• Title/Summary/Keyword: High resolution video

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Error Analysis of Flow Velocity Measured through Granular PIV Based on Interrogation Area, Frame Per Second, and Video Resolution (상관 영역과 초당 촬영 수와 해상도에 따른 Granular PIV에서의 유동 속도의 오차 분석)

  • Choi, Jongeun;Park, Junyoung
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.20 no.7
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    • pp.58-65
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    • 2021
  • Research on general particle image velocimetry (PIV) has been conducted extensively, but studies on granular PIV are relatively insufficient. In addition, the parameters used for analyzing granular PIV need to be optimized. In this study, we analyzed the error of velocity measurements based on the interrogation area (64-192 pixel), frame per second (30-120 FPS), and video resolution [ultrahigh definition (UHD) and high definition (HD)] within the velocity range typically measured in hoppers. The estimated errors of the granular PIV were below 5%, which is generally acceptable. However, considering the data reliability, the flow velocity in the hopper could be measured with less than 5% error at 120 FPS or higher in the HD resolution and 30 FPS or higher in the UHD resolution.

IMAGE DATA CHAIN ANALYSIS FOR SATELLITE CAMERA ELECTRONIC SYSTEM

  • Park, Jong-Euk;Kong, Jong-Pil;Heo, Haeng-Pal;Kim, Young-Sun;Chang, Young-Jun
    • Proceedings of the KSRS Conference
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    • v.2
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    • pp.791-793
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    • 2006
  • In the satellite camera, the incoming light source is converted to electronic analog signals by the electronic component for example CCD (Charge Coupled Device) detectors. The analog signals are amplified, biased and converted into digital signals (pixel data stream) in the video processor (A/Ds). The outputs of the A/Ds are digitally multiplexed and driven out using differential line drivers (two pairs of wires) for cross strap requirement. The MSC (Multi-Spectral Camera) in the KOMPSAT-2 which is a LEO spacecraft will be used to generate observation imagery data in two main channels. The MSC is to obtain data for high-resolution images by converting incoming light from the earth into digital stream of pixel data. The video data outputs are then MUXd, converted to 8 bit bytes, serialized and transmitted to the NUC (Non-Uniformity Correction) module by the Hotlink data transmitter. In this paper, the video data streams, the video data format, and the image data processing routine for satellite camera are described in terms of satellite camera control hardware. The advanced satellite with very high resolution requires faster and more complex image data chain than this algorithm. So, the effective change of the used image data chain and the fast video data transmission method are discussed in this paper

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Efficient Local Decoding Using Bit Stream Map for High Resolution Video (비트 스트림 지도를 이용한 고해상도 영상의 효율적인 지역복호화)

  • Park Sungwon;Won Jongwoo;Lee Sunyoung;Kim Wookjoong;Kim Kyuheon;Jang Euee S
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.391-401
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    • 2004
  • In this paper, we introduce a novel coding method to efficiently enable spatial random access for high resolution video. In terms of resolution and display size, standard display devices (such as cathode-ray tubes. monitors. PDAs, and LCDs) do not sufficiently support high resolution video such as digital cinema and panoramic video. Currently, users have no choice but to view video at lower resolution as a result of down-sampling, or only a partial region of the video due to display size limitations. Our proposed method. which we call the B-map, represents the set of starting locations of the coded segments in a picture frame. This information, or B-map, is first sent to the decoder prior to the coded data stream of the frame and is then used for fast local decoding. To test our method, we compare our B-map with JPEG tiling and the JPEG Resynchronization marker. Experimental results show that the proposed coding method requires less overhead than existing methods during the same decoding time. The results show promise for future panoramic or digital cinema applications.

Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information (깊이 불연속 정보를 이용한 저해상도 깊이 영상의 업샘플링 방법)

  • Kang, Yun-Suk;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.10
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    • pp.875-880
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    • 2013
  • When we generate 3D video that provides immersive and realistic feeling to users, depth information of the scene is essential. Since the resolution of the depth map captured by a depth sensor is lower than of the color image, we need to upsample the low-resolution depth map for high-resolution 3D video generation. In this paper, we propose a depth upsampling method using depth-discontinuity information. Using the high-resolution color image and the low-resolution depth map, we detect depth-discontinuity regions. Then, we define an energy function for the depth map upsampling and optimize it using the belief propagation method. Experimental results show that the proposed method outperforms other depth upsampling methods in terms of the bad pixel rate.

Method of Video Stitching based on Minimal Error Seam (최소 오류 경계를 활용한 동적 물체 기반 동영상 정합 방안)

  • Kang, Jeonho;Kim, Junsik;Kim, Sang-IL;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.142-152
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    • 2019
  • There is growing interest in ultra-high-resolution content that gives a more realistic sense of presence than existing broadcast content. However, in order to provide ultra-high-resolution contents in existing broadcast services, there are limitations in view angle and resolution of the image acquisition device. In order to solve this problem, many researches on stitching, which is an image synthesis method using a plurality of input devices, have been conducted. In this paper, we propose method of dynamic object based video stitching using minimal error seam in order to overcome the temporal invariance degradation of moving objects in the stitching process of horizontally oriented videos.

The Design of High Resolution Video Memory using DRAMs (DRAM을 사용한 고해상도 화상 메모리의 설계)

  • Park, Kun-Jahk
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.247-249
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    • 1988
  • The most space-consuming element of digital image processing system is the video memory. Though this problem is solved by DRAMs, timing constraints posed by video data rates. The cycle time of DRAMs can be diminished by serial transferring and reading or writing pixel datas at the same time. This paper resents the design of 1024${\times}$512 video memory using this technique.

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Using a high-resolution LED display Dual Scanning Image Control System Design (듀얼 스캐닝을 이용한 고해상 LED 전광판 영상제어장치설계)

  • Ha, Young-Jea;Kim, In-Jea;Kim, Sun-Hyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1415-1422
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    • 2011
  • In this paper, full color billboards for the efficient expression of the resolution to offer dual-scanning control method, using the LED display it on a fixed pixel video signal to the pixel dot pattern was changed. And DICT(Dynamic Image Correction Technology) using the main controller in accordance with video information, histogram equalization of image gray scale values to be uniformly distributed, and dynamically improves image quality by converting the area, and a dual auto-scan input video switching controller board as the pixels in the LED Module by controlling the physical manifestation of the existing board LED pixel dots than 4 times the resolution proposes a technique that can be expressed and made it through testing verified the performance.

Adaptive Regularized Enhancement of Wavelet Compressed Video (웨이블릿 압축 동영상의 정칙화 기반 적응적 개선에 관한 연구)

  • 정정훈;기현종;이성원;백준기
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.4
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    • pp.39-44
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    • 2004
  • The three-dimensional (3D) wavelet transform with motion compensation is suitable for very high quality video coding due to both spatial and temporal decorrelations. However, it still suffers from image degradation such as ringing artifact and afterimage because of the loss of high frequency components by quantization. This paper proposes an iterative regularized enhancement of the motion-compensated 3D wavelet coded video. We also propose the adaptive implementation of the constraints for the regularization. It selectively suppresses the high frequency component along only the corresponding edge direction.

Video Sequences Registration by using Interested Points Extraction (특징점 추출에 의한 비디오 영상등록)

  • Kim, Seong-Sam;Lee, Hye-Suk;Kim, Eui-Myoung;Yoo, Hwan-Hee
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.127-130
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    • 2007
  • The increased availability of portable, low-cost, high resolution video devices has resulted in a rapid growth of the applications for video sequences. These video devices can be mounted in handhold unit, mobile unit and airborne platforms like maned or unmaned helicopter, plane, airship, etc. A core technique in use of video sequences is to align neighborhood video frames to each other or to reference images. For video sequences registration, we extracted interested points from aerial video sequences using Harris, $F{\square}rstner$, and KLT operators and implemented image matching using these points. As the result, we analysed image matching results for each operators and evaluated accuracy of aerial video registration.

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A Parallelization Technique with Integrated Multi-Threading for Video Decoding on Multi-core Systems

  • Hong, Jung-Hyun;Kim, Won-Jin;Chung, Ki-Seok
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.10
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    • pp.2479-2496
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    • 2013
  • Increasing demand for Full High-Definition (FHD) video and Ultra High-Definition (UHD) video services has led to active research on high speed video processing. Widespread deployment of multi-core systems has accelerated studies on high resolution video processing based on parallelization of multimedia software. Even if parallelization of a specific decoding step may improve decoding performance partially, such partial parallelization may not result in sufficient performance improvement. Particularly, entropy decoding has often been considered separately from other decoding steps since the entropy decoding step could not be parallelized easily. In this paper, we propose a parallelization technique called Integrated Multi-Threaded Parallelization (IMTP) which takes parallelization of the entropy decoding step, with other decoding steps, into consideration in an integrated fashion. We used the Simultaneous Multi-Threading (SMT) technique with appropriate thread scheduling techniques to achieve the best performance for the entire decoding step. The speedup of the proposed IMTP method is up to 3.35 times faster with respect to the entire decoding time over a conventional decoding technique for H.264/AVC videos.