• 제목/요약/키워드: Imaginary Environment

검색결과 48건 처리시간 0.031초

X3DOM을 이용한 가상현실 (Virtual Reality Using X3DOM)

  • 부띠에;류가애;정상권;이국환;류관희
    • 전자공학회논문지
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    • 제54권1호
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    • pp.165-170
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    • 2017
  • 웹 3D 기술은 과학, 의료, 공학 그리고 멀티미디어 가시화의 경험을 시뮬레이션하기 위해 사용될 수 있다. 웹 환경에서 3D 가상현실은 운영체제 등에 관계없이 사용될 수 있으며, 가상현실은 3차원 컴퓨터에 의해 생성된 현실적인 영상, 음향과 다른 감각을 표현하고 사람들과의 사용작용을 원활하게 하기 위해 사용될 수 있다. 특히 가상현실에 참여하는 사람들은 몰임하여 객체를 조작할 수도 있고, 원하는 목표를 위해 단계별 행동을 실행할 수 있다. 일반적으로 웹 환경에서 3D 상호작용 콘텐츠를 정의한 ISO 국제표준인 X3D를 이용하여 가상현실 공간을 생성한다. 본 논문에서는 X3D 가상현실 공간에서 스테레오 렌더링을 논의하고, HMD VR을 위한 새로운 X3D 노드를 제안한다. 제안한 노드들은 X3D 웹 브라우저인 X3DOM에 의해 가시화되었다.

Photo Realistic Computer Graphic 제작에 따른 Digital Texture 구현 (A Research about Digital Texture for Photo Realistic Computer Graphic)

  • 엄영식;김지홍;김치용
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2009년도 추계학술대회
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    • pp.647-650
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    • 2009
  • 최근들어 CG산업이 성장하면서 Photo Realistic CG에 대한 이해와 관심이 증가하였다. Photo Realistic CG를 구현하기 위해서는 시스템의 전반적인 이해, 출력 및 알고리즘 등이 필요하다. 또한, CG상에서의 현실적인 출력을 위해서는 물리적 환경과 시간에 따른 다양한 환경 조건 등 논리적인 텍스춰 작업이 나타내어져야 한다. Photo Realism 텍스춰 작업을 수행하기에는 텍스춰의 공간성, 물리적 특성, 재질, 환경 및 다양한 접근과 논리적인 분석이 요구된다. 분석된 자료는 표현하고자 하는 최종 결과물에 직접적인 영향을 미친다. 위의 연구를 바탕으로 사실적인 고대역사 유적지, 문화유산 및 산업제품을 가상현실 세계에서 구현하였다.

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현대 패션일러스트레이션의 다중공간 표현에 관한 연구 (A Study on the Multi-space Method in Fashion Illustration)

  • 이지현
    • 한국의류학회지
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    • 제33권4호
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    • pp.644-654
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    • 2009
  • The purpose of this study is to analyze the characteristics of current fashion illustrations within the framework of Multi-space method. Multi-space means being piled up one moment & space on others, and being amassed in a scene. This method is related with Dadaism, Surrealism and Postmodernism, and also influences on the current fashion illustration. In this study, the types of Multi-space method could be classified into 4 types; Repetitive Time Mixture in Multi-space, Juxtaposed Time Mixture in Multi-space, Reiterated Space Mixture in Multi-space, Projected Space Mixture in Multi-space. The characteristics of Multi-space were analyzed and the results are as followed. The distinctive methods for Time Mixture in Multi-space are repetition and juxtaposition in a scene. Time Mixture in Multi-space can make the nonlinear narration and unreal illusory space in fashion illustrations more effectively. Reiterated Space Mixture in Multi-space can be related with the heterogeneous, surrealistic illusions in current fashion illustrations. Projected Space Mixture in Multi-space can be characterized into inter-penetration. It can derive spectators to mix the projected & transparent images in a scene for their own imaginary stories. The final imagination can be made differently according to the personal experiences of spectators.

도시개발에 따른 대기환경 변화가 건강에 미치는 영향연구 (A Study about the Impact of Atmospheric Environmental Changes by Urban Development on Human Health)

  • 김재철;이종범;천태훈;장윤정
    • 환경영향평가
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    • 제19권1호
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    • pp.15-28
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    • 2010
  • Because deterioration of air quality and urban heat island directly harm health of citizens, Health Impact Assessment (HIA) and Environmental Impact Assessment (EIA) for urban development projects needs to conduct analysis of their impacts objectively. This study aims to review appropriate methods for assessment of air quality used at each stage of urban development and to investigate prediction and assessment methods of urban heat island. In addition, by evaluating impacts of climate change following supposed urban construction performed in the central area of Korea on public health, it examines usefulness of HIA for urban construction. When urban heat island prediction and HIA method suggested in this study are applied to an imaginary city, they predict urban heat island properly and the impacts of climate changes on public health inside the city could be determined clearly by calculating life-climate index and bio-climate index related with thermal environment from the model.

웹 비즈니스의 고가용성을 위한 동적 다중 웹 분산 클러스터 그룹 모델 (Dynamic Multi-distributed Web Cluster Group Model for Availability of Web Business)

  • 이기준;박경우;정채영
    • 정보처리학회논문지A
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    • 제8A권3호
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    • pp.261-268
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    • 2001
  • With the rapid growth of the Internet, various web-based businesses are creating a new environment in an imaginary space. However, this expanding Internet and user increase cause an overflow of transmission and numerous subordinate problems. To solve these problems, a parallel cluster system is produced using different methods. This thesis recommends a multi0distribution cluster group. It constructs a MPP dynamic distribution sub-cluster group using numerous low-priced and low-speed systems. This constructed sub-cluster group is then connected with a singular virtual IP to finally serve the needs of clients (users). This multi-distribution cluster group consists of an upper structure based on LVS and a dynamic serve cluster group centered around an SC-server. It conducts the workloads required from users in a parallel process. In addition to the web service, this multi-distribution cluster group can efficiently be utilized for the calculations which require database controls and a great number of parallel calculations as well as additional controls with result from the congestion of service.

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중궤도(ICO) 통신 위성의 전파 전달 특성 분석 (The Characteristic Analysis of Wave Propagation for ICO Communication Satellite)

  • 박대성;이준호;최재훈
    • 한국전자파학회논문지
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    • 제9권2호
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    • pp.199-210
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    • 1998
  • 최근 들어 활발하게 연구되고 있는 저궤도 위성 이동 통신 시스템은 서비스 지역 내의 전파 수신 환경이 통신 품질을 좌우하므로, 시뮬레이션을 통해 수신 지역의 전파 환경을 분석.예측하는 것이 무엇보다도 중요하다. 본 논문에서는 파추적법을 이용하여 위성 서비스 지역내의 전파 수선 환경을 예측하였다. 먼저, 연구에 필요한 가상 공간 및 구조물을 설정한 뒤 위성의 방위각 및 앙각을 변화사켜 가면서 각 지점에서의 수신 전력 및 지연 프로파 일을 파추적법을 이용한 시뮬레이션을 통하여 구하였다. 본 논문의 목적은 2 GHz 주파수대역을 갖는 위성 통신 망에서의 전파 전달 특성을 해석하고 이해하는데에 있다. 이를 통해 위성 이동 통신에서의 송.수선 시스댐 설계와 위성망 구축에 도움을 줄 수 있을 것이다.

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우주폐기물이 위성통신 방송신호 전파에 미치는 영향분석 (The Analysis of the Effect on the Wave Propagation of DBS Signal by the Space Debris for Satellite Communication)

  • 이용민;홍완표;박종화;양기덕;나극환
    • 한국전자파학회논문지
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    • 제8권4호
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    • pp.403-414
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    • 1997
  • 각종 원인에 기인하는 궤도별 우주폐기물의 분포는 우주환경에 있어서 위성통신 방송 및 통신신호의 전파전파 에 방해요소로 작용하게 된다. 본 논문에서는 수치해석적 접근에 의해 우주폐기물의 공간분포밀도와 사용 주파 수의 변화에 따른 EM파의 정규화 산란계수를 계산하고 우주폐기물에 의한 감쇠도 및 위상변화를 구하였다. 그 결과 우주폐기물에 의한 위성통신 방송선호 전파에 었어서 감쇠도는 베셀함수에 의해 표현된 전계 요소의 진폭 함수의 실수부에 의해 가장 큰 영향을 받게 되고 위상 변화량은 허수부에 의해 주로 결정됨을 분석하였다. 본 논 문의 결과는 우주폐기물의 기하급수적 증가에 따른 우주환경의 새로운 인식과 우주폐기물을 고려한 위성통신망 의 링크버짓 설계의 활용에 적합하다.

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환경설계에서 경관드로잉의 의미와 방법론에 관한 연구 (A Study on the Meaning and Methodology of Landscape Drawings in the Environmental Design)

  • 변찬우
    • 한국조경학회지
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    • 제26권4호
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    • pp.95-104
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    • 1999
  • The Landscape Drawing is the main medium for constructing better environment which provides human beings with a place for dwelling well, even though it has some limitations. To provide places for people's daily lives, by what measure do we design\ulcorner, by what measure do we give dimension\ulcorner, and how can we appropriately measure the place with drawing\ulcorner On any given site, of course, much has already happened, i.e, there is history. Any adequate interpretation of such a site should poetically take into account the present effects of its absent past. The findings to reveal the meaning and methodology of landscape drawings in the environmental design with a case study are as follows: (1) The value of landscape drawings is the poetic, artistic interpretation which we sense and bodily experience through the simultaneous exposure of the site's temporal, spatial, and tactile conditions. (2) The landscape drawing should represent the invisible (imaginary) world as well as the visible (physical) world. (3) There can be classified as two methods in representing the rich experience of a place: expression and notation. Expression is the abstract representation and do not have a direct relationship to construction due to its ambiguous and connotative structure. But notation is constructional due to it's purely objective symbol system which is obviously denotative structure. (4) Collage is a medium of specific act that can represent the complex layered phenomena and the rich experience of given site. (5) The landscape drawings represent not only topographical space which can be measured objectively, but also topic which can be cognized culturally.

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공간좌표로 사상된 GCC 함수의 다 음원에 대한 해석과 음원 위치 추정 방법 (Spatially Mapped GCC Function Analysis for Multiple Source and Source Localization Method)

  • 권병호;박영진;박윤식
    • 제어로봇시스템학회논문지
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    • 제16권5호
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    • pp.415-419
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    • 2010
  • A variety of methods for sound source localization have been developed and applied to several applications such as noise detection system, surveillance system, teleconference system, robot auditory system and so on. In the previous work, we proposed the sound source localization using the spatially mapped GCC functions based on TDOA for robot auditory system. Performance of the proposed one for the noise effect and estimation resolution was verified with the real environmental experiment under the single source assumption. However, since multi-talker case is general in human-robot interaction, multiple source localization approaches are necessary. In this paper, the proposed localization method under the single source assumption is modified to be suitable for multiple source localization. When there are two sources which are correlated, the spatially mapped GCC function for localization has three peaks at the real source locations and imaginary source location. However if two sources are uncorrelated, that has only two peaks at the real source positions. Using these characteristics, we modify the proposed localization method for the multiple source cases. Experiments with human speeches in the real environment are carried out to evaluate the performance of the proposed method for multiple source localization. In the experiments, mean value of estimation error is about $1.4^{\circ}$ and percentage of multiple source localization is about 62% on average.

특정 공항에서의 VFR 항공기 레이다 항적자료 분석 연구 (A Study on the Radar Data Analysis of VFR Aircraft at an Airport)

  • 이경한;김도현;신대원
    • 한국항공운항학회지
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    • 제27권4호
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    • pp.37-43
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    • 2019
  • Obstacle limitation surfaces are imaginary space surfaces that must be clear of obstacles for the aircraft to safely take off and land on the aerodrome. These surfaces are closely related to the safety of the VFR aircraft, which require a pilot to be able to see outside the cockpit, to control the aircraft's altitude, navigate, and avoid obstacles and other aircraft. The Republic of Korea, which has a lot of restrictions on the use of airspace, cannot provide a rich operating environment for VFR aircraft. Under these circumstances, safer operation will not be guaranteed if additional factors that directly or indirectly affect existing VFR routes, such as drone delivery services. This study analyzes and models the track distribution of each VFR section based on radar track data around a specific airport. Through this study, we estimate the three-dimensional space for VFR aircraft and provide the data for future research such as airspace analysis of VFR corridors and correlation with obstacle limitation surfaces.