• Title/Summary/Keyword: ICT learning

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A Study on the Method for Managing the Quality of Teaching and Learning Materials (교수·학습자료 질 관리 방안 연구)

  • Kang, Shin-Cheon;Kim, Kyung-Hoon
    • The Journal of Korean Association of Computer Education
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    • v.6 no.4
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    • pp.157-169
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    • 2003
  • Teachers talked about the teaching and learning materials which were many but they were not always useful. Many teaching and learning materials called forth the quantitative expansion of them because of developing and delivering them after activating the education of using ICT. These results gave many teachers many advantages in comparison being in a difficult class because of few them. But, in spite of many good points, many teachers said that there were many materials but they were not useful and they could not find easily the fit material for themselves. These teacher's response based on the delivery method of teaching and learning materials is to be improved and the searching method of them is to be improved. To solve these problem, we proposed a method aobut the system for managing the quality of teaching and learning materials. It gives many teachers the advanced teaching and learning materials and the method for finding them more easy.

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A Study on Simulation-Based Collaborative E-Learning System for Security Education in Medical Convergence Industry (의료융합산업 보안교육을 위한 시뮬레이션 기반 협동형 이러닝 시스템 연구)

  • Kim, Yanghoon
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.11
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    • pp.339-344
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    • 2020
  • During COVID-19, education industry is organizing the concept of 'Edutech', which has evolved one step further from the existing e-Learning, by introducing various intelligent information technologues based on the core technology of the 4th industrial revolution and spreading it through diverse contents. Meanwhile, each industries are creating new industries by applying new technology to existing businesses and ask for needs of cultivating human resources who understand the existing traditional ICT technology and industrial business which can solve a newly rising problems. However, it is difficult to build contents for cultivating such human resources with the existing e-learning of transferring knowledge by one-way or some two-way commnication system which has established some interactive conversational system. Accordingly, this study conducted a research on a cooperative e-learning system that enables educators to communicate with learners in real time and allows problem-solving education based on the existing two-way communication system. As a result, frame for contents and prototype was developedp and artially applied to the actual class and conducted an efficiency analysis, which resulted in the validation of being applied to the actual class as a simulation-based cooperative content.

Machine Learning Data Extension Way for Confirming Genuine of Trademark Image which is Rotated (회전한 상표 이미지의 진위 결정을 위한 기계 학습 데이터 확장 방법)

  • Gu, Bongen
    • Journal of Platform Technology
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    • v.8 no.1
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    • pp.16-23
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    • 2020
  • For protecting copyright for trademark, convolutional neural network can be used to confirm genuine of trademark image. For this, repeated training one trademark image degrades the performance of machine learning because of overfitting problem. Therefore, this type of machine learning application generates training data in various way. But if genuine trademark image is rotated, this image is classified as not genuine trademark. In this paper, we propose the way for extending training data to confirm genuine of trademark image which is rotated. Our proposed way generates rotated image from genuine trademark image as training data. To show effectiveness of our proposed way, we use CNN machine learning model, and evaluate the accuracy with test image. From evaluation result, our way can be used to generate training data for machine learning application which confirms genuine of rotated trademark image.

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A Survey of The Status of R&D Using ICT and Artificial Intelligence in Agriculture (농업에서의 ICT와 인공지능을 활용한 연구 개발 현황 조사)

  • Seonho Khang
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.1
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    • pp.104-112
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    • 2023
  • Agriculture plays an industrial and economic role, as well as an environmental and ecological conservation role, group harmony and the inheritance of traditional culture. However, no matter how advanced the industry is, the basic food necessary for human life can only be produced through the photosynthesis of plants with natural resources such as the sun, water, and air. The Food and Agriculture Organization of the United Nations (FAO) predicts that the world's population will increase by another 2 billion people by 2050, and it faces a myriad of complex and diverse factors to consider, including climate change, food security concerns, and global ecosystems and political factors. In particular, in order to solve problems such as increasing productivity and production of agricultural products, improving quality, and saving energy, it is difficult to solve them with traditional farming methods. Recently, with the wind of the 4th industrial revolution, ICT convergence technology and artificial intelligence have been rapidly developing in many fields, but it is also true that the application of new technologies is somewhat delayed due to the unique characteristics of agriculture. However, in recent years, as ICT and artificial intelligence utilization technologies have been developed and applied by many researchers, a revolution is also taking place in agriculture. This paper summarizes the current state of research so far in four categories of agriculture, namely crop cultivation environment management, soil management, pest management, and irrigation management, and smart farm research data that has recently been actively developed around the world.

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Comparative Study of Learning Platform for IT Developers (IT 개발자 대상 학습플랫폼 비교 연구)

  • Lee, Ji-Eun
    • Journal of Information Technology Services
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    • v.20 no.5
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    • pp.147-158
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    • 2021
  • The digital transformation and COVID-19 are also causing major changes in teaching-learning methods. The biggest change is the spread of remote training and the emergence of various innovative learning platforms. Distance education has been criticized for not meeting technology trends and field demands..However, the problem of distance education is being solved through a system that supports various interactions and collaborations and supports customized learning paths. The researcher conducted a case study on domestic and foreign learning platforms that provide non-face-to-face ICT education. Based on the case study results, the researcher presented the functional characteristics of a learning platform that effectively supports non-face-to-face learning. In common, these sites faithfully supported the basic functions of the information system. In addition to learning progress check and learning guidance, some innovative learning platforms were providing differentiated functions in practice support, performance management, mentoring, learning data analysis, curation provision, and CDP support. Most learning platforms supported one-way, superficial interaction. If the platform effectively supports a variety of learning experiences and provides an integrated learning experience thanks to the development of IT technology, user satisfaction with the learning platform, intention to continue learning, and achievement will increase.

An Instructional Learning Effectiveness of Network Concept by Problem-Oriented Learning for Computer Education in Elementary Schools (초등컴퓨터 교육에서 문제중심 학습을 이용한 네트워크 개념의 교수학습 효과)

  • Rim, Hwakyung
    • The Journal of Korean Association of Computer Education
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    • v.7 no.3
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    • pp.91-99
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    • 2004
  • Elementary school students have a great deal of interest in Internet games which provide integrated multimedia and so they become to know well the terminology used in network such as game server, Internet service, transfer time, etc. In addition, they are used to understand the technological phenomena occurring in internet. They, however, have difficulty understanding concepts and principles regarding the phenomena mentioned above because the educational contents in elementary school computer textbooks consist of only ICT education and its applications, i.e., tool-based technology. In this paper, we apply educational learning on network concepts which are the basis on the internet to classroom instruction by using problem oriented models. We conclude that the educational contents in elementary school computer education should be transferred to the area with principles and concepts.

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Q Learning MDP Approach to Mitigate Jamming Attack Using Stochastic Game Theory Modelling With WQLA in Cognitive Radio Networks

  • Vimal, S.;Robinson, Y. Harold;Kaliappan, M.;Pasupathi, Subbulakshmi;Suresh, A.
    • Journal of Platform Technology
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    • v.9 no.1
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    • pp.3-14
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    • 2021
  • Cognitive Radio network (CR) is a promising paradigm that helps the unlicensed user (Secondary User) to analyse the spectrum and coordinate the spectrum access to support the creation of common control channel (CCC). The cooperation of secondary users and broadcasting between them is done through transmitting messages in CCC. In case, if the control channels may get jammed and it may directly degrade the network's performance and under such scenario jammers will devastate the control channels. Hopping sequences may be one of the predominant approaches and it may be used to fight against this problem to confront jammer. The jamming attack can be alleviated using one of the game modelling approach and in this proposed scheme stochastic games has been analysed with more single users to provide the flexible control channels against intrusive attacks by mentioning the states of each player, strategies ,actions and players reward. The proposed work uses a modern player action and better strategic view on game theoretic modelling is stochastic game theory has been taken in to consideration and applied to prevent the jamming attack in CR network. The selection of decision is based on Q learning approach to mitigate the jamming nodes using the optimal MDP decision process

Analysis of Trends in Research on Instruction Models for ICT Teaching and Learning (ICT 교수·학습 측면에서 본 국내 수업모형 연구동향 분석)

  • Song, Yeon-Ok
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.539-548
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    • 2014
  • This study categorized the literature on instruction models by research period, theme, teaching model, class, and subject to identify research trends. The sampling period was from 1977 to March 2013, and 586 research papers were analyzed. Changes in the studies on instruction models were divided into three stages: Stage 1 (1977-1996), Stage 2 (1997-2006), and Stage 3 (2006-2007). Research papers increased rapidly from 8% in Stage 1 to 51% in Stage 2, showing a rapid increase in Stage 2. "Design and development" was the most researched theme throughout the three stages, and the most researched instruction model type was "curriculum-oriented."By subjects, it was found that studies on "cross-curriculum" were being conducted more actively than other subjects. Based on these results, this study proposes directions for future domestic research on instruction models.

Analysis of ICT in Education Training for Teachers from Partner Countries (교류협력국 교원 초청 교육정보화 연수의 성과 분석)

  • Suh, Soonshik
    • Journal of The Korean Association of Information Education
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    • v.21 no.2
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    • pp.171-181
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    • 2017
  • Each City & Provincial office of education has provided educational informatization training, which invites its partner country's teachers as part of 'e-Learning Globalization Project.' The purposes of this training program are, a) improving nation brand power by maintaining e-learning national competitiveness and strengthening influence, b) solving digital divide by sharing Korean best practices, c) establishing partnership through exchanges and cooperation, d) capacity building which support partner country's leading teachers can play key roles to spread educational informatization in their own country. It is necessary to reflect outcomes of training program until now and to find sustainable development plan, at 10th anniversary of Education ICT training program now. In order to fulfil purposes, qualitative research was conducted to analyze current status based on context, input, process, and product phases, and to find sustainable development alternative. In-depth interview(IDI) was conducted among supervisor, officials, and teachers from partner countries. Also, the result of IDI was analyzed by themes.

The Development and Application of Information Communication Technology Application Instruction Model based on PBL-based Instruction Model (프로젝트 학습을 기반으로 하는 ICT 활용 수업 모형의 개발 및 적용)

  • Jung, Hyo-Sook;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.6 no.3
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    • pp.347-360
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    • 2002
  • Advances in information communication technology (ICT) require new paradigms in every aspect of our society. In this sense, schools are supposed to educate students to solve real-world problems with ICT. However, schools have not provided quality education to students for learning ICT and applying it. It is thus necessary to develop various ICT instruction models for creative students to lead the information society. One of the popular instruction models using the Web is the project-based model. The model includes inquiry activities of areas, such as variety of subjects, real-world problems, issues, and presentation activities of study results. The model also encourages interactions among students for achieving common goals. In this paper, we present an ICT application instruction which provides four major enhancements to the existing project-based model. The stages of model consist of eight activities type and supporting tools. Also, we implement our proposed model for some elementary school courses.

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