• 제목/요약/키워드: Idea Usefulness

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패션 상품 아이템 개발을 위한 창의적 발상법의 활용 -벨벳 상품의 사례- (Item Development for Fashion Products Using Creative Thinking Methods -A Case of Velvet Products-)

  • 정인희
    • 한국의류학회지
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    • 제37권2호
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    • pp.213-223
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    • 2013
  • This study presents the process of fashion item development with velvet through creative thinking methods. Creativity is one of the most important requirements for a successful job career and education enhancing creative thinking is needed in the area of fabrication, product design, and marketing strategy development. Velvet was selected as a research stimulus because it is a luxurious fabric with various differential properties such as a soft touch, unique luster, excellent drapability, and fine physical properties. The research methodology included creative thinking methods review, the selection of the tools, idea sourcing and listing, sequential idea evaluation and sample product making. After review of the various creative thinking methods, a combination method and forced connection method were employed as research tools to confirm the usefulness of creative thinking training because of their independence of use and application simplicity. A total of 12 university students participated as subjects in this research. After some training, each student derived ten ideas for velvet products that utilized a combination method and forced connection method. A total of 120 ideas were evaluated for novelty, technical possibility, practicality, and marketability; subsequently, 24 ideas were adopted and developed as sample products. The effectiveness of creativity education in fabrication and product design classes was verified through the whole process of product planning.

카운터 밸런싱 실습장치 개발 (A Development of a Counter Balancing Experimental Equipment)

  • 류재후;허준영
    • 한국실천공학교육학회논문지
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    • 제5권1호
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    • pp.20-27
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    • 2013
  • 카운터 밸런싱은 산업현장에서 중량물을 들어 올리거나 운반하는 경우에 부하의 기하학적 형상에 따라 액추에이터에 작용하는 부하가 저항상태로부터 오버러닝 상태로 변화될 때 부하를 안전하게 제어하는 기술이다. 산업현장에서 매우 빈번히 사용되는 기술임에도 불구하고 국내 외에서 설계의 기준이나 실습장치가 없다. 이에, 본 연구에서는 카운터 밸런싱 실습장치 개발에 필요한 아이디어를 내고, 시스템 모델링과 시뮬레이션을 통하여 설계 파라미터를 도출하고 시제품을 제작하여 이 아이디어를 구현하였으며 실험을 통하여 본 실습장치의 유용성을 확인하였다. 본 연구를 통해 개발된 실습장치를 활용하면 학생들이 산업현장에서 만나게 될 카운터 밸런싱 장치의 이해에 큰 도움을 줄 것이라고 기대된다.

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승선감 개선을 위한 Anti-Seasickness Bed 개발에 관한 연구 (A Study on the Development of Anti-Seasickness Bed)

  • 김영복;이권순;서진호;최용운;채규훈
    • 동력기계공학회지
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    • 제10권1호
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    • pp.96-101
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    • 2006
  • In ship operation the consequence of roll and pitchingmotion can seriously degrade the performance of mechanical and personnel effectiveness. So many studies for the roll stabilization and trimming control system design have been performed and good results have been achieved where the stabilizing fins, tanks, rudders and flaps are used. However the ultimate objective of such approach should be focused on improving the boarding sensitivity. But there may exist many unsolved problems, for examples, ship control performance degradation and increasing of system complexity. So, the achieved control performance could not give us enough comfortable boarding sensitivity where the residual rolling and pitching motion are main drawbacks. To get rid of these disadvantages, the main hull control systems design approach has been considered using semiactive absorber. In this system, dampers, spring, dynamic dampers and control system with sensors are incorporated. In our system considered in this study, just two motors and control system with sensors are used for the bed. And the control system can be installed on each bed. So, we can control every bed on the specified control objective respectively. Above all, the good advantages of this system are the facts followed from simple idea and usefulness. Of course the structural modifications are needed. Considering disturbances, we design control system and verify the usefulness of developed system from the experimental study.

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C4I 시스템 사용의 영향 요인에 관한 연구: 구조모형의 매개변수의 관점에서 (A Study of Influencing Factors Upon Using C4I Systems: The Perspective of Mediating Variables in a Structured Model)

  • 김종만;김인재
    • Asia pacific journal of information systems
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    • 제19권2호
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    • pp.73-94
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    • 2009
  • The general aspects for the future warfare shows that the concept of firepower and maneuver centric warfare has been replacing with that of information and knowledge centric warfare. Thus, some developed countries are now trying to establish the information systems to perform intelligent warfare and innovate defense operations. The C4I(Command, Control, Communication, Computers and Intelligence for the Warrior) systems make it possible to do modern and systematic war operations. The basic idea of this study is to investigate how TAM(Technology Acceptance Model) can explain the acceptance behavior in military organizations. Because TAM is inadequate in explaining the acceptance processes forcomplex technologies and strict organizations, a revised research model based upon TAM was developed in order to assess the usage of the C4I system. The purpose of this study is to investigate factors affecting the usage of C4I in the Korean Army. The research model, based upon TAM, was extended through a belief construct such as self-efficacy as one of mediating variables. The self-efficacy has been used as a mediating variable for technology acceptance, and the variable was included in the research model. The external variables were selected on the basis of previous research. The external variables can be classified into following: 1) technological, 2) organizational, and 3) environmental factors on the basis of TOE(Technology-Organization-Environment) framework. The technological factor includes the information quality and the task-technology fitness. The organizational factor includes the influence of senior colleagues. The environmental factor includes the education/train data. The external variables are considered very important for explaining the behavior patterns of information technology or systems. A structured questionnaire was developed and administrated to those who were using the C4I system. Total 329 data were used for statistical data analyses. A confirmatory factor analysis and structured equation model were used as main statistical methods. Model fitness Indexes for measurement and structured models were verified before all 18 hypotheses were tested. This study shows that the perceived usefulness and the self-efficacy played their roles more than the perceived ease of use did in TAM. In military organizations, the perceived usefulness showed its mediating effects between external variables and dependent variable, but the perceived ease of use did not. These results imply that the perceived usefulness can explain the acceptance processes better than the perceived ease of use in the army. The self-efficacy was also used as one of the three mediating variables, and showed its mediating effects in explaining the acceptance processes. Such results also show that the self-efficacy can be selected as one possible belief construct in TAM. The perceived usefulness was influenced by such factors as senior colleagues, the information quality, and the task-technology fitness. The self-efficacy was affected by education/train and task-technology fitness. The actual usage of C4I was influenced not by the perceived ease of use but by the perceived usefulness and selfefficacy. This study suggests the followings: (1) An extended TAM can be applied to such strict organizations as the army; (2) Three mediation variables are included in the research model and tested at real situations; and (3) Several other implications are discussed.

Benefits of Using Imperfect Information in Controlling an M/M/1 Queueing System

  • Nam, Ick-Hyun
    • Management Science and Financial Engineering
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    • 제1권1호
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    • pp.1-19
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    • 1995
  • In this paper, we analyze an M / M / 1 queueing system where there are incentive conflicts among customers. Self-interested customers' decisions whether to join the system or not may not necessarily induce a socially optimal congestion level. As a way to alleviate the over-congestion, toll imposition was used in Naor's paper [3]. Instead of using a toll mechanism, we study the usefulness of imperfect information on system state (queue size, for example) as a way to reduce the over-congestion by self-interested customers. The main conclusion of this paper is that by purposefully giving fuzzy or imperfect information on the current queue size we can improve the congestion in the system. This result might look contradictory to rough intuition since perfect information should give better performance than imperfect information. We show how this idea is verified. In deriving this result, we use the concept of Nash equilibrium (pure and mixed strategy) as introduced in game theory. In some real situations, using imperfect information is easier to apply than imposing a toll, and thus the result of this paper has practical implications.

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Indoor Environment Modeling with Stereo Camera for Mobile Robot Navigation

  • Park, Sung-Kee;Park, Jong-Suk;Kim, Munsang;Lee, Chong-won
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.34.5-34
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    • 2002
  • In this paper we propose a new method for modeling indoor environment with stereo camera and suggest a localization method for mobile robot navigation on the basis of it. From the viewpoint of easiness in map building and exclusion of artificiality, the main idea of this paper is that environment is represented as global topological map and each node has omni-directional metric and color information by using stereo camera and pan/tilt mechanism. We use the depth and color information itself in image pixel as feature for environmental abstraction. In addition, we use only the depth and color information at horizontal centerline in image, where optical axis is passing. The usefulness of this m...

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수학 교과에서의 집단탐구식 수업 방법에 관한 고찰 (A Study on the Exploratory Learning in Groups Method in Mathematics Education)

  • 황혜정
    • 대한수학교육학회지:수학교육학연구
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    • 제12권1호
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    • pp.1-16
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    • 2002
  • The 7th Curriculum emphasizes that in mathematics classes, mathematical concepts be understood and mathematical problems be solved through student's own exploratory activities including the use of data, manipulatives, andtechnological devices. Following the main idea of the Seventh Mathematics Curriculum, this paper dealt with instructional methods applied suitably and effectively in mathematics classes, and focused on the 'exploratory learning in groups' method in mathematics education. For this purpose, this paper reviewed and summarized theories related to general pedagogy and of mathematics education. Based on the results, it investigated appropriate instructional methods in mathematics education. In particular, this paper focused on studying the exploratory learning method while investigating its properties and understand- ing the relationship between the 'exploratory learning in groups' method and the discussion-centered method. Finally, in order to show the usefulness of the exploratory learning method, this paper developed an example of a teaching module using the exploratory learning method in addition to discussion and lecture-centered methods by the use of manipulatives. The main goal of the module was to make students understand the principle of multiplication of integers.

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리스크 기반 테스트 케이스/테스트 세트 가치 추정 모델 (Risk-based Test Case/Test Set Value Estimation Model)

  • 권원일;김종구;권호열
    • 산업기술연구
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    • 제32권A호
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    • pp.125-128
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    • 2012
  • In this paper, we proposed a prioritization method of test cases using a value estimation model of test sets, that are key elements for highly effective software testings as well as involve a large cost factor in software developments and maintenances. Based on previous studies, our idea includes introducing some practical factors of the test case prioritization which critically influence the value of a test case: Relative values of test sets before and after the test running, Average value of these two relative values, Severity of the defect, Risks that are covered, Frequency of use, Change related values, Systematic elicitations, etc. Finally we discussed the usefulness and the expected effects of the proposed scheme.

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운전자 반응을 고려한 성능기반 기법 적용 차선이탈경보시스템 경보 시점 설계 연구 (Design of LDWS Based on Performance-Based Approach Considering Driver Behaviors)

  • 김형준;양지현
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.1081-1087
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    • 2015
  • This article aims to provide a design method of warning thresholds for active safety systems based on the performance-based approach considering driver behaviors. Both positive and negative consequences of warnings are considered, and the main idea is to choose a warning threshold where the positive consequence is maximized, whereas the negative consequence is minimized. The process of the performance-based approach involves: Defining the operating scenarios; setting the trajectory models, including human characteristics; estimating the alert and nominal trajectories; estimating the performance metrics; generating a performance-metric plot; and determining the alert thresholds. This paper chose a lane-departure warning system as an example to show the usefulness of the performance-based approach. Both human and sensor characteristics were considered in the system design, and this paper provided a quantitative method to include human factors in designing active safety systems.

외란관측기를 이용한 스마트도어의 충돌감지에 관한 연구 (A Study on the Collision Detection for Smart Door by Disturbance Observer)

  • 박민규;성금길;이병수
    • 한국기계기술학회지
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    • 제13권4호
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    • pp.31-36
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    • 2011
  • Smart Door(SD) is a human friendly power-assisted door system for passenger car doors. It offers comfort and safety to passengers and drivers by supplying additional power. In this study, dynamic system model and the equation of motion derivation are derived. And we propose the disturbance observer based collision detection algorithm for safety when opening the door. A disturbance caused by collision has a fast response compared to a friction, uncertainties and so on. The main idea this study is to estimate a variation of disturbance for stably and effectively detecting a collision. In order to evaluate a performance of collision detection, an experiment set up is constructed. The experimental results validate the usefulness of the proposed collision detection algorithm.