• Title/Summary/Keyword: Graphic trend

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Current semiconductor Packaging in Japan

  • Nishi, Kunihiko
    • Proceedings of the International Microelectronics And Packaging Society Conference
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    • 1999.12a
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    • pp.45-61
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    • 1999
  • General trend in electronics industry towards multimedia in the 21 century is presented here. All equipments require fast graphic processing together with thin and lightweight assembly technology. In Japan, CSP was developed and applied to mobile equipments for several years, and recently stacked die assembly technology is being developed. In addition, so-called flip chip technology is also being developed and which is applied to MCP and MCM little by little these days. Here current packaging technology in Japan is presented including above.

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CiNet: GUI based Literature analysis tool using citation information

  • Lee, Se-Jun;Lee, Kwang-H.
    • Bioinformatics and Biosystems
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    • v.2 no.1
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    • pp.33-36
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    • 2007
  • Scientific literature is the most reliable and comprehensive source of knowledge for scientific and biomedical information. Citation information in the literature is also reliable source for linking between literatures. We proposed CiNet, a graphic user interface based tool that extracts the trend of the research using citation information. We can navigate related literatures and extract keywords from the linked literature using this tool. These extracted keywords will be helpful to researchers who want to survey the information.

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Construction of Korean Korea CALS Standardization (한국적 CALS 표준화 구축방안)

  • 김철환;김규수;신영인
    • The Journal of Society for e-Business Studies
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    • v.1 no.1
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    • pp.117-140
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    • 1996
  • CALS is recognized as a national response to the new chapter of information society. It is essential that the standardization in Korea should be constructed compatible with not only domestic but also international standardization trend. This study aims to propose a proper direction of CALS standardization in Korea, based on the international CALS standardization movement. This paper classifies standard into five types and provides a proper direction and guidance far each standard. As a trend of CALS standard, all ten data files are converted using SGML standard far the interchangeability of data among heterogenous systems. CAD and Graphic data arc also moving toward to the STEP as their standard. In this regard, this paper discusses how to implement SGML and STEP Model. Finally, this paper proposes a method how to construct an EDI system with CALS standard and how to establish a standard authorization institute which will be responsible far the standard authorization. Furthermore, this paper also proposes the CALS Test Network (CTN) as its experimental method.

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A Study on the Printing Pattern Design using Computer Graphics (컴퓨터 그래픽스를 이용한 날염 패턴 디자인에 관한 연구)

  • 이연순
    • Journal of the Korean Home Economics Association
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    • v.30 no.1
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    • pp.49-65
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    • 1992
  • The writer did a survey of current textile patterns for the purpose of identifying a motif trend. After identifying a current motif trend the writer used an IBM PC 386 Computer and Lumena Software to design actual patterns. The results are as follows: 1. The most common currently used prints are floral patterns. 2. Knowing that floral patterns are most popular, the writer established a motif using the Rose of Sharon, the national flower of Korea. 3. Using computer graphics to move, enlarge and scale-down motif, the writer has been able to design various textile patterns. 4. Creating patterns with computer graphics was not only more efficient, but it also produced more accurate designs and a greater variety of designs. 5. Using the many computer graphic functions avaliable, a greater variety of patterns changes and compositions can be displayed than would be possible if produce by hand. 6. Computer simulations of textiles and clothing made it possible to evaluate the printed fabric or finished product. Faults in the printed fabric or clothing could be corrented before production. Through simulation then it is possible to create higher quality garments and readuce costly mistakes. Thereby greater profits will be realized from the finished garments.

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Practical Study for Developing Graphic Design Adopting Systematic Theories of Typography (타이포그래피의 체계적 이론을 활용한 그래픽디자인의 실무적 발전 방안)

  • Lee, Ki-Bok;Hong, Young-Il
    • The Journal of the Korea Contents Association
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    • v.10 no.11
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    • pp.80-91
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    • 2010
  • Typography is very important for the delivery of information and for its aesthetic functions, typography focuses on facilitating faster and easier legibility for audience in modern society. But analysis for pre-studies for typography are limited in trend in the center of Kinetic Typography, dissolution of typography and territory extend as well as its typography analyzed by plastic arts aspects to acutely requiring expressing strategy and study based on typographic theory in working-level are insufficient. This study is to apply systematic theory to typography in order to suggest guidelines for increasing utility of typography for graphic design. It presents case studies, organized by theme, focusing on graphic design artworks featured in world-renowned specialty publications like the Creative 38 Annual Awards during 2008 and 2009. For practical help to designers engaged in various projects, it also suggests practical tactics for development that may enhance creative strategies in the creation of designs adopting typography. This study offers systematic usage methods of typography to the practical graphic designers and expected to contribute to the development of graphic designs that stimulate the visual senses of their audiences.

The Study of Usability Evaluation Method for the Mobile Internet GUI -Based on design evaluation method development for improvement of Emotional satisfaction- (모바일 인터넷 표준 GUI 개발을 위한 사용성 평가 기술 연구 -감성만족도 향상을 위한 디자인 평가 기술 개발을 중심으로-)

  • 김종덕;정봉금
    • Archives of design research
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    • v.17 no.1
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    • pp.253-264
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    • 2004
  • The final goal of this research is development of graphic design evaluation methodology in elevation of a usability at the mobile internet services and of measurement model which can forecast user needs in interface design, and systemize evaluation basis. For this, we systemize core contents of GUI design evaluation methodology and embodied UI design support system that supports prototype layout and evaluation process directly. The sight language that can inform flow of controled information by the quick and implicated method so that user may complete task in a short time without overload of recognition in limited display environment of Small Screen device it must improve objectivity in the reflection of UI design with image. Thus evaluation methodology that can evaluate usability of mobile internet systematically is important and specially, graphic design evaluation model which can forecast user's design need and trend is meaningful because of special quality that can reflect sensitive aspect of user in interface design. Mobile internet GUI was done by the result of this design evaluation, and I hope this result can be utilized for the GUI development of Ubiquitous environment for the future research.

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Expression Trend and Characteristics of Pixel in Contemporary Fashion (현대패션에 나타난 픽셀의 표현 경향과 특성)

  • Kim, Sun Young
    • Korean Journal of Human Ecology
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    • v.24 no.3
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    • pp.407-421
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    • 2015
  • This study examined the pixel's expression trend and nature featured in contemporary fashion, which works as a basic unit symbolizing the digital image, paying attention to its formativeness. The work through this process aimed at suggesting an opportunity for recognition about pixel image utilized as a formative component beyond its simple meaning of unit and providing the fundamental materials for usage in creative fashion design reflecting the digital emotion in the future, In research method, literature review was followed on pixel and the empirical study about its image was also performed that was found in the modern fashion. As a result, the trend in pixel has these characteristics. Its first nature lies in its plane expression. It was printed as mosaic or graphic grid image or expressed through patchwork technique. Also, rather than a certain form or figure, its unique image was emphasized according to the applied color, size, and position. Second, a stepwise pattern in pixel was applied to external format for part of clothing, eye glass and necktie, indicating some interest and wit. Third, in application to plane and external shape, the graphically modernized effect was realized, not to mention the illusive image with cubic expression. As shown, the characteristics in contemporary fashion via pixel expression were given in fantastic image, optical humor, and reflection of digital value.

An Automatic Graphic Drawing System by Software Development Approach based on Reusable Units (재사용 단위 기반 소프트웨어 개발 방법에 의한 설계 자동화 시스템)

  • Lee, Mi-Ra
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.149-156
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    • 2006
  • The demands for the development of large scale software systems are being increased. Various software development methods have been introduced to meet these demands. The unit size of the codes that are reused is increasing in the development methods. These units reflect the concept of software reusability and can be identified as the object, component, and module. Recent trend in the development or a large scale software systems treats a commercial program as a unit to be reused. This approach lies along the same line as the identification of above three types of units. This paper shows how the above four types of units for enhancing the software reusability can be applied to the development of automatic graphic drawing System for a metal production.

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A Research into Deconstructive Features in Visual Communication Design

  • Hong Dong-Sik
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.207-218
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    • 2006
  • 21st century is called digital and information era. The visual communication becomes more important than any other centuries. Visual communication design has been represented in varied images from ancient society up until the present time. Especially graphic design, which has experienced artistic upheaval from modernism and postmodernism, has been enabled to deliver messages in a more developed and sensuous appearances. Deconstructionist design wasn't well received by modernism, an advocate of practicality and effectiveness; however, as the beginning of subsequent postmodernism, it started to earn a warm welcome from a number of designers. Postmodernism made it possible for deconstruction to be a new paradigm appreciating neutral respect for varied expressions and designers' idiosyncrasy. Corresponding to this new trend, Edward Fella published his artwork 'Letters on America', which introduced a variety of vernacular design works in America. It was the result of years of research, and included materials which were not something completely new to field of communication design but rather symbolic, deconstructive images available everywhere around us. Deconstruction broke away from the previous modernism's unity and standards, and sought to achieve a new tensional deliverance. As a consequence, images were created in destructive and incomplete forms. Graphic design also complied with this new code and its advent fascinated the artists in the fields of advertising, editorial and poster designs. This paper contends that contemporary graphic design still maintains a deconstructive representation, examines its locality in design works from an aesthetic viewpoint, and researches theoretical approaches to deconstructionist and case studies conducted domestically. There has been incessant critical contradiction in terms of the heritage of deconstruction. I would like to present you with a moment in which you can struggle to decide whether it is a result of an effort to get away from modernism or an offspring of postmodernism.

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A Study on the BOD Solution of Digital Method Print Publication due to Printing & Publishing Environmental Change[1]: With emphasis on the Development of a Template I (인쇄 출판 환경 변화에 따른 디지털 인쇄 방식의 BOD 솔루션에 관한 연구[I]: 템플릿 개발을 중심으로 I)

  • Moon, Sung-Hwan;Kim, Sung-Su;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.31 no.1
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    • pp.51-64
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    • 2013
  • When it comes to current growth trend for the printing process in Asia printing market, offset printing, gravure printing and screen printing are reduced respectively -4%, -19%, -55%. In judging from the fact, the change in the printing production system from mass production on small amount to small production on mass amount is the biggest issue. For this reason, digital printing shows the significant growth. According to the increase of the growth 78% for electro photography way and 67% for ink-jet, it's not enough to catch up with digital printing which is increasing as time goes by to equip with hardware like as digital press. There's been necessary to install the BOD(Book on Demand) system which is the advanced and regular publication edit solution based on web-to-print model in the prepress, and it has made the BOD system be considered in relation to maximization of efficiency and production. Therefore, this research tries to step forward from the POD concept, which is refired to "Print along with the ordered quantities, the ordered appropriate time and the demanded place", so that it could expand the range of the printing/publishing environment using the BOD system, the order-made publication based on automatically operating template. And it tried to make the relation to digital web press on ink-jet method which is adequate to "mass production on small amount" with such advanced concept. This research also aims to use actively BOD solution model to promote the productivity of labor, and then to produce the printings across all related industries, which means to manufacture maximally the products on the shortest time at minimum place through PC equipments.