• 제목/요약/키워드: Haptic Control

검색결과 184건 처리시간 0.035초

Video see-through HMD 기반 실감 모델 재현시의 몰입감 향상 방법론 (Enhancing Immersiveness in Video see-through HMD based Immersive Model Realization)

  • 하태진;김영미;류제하;우운택
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.685-686
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    • 2006
  • Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing robust augmentation and immersive realization of virtual objects. A robust augmentation technology is developed for various lighting conditions and a partial solution is proposed for the hand occlusion problem that occurs when the virtual objects overlay the user' hands. It provides more immersive or natural images to the users. Finally, vibratory haptic cues by page motors as well as button clicking force feedback by modulating pneumatic pressures are proposed while interacting with virtual widgets. Also our system reduces gabs between modeling spaces and user spaces. An immersive game-phone model is selected to demonstrate that the users can control the direction of the car in the racing game by tilting a tangible object with the proposed augmented haptic and robust non-occluded visual feedback. The proposed methodologies will be contributed to the immersive realization of the conventional AR system.

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Design and Implementation of Internal-based Teleopeartion Control System

  • Park, Jin-Woo;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.82.2-82
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    • 2001
  • In this paper, when we design and implement an internet-based teleoperation control, some important points that should be considered (e.g., transmission characteristics, time delay prediction and transmission protocol are inspected and simulated. First, we will investigate data transmission characteristics at the Internet, and build a model for the transmission delay and packet loss through the characteristics of that effect. And then, we inspect how to predict transmission delay, and examine transmission protocols which are proper for the control-oriented Internet protocol. Finally, we apply it to a force-reflective teleoperation control system that consists of a six d.o.f haptic interface and a five d.o.f manipulator via the Internet.

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Towards Designing Human Interactions for Learning Support System using Virtual Reality Technology

  • Iwane, Noriyuki
    • International journal of advanced smart convergence
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    • 제3권1호
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    • pp.11-14
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    • 2014
  • We have been designing human interactions for some learning support system or education system. The design is based on a symbol grounding model. The model is applicable to many learning domains using virtual reality technology. The design policy is simple and compact. In order to realize the policy we use/reuse some devices from the viewpoint of virtual reality. This paper introduces basic ideas and explains several example cases based on the idea.

LQG/LTR 기법을 적용한 원격제어시스템의 가상모델과 강건제어기의 설계 (Design of Robust Controller and Virtual Model of Remote Control System using LQG/LTR)

  • 진태석
    • 한국산업융합학회 논문집
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    • 제25권2_2호
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    • pp.193-198
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    • 2022
  • In this paper, we introduce the improved control method are communicated between a master and a slave robot in the teleoperation systems. When the master and slave robots are located in different places, time delay is unavoidable under the network environment and it is well known that the system can become unstable when even a small time delay exists in the communication channel. The time delay may cause instability in teleoperation systems especially if those systems include haptic feedback. This paper presents a control scheme based on the estimator with virtual master model in teleoperation systems over the network. As the behavior of virtual model is tracking the one of master model, the operator can control real master robot by manipulating the virtual robot. And LQG/LTR scheme was adopted for the compensation of un-modeled dynamics. The approach is based on virtual master model, which has been implemented on a robot over the network. Its performance is verified by the computer simulation and the experiment.

도로 주행평가를 통한 능동 안전장치 연구 (A Study on the Active Safety Features Assessment through Test Drive)

  • 이화수;조재호;임종현;이홍국;장경진;유송민
    • 자동차안전학회지
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    • 제7권1호
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    • pp.33-39
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    • 2015
  • This study examined the drivers' acceptance level of various active safety features with Korean drivers on Seoul urban and city roads. The test vehicle, 2013 Cadillac ATS, was equipped with FCA(Forward Collision Alert), LDW(Lane Departure Warning), SBZA(Side Blind Zone Alert), FRPA(Front/Rear Park Assist), RCTA(Rear Cross Traffic Alert), ACC(Adaptive Cruise Control), and AEB(Autonomous Emergency Braking). Participants had chances to run the tests on those systems in the parking lot accompanied by the 106km long stretch of predetermined route including local road and interurban highway in Seoul and Gyeonggi-do under normal traffic flowing environment. After the test, participants completed a series of questionnaires about the features they experienced. The results revealed that RCTA and SBZA systems received more favourable ratings compared to the other features in avoiding crashes. The respondents preferred sound alerts to haptic ones even though haptic warning methods were better in providing directional information.

새로운 S-Chain 모델을 이용한 MR 햅틱 시뮬레이터 제어 (Control of MR Haptic Simulator Using Novel S-chain Model)

  • 오종석
    • 한국융합학회논문지
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    • 제9권11호
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    • pp.291-297
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    • 2018
  • 의료 현장에서의 최소침습수술(MIS)의 어려움 때문에 시뮬레이터 훈련이 활발히 연구되고 있다. 이를 위해 본 연구에서는 S-chain모델을 사용하여 가상 장기와 변형과정을 표현하고 반발력 제공이 가능한 햅틱 시뮬레이터를 개발하고자 한다. S-chain알고리즘의 주요 원리는 반발력이 체인 요소의 수에 비례하는 것이며, 대상인 장기의 변형이 클수록 많은 계산시간을 요구한다. 이에 본 연구에서는 계산속도가 개선된 S-chain알고리즘을 회전움직임에 적용하여 제어성능을 평가하였다. 본 연구에서는 자기 점성 점성(MR) 유체를 사용하는 햅틱 마스터 시스템을 제안하고 S-chain모델을 개발한다. 결과적으로, 이 S-chain모델을 사용하여 가상의 장기와 실제 마스터 장치를 결합함으로써 반발력과 수술로봇의 좌표 위치를 서로 전달하는 햅틱 시스템을 구축하여, 햅틱 시뮬레이터의 제어 성능을 실험을 통해 평가하였다.

Development of an Autonomous Navigation System for Unmanned Ground Vehicle

  • Kim, Yoon-Gu;Lee, Ki-Dong
    • 대한임베디드공학회논문지
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    • 제3권4호
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    • pp.244-250
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    • 2008
  • This paper describes the design and implementation of an unmanned ground vehicle (UGV) and also estimates how well autonomous navigation and remote control of UGV can be performed through the optimized arbitration of several sensor data, which are acquired from vision, obstacle detection, positioning system, etc. For the autonomous navigation, lane detection and tracing, global positioning, and obstacle avoidance are necessarily required. In addition, for the remote control, two types of experimental environments are established. One is to use a commercial racing wheel module, and the other is to use a haptic device that is useful for a user application based on virtual reality. Experimental results show that autonomous navigation and remote control of the designed UGV can be achieved with more effectiveness and accuracy using the proper arbitration of sensor data and navigation plan.

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단일마스터 멀티슬레이브형 텔레로보틱스 수술시스템 개발 (Development of Telerobotic Surgery System with Single-Master Multi-Slave)

  • 황길경;진태석;하시모토히데키
    • 제어로봇시스템학회논문지
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    • 제12권9호
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    • pp.918-925
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    • 2006
  • Medical robotics and computer aided surgery in general, and robotic telesurgery in particular, are promising applications of robotics. In this paper, we shows a novel single-master (PHANTOM based single-master multi-slave telerobotic system) multi-slave system using two parallel mechanism micromanipulators as a slave device. After a general introduction to the systems structure and configuration of telerobotic system, a manipulation control strategy to build the system that human and both manipulators perform the cooperative manipulation, is introduced, followed by its kinematic analysis, mapping method, and experimental results.

Tele-Manipulation of ROBHAZ-DT2 for Hazard Environment Applications

  • Ryu, Dong-Seok;Lee, Jong-Wha;Yoon, Seong-Sik;Kang, Sung-Chul;Song, Jae-Bok;Kim, Mun-Sang
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2051-2056
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    • 2003
  • In this paper, a tele-manipulation in explosive ordnance disposal(EOD) applications is discussed. The ROBHAZ-DT2 is developed as a teleoperated mobile manipulator for EOD. In general, it has been thought that the robot must have appropriate functions and accuracy enough to handle the complicated and dangerous mission. However, the research on the ROBHAZ-DT2 revealed that the teleoperation causes more restrictions and difficulties in EOD mission. Thus to solve the problem, a novel user interface for the ROBHAZ-DT2 is developed, in which the operator can interact with various human senses (i.e. visual, auditory and haptic sense). It enables an operator to control the ROBHAZ-DT2 simply and intuitively. A tele-manipulation control scheme for the ROBHAZ-DT2 is also proposed including compliance control via force feedback. It makes the robot adapt itself to circumstances, while the robot faithfully follows a command of the operator. This paper deals with a detailed description on the user interface and the tele-manipulation control for the ROBHAZ-DT2. An EOD demonstration is conducted to verify the validity of the proposed interface and the control scheme.

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유전 알고리즘을 이용한 6자유도 병렬기구의 최적화 설계 (Optimal Design of a 6-DOF Parallel Mechanism using a Genetic Algorithm)

  • 황윤권;윤정원
    • 제어로봇시스템학회논문지
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    • 제13권6호
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    • pp.560-567
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    • 2007
  • The objective of this research is to optimize the designing parameters of the parallel manipulator with large orientation workspace at the boundary position of the constant orientation workspace (COW). The method uses a simple genetic algorithm(SGA) while considering three different kinematic performance indices: COW and the global conditioning index(GCI) to evaluate the mechanism's dexterity for translational motion of an end-effector, and orientation workspace of two angle of Euler angles to obtain the large rotation angle of an end-effector at the boundary position of COW. Total fifteen cases divided according to the combination of the sphere radius of COW and rotation angle of orientation workspace are studied, and to decide the best model in the total optimized cases, the fuzzy inference system is used for each case's results. An optimized model is selected as a best model, which shows better kinematic performances compared to the basis of the pre-existing model.