• Title/Summary/Keyword: IT Design

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A Study on the Furniture Design Applied with the Characteristic of Mother-of-pearl and Birch plywood (자개와 자작나무합판의 특성을 적용한 가구디자인 연구)

  • Song, Yoon-Sup
    • Journal of the Korea Furniture Society
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    • v.22 no.4
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    • pp.245-251
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    • 2011
  • The purpose of this research is to provide new direction on the field of the furniture design and to establish the identity of Korean furniture design as the flow of craft's juxtapose mixture era where it mix and match Korean traditional craft style materials with the modern furniture design. In other words, it is intended to create new furniture design and propose beautiful Korean luxury furniture design based on the precious unique culture with the traditional craft style, juxtaposition of modern furniture, and reinterpretation. It should grant artistic values that can satisfy consumers having various tastes and scarcity values, plus it should put out aesthetic and creative expressions in furniture design putting into the beautiful traditional craft form values. Furthermore, it is required to create new design through values and spirit, materials, techniques, forms, pattern, and usages by interacting, coordinating, and combining tradition and modern East and West, plus craft and design.

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FUN Fashion Design in the Emotional Consumption Era (감성소비시대의 펀(Fun) 패션디자인)

  • Im, Hyo-Bin;Ko, Hyun-Zin
    • Journal of the Korean Society of Costume
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    • v.61 no.5
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    • pp.93-105
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    • 2011
  • This research is aimed at examining the characteristics of the fun fashion design in the emotional consumption era from a broad perspective, and it is meaningful in the sense that it presents the ideal direction for the development of fashion products that can satisfy the changing desires of the consumers today and tomorrow. For this, the documentary study and practical case study have been executed. This paper examined the two aspects of the fun definition when it comes to the characteristics of the fun fashion design that are manifested in the emotional consumption era. First, fun fashion design that is presented by designers from the consumers' position manifests in the form of deviation from the every day life rules, use of the child-like expression mediums and unexpected turning, fun fashion design when it pertains to the deviation from the every day life rules is expressed freely, adopts object and forms it, and mixes in the alien elements, fun fashion design when it pertains to the use of child-like expression element is manifested in the form of child-like expression, child-like expression of the form, child-like drawing, introduction of the child-like object, character and graffiti. Moreover, fun fashion design of the unexpected turn is expressed with illusion and storytelling. Next, fun fashion design from the participants' position is a design created by the active participation of the consumers. As the producers who participate actively in the product design process, design is modified by the design of participation and users so that the users can enjoy it. Likewise, it is manifested in the form of design of participation.

(A) Study on the Desk Design Applying the Universal Design (유니버설디자인을 활용한 데스크 디자인)

  • Lee, Sang Ill;Kim, Chung Ho
    • Journal of the Korea Furniture Society
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    • v.25 no.4
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    • pp.325-330
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    • 2014
  • Design concepts are pursuing the convenience of the aesthetic in furniture design recently. As a tool for human beings, all the products, make for convenient and secure more human. And, it has evolved to universal design direction us meet the needs of human beings. Design that can be a lot of people to share is required today. For these reasons, universal design affect the social art, and design. By applying the field of furniture design, universal design has to meet the needs of consumers. And must utilize to be triggered the development of furniture design market. It reduces the fatigue of the user, desk design gives a comfortable feeling. In addition, to increase the operating speed, with fewer mistakes, resulting in a number of benefits. I want to be a basic data to provide by setting the direction of furniture design through the universal design research. it would be possible if applied to furniture design characteristics of universal design, develop and recover the furniture market has stagnated.

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A Research on the Uses of Storytelling Approach for Architecture (건축분야에서의 스토리텔링 기법 활용방안 연구)

  • Yoon, Ki-Byung
    • Journal of the Korean housing association
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    • v.18 no.1
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    • pp.53-60
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    • 2007
  • Storytelling approach is the way to formulate and solve problems using stories. Story is a means to understand and react everyday life that can be regarded as multi-dimensional problems. The approach becomes popular in various fields in conjunction with digital technology. In particular, it is used to solve problems in relation to whole context. In design, storytelling approach is used to clarify design constraints. It can be used to clarify and communicate thoughts for design artifacts, and to understand how the artifacts might be used in particular circumstances. In particular, the approach is useful to use under uncertain circumstances. In architecture, storytelling approach can be used in the area of design generation, design critique and capturing design knowledge. In design generation, it can be used to describe and formulate design experiences rather than simple designing artifacts. The approach formalizes design based on stories of user experiences. Digital technology such as virtual reality can be used to experience designed spaces for design modifications. In design critique area, it can be used to fill uncertain facts for historical buildings as welt as different from present status. Such stories can be used to build digital modeling and used to open criticism. Stories can be used to formalize knowledge in architectural domain as a form of implicit knowledge for certain projects. In architecture, it often is required to design types of environment never experienced before as well as to accomodate fast changing technologies. Storytelling methodology can be used as a method to cope with uncertainty and complexity in design requirements along with accumulating design knowledge.

A Study on Cost-Benefit Analysis of BIM-based Integrated Design Process in Korean Architectural Offices (국내 설계사무소의 BIM기반 통합설계프로세스 도입에 따른 비용효과분석에 관한 연구)

  • Seo, Ji-Hyo;Choo, Seung-Yeon
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.4
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    • pp.261-270
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    • 2010
  • These days, architectural projects are becoming larger and more complex. And lots of information occurs through each phases and areas. For these reason, it is emphasized that collaboration with other parts. Therefore we need more effective architectural design process. However, it is difficult to collaborate in early stage with existing design process and it causes unnecessary spending of time and cost because of 2D-based working system. For solving these problem, we should introduce BIM-based Integrated Design Process which makes it possible to collaborate with other parts from early stage. Now the AEC industry in Korea has been trying to introduce BIM, and promoting variety of related business. However, for actual application of this system, it is unfortunately necessary to change various system throughout the construction industry. And this will cause lots of effort and expense. It is essential that scientific analysis and evaluation of efficiency and validity about this investment, because estimation of the investment and accompanying effects will provide reasonable standard of judgment for investment decision. Thus, this research conducted Cost-Benefit Analysis about BIM-based Integrated Design Process compared to existing design process. It is expected that this paper can be used for preliminary data in the future BIM market.

A Study on the Furniture Design Applied with the Juxtaposition Mixture Characteristic of the Korean Traditional Wooden Furniture and Modern Materials (전통목가구와 현대소재의 병치(倂置)혼합적 특성을 적용한 가구디자인 연구)

  • Song, Yoon Sup
    • Journal of the Korea Furniture Society
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    • v.25 no.4
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    • pp.268-276
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    • 2014
  • The purpose of this research is to provide new direction on the field of the furniture design and to establish the identity of Korean furniture design as the flow of craft's juxtapose mixture era where it mix and match Korean traditional craft style materials with the modern furniture design. In other words, it is intended to create new furniture design and propose beautiful Korean luxury furniture design based on the precious unique culture with the traditional craft style, juxtaposition of modern furniture, and reinterpretation. It should grant artistic values that can satisfy consumers having various tastes and scarcity values, plus it should put out aesthetic and creative expressions in furniture design putting into the beautiful traditional craft form values. Furthermore, it is required to create new design through values and spirit, materials, techniques, forms, pattern, and usages by interacting, coordinating, and combining tradition and modern East and West, plus craft and design.

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A Study on the Furniture Design Applied with the Juxtaposition Mixture Characteristic of the Lattice Pattern and Led Lighting (창살문양과 LED조명의 병치(併置) 혼합적 특성을 적용한 가구디자인 연구)

  • Song, Yoon Sup
    • Journal of the Korea Furniture Society
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    • v.24 no.2
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    • pp.113-120
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    • 2013
  • The purpose of this research is to provide new direction on the field of the furniture design and to establish the identity of Korean furniture design as the flow of craft's juxtapose mixture era where it mix and match Korean traditional craft style materials with the modern furniture design. In other words, it is intended to create new furniture design and propose beautiful Korean luxury furniture design based on the precious unique culture with the traditional craft style, juxtaposition of modern furniture, and reinterpretation. It should grant artistic values that can satisfy consumers having various tastes and scarcity values, plus it should put out aesthetic and creative expressions in furniture design putting into the beautiful traditional craft form values. Furthermore, it is required to create new design through values and spirit, materials, techniques, forms, pattern, and usages by interacting, coordinating, and combining tradition and modern East and West, plus craft and design.

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Development of a Compressor Design System Using Configuration Design Method (편집설계 기법을 이용한 압축기 설계 시스템 개발)

  • Lee, Kang-Soo
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.1
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    • pp.52-60
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    • 2011
  • In this research, we developed a design system for a compressor of an air conditioner using solid CAD system. The developed design system has some characteristics. First, the design system used a configuration design method, so a designer can design a compressor very quickly by using the constructed master libraries. Next, the system was developed to be used not only by engineers but also by salesmen. It is very easy for a user to use it, so a salesman can get a result very easily with the design system. And it has some design modules which give a considerable convenience to designers. Actually, designers are accustomed to the module based design. Then, it has calculation and analysis functions. Volume and mass of a part, and interference between parts are calculated by using the geometric calculation function of a solid CAD system. Also a packaging calculation was implemented to get the smallest space to package compressors for transportation and storing. An interface with a program to analyze the vibration of a compressor was developed in this design system. The design system is similar to CBD (Case-Based Design) system in the view of the whole design process.

A Study on the Architectural Design Language by Design art and Cognitive science (디자인 예술과 인지과학을 활용한 건축 디자인언어의 분석)

  • Song, Suk-Hyun
    • Korean Institute of Interior Design Journal
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    • v.24 no.3
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    • pp.30-37
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    • 2015
  • The target of design is a harmony between Beauty and Usefulness. Design is a result from representation of visual language by designer's creative thinking system. also, As an ill-defined problem cannot be described completely. and subjectively interpret depend on the situation, it is very difficult to present a theoretical standard. There have been many Design Sciences researches in recent years. such as Rule Based Design, Parametric Design, Replacement Design, Analogy Design, Metaphor Design, Genetic Algorithm. but Objective research is still unsatisfactory condition to investigate true nature about Design. At this point, It is very important to formulating about meaning of Design Language and Thinking. This study will define about that, and based on this definition, Lay out a logical basis for Treatment design variable and materialization of process by "Elements", "Relationship", "Schema". ultimately it look forward to provide a framework and minimize the complexity about Design Thinking.

Design Principles of Fractal Geometry as Complex System (복잡계 구조로서 프랙탈 기하학의 조형원리)

  • Lim, Eun-Young
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.11a
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    • pp.195-196
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    • 2004
  • Fractal geometry based upon the latest complex theory shows different features of design pattern quite different from the past. It is not yet sure which kind of effects it would bring about in the future, we think that it would help to create various spaces and organic design vision. Therefore we will look into the significances and adaptabilities in space design by studying fractal design principles of today's new model in space design

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