• Title/Summary/Keyword: Graphic User Information

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Study of GUI Design appearing in Fast Food Restaurant DID - Focused on Lotteria, McDonald's, Burger King and Mom's Touch - (패스트푸드점 DID에 나타난 GUI 디자인 연구 - 롯데리아, 맥도날드, 버커킹, 맘스터치 중심으로 -)

  • Lee, Young-Hwa
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.253-262
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    • 2019
  • This study conducted an actual condition survey with users in order to examine the Graphic User Interface (GUI) design appearing in fast food Digital Information Display (DID). Selecting four restaurants with high sales in the hamburger industry in 2017, including Lotteria, McDonald's, Burger King, and Mom's Touch, based on this, this study investigated and analyzed GUI visual components appearing in DID, including layout, character, color, graphics, and videos based on this. As a result, this study could propose a design plan providing users with the layout that can be clearly and neatly divided, characters attracting attention with high readability, colors with high visibility, graphics attract interest, and videos with various contents, rather than a complex approach for efficient GUI design, analyzing the environmental factors of fast food restaurants.

A Study on Implementation of a 64 Channel Signal Generator / Analyzer Module (64채널 신호발생/분석 모듈 구현에 관한 연구)

  • 민경일;정갑천;최종현;박성모
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2609-2612
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    • 2003
  • This paper describes a 64 channel signal generator/analyzer module that is useful for verification and testing of digital circuits. It can perform logic analyzer function and signal generator function at the same time. The 64 Channel module is implemented with single FPGA chip for miniaturization, and an USB interface is used to increase portability of the module. Multiple modules can be used in parallel for the verification of large scale circuits. Moreover, since the module is implemented as a PC based system, one can configure convenient GUI(Graphic User Interface) environment.

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The Development of the Software for the Powertrain Design Using Graphic User Interface (GUI를 이용한 Powertrain 설계용 소프트웨어 개발)

  • 김인찬;이승종
    • Transactions of the Korean Society of Automotive Engineers
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    • v.4 no.6
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    • pp.205-215
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    • 1996
  • In this paper, the performance analysis of the vehicle with the Ravigneaux type automatic transmission has been carried out using information of engine and drivetrain. It is necessary to understand the overall system including engine, torque converter, clutch, planetary gears, and road load. The equations of motion are derived from dynamic model. The GUI computer simulation program has been developed to analyze the powertrain performance of the vehicle with the Ravigneaux type automatic transmission.

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Design and Implementation of Animated Simulation System (Animated Simulation 시스템 설계 및 구현)

  • 김상필;배영환
    • Proceedings of the IEEK Conference
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    • 2000.11b
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    • pp.128-131
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    • 2000
  • In this paper, the animated simulation system (Anisim) is proposed in order to develope an efficient functional system verification tool. It displays the simulation results of the designed system using graphic animation with various models lot the target system. With simple interface definitions given by the user, Anisim generates interface codes automatically. Users can describe and model the target system with the generated interface codes. Since the simulation engine is implemented in C-language, modeling is very simple and simulation can be performed in real time.

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Development of integrated TCAD for VLSI process simulation (반도체 공정 시뮬레이션을 위한 통합 TCAD 개발)

  • 윤상호;이경일;공성원;이재희;원태영
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.5
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    • pp.108-116
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    • 1996
  • A semiconductor process imulator operated in windows$^{TM}$ environment has been developed. two-dimensional process simulation in personal computer has been enabled due to the improvement of CPU speed and the efficient use of memory. The process simulator in this paper is capable of calculating diffusion, oxidation, ion implantation, etching and deposition in two-dimensional manner. In addition, graphic-user-friendly editor, parser, and multi-dimensional graphical routine is also available in the devloped simulator.

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A Development of a wireless control module for PLC system (근거리 원격 자동화를 위한 무선 PLC 통신 모듈 개발)

  • 박종석;현웅근
    • Proceedings of the IEEK Conference
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    • 2000.06e
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    • pp.89-92
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    • 2000
  • A wire communication module for PLC controller was developed. This system consists of RF module interface part, RS232 serial communication control part, LED display part and control S/W with GUI interface. RF communication frequency is controlled by PLL controlling and communication rate is also controlled as 1200 and 4800 bps. Communication and control status are displayed on LED. As a S/W part, graphic user interface on Window 95 O.S. was developed. To show the validity of the developed system, severial communication and control of PLC system were experemented.

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The Study on Information Visualization Methods Using 3D interactive Animation (3차원 인터랙티브 애니메이션을 활용한 정보시각화 방법에 관한 연구)

  • 김성곤
    • Archives of design research
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    • v.17 no.1
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    • pp.299-308
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    • 2004
  • The methods of presenting information are more variable with advanced computer media technology. However, when we visualize information of database, it is more difficult to understand data meaning by complex date, which is not required by user. To compose new information, user needs to combine own his memory and new information presenting result. To be quickly explored new information and be exactly understood relationship of data structure, the data presenting of visualized information is more structured and presented with meaning form. It is possible to make information visualization system, which users can explore database by oneself, with supporting interaction to be able to control and combine relationship of three-dimensional scene graphic structure, presenting factors of animation and data structure of database. There are several diagrams, such as VR diagram, Form structure diagram and simulated diagram as the case study.

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Development of Change Detection Technique Using Time Seriate Remotely Sensed Satellite Images with User Friendly GIS Interface (사용자 중심적 GIS 인터페이스를 이용한 시계열적 원격탐사 영상의 변화탐지 기법의 개발)

  • 양인태;한성만;윤희천;김흥규
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.22 no.2
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    • pp.151-159
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    • 2004
  • The diversity, expansion of human activity and rapid urbanization make modem society to faced with problems like damage of nature and drain of natural resources. Under these circumstances rapid and accurate change detection techniques, which can detect wide range utilization changes, are needed for efficient management and utilization plan of national territory. In this study to perform change detection from remote sensing images, space analysis technique contained in Geographic Information System is applied. And from this technique, the software. that can execute new change detection algorithm, query, inquiry and analysis, is produced. This software is on the basis of graphic user interface and has many functions such as format conversion, grid calculation, statistical processing, display and reference. In this study, simultaneously change detection for multi-temporal satellite images can be performed and integrated one change image about four different periods was produced. Further more software user can acquire land cover change information for an specific area through querying and questioning about yearly changes. Finally making of every application module for change detection into one window based visual basic program, can be produced user convenience and automatic performances.

Social Tagging-based Recommendation Platform for Patented Technology Transfer (특허의 기술이전 활성화를 위한 소셜 태깅기반 지적재산권 추천플랫폼)

  • Park, Yoon-Joo
    • Journal of Intelligence and Information Systems
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    • v.21 no.3
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    • pp.53-77
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    • 2015
  • Korea has witnessed an increasing number of domestic patent applications, but a majority of them are not utilized to their maximum potential but end up becoming obsolete. According to the 2012 National Congress' Inspection of Administration, about 73% of patents possessed by universities and public-funded research institutions failed to lead to creating social values, but remain latent. One of the main problem of this issue is that patent creators such as individual researcher, university, or research institution lack abilities to commercialize their patents into viable businesses with those enterprises that are in need of them. Also, for enterprises side, it is hard to find the appropriate patents by searching keywords on all such occasions. This system proposes a patent recommendation system that can identify and recommend intellectual rights appropriate to users' interested fields among a rapidly accumulating number of patent assets in a more easy and efficient manner. The proposed system extracts core contents and technology sectors from the existing pool of patents, and combines it with secondary social knowledge, which derives from tags information created by users, in order to find the best patents recommended for users. That is to say, in an early stage where there is no accumulated tag information, the recommendation is done by utilizing content characteristics, which are identified through an analysis of key words contained in such parameters as 'Title of Invention' and 'Claim' among the various patent attributes. In order to do this, the suggested system extracts only nouns from patents and assigns a weight to each noun according to the importance of it in all patents by performing TF-IDF analysis. After that, it finds patents which have similar weights with preferred patents by a user. In this paper, this similarity is called a "Domain Similarity". Next, the suggested system extract technology sector's characteristics from patent document by analyzing the international technology classification code (International Patent Classification, IPC). Every patents have more than one IPC, and each user can attach more than one tag to the patents they like. Thus, each user has a set of IPC codes included in tagged patents. The suggested system manages this IPC set to analyze technology preference of each user and find the well-fitted patents for them. In order to do this, the suggeted system calcuates a 'Technology_Similarity' between a set of IPC codes and IPC codes contained in all other patents. After that, when the tag information of multiple users are accumulated, the system expands the recommendations in consideration of other users' social tag information relating to the patent that is tagged by a concerned user. The similarity between tag information of perferred 'patents by user and other patents are called a 'Social Simialrity' in this paper. Lastly, a 'Total Similarity' are calculated by adding these three differenent similarites and patents having the highest 'Total Similarity' are recommended to each user. The suggested system are applied to a total of 1,638 korean patents obtained from the Korea Industrial Property Rights Information Service (KIPRIS) run by the Korea Intellectual Property Office. However, since this original dataset does not include tag information, we create virtual tag information and utilized this to construct the semi-virtual dataset. The proposed recommendation algorithm was implemented with JAVA, a computer programming language, and a prototype graphic user interface was also designed for this study. As the proposed system did not have dependent variables and uses virtual data, it is impossible to verify the recommendation system with a statistical method. Therefore, the study uses a scenario test method to verify the operational feasibility and recommendation effectiveness of the system. The results of this study are expected to improve the possibility of matching promising patents with the best suitable businesses. It is assumed that users' experiential knowledge can be accumulated, managed, and utilized in the As-Is patent system, which currently only manages standardized patent information.

Scientists preference on spectrophotometer control display design (과학자들이 선호하는 분광광도계 컨트롤 디스플레이 디자인 연구)

  • Jeong, Sang-Hoon;Jeong, Seong-Won
    • Science of Emotion and Sensibility
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    • v.12 no.4
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    • pp.511-518
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    • 2009
  • With the help of the advancements in information and communication, information appliances are changing. Flat panels made it possible for information appliances to become smaller in size and lighter in weight, and high end graphics provide increase in realistic and immersive use. Even with these advancements interest in design for laboratory equipment tend to only stay on a level of the exterior of the equipment, not to the point of designing the interface of display GUI. Inspired with the problem above this research would contain the preference analysis ondisplay GUI design considering the characteristics of the main users and the laboratory equipment itself. The test would be held through comparison of graphic-based display GUI and text-based display GUI and analyzing the task time and number of errors made, looking for which display GUI scientist prefer. The test results show that text-based GUI has a higher efficiency but the actual users preferred the graphic-based display GUI.

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