• Title/Summary/Keyword: Implementation Patterns

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Implementation of Mobile System based on LBS using Design Pattern (디자인 패턴을 활용한 LBS기반 모바일 시스템 구현)

  • Lee, Hong-Ro;Baek, Jeong-Ho;Mun, Young-Chae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.12 no.1
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    • pp.26-35
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    • 2009
  • This paper will propose the efficient method that should be designed to utilize the design pattern of GoF(Gang of Four) for implementation of LBS(Location Based Service) mobile system. The design method proposed by this paper can design and implement system interface using creational patterns, structural patterns and behavioral patterns of design pattern from the user and mobile system viewpoint. The design method using design pattern can show increasing reusability of module and software, abridging the development time, minimizing the maintenance and decreasing the efficiency of memory of system to software development. Therefore, we used a design pattern in order to change the middleware applying geographic information system from mobile environment. Finally, the mobile system applied to design pattern shall contribute to showing high stability and reliability, improving reusability and scalability of module and software and developing efficient LBS mobile system.

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The Scope and Patterns of Korean Language Education for Specific Purposes - Focusing on the Patterns of Learners in Korean Language Education for Missionary Purposes - (특수목적 한국어교육의 범위와 유형에 관한 연구 - 선교목적 한국어교육에서 대상자에 따른 유형 중심으로 -)

  • Lee, Ran
    • The Journal of the Korea Contents Association
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    • v.21 no.3
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    • pp.685-695
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    • 2021
  • The purpose of this study is to confirm the definition and the scopes of the implementation of Korean education for missionary purposes which is an area of ones for specific purposes and to suggest the teaching methods for each type by examining the subtypes of it. For this, a body of research and the related textbooks were analyzed: as a result, the definition of Korean education for missionary purposes was confirmed by examining the scope of implementation of it. Based on the definition, this study categorized the learners into four patterns such as non-Christian, the learners for listening gospel, the learners for nurturing, overseas Korean children and missionary kids according to the levels of Christianity literacy and briefly proposed the goals and teaching methods for each category. Finally, this study expected the development of the related textbooks and the activation of more segmented research in this area.

(Implementation of Current-Mode CMOS Multiple-Valued Logic Circuits) (전류 모드 CMOS 다치 논리 회로의 구현)

  • Seong, Hyeon-Gyeong;Han, Yeong-Hwan;Sim, Jae-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.39 no.3
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    • pp.191-200
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    • 2002
  • In this paper, we present the method transforming the interval functions into the truncated difference functions for multi-variable multi-valued functions and implementing the truncated difference functions to the multiple valued logic circuits with uniform patterns using the current mirror circuits and the inhibit circuits by current-mode CMOS. Also, we apply the presented methods to the implementation of circuits for additive truth table of 2-variable 4-valued MOD(4) and multiplicative truth table of 2-variable 4-valued finite fields GF(4). These circuits are simulated under 2${\mu}{\textrm}{m}$ CMOS standard technology, 15$mutextrm{A}$ unit current, and 3.3V power supply voltage using PSpice. The simulation results have shown the satisfying current characteristics. Both implemented circuits using current-mode CMOS have the uniform Patterns and the regularity of interconnection. Also, it is expansible for the variables of multiple valued logic functions and are suitable for VLSI implementation.

Automatic Source Code Generating Technique from Design Patterns (디자인 패턴에 대한 소스코드 자동 생성 기법)

  • Kim, Woon-Yong;Choi, Young-Keun
    • The KIPS Transactions:PartD
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    • v.9D no.5
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    • pp.847-858
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    • 2002
  • A purpose of the object-oriented programming is to promote reuse and development time, and to improve software quality. A way for this purpose is using a design information well-defined and tested in previous time when developing software. Such design information is called design patterns. The design patterns are descriptions of abstract solution to recurse software design problems In a systematic and general way. But because the design patterns are descriptions of abstract solution, the specification and application of patterns generally rely on manual implementation and is applied to various forms. As a result, we need to spend a lot of time to develop software program not only because of difficulty in analyzing and applying to patterns consistently, but also because of the frequent programing faults. And because the applied design patterns don't express inside application visually, it is difficult to analyze and test for this design patterns. In this paper, we propose automatic source code generating technique to be able to efficiently apply the element of design patterns when developing application. And we show a way to analyze and use the applied design patterns in application. As a result, the design patterns in application provide the consistent structure and efficiency, and make analysis and using effect increased.

Optical System Implementation for Pattern Recognition and Associative Memory (형태인식과 연상기억을 위한 광학적 시스템 구현)

  • 김성용;이승희;김철수;김정우;배장근;김수중
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.10
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    • pp.95-104
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    • 1993
  • IPA(interpattern association) model is a method of feature extraction using a neural network. Even in the case that the reference patterns are simuklar to one another, this model can recover the reference patterns effectively. However, when the pattern whose feature pixels are lost is used as input, this model can not guarantee perfect recovery of the reference pattern. It is proposed a improved interpattern association(IPA) model for the feature extraction using neural network. The improved IPA model that combines the first interconnection weight matrix of the IPA model with the second additional weight matrix is proposed here to overcome the recovery problem of the original IPA model. The results of computer simulation and optical experiment are advanced.

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Laser Pattern Based Simulated Shooting System and Its Implementation (레이저 패턴 기반의 모의사격 시스템 및 구현)

  • Jeong, Hyun Chan;Jung, Sung-Hwan
    • Journal of Korea Multimedia Society
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    • v.21 no.10
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    • pp.1171-1181
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    • 2018
  • Most simulated shooting systems are TDM based method and dot type laser has been used. The proposed laser pattern based simulated shooting system is a new approach. It can distinguish shooters by calculating the angle of bar shaped laser pattern by each shooter. Unlike the existing TDM method, it is possible to distinguish shooters and lanes by patterns so that there is no time division restriction like TDM method. It is also possible to recognize overlapped impact points of laser patterns launched by multiple shooters. After the laser pattern based simulated shooting system was implemented, general shot and overlapped shot were tested for each lane. Through experiments, we confirmed the possibility of continuous shooting. In addition, it is possible to separate the pattern by each lane, and 100% recognition result was obtained even if impact points overlapped.

An implementation of the efficient optical perfect shuffle interconnection with block-quantized binary phase hologram (Block-Quantized 이진 위상 홀로그램을 이용한 효율적인 광학적 perfect shuffle의 구현)

  • Kim, Hee-Ju;Huh, Hyun;Pan, Jae-Kyung
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.5
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    • pp.125-131
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    • 1996
  • In this paper, we introduced the BQBPH method for making the grating of high efficiency which was improtant in implementing optical PS. The pattern of graing was obtianed by computer simulations using iterative method, and the diffraction efficeincy of designed grating was about 67% through BPM simulation. The grating was fabricated by laser beam writer, and the diffraction efficiency BPM simulation. The grating was fabricated by laser beam writer, and the diffraction efficiency was 47%. We implemented the optical PS with the grating and showed that optical experimental output patterns were good agreement with PS output patterns and first order was main diffraction order.

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Implementation of NPC server for adaptive Al in online game (온라인 게임에서의 적응형 Al 구현을 위한 NPC 서버의 설계)

  • Mun, Sung-Won;Han, Sung-Ho
    • Journal of Korea Game Society
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    • v.5 no.4
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    • pp.23-32
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    • 2005
  • This paper introduces environment analysis way to improve the game AI. The way of environment analysis can provide game user the more reality than generally used AI patterns. This paper suggests the way to make die NPC patterns variously. To realize this theory we designed the organization of NPC server newly, and also accomplished the experiment of NPC server simulation test to get the performance applied in real situation.

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Reduction of switching loss and low-order harmonics in three-phase PWM inverter using the selected harmonic elimination (특정고조파제거기법을 이용한 3상 PWM 인버터의 저차고조파제거 및 스위칭손실 저감에 관한 연구)

  • Jang, Chul;Lee, Byung-Jin;Yun, Jae-Sung;Suh, Yoon-Chul;Yu, Chul-Ro
    • Proceedings of the KIEE Conference
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    • 1998.07f
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    • pp.1960-1962
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    • 1998
  • Reference/modulating waveform continuity is not a necessary condition for the implementation of switching patterns for three-phase pulse-width modulated(PWM) converters. This is based on the fact that the converter phase-voltages do not need to be sinusoidal and switching pattern discontinuities do not degrade the quality of output/input voltage/current waveforms by introducing low-order harmonics if certain parameters are optimized. This paper introduces the selected harmonic elimination to reduce the switching frequency and low-order harmonics compared with continuous PWM techniques and some discontinues switching patterns for PWM converter.

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Implementation of ATPG for IdDQ testing in CMOS VLSI (CMOS VLSI의 IDDQ 테스팅을 위한 ATPG 구현)

  • 김강철;류진수;한석붕
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.3
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    • pp.176-186
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    • 1996
  • As the density of VLSI increases, the conventional logic testing is not sufficient to completely detect the new faults generated in design and fabrication processing. Recently, IDDQ testing becomes very attractive since it can overcome the limitations of logic testing. In this paper, G-ATPG (gyeongsang automatic test pattern genrator) is designed which is able to be adapted to IDDQ testing for combinational CMOS VLSI. In G-ATPG, stuck-at, transistor stuck-on, GOS (gate oxide short)or bridging faults which can occur within priitive gate or XOR is modelled to primitive fault patterns and the concept of a fault-sensitizing gate is used to simulate only gates that need to sensitize the faulty gate because IDDQ test does not require the process of fault propagation. Primitive fault patterns are graded to reduce CPU time for the gates in a circuit whenever a test pattern is generated. the simulation results in bench mark circuits show that CPU time and fault coverage are enhanced more than the conventional ATPG using IDDQ test.

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