• Title/Summary/Keyword: Hardware Resources

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A Study of NMEA Protocol Multiplexer Simulation on the based optimizing Queue (최적화된 큐 기반의 NMEA 프로토콜 멀티플렉서 시뮬레이션에 관한 연구)

  • Park Si-Hyoung;Jung Sung-Hun;Kim Chang-Soo;Yim Chang-Mook;Yim Jae-Hong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.11a
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    • pp.15-19
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    • 2004
  • Domestic use, or embody program that transmit NMEA protocol using multi port as software and is using because there is no fee and product that develop NMEA protocol Multiplexer, import mounting for foreign climax present. These method is paid or there is problem that must make out special processing part in each application program. Also, each mountings that display NMEA protocol can cause double resources waste and damage etc. because manufacturing firm and platform are different. Can act separatively as single hardware module of reliable processing method and high efficiency to supplement this in this treatise, and because using design of optimized cue, heighten memory efficiency of module, and proposed NMEA protocol Multiplexer that can keep high trustability of Come on, deviation compass, echo sound, mountings of GPS and so on and real time communication that is main input sensor equipment about embodiment.

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A Streaming XML Hardware Parser using a Tree with Failure Transition (실패 전이를 갖는 트리를 이용한 스트리밍 XML 하드웨어 파서)

  • Lee, Kyu-Hee;Han, Sang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.10
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    • pp.2323-2329
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    • 2013
  • Web-services employ an XML to represent data and an XML parser is needed to use data. The DOM(Document Object Model) is widely used to parse an XML, but it is not suitable for any systems with limited resources because it requires a preprocessing to create the DOM and additional memory space. In this paper, we propose the StreXTree(Streaming XML Tree) with failure transitions and without any preprocessing tasks in order to improve the system performance. Compared to other works, our StreXTree parser achieves 2.39x and 3.02x improvement in system performance in Search and RBStreX, respectively. In addition, our StreXTree parser supports Well-Formed checking to verify the syntax and structure of XML.

A Receiver Architecture with Low Complexity for Chirp Spread Spectrum in IEEE 802.15.4a (IEEE 802.15.4a Chirp SpreadSpectrum을 위한 저복잡도 수신기 구조)

  • Kim, Yeong-Sam;Chong, Jong-Wha
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.8
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    • pp.24-31
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    • 2010
  • A receiver architecture with low complexity for chirp spread spectrum (CSS) of IEEE 802.15.4a is proposed. To demodulate the received signal at the highest signal to noise power ratio, matched filter is generally adopted for the receiver of wireless communication systems. It is, however, not resonable to adjust the matched filter to the receiver of CSS whose objectives are low complexity, low cost and low power consumption since complexity of the matched filter is high. In this paper, we propose a new receiver architecture using differential multiplication and accumulator not matched filter for demodulation. Also, bi-orthogonal decoder implemented by only adder/subtractor is proposed. The hardware resources for implementation are reduced in the proposed receiver architecture, although bit error rate performance is low compared with the receiver architecture based on the matched filter.

Design of Mobile Agent-based Software Module For Reducing Load of RFID Middleware (RFID 미들웨어 부하를 줄이기 위한 이동 에이전트 기반 소프트웨어 모듈의 설계)

  • Ahn, Yong-Sun;Ahn, Jin-Ho
    • Journal of Internet Computing and Services
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    • v.10 no.3
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    • pp.95-101
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    • 2009
  • As RFID technology has been developed rapidly, its technical potential has it be widely used in many industrial fields. Particularly, in the physical distribution industry, the introduction of RFID has enormously contributed to effectively monitoring locations and information of products in real-time. Also, a significant decline in tag prices and RFID related technical competitiveness enabled each tag to be managed much more minutely by attaching it to an item, not a pallet nor a container. However, if a very large volume of tag data are continuously flowed into a RFID middleware with limited hardware resources, its entire data processing time may become considerably longer. Therefore, specific technologies are in great demand to handle and further to reduce the load of the middleware. In this paper, we proposed a mobile agent-based software module to efficiently reduce the load of the middleware by pre-processing a lot of tag data while items are in transit. Simulation results show that using the proposed software module considerably enhances the speed of processing tag data than otherwise. This behavior increases the tag recognition rate in a certain time limit and improves reliability of RFID middlewares.

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Energy Efficient Routing Protocol in Wireless Sensor Network (무선 센서 네트워크에서 에너지 효율적인 라우팅 프로토콜)

  • 손병락;김중규
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.2
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    • pp.65-73
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    • 2004
  • By the progress of communication and hardware technology, It is possible to organize wireless sensor nodes using the tiny sensor in recently. It is a critical aspect to minimize energy consumption for long-term lively sensor because wireless sensor nodes are associated with the available resources. The wireless sensor network is restricted in communication, exhaustion of power, and computation but it is very similar an Ad-Hoc network. Each sensor node products a few data and application layer of each sensor has slow transmitting feature. Unlike Ad-hoc, which is usually source or sink, base station of the each senor nodes works as sink and the other nodes except sink node works as source. Generally, wireless sensor network keep staying fixed state and observing circumstances continuously after setting up. It doesnt fit for the wireless sensor networks under functioning of existing ad-hoc networks because original Ad-Hoc network routing protocol couldnt operate for wireless sensor network features. This thesis propose the effective routing protocol way in the filed of the expanded routing protocol based on tree with considering on the characteristic of wireless sensor networks pattern.

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Identification of Auto Programs by Using Decision Tree Learning for MMORPG (MMORPG에서 결정트리 학습을 적용한 자동 프로그램 확인 기법)

  • Hong, Sung-Woo;Kim, Jun-Tae;Kim, Hyung-Il
    • Journal of Korea Multimedia Society
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    • v.9 no.7
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    • pp.927-937
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    • 2006
  • Auto-playing programs are often used in behalf of human players in MMORPG(Massively Multi-player Online Role Playing Game). By playing automatically and continuously, it helps to speed up the game character's level-up process. However, the auto-playing programs, either software or hardware, do harm to games servers in various ways including abuse of resources. In this paper, we propose a way of detecting the auto programs by analyzing the window event sequences produced by the game players. In our proposed method, the event sequences are transformed into a set of attributes, and the Decision Tree learning is applied to classify the data represented by the set of attribute values into human or auto player. The results from experiments with several MMORPG show that the Decision Tree learning with proposed method can identify the auto-playing programs with high accuracy.

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The Control Model and The Authentication Model for a Virtual Computing Environment (가상환경을 위한 제어모델과 인증모델)

  • Yoo, Jin-Ho;Lee, Byoung-Chul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.12
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    • pp.5107-5112
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    • 2010
  • This paper is related to the access to the control platform who manages their resources on the virtual environment. The computing performance of hardware supersedes the computing performance human demands. In this case, making the platform on the virtual computing environment has been developed for the usage of computing resource's residues which is available. This virtual computing environment is quite similar with the real environment in aspect of some functions but is quite different with that in aspect of the real configurations. This paper found that the virtual computing environment has another problems besides the problems the real computer might be happening. This paper found that the virtual environment needs the proper control platform. This paper will suggest a control platform for managing the virtual computing environment properly.

Design of Operating System for Wireless Sensor Nodes with Enhanced Remote Code Update Functionality (원격 코드 업데이트가 가능한 무선 센서 노드용 운영체제)

  • Kim, Chang-Hoon;Cha, Jeong-Woo;Kim, Il-Hyu
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.1
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    • pp.37-48
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    • 2011
  • Sensor networks monitor the environment, collect sensed data, and relay the data back to a collection point. Although sensor nodes have very limited hardware resources, they require an operating system that can provide efficient resource management and various application environments. In addition, the wireless sensor networks require the code update previously deployed to patch bugs in program and to improve performance of kernel service routines and application programs. This paper presents EPRCU (Easy to Perform Remote Code Update), a new operating system for wireless sensor nodes, which has enhanced functionalities to perform remote code update. To achieve an efficient code update, the EPRCU provides dynamic memory allocation and program memory management. It supports the event-driven kernel, which uses priority-based scheduling with the application of aging techniques. Therefore, the proposed operating system is not only easy to perform wireless communication with the remote code update but also suitable for various sensor network applications.

Multi-Programmed Simulation of a Shared Memory Multiprocessor System (공유메모리 다중프로세서 시스템의 다중 프로그래밍 모의실험 기법)

  • 최효진;전주식
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.194-204
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    • 2003
  • The performance of a shared memory multiprocessor system is dependent on the system software such as scheduling policy as well as hardware system. Most of existing simulators, however, do not support simulation for multi-programmed environment because they can execute only a single benchmark application at a time. We propose a multi-programmed simulation method on a program-driven simulator, which enables the concurrent executions of multiple parallel workloads contending for limited system resources. Using the proposed method, system developers can measure and analyze detailed effects of resource conflicts among the concurrent applications as well as the effects of scheduling policies on a program-driven simulator. As a result, the proposed multi-programmed simulation provides more accurate and realistic performance projection to design a multiprocessor system.

Distributed Software Tools Enabling Efficient RFID Data Pre-Processing Using Agent Mobility (에이전트 이동성을 이용한 효율적인 전자태그 데이터 전처리 가능한 분산 소프트웨어 도구)

  • Ahn, Yong-Sun;Ahn, Jin-Ho
    • Journal of Korea Multimedia Society
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    • v.12 no.4
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    • pp.608-615
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    • 2009
  • As RFID tag prices have rapidly been declining because of the advance of RFID technology, each tag is attached to an individual item, not a packing box only, for managing the item much more precisely. However, some mechanisms are essential to handle a very large amount of tag data quickly because readers and middlewares processing RFID data have limited hardware resources. In this paper, we design and implement a new mobile agent-based distributed software tools to satisfy this requirement efficiently. These tools provide a convenient environment enabling required data to be pre-processed repeatedly in transit by transferring a mobile agent including its specified data collection policy to numerous mobile readers. This behavior can significantly reduce the elapsed time required for processing huge volumes of tag data at the readers and middlewares with their very high recognition rates compared with the existing one to process the data by fixed readers after having arrived at the destination

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