• 제목/요약/키워드: Human Behavior

검색결과 2,833건 처리시간 0.035초

Measurement of Human Behavior and Identification of Activity Modes by Wearable Sensors

  • Kanasugi, Hiroshi;Konishi, Yusuke;Shibasaki, Ryosuke
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.1046-1048
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    • 2003
  • Recently, various researches in respect of the positioning technologies using satellites and the other sensors have made location-based services (LBS) more common and accurate. Consequently, concern about position information has been increasing. However, since these positioning systems only focus on user's position, it is difficult to know the user's attitude or detailed behaviors at the specific position. It is worthy to study on how to acquire such human attitude or behavior, because those information is useful to know the context of the user. In this paper, the sensor unit consisting of three dimensional accelerometer was attached to human body, and autonomously measured the perpendicular acceleration of ordinary human behaviors including activity modes such as walking, running, and transportation mode using transportation such as a train, a bus, and an elevator. Subsequently, using the classified measurement results, the method to identify the human activity modes was proposed.

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Real-world multimodal lifelog dataset for human behavior study

  • Chung, Seungeun;Jeong, Chi Yoon;Lim, Jeong Mook;Lim, Jiyoun;Noh, Kyoung Ju;Kim, Gague;Jeong, Hyuntae
    • ETRI Journal
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    • 제44권3호
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    • pp.426-437
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    • 2022
  • To understand the multilateral characteristics of human behavior and physiological markers related to physical, emotional, and environmental states, extensive lifelog data collection in a real-world environment is essential. Here, we propose a data collection method using multimodal mobile sensing and present a long-term dataset from 22 subjects and 616 days of experimental sessions. The dataset contains over 10 000 hours of data, including physiological, data such as photoplethysmography, electrodermal activity, and skin temperature in addition to the multivariate behavioral data. Furthermore, it consists of 10 372 user labels with emotional states and 590 days of sleep quality data. To demonstrate feasibility, human activity recognition was applied on the sensor data using a convolutional neural network-based deep learning model with 92.78% recognition accuracy. From the activity recognition result, we extracted the daily behavior pattern and discovered five representative models by applying spectral clustering. This demonstrates that the dataset contributed toward understanding human behavior using multimodal data accumulated throughout daily lives under natural conditions.

공간디자인에서의 이용자 행태 연구 방향에 관한 연구 - 공간과 이용자의 상호작용을 중심으로 - (A Study on Directions in Research on User Behavior in Space Design - With a focus on Interactions between space and the user-)

  • 김형숙;박부미
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2006년도 춘계학술발표대회 논문집
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    • pp.202-205
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    • 2006
  • Space design is a process of solving spatial problems to create and construct all kinds of human lives. It also bestows new values to a medium to induce human perception based on the relationships between 'human and space' surrounding people. Research on user behavior has several ultimate goals including understanding both individual behavior and the relations between the user and space from a more scientific and systematic perspective, predicting various phenomena that can happen between space and humans, and reflecting the results in space design. As user behavior that's once limited within given space is going through some changes due to the introduction of digital technologies, research on user behavior in today's space design should be newly illuminated in the aspects of organic relations. Space now works as a receptor communicating with the user and responding to user behavior, and user behavior once under one-sided influences from space becomes more diverse and active. The influences of user behavior, in turn, cause changes to space itself. Thus this study set out to suggest new directions in research on user behavior based on interactions between space and the user in space design.

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Robot behavior decision based on Motivation and Hierarchicalized Emotions

  • Ahn, Hyoung-Chul;Park, Myoung-Soo;Choi, Jin-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1776-1780
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    • 2004
  • In this paper, we propose the new emotion model and the robot behavior decision model based on proposed emotion model. As like in human, emotions are hierarchicalized in four levels (momentary emotions, mood, attitude, and personality) and are determined from the robot behavior and human responses. They are combined with motivation (which is determined from the external stimuli) to determine the robot behavior.

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A Human Robot Interactive System 'RoJi '

  • Yoon, Joongsun
    • Journal of Mechanical Science and Technology
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    • 제18권11호
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    • pp.1900-1908
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    • 2004
  • A human-friendly interactive system that is based on the harmonious symbiotic coexistence of human and robots is explored. Based on interactive technology paradigm, a robotic cane is proposed for blind or visually impaired travelers to navigate safely and quickly through obstacles and other hazards faced by blind pedestrians. Robotic aids, such as robotic canes, require cooperation between human and robots. Various methods for implementing the appropriate cooperative recognition, planning, and acting, have been investigated. The issues discussed include the interaction between humans and robots, design issues of an interactive robotic cane, and behavior arbitration methodologies for navigation planning.

Motion-capture-based walking simulation of digital human adapted to laser-scanned 3D as-is environments for accessibility evaluation

  • Maruyama, Tsubasa;Kanai, Satoshi;Date, Hiroaki;Tada, Mitsunori
    • Journal of Computational Design and Engineering
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    • 제3권3호
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    • pp.250-265
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    • 2016
  • Owing to our rapidly aging society, accessibility evaluation to enhance the ease and safety of access to indoor and outdoor environments for the elderly and disabled is increasing in importance. Accessibility must be assessed not only from the general standard aspect but also in terms of physical and cognitive friendliness for users of different ages, genders, and abilities. Meanwhile, human behavior simulation has been progressing in the areas of crowd behavior analysis and emergency evacuation planning. However, in human behavior simulation, environment models represent only "as-planned" situations. In addition, a pedestrian model cannot generate the detailed articulated movements of various people of different ages and genders in the simulation. Therefore, the final goal of this research was to develop a virtual accessibility evaluation by combining realistic human behavior simulation using a digital human model (DHM) with "as-is" environment models. To achieve this goal, we developed an algorithm for generating human-like DHM walking motions, adapting its strides, turning angles, and footprints to laser-scanned 3D as-is environments including slopes and stairs. The DHM motion was generated based only on a motion-capture (MoCap) data for flat walking. Our implementation constructed as-is 3D environment models from laser-scanned point clouds of real environments and enabled a DHM to walk autonomously in various environment models. The difference in joint angles between the DHM and MoCap data was evaluated. Demonstrations of our environment modeling and walking simulation in indoor and outdoor environments including corridors, slopes, and stairs are illustrated in this study.

윌리암슨 선회법에 나타난 선교팀의 기술적 행동유형의 분석 (Analysis of Bridge Team's Technical Behavior Pattern Appearing in Williamson's Turn)

  • 윤청금;박득진;임정빈
    • 해양환경안전학회지
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    • 제24권6호
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    • pp.701-708
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    • 2018
  • 인적오류는 해양사고의 중요한 원인이고, 인적오류의 식별은 해양사고 예방에 근간이 된다. 특히, 선교팀(항해사와 조타수)이 주어진 상황에서 취한 기술적인 행동 패턴은 인적오류 식별에 중요한 정보를 제공한다. 본 연구의 목적은 익수자 구조를 위한 윌리암슨 선회법(Williamson's Turn)을 이용하여 선교팀들의 기술적인 행동 패턴을 식별하고 분석하기 위한 것이다. 이를 위한 본 연구의 핵심은 실험을 실시하는 과정에서 나타난 선교팀의 인적 행동 요인에 대한 인지모델을 구축하고 분석하는 것이다. 실험환경은 선박조종 시뮬레이터를 이용하여 구축하고, 24개 선교팀으로 구성된 참가자들을 대상으로 실험을 진행하였다. 실험결과, 방향타와 기관을 사용한 항적유지와 선박조종에 대한 행동 패턴을 식별할 수 있었다. 본 연구는 선원의 자격 및 훈련에 적용하여 선교팀의 인적오류를 보완하고 보정하는데 기여할 수 있을 것으로 기대된다.

어머니의 자기분화와 부부갈등이 아동의 행동문제에 미치는 영향 (The Effect of Mother's Self-differentiation and Marital Conflict on Child's Behavior Problems)

  • 하상희
    • 한국생활과학회지
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    • 제17권4호
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    • pp.649-660
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    • 2008
  • The purpose of this study was to investigate the effect of mother's self-differentiation and marital conflict on child's behavior problems. For this purpose, the data were collected from 255 boys and 211 girls and their mothers using self-administered questionaire method by Amos 7.0 program. The results of the study was as follows: First, mother's self-differentiation had a negaitive direct effect on marital conflict. Secondly, marital conflict had a direct effect on boy's behavior problems only. Finally, mother's self-differentiation indirect effect on boy's behavior problems only.

통계적(統計的) 계량분석(計量分析)모델을 통한 생산활동(活動)의 행태구조(行態構造)에 관한 연구 -RERT와 Queueing theory의 확률분포를 중심으로- (A study on the behavioral-structure of production activity through the statistical analysis models - focus on the probability distribution of PERT, Queueing theory -)

  • 김홍재
    • 품질경영학회지
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    • 제19권2호
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    • pp.145-157
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    • 1991
  • Thid study intends to pursue behavioral-structure of production behavior through statistical models which are using in PERT and Queueing theory. We can corprehand the orders of human production behavior's characteristics by several related attributes of probablity/statistics. These attributes are poisson, Beta, exponential distributions and P.S Laplace's natural probability. Human production behavior is related and regressed to these attributes in many divisions intermediately. Progressive numerical understanding in many essential human behavior acts on the application of practical behavior standard in production word and operation.

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인명탈출분석을 위한 인적거동실험 (Human Behavioral Experiment for Evacuation Analysis)

  • 이동곤;김홍태;박진형
    • 대한조선학회논문집
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    • 제40권2호
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    • pp.41-48
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    • 2003
  • The human behavior is very important in development of simulation system for evacuation analysis. The walking speed of passenger is especially affected by dynamic effect and list due to damage and ship motion in wave. There are various methods to get an useful data for evacuation simulation. The onboard experimental approach is one of the most strong method. In this paper, the onboard experiment is performed to obtain human behavioral data. To realize ship trim and heel due to maritime casuality, the passage model for experiment is made. The experiment is carried out at dynamic and static condition respectively using the ship with passage model. The result is evaluated and it will be reflected in evacuation simulation tool.