• Title/Summary/Keyword: Industrial Engineering Education

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Problem Solving for LPG Storage Tank using RPS-TRIZ (RPS-TRIZ를 활용한 LPG 저장탱크 문제해결)

  • Leem, Sa-Hwan;Huh, Yong-Jeong;Lim, Ju-Yeon;Kim, In-Gyu;Jeong, Shin-Young
    • Journal of the Korean Institute of Gas
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    • v.15 no.5
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    • pp.7-12
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    • 2011
  • LPG(Liquefied Petroluem Gas) Vehicles in metropolitan area being applied to improve air quality and have been proven effective for the reduction of air pollution. These gas stations are required to safe the storage tank because of possibility of causing huge loss of life and property. While storage tanks above ground have potential risk of explosion if fire breaks out and those under-ground are difficult to inspect due to poor accessibility neither above nor under-ground tank can serve us well. This study used the RPS-TRIZ (Rapidly Problem Solving-Teoriya Resheniya Izobretatelskikh Zadatch) technique and suggested the use of under-ground containment storage tank as a solution for safety issues and safety inspection.

A Study on the Development and Application of Performance Evaluation Criteria for Co-op Programs in Universities: Focused on the Case of KOREATECH (대학 장기현장실습 프로그램의 성과평가지표 개발 및 적용에 관한 연구 : 한국기술교육대학교의 사례)

  • Oh, Chang-Heon;Om, Kiyong
    • Korean Management Science Review
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    • v.32 no.4
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    • pp.155-173
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    • 2015
  • Koreatech has adopted a long-term co-op program called IPP (Industry Professional Practice) to address problems in higher education of Korea since 2012, but it was anticipated to face many difficulties in implementing the program due to lack of relevant experiences in Korea. In this regard, a performance evaluation scheme was urgently required to judge the effectiveness of the Co-op program and improve the operational efficiency at the same time. This study aimed to develop comprehensive performance evaluation criteria for the co-op programs on the basis of Kirkpatrick's four-level performance evaluation model for training programs, and apply it to a real Co-op operation to test its feasibility. For this purpose, thorough review on the training program evaluation literature and in-depth analyses of overseas cases of co-op performance evaluation were conducted. Then, a set of Co-op performance evaluation criteria was developed and applied to the Koreatech's Co-op operation in 2013. Two Co-op student questionnaire surveys were administered before and after Co-op terms to measure students' reactions to the Co-op program (Level 1) and changes in participating students' attitudes and competencies (Level 2). In addition, employment rates of Co-op participating and non-participating students were compared (Level 4). The analysis findings showed that participating students were quite satisfied with their jobs and companies, and the Co-op program was effective to a certain degree at enhancing non-major competencies and attitudes to occupation of students. Together, the employment rate of Co-op participants, particularly in small- and medium-sized companies, grew significantly in comparison with that of non-participants. In the last part, several directions for improving the effectiveness of the Co-op programs were discussed.

Developing a Subset Sum Problem based Puzzle Game for Learning Mathematical Programming (수리계획법 학습을 위한 부분집합총합문제 기반 퍼즐 게임 개발)

  • Kim, Jun-Woo;Im, Kwang-Hyuk
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.680-689
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    • 2013
  • In recent, much attention has been paid to the educational serious games that provide both fun and learning effects. However, most educational games have been targeted at the infants and children, and it is still hard to use such games in higher education. On the contrary, this paper aims to develop an educational game for teaching mathematical programming to the undergraduates. It is well known that most puzzle games can be transformed into associated optimization problem and vice versa, and this paper proposes a simple educational game based on the subset sum problem. This game enables the users to play the puzzle and construct their own mathematical programming model for solving it. Moreover, the users are provided with appropriate instructions for modeling and their models are evaluated by using the data automatically generated. It is expected that the educational game in this paper will be helpful for teaching basic programming models to the students in industrial engineering or management science.

A Study on Preschool Children's Perceptions of a Robot's Theory of Mind (유아에게 인지된 로봇의 마음이론에 관한 연구)

  • Lee, Hawon;Shin, Wonae;Cho, Hyekyung
    • The Journal of Korea Robotics Society
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    • v.15 no.4
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    • pp.365-374
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    • 2020
  • In this paper, we analyzed how 5-year-old children perceive a robot's ability to attribute mental states to oneself and to others, which shall hereafter be referred to as a robot's theory of mind (RToM). A total of 34 5-year-old children were given two typical false-belief tasks, an 'unexpected-contents task' and a 'change-of-location task', in order to evaluate whether a child's perceived RToM was connected to their own ToM. In addition, we investigated whether a child's perception of RToM was influenced by either a priori experience with robots or that child's gender. The results are as follows. Firstly, the 5- year-old preschool children universally recognized robots as beings that have a human-like mind both in 1st order and 2nd order perspectives, which indicates that children perceive robots as beings distinct from mechanical toys. Secondly, a priori child-robot interaction experience was found to have a positive influence on a child's perceived RToM. Thirdly, the gender of children did not significantly affect their perceived RToM. This study serves to add to the macroscopic results of prior research, which indicate that children perceive robots as intermediate beings between living and inanimate objects: significantly, it analyzes the children's perception of robots through the lens of theory of mind, which is one of the key elements of cognitive development. This research lays the foundations for designing effective child-robot interactions, in situations in which robots serve as peers or assistants for educational purposes.

A Factor Analysis for Bicycle Accidents Using the PLS Structural Equation (PLS 구조방정식을 이용한 자전거사고 요인분석)

  • Oh, Ju Taek
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.4
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    • pp.26-40
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    • 2018
  • The aim of this research is to analyze factors affecting bicycle accidents using the PLS structural equation. Accident types in this study were categorized into total accidents, serious injuries including death, and light injuries which occurred at nationwide Si Gun Gu. It was found that urbanization was the main factor for bicycle accidents through the accident models developed in this study. Population, ratio of economically active population, density of intersections, ratio of urbanized area, commercial and industrial land-uses, number of drive license holders, number of education institutions, number of parks were the main factors causing bicycle accidents. Besides, length of bicycle roads, number of bicycles, and ratio of bicycle as mode choice also increased bicycle accidents.

Research on Effective Use of A Serious Bio-Game (기능성 Bio-Game의 활용 방안에 관한 연구)

  • Park, Sung-Jun;Lee, Jun;Kim, Jee-In
    • Journal of Korea Game Society
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    • v.9 no.1
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    • pp.93-103
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    • 2009
  • A Serious Game helps the learners to recognize the problems effectively, grasp and classify important information needed to solve the problems and convey the contents of what they have learned. Owing not only to this game-like fun but also to the educational effect, The Serious Game can be usefully applied to education and training in the areas of scientific technology and industrial technology. This study proposes the Serious Game that users can apply to biotechnology by using intuitive multi-modal interfaces. In this study, a stereoscopic monitor is used to make three dimensional molecular structures, and multi-modal interface is used to efficiently control. Based on a such system, this study easily solved the docking simulation function, which is one of the important experiments, by applying these game factors. For this, we suggested the level-up concept as a game factor that depends on numbers of objects and users. The proposed system was evaluated in performance comparison in result time of a new drug design process on AIDS virus with previous approach.

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Case Study for Test of Practical Competency in ICT (정보통신 실무역량 평가에 대한 사례연구)

  • Shim, Jang-sup;Jeong, Jea-hun;Ihm, Seung-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.67-70
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    • 2015
  • This paper describes a one of HRD Program focus on ICT technology called TOPCIT as that companies and higher education providers voiced the need for a standardized, objective competency index that can reinforce the on-site competency of college students majoring in ICT/SW. And reduce the gap between the viewpoints of industrial and academic circles regarding the qualifications of a competent specialist in ICT field. For this reason, T.OPCIT developed and evaluated a performance-evaluation-centered test designed to diagnose and assess the competency of ICT specialists and SW developers critically needed to perform jobs on the professional frontier. This TOPCIT concept has been promoted not just in KOREA but in many ASEAN countries, e.g Thailand, Nepal, Bhutan, Philippines, Mongolia and Cambodia during the ICTD-USO Forum organised by ITU-ASP.

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An Effective Modeling of Artificial Teeth Single Cores Prostheses (인공 치아 단일 코아 보철물의 효과적인 모델링)

  • Yoo, Kwan-Hee
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.1
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    • pp.13-20
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    • 2002
  • Recently, there is a great demand for artificial teeth prostheses made of the materials which are sintered at $1500^{\circ}C$ such as zirconia ceramic. Since degree of strength of the materials is very high, however, it is very difficult for technicians to manually fabricate the prostheses for these ceramics. So the prostheses have been fabricated by using CNC(computer numerical control) machines. In doing them by using CNC, it is very important that the prostheses satisfying dentists's requirements are accurately modeled into 3D objects. In this paper, we propose an effective method for modeling single cores such as single caps and Conus cores, which are the main those of artificial teeth prostheses. And we also present the visual examples of 3D models for these single cores modeled by the proposed methods. In special, the method has used Minkowski sum and ZMap for modeling the single cores.

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Biotechnological Potential of Korean Marine Microalgal Strains and Its Future Prospectives

  • Hong, Ji Won;Kang, Nam Seon;Jang, Hyeong Seok;Kim, Hyung June;An, Yong Rock;Yoon, Moongeun;Kim, Hyung Seop
    • Ocean and Polar Research
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    • v.41 no.4
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    • pp.289-309
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    • 2019
  • Marine microalgae have long been used as food additives and feeds for juvenile fish and invertebrates as their nutritional content is beneficial for humans and marine aquaculture species. Recently, they have also been recognized as a promising source for cosmeceutical, nutraceutical, and pharmaceutical products as well as biofuels. Marine microalgae of various species are rich in multiple anti-oxidant phytochemicals and their bioactive components have been employed in cosmetics and dietary supplements. Oil contents in certain groups of marine microalgae are extraordinarily rich and abundant and therefore have been commercialized as omega-3 and omega-6 fatty acid supplements and mass production of microalgae-based biodiesels has been demonstrated by diverse research groups. Numerous natural products from marine microalgae with significant biological activities are reported yearly and this is attributed to their unique adaptive abilities to the great diversity of marine habitats and harsh conditions of marine environments. Previously unknown toxin compounds from red tide-forming dinoflagellates have also been identified which opens up potential applications in the blue biotechnology sector. This review paper provides a brief overview of the biotechnological potentials of Korean marine microalgae. We hope that this review will provide guidance for future marine biotechnology R&D strategies and the various marine microalgae-based industries in Korea.

Investigation on Level of Emergency Treatment Performance on Building Construction Sites in Jeju (제주지역 건설현장의 응급처치 대응수준에 대한 조사연구)

  • Kang, Soon-Min;Jang, Myung-Houn
    • Journal of the Korea Institute of Building Construction
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    • v.12 no.2
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    • pp.211-219
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    • 2012
  • On January 27, 2005, the central government of the Republic of Korea designated Jeju Island as an Island of World Peace based on Article 12 of the Special Act for the Jeju Free International City, and the WHO designated Safe Community Jeju in July, 2007. Whenever an industrial accident occurs on Jeju Island, reports in the media raise the question of whether Jeju is a safe city or not. But due to the characteristics of construction sites in Jeju, it is very difficult to employ workers of a certain level. For the safety of workers, it is also thought that owners should make a decisive investment to introduce an education and reward system in order to improve the consciousness level of workers. This research focuses on first-aid on construction sites. It then surveys the level of construction safety management, and suggests improvements in construction safety control and first-aid.