• 제목/요약/키워드: Instructional Development

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테크놀로지 활용 과학 수업에서 분산인지 이론 기반 수업 전략의 개발 및 타당화 (Development and Validation of Distributed Cognition Theory Based Instructional Strategy in Science Class Using Technology)

  • 노자헌;손준호;김종희
    • 대한지구과학교육학회지
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    • 제17권1호
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    • pp.1-19
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    • 2024
  • 이 연구는 테크놀로지 활용 과학 수업을 위한 분산 인지 이론 기반 수업 전략을 신뢰도와 타당도가 확보된 절차에 따라 개발한 설계·개발 연구이다. 수업 전략 개발을 위해 설계·개발 연구 방법론 절차에 따라 개발 연구와 타당화 연구를 진행하였다. 개발 연구에서는 선행 문헌 검토와 사전 전문가 검토 방법으로 초기 수업 전략을 개발하였다. 타당화 연구에서는 내적 타당화(전문가 타당화, 사용성 평가)와 외적 타당화(현장 적용 평가) 방법으로 수업 전략을 타당화하고 최종 수업 전략을 개발하였다. 최종 수업 전략은 3개의 수업 원리와 9개의 수업 전략, 38개의 세부 지침으로 구성하였다. 이 연구를 통해 연구자는 테크놀로지 활용 과학 수업을 위한 수업 전략의 적합성, 블록과 교수·학습 과정안의 유용성, 인지적 도구로서 테크놀로지의 활용 가능성, 테크놀로지 활용 교수 역량 함양을 위한 교사의 노력 필요, 수업 전략 적용에 영향을 미치는 조건을 고려한 수업 설계를 제안하였다.

수준별 유아수업설계모형이 유아교사의 전문성 발달에 미치는 효과 (The Effect of Differentiated Instruction Design Model for Early Childhood on Development of Teacher's Professionalism)

  • 간진숙;금미숙;이칭찬
    • 수산해양교육연구
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    • 제24권1호
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    • pp.56-78
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    • 2012
  • This study which is an alternative exploration for improving the quality level of instruction considering the perception of the teachers in early childhood education field on instructional design is to develop Differentiated Instructional Design Model coincides with the purpose of differentiated instruction curricula and with instructional design principles, and to find out whether the model has significant effect on development of teacher's professionalism. With these purposes, the perception of 343 teachers from early childhood education institutions are investigated, and after component variables are set by drawing the instructional design model available in early childhood education field and reviewing the literature of differentiated instruction model, the Differentiated Instructional design Model for Early Childhood are developed based on FGI(Focus Group Interview) expert evaluation. The experimental study of 88 teachers working in childcare facilities was implemented for effectiveness verification. As a result, first, most teachers consider the priority on making the lesson plans as the development of early childhood and Kindergarten Educational Subjects, and they realize the development of instructional design model which contributes on lesson planning and implementation is much needed. Second, the Differentiated Instructional design Model for Early Childhood are developed, which consists of the cyclic process - pre-lesson phase, lesson implementation phase, and assessment phase -based on development characteristics of early childhood. Third, the experiment of the developed model showed that the scores of experimental group is significantly higher than those of comparative group in knowledge and technique development aspect, and self-understanding development aspect among the aspects of development of teacher's professionalism.

An Instructional Method for Mobile Technology-Enhanced Collaborative Problem Solving in a Complex Engineering Course

  • LEE, Youngmin
    • Educational Technology International
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    • 제6권2호
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    • pp.69-85
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    • 2005
  • The purpose of the article is to address a new instructional approach to a complex engineering course. We design a novel instructional method that combines mobile technology, simulation program, collaborative teamwork, problem-solving process, and a variety of evaluation techniques. We suggested five instructional principles that might be required to change the fundamental educational process by which learning is done. The proposed instructional method is expected to aspire for new perspectives on complex learning environment. Nevertheless we solely began by the research on the development of students' complex problem-solving performance in a complex engineering course, the new instructional method in the article can promote the adoption of new instructional methods and strategies across different knowledge domains. In addition, the instructional method can provide a valuable bridge to acquisition and transfer of problem solving, motivation, and meaning learning.

Designing Online Public Education Contents in Korean Medicine Using the Rapid-Prototyping Instructional Systems Design Model

  • Jiseong Hong
    • 대한한의학회지
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    • 제43권4호
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    • pp.74-88
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    • 2022
  • Objectives: The purpose of this study is to design Korean-themed online public education content in Korean medicine using rapid prototyping instructional systems design (RPISD). This study presents cases of developing and converting face-to-face general education programs designed to increase the interest in and understanding of Korean medicine for the public into online programs within a short timeframe. Methods: This qualitative study is design and development research, which used the RPISD model to analyze the available resources utilized in the rapid development of public educational content and propose systematization and optimization measures by analyzing the needs of clients, learners, and the environment. The <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was developed according to the model procedure, which involved needs analysis, development of course materials and manuscript, and storyboard creation and its filming and editing. Usability tests were conducted at all stages, and the opinions of clients, instructors, experts, and instructional designers were accommodated and reflected at each stage. Results: Using the rapid prototyping model, <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was organized into five classes of 20 minutes each. Each class was developed in Korean and included English, Chinese, and Japanese subtitles in addition to Korean under the cooperative instructional design among clients, subject-matter experts, instructional designer and learners. Conclusion: The cooperative instructional design of stakeholders is significant in developing Korean medicine public education content online through extensive interaction and feedback from stakeholders in the early stage of educational content development.

인공지능교육을 위한 수업설계모형 및 체크리스트 개발 (Development of Instructional Design Model and Checklist for AI Education)

  • 김소연;조서연;강신천;이은상;임다미
    • 공학교육연구
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    • 제25권6호
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    • pp.81-92
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    • 2022
  • The purpose of this paper was to develop an instructional design model and checklist for AI education. Literature review was conducted to derive the structure of the instructional design model. And delphi survey was conducted twice to revise and improve the elements & items of the instructional design model and checklist and to confirm the content validity of both instructional design model and the checklist. As a result, an instructional design model consisting of three main steps(Analysis - Design & Development - Implementation & Evaluation) was suggested with a detail checklist which explained what teachers need to do in each step of this instructional development model when they prepare AI education using this instructional design model. Limitations and suggestions for further studies were presented at the end of this paper.

효과적인 조리 실습을 위한 교수매체 개발 및 적용에 관한 연구 (Instructional Media Exploitation and Application for Efficient Culinary Practice)

  • 김갑영;강경심
    • 대한가정학회지
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    • 제44권7호
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    • pp.73-83
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    • 2006
  • This paper is focused on culinary practice. The objective of this research was to develop Instructional Media for efficient culinary practice at high school. For evaluation, Instructional Media were developed and used for culinary practice at a high school located in Chunan. Understanding, interest and scholastic achievement in culinary practice were evaluated and compared for the study group using the developed Instructional Media and the control group not using the developed Instructional Media. Understanding (p<.001), interest (p<.01) and scholastic achievement(p<.01) were higher in the study group than in the control group. The important contributions of this research include the reduction of practice time and improvement of scholastic achievement. The Instructional Media developed in this research will increase the students' interest, reduce the difficulties of culinary practice, and improve the students' culinary skill. The study and development of culinary practice is limited to CDs and illustrated books, and research on the development of various Instructional Media will continue.

가정과교육에서 정보통신기술 활용 교수.학습전략 - 교수.학습 모형 및 교수.학습지도안 개발을 중심으로 - (Instructional Strategy Utilizing Information Communication & Technology (ICT) in Home Economics Education - Centering on the development of Instructional Model and Lesson Plan -)

  • 왕석순
    • 한국가정과교육학회지
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    • 제13권1호
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    • pp.25-37
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    • 2001
  • This study is based on education reforms related to strengthening information education in curriculums. This study develops and presents ' General Economics'Model Utilizing ICT(Information Communication & Technology) in Home Economics'which could be used as a concrete guidance and direction in teaching and learning Economics education in schools. To do so, this study reviews the necessity of adopting ICT in Home Economics instructional activities and it also reviews and analyzes previous studies of how ICT contribute to instructional activities. Such analysis was used as a theoretical basis for the Instructional Model. The Tool of ICT is a useful instructional strategy because it allows the learners'self-lead learning and Performance Assessment. Therefore the 'General Instructional Model Utilizing ICT'interprets the role of ICT tools to adequate class activities in each step of instruction which includes the conventional steps of introduction. development review and evaluation. It also develops and presents Lesson Plan that can be adopted in school education and thereby shows the possibility of practical application of the theory. This study has limits in that the Instructional Model and Lesson Plan are theoretical in nature. Therefore, in future studies it is desirable to critically review the Instructional Model an Lesson Plan and prove their applicability in real classes and the real learning effects.

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고등학교에서의 가정과교육 -고등학교 가정과 단시수업 설계- (1990년도 제 2차 학술대회) (Lesson Design of Upper Secondary Home Economics education)

  • 전귀연;서영숙
    • 한국가정과교육학회지
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    • 제2권1호
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    • pp.123-142
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    • 1990
  • The aim of this study is to apply lesson design of high school home economics to model which consists of six steps of instructional procedure among various models for instructional design, Through thesis, central content of each step was written as follows; 1) At the step of establishment of terminal instructional objectives, educational objectives, terminal instructional objectives was analyzed and specific instructional objectives was extracted. 3) At the step of diagnosis of entering behavior, ability of prior learning and ability of preliminary learning were evaluated, which was used as establishing instructional strategy and doing individual guidance. 4)At the step of determining instructional strategy, instructional strategy should be extracted by considering instructional event which is adequate to content of instruction. Instructional strategy consists of five main factor, factors, those are, activity of introduction of instruction, presentation of content of instruction and information, participation of learner and learning activity, identification of learning result, and subsequent treatment after evaluation. 5)Specific activity at the step of selection and development of instructional media consists of reidentification of instructional objectives determination of learning type, drawing up instructional media analysis sheet, synthesis of selected media, and explanatory note of selected media. In order to increase efficiency of instruction at the step of determining instructional strategy, this step should be considered simultaneously. 6)The step of try-out and evaluation of instructional design should be efficient when designed instruction was inputted at class after evaluation of each step of instructional design.

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Development Method for Teaching-Learning Plan of Computer Education using Concrete Instructional Model Framework

  • Lee, Jaemu
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.129-135
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    • 2017
  • This research is to identify an easy and effective method of teaching-learning plan. The teaching-learning plan is a blue_print applied for designing effective lessons. However, most of the teachers regard it as a difficult and inefficient job. This study proposed the concrete instructional model framework as a tool to develop the teaching-learning plan easily and effectively. The concrete instructional model framework will represent a decomposed instructional strategy applied for each step of the instructional model developed by educational researchers. This method is applied to develop a computer teaching-learning plan. Therefore, the proposed method will expand an easier teaching-learning plan. Furthermore, the proposed method develops a teaching-learning plan with fluent content in detail based on low-level instruction strategies applied in the concrete instruction model framework.

A Study on the Development of Learning Model for Improving Collaborative Creativity Based on CPS

  • PARK, Eunsook
    • Educational Technology International
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    • 제7권2호
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    • pp.23-44
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    • 2006
  • As the educational paradigm has shifted from the traditional knowledge oriented instruction learning to the knowledge product oriented instructional learning, the development of student's creativity becomes one of the most important educational goals, because the ability that can produce the knowledge creatively is required in the digital information knowledge based society. The purpose of this study is to make a basic direction and strategy for the instructional design to develop an on and off line blended instructional design which will help a learning community to be a more collaborative and creative learning community. This research has investigated the concept and the characteristics of collaborative creativity and creative problem solving as the theoretical basis of the design. After that, on the basis of the theories connected with the collaborative creativity theory, the direction and the strategies for the development of collaborative creativity was designed. The design was applied into the real learning community and finally proved the effectiveness of the learning model for the development of the collaborative creativity by the quantitative evaluation.