• Title/Summary/Keyword: Interaction Design Method

Search Result 1,242, Processing Time 0.026 seconds

A study on the axial force and displacement characteristics of turnout on a bridge (분기기와 교량의 상호작용 특성에 관한 연구)

  • Yang, Shin-Chu;Kim, In-Jae;Kim, Eun
    • Proceedings of the KSR Conference
    • /
    • 2006.11b
    • /
    • pp.1306-1311
    • /
    • 2006
  • Most of design parameters of Railway Structures are determined by the serviceability requirements, rather than the structural safety requirements. The serviceability requirements come from Ensuring of Running Safety and Ride Comfort of Train, Reduction of Track Maintenance Work Track-Bridge Interaction should be considered in the design of railway structures. In this study, a numerical method which precisely evaluate an axial force in rail and a rail expansion and contraction when turnout exist in succession on a CWR on a ballasted or on a ballastless track of bridge is developed. From the parameter studies using the developed method, additional stress of stock rail almost 25% is generated due to stock and lead rail interaction, even embankment not bridge. In case of ballasted track, additional stress of stock rail on bridge is very greater than on embankment, and therefore require detailed review in bridge design with turnout. Stresses of turnout rails on bridge are very sensitive according to the installed positions. In case of ballastless track, Stresses of turnout rails are similar as those of normal track

  • PDF

Extension of UML to Represent Components Interface Focusing on Interaction (상호작용 중심의 컴포넌트 인터페이스를 표현하기 위한 UML의 확장)

  • Park, Seong-Ho;Choe, Eun-Man
    • The KIPS Transactions:PartD
    • /
    • v.9D no.1
    • /
    • pp.65-74
    • /
    • 2002
  • This paper focuses components interactions which is important factor in designing software components. We classified several types of interaction between components and suggested appropriate graphical notation to extend UML and design process with extended method. Suggested notation and process was verified by practical experiment which is performed in travel agent component application. Representing interaction between components is not same to representing association between classes. UML in current version needs to be extended for representing this kind of components interaction. This research covers UML extension for components interaction and experiment for showing effectiveness.

An Outlook for Interaction Experience in Next-generation Television

  • Kim, Sung-Woo
    • Journal of the Ergonomics Society of Korea
    • /
    • v.31 no.4
    • /
    • pp.557-565
    • /
    • 2012
  • Objective: This paper focuses on the new trend of applying NUI(natural user interface) such as gesture interaction into television and investigates on the design improvement needed in application. The intention is to find better design direction of NUI on television context, which will contribute to making new features and behavioral changes occurring in next-generation television more practically usable and meaningful use experience elements. Background: Traditional television is rapidly evolving into next-generation television thanks to the influence of "smartness" from mobile domain. A number of new features and behavioral changes occurred from such evolution are on their way to be characterized as the new experience elements of next-generation television. Method: A series of expert review by television UX professionals based on AHP (Analytic Hierarchy Process) was conducted to check on the "relative appropriateness" of applying gesture interaction to a number of selected television user experience scenarios. Conclusion: It is critical not to indiscriminately apply new interaction techniques like gesture into television. It may be effective in demonstrating new technology but generally results in poor user experience. It is imperative to conduct consistent validation of its practical appropriateness in real context. Application: The research will be helpful in applying gesture interaction in next-generation television to bring optimal user experience in.

A Cyber-Physical Information System for Smart Buildings with Collaborative Information Fusion

  • Liu, Qing;Li, Lanlan
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.16 no.5
    • /
    • pp.1516-1539
    • /
    • 2022
  • This article shows a set of physical information fusion IoT systems that we designed for smart buildings. Its essence is a computer system that combines physical quantities in buildings with quantitative analysis and control. In the part of the Internet of Things, its mechanism is controlled by a monitoring system based on sensor networks and computer-based algorithms. Based on the design idea of the agent, we have realized human-machine interaction (HMI) and machine-machine interaction (MMI). Among them, HMI is realized through human-machine interaction, while MMI is realized through embedded computing, sensors, controllers, and execution. Device and wireless communication network. This article mainly focuses on the function of wireless sensor networks and MMI in environmental monitoring. This function plays a fundamental role in building security, environmental control, HVAC, and other smart building control systems. The article not only discusses various network applications and their implementation based on agent design but also demonstrates our collaborative information fusion strategy. This strategy can provide a stable incentive method for the system through collaborative information fusion when the sensor system is unstable in the physical measurements, thereby preventing system jitter and unstable response caused by uncertain disturbances and environmental factors. This article also gives the results of the system test. The results show that through the CPS interaction of HMI and MMI, the intelligent building IoT system can achieve comprehensive monitoring, thereby providing support and expansion for advanced automation management.

Idea Exploration for Product Innovation based on Product-User Interaction Analysis (제품과 사용자의 인터렉션 분석을 통한 제품개선 아이디어 탐색)

  • 박정순
    • Archives of design research
    • /
    • v.13 no.3
    • /
    • pp.29-38
    • /
    • 2000
  • Human has been living in the relation with diverse artifacts ranging from simple tools to complex systems. The relation is an interaction between user and product with input and output process to achieve a certain goals. Natural inter-connection is very important to this interaction. The visualized operation and the dear feedback of product play a critical role in making input and output distinct at both sides. So product innovation means removing mental and physical loads between product and user based on understanding and analyzing interaction. This study proposes the interaction grid as a framework to visualize the interaction. The interaction grid is the format to describe the input and output process between user and product. Modeling and analysis of interaction is based on the interaction grid. Finally, this study discusses the idea exploration method for product innovation with interaction grid, and develops prototype of interaction analysis system for supporting idea exploration.

  • PDF

Sub-structuring Technique of High-speed Train-bridge Interaction Analysis for Foundation Design (기초 설계를 위한 고속철도 교량-열차 상호작용 해석의 부구조화 기법)

  • Lee, Kang-Il;Song, Myung-Kwan
    • Journal of the Korean Geosynthetics Society
    • /
    • v.20 no.2
    • /
    • pp.35-43
    • /
    • 2021
  • In this paper, the sub-structuring technique-applied train-bridge interaction analysis model, which is formulated based on the simplified three-dimensional train-bridge interaction analysis model for high-speed bridge-train interaction analysis, is presented. In the sub-structuring technique, the super-structure and the supporting structure of railway bridges can be modeled as sub-structures, and train-bridge interaction analysis can be efficiently performed. As a train analysis model, two-dimensional train model is used, and the Lagrange equation of motion is applied to derive the equation of motion of two-dimensional train. In the sub-structuring technique, the number of degrees of freedom can be reduced by using the condensation method, thus reducing the time and cost for calculating the eigenvalues and eigenvectors, and the time and cost for the subsequent calculation. In this paper, Guyan reduction method is used as sub-structuring technique. By combining simplified three-dimensional bridge-train interaction analysis and Guyan reduction method, the efficient and accurate bridge-train interaction analysis can be performed.

Digilog Book Interaction Design Using Augmented Reality(AR) (Focused on Children's Books) (증강현실(AR)을 활용한 디지로그 북 인터랙션디자인 연구 (아동 서적물 중심으로))

  • Jung, Yong-Won;Ju, Min-Kyung;Kim, Yong-Ho
    • Journal of Digital Convergence
    • /
    • v.18 no.6
    • /
    • pp.425-433
    • /
    • 2020
  • Digilog book using augmented reality is a form that augmented reality is implemented by illuminating the camera embedded in the mobile image on the page registered as an image marker after downloading the application, which shows a fragmentary limitation in the content implementation method. Therefore, in this study, we proposed a pop-up multi-tracking method that enables two-way interaction in a digit log book using augmented reality technology. Through this, we commissioned an authorized agency to test the technical differentiation of augmented reality content for two prototypes of existing book-type Digilog Book and Pop-up-type Digilog Book. A test report was issued. The pop-up type digit log book suggested in this study enables the user to implement the interactive contents according to the user's action (movement). This can induce the interaction between the virtual image and the printed picture book and give the learner an interest and immersion, so that it is possible to express the interaction of the digital log book.

Computational Soil-Structure Interaction Design via Inverse Problem Formulation for Cone Models

  • Takewaki, Izuru;Fujimoto, Hiroshi;Uetani, Koji
    • Computational Structural Engineering : An International Journal
    • /
    • v.2 no.1
    • /
    • pp.33-42
    • /
    • 2002
  • A computationally efficient stiffness design method for building structures is proposed in which dynamic soil-structure interaction based on the wave-propagation theory is taken into account. A sway-rocking shear building model with appropriate ground impedances derived from the cone models due to Meek and Wolf (1994) is used as a simplified design model. Two representative models, i.e. a structure on a homogeneous half-space ground and a structure on a soil layer on rigid rock, are considered. Super-structure stiffness satisfying a desired stiffness performance condition are determined via an inverse problem formulation for a prescribed ground-surface response spectrum. It is shown through a simple yet reasonably accurate model that the ground conditions, e.g. homogeneous half-space or soil layer on rigid rock (frequency-dependence of impedance functions), ground properties (shear wave velocity), depth of surface ground, have extensive influence on the super-structure design.

  • PDF

Overview on Standards for Soil-Structure Interaction Analysis used in Design of Infrastructure (일반 시설물의 지반-구조물 상호작용 해석 기준에 대한 고찰)

  • Kim, Hyun-Uk;Ha, Jeong-Gon;Kim, Dong-Soo;Joo, Kwang-Ho
    • Journal of the Earthquake Engineering Society of Korea
    • /
    • v.21 no.5
    • /
    • pp.227-236
    • /
    • 2017
  • This study reviews concepts, theories and formulas included in standards on soil-structure interaction and also shows practical example of application for engineers. Real structures are 3 dimensional and multi degree of freedom but they are often idealized to single degree of freedom for convenience. In this study, detailed procedures to calculate soil spring constants and damping coefficients and method to model soil-structure system are explained. Additionally, case studies to judge fixed base condition and evaluation of applicability of simple analysis method based on response spectra are performed.

A preliminary study on the evaluation method of online design education (비대면 디자인 교육 평가 체계 구축에 관한 기초 연구)

  • Park, Seo-Yeon;Pan, Young-Hwan
    • Design & Manufacturing
    • /
    • v.16 no.2
    • /
    • pp.7-12
    • /
    • 2022
  • The purpose of this study is to develop an evaluation method for online design education. Online education has established itself as the primary form in the educational field, however, there are unsatisfactory response from instructors and students due to rapid conversion of online education. Due to the transition of educational method, online class contents have become optimized and online educational experiences became accumulated. However, clear education criteria is essential. This study states importance of two parts: establishing an evaluation system based on design thinking for online design education and finding appropriate online platforms for interaction between instructors and students. The research results provide implications for ensuring the efficiency of design education and are expected to contribute significantly to the future education field.