• Title/Summary/Keyword: Human behavior

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Measurement of Human Behavior and Identification of Activity Modes by Wearable Sensors

  • Kanasugi, Hiroshi;Konishi, Yusuke;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1046-1048
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    • 2003
  • Recently, various researches in respect of the positioning technologies using satellites and the other sensors have made location-based services (LBS) more common and accurate. Consequently, concern about position information has been increasing. However, since these positioning systems only focus on user's position, it is difficult to know the user's attitude or detailed behaviors at the specific position. It is worthy to study on how to acquire such human attitude or behavior, because those information is useful to know the context of the user. In this paper, the sensor unit consisting of three dimensional accelerometer was attached to human body, and autonomously measured the perpendicular acceleration of ordinary human behaviors including activity modes such as walking, running, and transportation mode using transportation such as a train, a bus, and an elevator. Subsequently, using the classified measurement results, the method to identify the human activity modes was proposed.

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Real-world multimodal lifelog dataset for human behavior study

  • Chung, Seungeun;Jeong, Chi Yoon;Lim, Jeong Mook;Lim, Jiyoun;Noh, Kyoung Ju;Kim, Gague;Jeong, Hyuntae
    • ETRI Journal
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    • v.44 no.3
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    • pp.426-437
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    • 2022
  • To understand the multilateral characteristics of human behavior and physiological markers related to physical, emotional, and environmental states, extensive lifelog data collection in a real-world environment is essential. Here, we propose a data collection method using multimodal mobile sensing and present a long-term dataset from 22 subjects and 616 days of experimental sessions. The dataset contains over 10 000 hours of data, including physiological, data such as photoplethysmography, electrodermal activity, and skin temperature in addition to the multivariate behavioral data. Furthermore, it consists of 10 372 user labels with emotional states and 590 days of sleep quality data. To demonstrate feasibility, human activity recognition was applied on the sensor data using a convolutional neural network-based deep learning model with 92.78% recognition accuracy. From the activity recognition result, we extracted the daily behavior pattern and discovered five representative models by applying spectral clustering. This demonstrates that the dataset contributed toward understanding human behavior using multimodal data accumulated throughout daily lives under natural conditions.

A Study on Directions in Research on User Behavior in Space Design - With a focus on Interactions between space and the user- (공간디자인에서의 이용자 행태 연구 방향에 관한 연구 - 공간과 이용자의 상호작용을 중심으로 -)

  • Kim, Hyung-Sook;Park, Boo-Mee
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.202-205
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    • 2006
  • Space design is a process of solving spatial problems to create and construct all kinds of human lives. It also bestows new values to a medium to induce human perception based on the relationships between 'human and space' surrounding people. Research on user behavior has several ultimate goals including understanding both individual behavior and the relations between the user and space from a more scientific and systematic perspective, predicting various phenomena that can happen between space and humans, and reflecting the results in space design. As user behavior that's once limited within given space is going through some changes due to the introduction of digital technologies, research on user behavior in today's space design should be newly illuminated in the aspects of organic relations. Space now works as a receptor communicating with the user and responding to user behavior, and user behavior once under one-sided influences from space becomes more diverse and active. The influences of user behavior, in turn, cause changes to space itself. Thus this study set out to suggest new directions in research on user behavior based on interactions between space and the user in space design.

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Robot behavior decision based on Motivation and Hierarchicalized Emotions

  • Ahn, Hyoung-Chul;Park, Myoung-Soo;Choi, Jin-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1776-1780
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    • 2004
  • In this paper, we propose the new emotion model and the robot behavior decision model based on proposed emotion model. As like in human, emotions are hierarchicalized in four levels (momentary emotions, mood, attitude, and personality) and are determined from the robot behavior and human responses. They are combined with motivation (which is determined from the external stimuli) to determine the robot behavior.

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A Human Robot Interactive System 'RoJi '

  • Yoon, Joongsun
    • Journal of Mechanical Science and Technology
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    • v.18 no.11
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    • pp.1900-1908
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    • 2004
  • A human-friendly interactive system that is based on the harmonious symbiotic coexistence of human and robots is explored. Based on interactive technology paradigm, a robotic cane is proposed for blind or visually impaired travelers to navigate safely and quickly through obstacles and other hazards faced by blind pedestrians. Robotic aids, such as robotic canes, require cooperation between human and robots. Various methods for implementing the appropriate cooperative recognition, planning, and acting, have been investigated. The issues discussed include the interaction between humans and robots, design issues of an interactive robotic cane, and behavior arbitration methodologies for navigation planning.

Motion-capture-based walking simulation of digital human adapted to laser-scanned 3D as-is environments for accessibility evaluation

  • Maruyama, Tsubasa;Kanai, Satoshi;Date, Hiroaki;Tada, Mitsunori
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.250-265
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    • 2016
  • Owing to our rapidly aging society, accessibility evaluation to enhance the ease and safety of access to indoor and outdoor environments for the elderly and disabled is increasing in importance. Accessibility must be assessed not only from the general standard aspect but also in terms of physical and cognitive friendliness for users of different ages, genders, and abilities. Meanwhile, human behavior simulation has been progressing in the areas of crowd behavior analysis and emergency evacuation planning. However, in human behavior simulation, environment models represent only "as-planned" situations. In addition, a pedestrian model cannot generate the detailed articulated movements of various people of different ages and genders in the simulation. Therefore, the final goal of this research was to develop a virtual accessibility evaluation by combining realistic human behavior simulation using a digital human model (DHM) with "as-is" environment models. To achieve this goal, we developed an algorithm for generating human-like DHM walking motions, adapting its strides, turning angles, and footprints to laser-scanned 3D as-is environments including slopes and stairs. The DHM motion was generated based only on a motion-capture (MoCap) data for flat walking. Our implementation constructed as-is 3D environment models from laser-scanned point clouds of real environments and enabled a DHM to walk autonomously in various environment models. The difference in joint angles between the DHM and MoCap data was evaluated. Demonstrations of our environment modeling and walking simulation in indoor and outdoor environments including corridors, slopes, and stairs are illustrated in this study.

Analysis of Bridge Team's Technical Behavior Pattern Appearing in Williamson's Turn (윌리암슨 선회법에 나타난 선교팀의 기술적 행동유형의 분석)

  • Yun, Chong-gum;Park, Deuk-Jin;Yim, Jeong-Bin
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.6
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    • pp.701-708
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    • 2018
  • Human error is an important cause of maritime accidents and the identification of human error is fundamental to maritime-accident preventions. In particular, the pattern of technical behavior taken in the circumstance of bridge teams(navigator & helmsman) provides important information to identify human error. The purpose of this study is to identify and analyze technical behavior pattern of bridge teams using Williamson's turn for rescue of persons overboard. The focus of this study is to build and analyze a cognitive model of the human behavior factors of the bridge teams in the process of implementing the experiments. The experimental environment was constructed using a ship-handling simulator and conducted an experiment on participants from 24 bridge teams. As a result of the experiment, it was able to identify the behavior pattern of the ship's maneuvering and maintain trajectory using the rudder and engine. This study is expected to correct human error in the bridge teams application to the certification and training of seafarers.

The Effect of Mother's Self-differentiation and Marital Conflict on Child's Behavior Problems (어머니의 자기분화와 부부갈등이 아동의 행동문제에 미치는 영향)

  • Ha, Sang-Hee
    • Korean Journal of Human Ecology
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    • v.17 no.4
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    • pp.649-660
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    • 2008
  • The purpose of this study was to investigate the effect of mother's self-differentiation and marital conflict on child's behavior problems. For this purpose, the data were collected from 255 boys and 211 girls and their mothers using self-administered questionaire method by Amos 7.0 program. The results of the study was as follows: First, mother's self-differentiation had a negaitive direct effect on marital conflict. Secondly, marital conflict had a direct effect on boy's behavior problems only. Finally, mother's self-differentiation indirect effect on boy's behavior problems only.

A study on the behavioral-structure of production activity through the statistical analysis models - focus on the probability distribution of PERT, Queueing theory - (통계적(統計的) 계량분석(計量分析)모델을 통한 생산활동(活動)의 행태구조(行態構造)에 관한 연구 -RERT와 Queueing theory의 확률분포를 중심으로-)

  • Kim, Hong Jae
    • Journal of Korean Society for Quality Management
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    • v.19 no.2
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    • pp.145-157
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    • 1991
  • Thid study intends to pursue behavioral-structure of production behavior through statistical models which are using in PERT and Queueing theory. We can corprehand the orders of human production behavior's characteristics by several related attributes of probablity/statistics. These attributes are poisson, Beta, exponential distributions and P.S Laplace's natural probability. Human production behavior is related and regressed to these attributes in many divisions intermediately. Progressive numerical understanding in many essential human behavior acts on the application of practical behavior standard in production word and operation.

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Human Behavioral Experiment for Evacuation Analysis (인명탈출분석을 위한 인적거동실험)

  • 이동곤;김홍태;박진형
    • Journal of the Society of Naval Architects of Korea
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    • v.40 no.2
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    • pp.41-48
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    • 2003
  • The human behavior is very important in development of simulation system for evacuation analysis. The walking speed of passenger is especially affected by dynamic effect and list due to damage and ship motion in wave. There are various methods to get an useful data for evacuation simulation. The onboard experimental approach is one of the most strong method. In this paper, the onboard experiment is performed to obtain human behavioral data. To realize ship trim and heel due to maritime casuality, the passage model for experiment is made. The experiment is carried out at dynamic and static condition respectively using the ship with passage model. The result is evaluated and it will be reflected in evacuation simulation tool.