• Title/Summary/Keyword: Information map

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ON THE ADAPTED CONNECTIONS ON KAEHLER-NORDEN SILVER MANIFOLDS

  • Mohammad, Sameer;Pandey, Pradeep Kumar
    • Honam Mathematical Journal
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    • v.43 no.4
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    • pp.701-715
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    • 2021
  • In this paper, we study almost complex Norden Silver manifolds and Kaehler-Norden Silver manifolds. We define adapted connections of first, second and third type to an almost complex Norden Silver manifold and establish the necessary and sufficient conditions for the integrability of almost complex Norden Silver structure. Moreover, we investigate that a complex Norden Silver map is a harmonic map between Kaehler-Norden Silver manifolds.

Design and Implementation of the Social Networking Site using Google Map API and LBS (Google Map API와 LBS를 이용한 소셜 네트워킹 사이트 설계 및 구현)

  • Lee, Junhee;Kim, Woosaeng
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.381-384
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    • 2010
  • 최근 휴대전화의 고성능화와 네트워크 인프라의 발달로 언제 어디서나 인터넷 접속이 가능한 유비쿼터스 환경이 조성됨에 따라 LBS 응용정보 서비스 산업이 크게 성장하고 있다. 본 논문에서는 방문자의 IP Address를 통해 사용자의 Geolocation 데이터를 획득하고 Google Map API를 사용하여 사용자의 현 위치와 주변의 편의시설 위치를 지도에 표시하며 편의시설 이용 정보를 공유할 수 있는 소셜 네트워킹 사이트를 설계하고 구현하였다.

A Floorplan Technique Based on CBL using Contour map (CBL에 기반한 Contour map을 이용한 플로플랜 기법)

  • Oh, Eun-Kyung;Hur, Sung-Woo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.234-237
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    • 2009
  • CBL[1](Corner Block List)에 기반한 Non-Slicing 플로 플랜 알고리즘은 빈 공간이 없는 Non-Slicing 플로플랜만 나타낼 수 있다. 본 논문에서는 CBL 단점을 보완하고 실제 블록의 크기를 이용하여 최적의 위치에 블록을 배치 하기 위해 contour map을 이용할 것을 제시한다. 본 알고리즘은 배치시 면적을 최소화 하는 방법을 제시하므로 CBL의 단점을 해결하고 더불어 최적해를 찾기 위한 실행 시간을 단축 시키는 효과를 기대할 수 있다.

A Study of NormalMap Texture in Game Engine (게임엔진에서의 노말맵 텍스쳐에 대한 연구)

  • Jung, Jong-Pil
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.01a
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    • pp.203-205
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    • 2020
  • 본 논문에서는 게임 엔진에서 사용되는 노말맵(Normal Map)의 원리와 그 응용 방식에 대해 연구하였다. 노말맵은 게임에서 하이 폴리곤 모델링에 적용되는 조명 적용 데이터를 로우 폴리곤에 적용할 수 있는 기술로, 하이 폴리곤 모델링의 벡터 방향 데이터를 텍스쳐로 저장하여 로우 폴리곤에 적용해서 벡터 방향을 텍셀단위로 조정할 수 있게 한다. 여기에서는 게임에서의 노말맵 저장 방식과 연산 방식에 대해 소개하고 이를 응용하여 최적화 시킬 수 있는 방법에 대해 연구한다.

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The Application of SQL in Terrain Information Analysis for Route Design (도로 설계를 위한 지형정보 해석에 있어서 SQL의 응용)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Lee, Hyung-Seok;Lee, Sung-Soong
    • Journal of Korean Society for Geospatial Information Science
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    • v.3 no.2 s.6
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    • pp.29-42
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    • 1995
  • Route design in topographical plane map brings many problems in efficiency and requires much time and labor by hand Recently, the active studies of efficient route design method using 3-D terrain information are being developed according to increasing concentration on GSIS. In order to analyze terrain information for route design efficiently, this study presents objective and overall datum by applying SQL in construction and analysis of database and the possibility of three-dimensional terrain information analysis, This study generates 3-D base map on topographical map of scale 1:5,000 and acquires terrain information that have various thematic map data; contour, land use, roadway, and drange. This is a study on the application of SQL in route design and construction of the terrain information that linked by graphic datum of completed topographical map and attributed datum of database. As the result of this study, we can produce promptly and efficiently design datum of profile annotation, cross section, and volume computations to the preliminary route for route design and apply this efficient method to route design by understanding visual DTM which is composed of the roadway and the natural scene after design.

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Design and Implementation of Thin Client SVG Map Service System for LBS (LBS를 위한 서버기반 SVG Map 서비스 시스템 설계 및 구현)

  • Chung Yeong-Jee;Kim Myung-Sam
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.7
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    • pp.1588-1596
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    • 2004
  • Recently, many WMS(Web Mapping Services) and POI(Point of Interest) service on to be in service on the Internet using Web CIS(Geographic Information System) as information Technology and computer HW are evolved faster in its speed, network bandwidth and features. The Web GIS is, however, limited and constrained on the specification of its system configuration, the service class provided and the presentation methodology of a map. As the mobile Internet becomes popular in mobile service, Web GIS service on mobile environment is strongly required and to be provided by LBS(Location Based Service) on a mobile client such as PDA with location information of the user. In this paper, we made an effort to design and implement a GIS computing environment by thin client for mobile web mapping service. For implementing the thin client GIS computing environment, we were using NGII's(National Geographic Information Institute's) DXF map, representing the map by SVG(Scalable Vector Graphics) recommended by OGC(OpenGis Consortium), and adapting standard XML web service to provide the thin client GIS service on PDA by applying the location information of the user in realtime with GPS on mobile environment.

A Study on User's Wayfinding Information-Seeking Behavior When Using the Mobile Map Application on Foot (도보 상황에서 모바일 지도 애플리케이션 이용자의 길 찾기 정보추구행위에 관한 연구)

  • Gwon, Hyeon Jeong;Lee, Jee Yeon
    • Journal of the Korean Society for Library and Information Science
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    • v.55 no.1
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    • pp.469-492
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    • 2021
  • This study aims to find an optimal method for the mobile map application to provide directions by analyzing users' behavior in wayfinding and the information referenced in the direction-finding tasks. The mobile application provided information such as 'the name of the store on the first floor,' 'current location and directions to proceed if there are multi-branching roads,' and 'alleyways.' In the visual representation of information, the application should pay attention to 'landmark elements such as subway station exits and bus stops,' 'the color of crosswalks and overpasses,' 'division between sidewalks and driveways,' and 'entry to the subway stations.' For the mobile map application to provide intuitive interaction, it is necessary to specify 'the direction toward the destination,' 'the possible rotation of the map screen,' and 'the big roads' preference guidance.'

Improving Transmission Performance of Real Time Traffic in HMIPv6 (HMIPv6에서 실시간 트래픽의 전송 성능 향상 방안)

  • Park, Won-Gil;Kim, Byung-Gi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.11B
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    • pp.960-968
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    • 2006
  • HMIPv6 improved the handover management of basic MIPv6 by introducing the new protocol agent MAP. In this new protocol, MAP instead of the Mobile Node intercepts all packets and redirects the packets to CoA of the Mobile Node. However, this process may degrade the network performance due to the centralization phenomenon of registration occurring in the hierarchical MAP structure. ffe propose two schemes to improve real time traffic performance. First proposal is a MAP selection mettled in which MAP is selected based on traffic characteristics. And we also propose differentiated traffic processing scheme with multi-level queues when Home Agent or Correspondent Nodes process Binding Update messages. Performances of the proposed scheme are analyzed. Analysis result shows that our model has good performance in the respect of location update cost and total cost of Mobile Nodes.

A Design for XMDR Search System Using the Meta-Topic Map (메타-토픽맵을 이용한 XMDR 검색 시스템 설계)

  • Heo, Uk;Hwang, Chi-Gon;Jung, Kye-Dong;Choi, Young-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.8
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    • pp.1637-1646
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    • 2009
  • Recently many researchers have been studying various methods for data integration. Among the integration methods that the researchers have studied, there are a method using metadata repository, and Topic Map which identifies the relationships between the data. This study suggests Meta-Topic Map to create Topic Map about search keyword by applying metadata and Topic Map, and the XMDR as a way to connect Meta-Topic Map with metadata in the legacy system. Considering the semantic relationship of user's keyword in the legacy system, the Meta-Topic Map provides the Topic Map format and generates the Topic Map about user's keyword. The XMDR performs structural integration through solving the problem of heterogeneity among metadata in the legacy system. The suggested svides isproves the interoperability among existing Relational Database constructed in the legacy system and the search efficiency and is efficient in expanding the system.

Anti-Jamming Performance of Chaos Communications System Using DCSK and CDSK Modulation Method (DCSK와 CDSK 방식을 사용하는 카오스 통신 시스템의 항재밍 특성)

  • Lee, Jun-Hyun;Ryu, Heung-Gyoon
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.24 no.4
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    • pp.417-425
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    • 2013
  • Digital communication technology have been focused on the higher data efficiency and the effective coding of information. Also, it is very important to improve security and minimize the interference of the external sources, Chaos communications system is studied to improve security and minimize the interference by effective encoding of information in the nonlinear systems such as DCSK(Differential Chaos Shift Keying) and CDSK(Correlation Delay Shift Keying). In this paper, we evaluate anti-jamming performance of chaos communications system using the DCSK and CDSK system. The simulation results show that the Gauss iterated map has better BER performance than the other maps(tent map, logistic map, Henon map). Also, DCSK and CDSK system can get the better anti-jamming performance by applying different chaotic maps.