• Title/Summary/Keyword: Intelligent environment

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How IT Drives Innovations for Public Service: Mobile Office for Seoul Metropolitan Railway (IT 기반의 공공서비스 혁신: 서울도시철도공사의 모바일 오피스 사례)

  • Cho, Nam-Jae;Choi, Joung-In;Oh, Seung-Hee
    • Information Systems Review
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    • v.14 no.1
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    • pp.67-84
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    • 2012
  • Recent increases in uncertainty and speed of market change are driving the adoption of new intelligent mobile office systems. Organizational information systems paradigm suggests that a right match between organizational characteristics and the use of technology is critical in producing desired results. Following such perspective this study developed the mobile office system case of Seoul Metropolitan Railway Transit(SMRT) in Korea. SMRT developed the mobile task-supporting environment that help the management of subway lines real-time without the restriction of time and space. They named the system as ST&F(SMRT Talk and Flash). They decided to develop the application systems in-houses they did not want to be overly dependent on external services in future changes and developments of the system. The new practice reduced the time for moving back and forth to 10% of their working time from previous 20%. The time used for paper works and administration chore also reduce to 10% of their working time from previous 30% on the average. The employees could use 80% of their time to concentrate on the completion of assigned task. The effects of this improvement resulted in the heightened efficiency of the use of human resources and the heightened level of railway safety. The case of SMRT shows that the mobile office system can be applied and extended to various business areas such as facility management and maintenance beyond such typical uses as sales and marketing support. Also, The result of case study will be a useful guideline on the construction and using of mobile office system.

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Intelligent Railway Detection Algorithm Fusing Image Processing and Deep Learning for the Prevent of Unusual Events (철도 궤도의 이상상황 예방을 위한 영상처리와 딥러닝을 융합한 지능형 철도 레일 탐지 알고리즘)

  • Jung, Ju-ho;Kim, Da-hyeon;Kim, Chul-su;Oh, Ryum-duck;Ahn, Jun-ho
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.109-116
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    • 2020
  • With the advent of high-speed railways, railways are one of the most frequently used means of transportation at home and abroad. In addition, in terms of environment, carbon dioxide emissions are lower and energy efficiency is higher than other transportation. As the interest in railways increases, the issue related to railway safety is one of the important concerns. Among them, visual abnormalities occur when various obstacles such as animals and people suddenly appear in front of the railroad. To prevent these accidents, detecting rail tracks is one of the areas that must basically be detected. Images can be collected through cameras installed on railways, and the method of detecting railway rails has a traditional method and a method using deep learning algorithm. The traditional method is difficult to detect accurately due to the various noise around the rail, and using the deep learning algorithm, it can detect accurately, and it combines the two algorithms to detect the exact rail. The proposed algorithm determines the accuracy of railway rail detection based on the data collected.

Big Data Based Dynamic Flow Aggregation over 5G Network Slicing

  • Sun, Guolin;Mareri, Bruce;Liu, Guisong;Fang, Xiufen;Jiang, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4717-4737
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    • 2017
  • Today, smart grids, smart homes, smart water networks, and intelligent transportation, are infrastructure systems that connect our world more than we ever thought possible and are associated with a single concept, the Internet of Things (IoT). The number of devices connected to the IoT and hence the number of traffic flow increases continuously, as well as the emergence of new applications. Although cutting-edge hardware technology can be employed to achieve a fast implementation to handle this huge data streams, there will always be a limit on size of traffic supported by a given architecture. However, recent cloud-based big data technologies fortunately offer an ideal environment to handle this issue. Moreover, the ever-increasing high volume of traffic created on demand presents great challenges for flow management. As a solution, flow aggregation decreases the number of flows needed to be processed by the network. The previous works in the literature prove that most of aggregation strategies designed for smart grids aim at optimizing system operation performance. They consider a common identifier to aggregate traffic on each device, having its independent static aggregation policy. In this paper, we propose a dynamic approach to aggregate flows based on traffic characteristics and device preferences. Our algorithm runs on a big data platform to provide an end-to-end network visibility of flows, which performs high-speed and high-volume computations to identify the clusters of similar flows and aggregate massive number of mice flows into a few meta-flows. Compared with existing solutions, our approach dynamically aggregates large number of such small flows into fewer flows, based on traffic characteristics and access node preferences. Using this approach, we alleviate the problem of processing a large amount of micro flows, and also significantly improve the accuracy of meeting the access node QoS demands. We conducted experiments, using a dataset of up to 100,000 flows, and studied the performance of our algorithm analytically. The experimental results are presented to show the promising effectiveness and scalability of our proposed approach.

Analysis of Abroad Mid- to Long-Term R&D Themes and Market Information in the Geological Information and Mineral Resources Fields (지질정보 및 광물자원 분야 국외 중장기 연구개발 주제 및 시장정보 분석)

  • Ahn, Eun-Young
    • Economic and Environmental Geology
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    • v.52 no.6
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    • pp.637-645
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    • 2019
  • Due to the transformation to the intelligent information society, the rapid change of our life and environment is expected. The Ministry of Science and ICT (MSIT) and the National Research Council of Science and Technology (NST) introduced a five-year government supported research institution's planning and evaluation based on the mid-to long-term perspective. This study collects international benchmarking information including industry, academia, and research fields by collecting mid- and long-term strategy reports from public research institutes, surveys by experts from abroad universities and research institutes, and analyzing overseas market information reports. The British Geological Survey (BGS), the U.S. Geological Survey (USGS) and the japanese geological survey related institutes (AIST-GSJ) plans for three-dimensional national geological information, predictions of geological environmental disasters, and development of important metals and material in the low carbon economic transformation and in the era of the Fourth Industrial Revolution. The mid- and long-term program emphasizes basic and public research on geological information through abroad experts survey such as the IPGP-CNRS etc. The market analysis of the mining automation and digital map sectors has been able to derive the fields in which the role of public research institutes by the market is expected such as data collection on land and in the air, mobile or three-dimensional information production, smooth/fast/real-time maps, custom map design, mapping support to various platforms, geological environmental risk assessment and disaster management information and maps.

Material Development of 'Silver Math' for Educating the Aged and Examination of its Effectiveness (노인교육으로서의 실버수학 자료개발 및 효과성 연구)

  • Ko, Ho-Kyoung
    • Journal of the Korean School Mathematics Society
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    • v.13 no.3
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    • pp.459-483
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    • 2010
  • This study aims to develop materials related to math education for the aged and to identify the effects of application as part of active measures to the aging society with its growing elderly population which is one of the greatest changes in our society. In this purpose, the necessity and objectives for development of materials of 'Silver Math' as education for the aged are explained. Developing and disseminating materials with a role as a program for intelligent needs and physical and spiritual health of the aged presents standards for development of more systemic and meaningful educational materials at this point of time when the importance of education of the aged increases to help the old enjoy qualitatively successful lives in later years in the perspective of lifelong education. Also it aims to present standards of contents and requirements in learning that are adequate and meaningful to old learners at the actual learning sites where education takes place only in terms of making good use of spare time while at the same time suggesting plans of teaching and learning as well as conditions for learning environment. Next, the effectiveness of 'Silver Math' are explored by applying developed materials to the aged. materials of 'Silver Math' for the aged with contents that are appropriate to the definitive and cognitive level of the aged are presented. The developed materials for mathematical activities are divided into 'computation of basic numbers' for those wishing to learn calculation and concepts of numbers, 'active math' that corresponds to definitive factors of old learners, facilitates leisure time through mathematical activities, and Improves communication abilities through cooperative learning among learners, and 'math with thinking power' to solve simple calculation problems by applying to various actual situations.

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Realtime Video Visualization based on 3D GIS (3차원 GIS 기반 실시간 비디오 시각화 기술)

  • Yoon, Chang-Rak;Kim, Hak-Cheol;Kim, Kyung-Ok;Hwang, Chi-Jung
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.63-70
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    • 2009
  • 3D GIS(Geographic Information System) processes, analyzes and presents various real-world 3D phenomena by building 3D spatial information of real-world terrain, facilities, etc., and working with visualization technique such as VR(Virtual Reality). It can be applied to such areas as urban management system, traffic information system, environment management system, disaster management system, ocean management system, etc,. In this paper, we propose video visualization technology based on 3D geographic information to provide effectively real-time information in 3D geographic information system and also present methods for establishing 3D building information data. The proposed video visualization system can provide real-time video information based on 3D geographic information by projecting real-time video stream from network video camera onto 3D geographic objects and applying texture-mapping of video frames onto terrain, facilities, etc.. In this paper, we developed sem i-automatic DBM(Digital Building Model) building technique using both aerial im age and LiDAR data for 3D Projective Texture Mapping. 3D geographic information system currently provide static visualization information and the proposed method can replace previous static visualization information with real video information. The proposed method can be used in location-based decision-making system by providing real-time visualization information, and moreover, it can be used to provide intelligent context-aware service based on geographic information.

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Automated Negotiation Model among Agents Using Extended Alternating-Offer Game in Electronic Commerce (전자상거래에서 확장된 교차제의 게임을 이용한 에이전트간 자동협상 모델)

  • 정종진;조근식
    • Journal of Intelligence and Information Systems
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    • v.8 no.1
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    • pp.103-117
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    • 2002
  • Recently, many researchers have developed applications for automated contract and negotiation using agent technologies on electronic commerce. Especially, they have tried to study negotiation mechanism applying agent instead of buyers and sellers. Traditional researches, however, often had limitations. In the researches of automated negotiation, the agents had to negotiate with the other agents for a simple negotiation issue because the mechanisms were naive. In the researches of negotiation by user interaction, the agents did not have supported the procedures and methodologies for making the automated negotiation but only supported the users by providing communication environment during the negotiation process by users. In this paper, we propose efficient negotiation model using the modified negotiation model of the game theory. In the proposed model, the agents negotiate automatically with the partner agent and make good benefits by the strategic method during the negotiation process. Each agent makes negotiation issues with user's requirements and exchanges its suggestion alternatively in each step of the negotiation process. The agent evaluates degree of satisfaction for the opposite's suggestion and uses it in the next step of suggestion. To find out the negotiation strategies of opposite side, the agent uses teaming by weights of issues. As a result, the agent improves each own benefits for the contract and reduces the unbalance of its benefits through the proposed negotiation mechanism. We implement the negotiating agents according to the proposed mechanism and prove the efficiency of the proposed model by various experimentation.

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Effect of Rule Identification in Acquiring Rules from Web Pages (웹 페이지의 내재 규칙 습득 과정에서 규칙식별 역할에 대한 효과 분석)

  • Kang, Ju-Young;Lee, Jae-Kyu;Park, Sang-Un
    • Journal of Intelligence and Information Systems
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    • v.11 no.1
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    • pp.123-151
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    • 2005
  • In the world of Web pages, there are oceans of documents in natural language texts and tables. To extract rules from Web pages and maintain consistency between them, we have developed the framework of XRML(extensible Rule Markup Language). XRML allows the identification of rules on Web pages and generates the identified rules automatically. For this purpose, we have designed the Rule Identification Markup Language (RIML) that is similar to the formal Rule Structure Markup Language (RSML), both as pares of XRML. RIML is designed to identify rules not only from texts, but also from tables on Web pages, and to transform to the formal rules in RSは syntax automatically. While designing RIML, we considered the features of sharing variables and values, omitted terms, and synonyms. Using these features, rules can be identified or changed once, automatically generating their corresponding RSML rules. We have conducted an experiment to evaluate the effect of the RIML approach with real world Web pages of Amazon.com, BamesandNoble.com, and Powells.com We found that $97.7\%$ of the rules can be detected on the Web pages, and the completeness of generated rule components is $88.5\%$. This is good proof that XRML can facilitate the extraction and maintenance of rules from Web pages while building expert systems in the Semantic Web environment.

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A Knowledge-based Approach to Plant Construction Process Planning (지식 기반 플랜트 건설 공정 계획 시스템의 개발)

  • 김우주
    • Journal of Intelligence and Information Systems
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    • v.7 no.1
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    • pp.81-95
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    • 2001
  • Plant construction projects usually take much higher uncertainty and risks than the projects from other domains. This implies the importance of plant construction project management should be more emphasized than the other domain. Especially, the overall successes of the projects often depend on the performance of process planning and scheduling performed at the initial stage of the project. However, most plant construction projects suffer great difficulties in establishing proper process planning and scheduling timely because of unstructureness and dynamicity of environment of the project itself In this paper, we propose a knowledge-based process planning and scheduling approach in a plant construction domain to cope this problem. First, we modulize process planning knowledge and present the knowledge representation scheme. Second, we propose an inferencing mechanism to build a process planning for plant construction based on the represented process planning knowledge. Since our approach automate the initial process planning, which was usually done by manual way, it can improve the correctness and also completeness of the process plan and schedule by reducing the time to plan and allowing simulations on the various situation. We also design and implement this our approach as a real working system, and it is successfully applied to real plant construction cases from a leading construction company in Korea. Based on this success, we expect our approach can be easily applied to the projects of other areas, while contributing to enhancement in productivity and quality of project management.

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Preference-based Supply Chain Partner Selection Using Fuzzy Ontology (퍼지 온톨로지를 이용한 선호도 기반 공급사슬 파트너 선정)

  • Lee, Hae-Kyung;Ko, Chang-Seong;Kim, Tai-Oun
    • Journal of Intelligence and Information Systems
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    • v.17 no.1
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    • pp.37-52
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    • 2011
  • Supply chain management is a strategic thinking which enhances the value of supply chain and adapts more promptly for the changing environment. For the seamless partnership and value creation in supply chains, information and knowledge sharing and proper partner selection criteria must be applied. Thus, the partner selection criteria are critical to maintain product quality and reliability. Each part of a product is supplied by an appropriate supply partner. The criteria for selecting partners are technological capability, quality, price, consistency, etc. In reality, the criteria for partner selection may change according to the characteristics of the components. When the part is a core component, quality factor is the top priority compared to the price. For a standardized component, lower price has a higher priority. Sometimes, unexpected case occurs such as emergency order in which the preference may shift on the top. Thus, SCM partner selection criteria must be determined dynamically according to the characteristics of part and its context. The purpose of this research is to develop an OWL model for the supply chain partnership depending on its context and characteristics of the parts. The uncertainty of variable is tackled through fuzzy logic. The parts with preference of numerical value and context are represented using OWL. Part preference is converted into fuzzy membership function using fuzzy logic. For the ontology reasoning, SWRL (Semantic Web Rule Language) is applied. For the implementation of proposed model, starter motor of an automobile is adopted. After the fuzzy ontology is constructed, the process of selecting preference-based supply partner for each part is presented.