템(Recommender System)을 제안하였다. 이 추천 시스템은 분류 기법(Classification Rule)과 제시된 NP 기반 요소 선택 방법을 사용하고 있다. 이 추천 시스템은 사용자의 인터넷 경매 참여를 추천하는데 사용되며, 이 때 제안된 요소 선택 앨고리듬은 추천 규칙들이 쉽게 이해될 수 있도록 모델을 간략화 하는데 사용된다.

Hybrid-clustering game Algorithm for Resource Allocation in Macro-Femto HetNet

  • Ye, Fang;Dai, Jing;Li, Yibing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.4
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    • pp.1638-1654
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    • 2018
  • The heterogeneous network (HetNet) has been one of the key technologies in Long Term Evolution-Advanced (LTE-A) with growing capacity and coverage demands. However, the introduction of femtocells has brought serious co-layer interference and cross-layer interference, which has been a major factor affecting system throughput. It is generally acknowledged that the resource allocation has significant impact on suppressing interference and improving the system performance. In this paper, we propose a hybrid-clustering algorithm based on the $Mat{\acute{e}}rn$ hard-core process (MHP) to restrain two kinds of co-channel interference in the HetNet. As the impracticality of the hexagonal grid model and the homogeneous Poisson point process model whose points distribute completely randomly to establish the system model. The HetNet model based on the MHP is adopted to satisfy the negative correlation distribution of base stations in this paper. Base on the system model, the spectrum sharing problem with restricted spectrum resources is further analyzed. On the basis of location information and the interference relation of base stations, a hybrid clustering method, which takes into accounts the fairness of two types of base stations is firstly proposed. Then, auction mechanism is discussed to achieve the spectrum sharing inside each cluster, avoiding the spectrum resource waste. Through combining the clustering theory and auction mechanism, the proposed novel algorithm can be applied to restrain the cross-layer interference and co-layer interference of HetNet, which has a high density of base stations. Simulation results show that spectral efficiency and system throughput increase to a certain degree.

IMPLEMENTATION OF GOVERNMENT E-PROCUREMENT: A COMPARATIVE STUDY OF THAILAND AND INDONESIAN PRACTICES

  • Budi Hasiholan;Shin-ei TAKANO
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.827-834
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    • 2009
  • In respond to the demand of an open, fair, transparent, and efficient environment for procurement, many governments have incorporated the use of internet in their procurement systems with online procurement (e-procurement). Given the different policies and laws which have to be complied with, the practice of government e-procurement system varies from one country to another. Thus, experiences in running e-procurement will vary as well. The achievements and obstacles of one country's experience will be a constructive reference for other countries in establishing e-procurement system. In this regard, government e-procurement system practices in two Southeast Asia countries i.e., Thailand and Indonesia particularly in public works are consecutively presented and finally compared in this paper. The government of Thailand has applied Online Auctions (e-Auctions) as the national procurement practice since 2005 and performed the e-Auctions in two types: Reverse Auction and Sealed Bid Auction. Contrary to the common practice of e-procurement, the Thai government, with some rationales, runs the bid documents obtaining manually as well as qualification and technical documents submission and holding the e-Auctions at bidding office. Whereas Indonesian government runs Online Sealed Bid Bidding (e-Procurement) and most of the bidding stages are performed electronically except bid evaluation for both technical and financial. The advantages and drawbacks of these two e-procurement practices are discussed as well as improvements that have to be made for successful of e-procurement.

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Auction System to support the Wired and Wireless Internet Connection (유ㆍ무선 접속 지원의 경매 시스템 연구)

  • 최광섭;최성
    • Proceedings of the KAIS Fall Conference
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    • 2000.10a
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    • pp.312-318
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    • 2000
  • 본 논문에서는 보다 효과적이고 편리한 서비스를 제공할 수 있는 전자 경매를 위해 휴대형 장비 접속을 지원하는 에이전트 기법을 응용한 지능형 전자상거래 시스템을 제안한다. 제안한 시스템에서는 유선 및 무선 인터넷 사용자는 통합 인터페이스를 통해 시스템에 접근하여 개인화된 에이전트를 생성하고, 이들 에이전트들간의 거래를 주선하는 경매 진행자 에이전트가 거래과정을 지능적으로 진행함으로서 사용자의 직접적 간섭(참여)없이 거래가 이루어진다.