• Title/Summary/Keyword: GUI software

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A Development of Air Dispersion Modeling Software, AirMaster (대기확산 모델링 Software, AirMaster 개발)

  • Koo, Youn-Seo;Yoon, Hee-Young;Kim, Sung-Tae;Jeon, Kyung-Seok;Park, Sung-Soon;Kweon, Hee-Yong;Hwang, Ju-Hyun;Kim, Jong-Hwa;Choi, Jong-Keun;Lee, Im-Hak
    • Journal of Environmental Impact Assessment
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    • v.9 no.4
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    • pp.323-338
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    • 2000
  • A Korean air dispersion modeling software, AirMaster, was developed on a basis of dispersion theories adopted in U.S. EPA's ISC3 (Industrial Source Complex - version 3) model to assess the air quality impact from the stacks. Key characteristics of AirMaster are as follows: 1) The building downwash effect can be easily simulated; 2) The screen, long term, and short term models can be run independently; 3) The input data to run the model such as meteorological and terrain data are supplied automatically from the databases in AirMaster; and 4) The modeling procedure is easy and simple under the GUI window environment. In order to validate AirMaster, comparisons with ISC3 model and Indianapolis tracer experiment were carried out. It was shown that AirMaster was identical to ISCST3 and ISCLT3 models in predicting the 1 hr to annual concentrations from the stack under various stack emission and meteorological conditions. The 1 hr concentrations predicted by AirMaster also showed a good agreement with the Indianapolis tracer measurements.

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Development of 3 D.O.F parallel robot's simulator for education

  • Yoo, Jae-Myung;Kim, John-Hyeong;Park, Dong-Jin
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2290-2295
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    • 2005
  • In this paper, it is developed simulator system of 3 D.O.F parallel robot for educate of expertness. This simulator system is composed of three parts ? 3 D.O.F parallel robot, controller (hardware) and software. First, basic structure of the robot is 3 active rotary actuator that small geared step motor with fixed base. An input-link is connected to this actuator, and this input-link can connect two ball joints. Thus, two couplers can be connected to the input-link as a pair. An end-plate, which is jointed by a ball joint, can be connected to the opposite side of the coupler. A sub-link is produced and installed to the internal spring, and then this sub-link is connected to the upper and bottom side of the coupler in order to prevent a certain bending or deformation of the two couplers. The robot has the maximum diameter of 230 mm, 10 kg of weight (include the table), and maximum height of 300 mm. Hardware for control of the robot is composed of computer, micro controller, pulse generator, and motor driver. The PC used in the controller sends commands to the controller, and transform signals input by the user to the coordinate value of the robot by substituting it into equations of kinematics and inverse kinematics. A controller transfer the coordinate value calculated in the PC to a pulse generator by transforming it into signals. A pulse generator analyzes commands, which include the information received from the micro controller. A motor driver transfer the pulse received from the pulse generator to a step motor, and protects against the over-load of the motor Finally, software is a learning purposed control program, which presents the principle of a robot operation and actual implementation. The benefit of this program is that easy for a novice to use. Developed robot simulator system can be practically applied to understand the principle of parallel mechanism, motors, sensor, and various other parts.

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Comparison of Cost Function of IMRT Optimization with RTP Research Tool Box (RTB)

  • Ko, Young-Eun;Yi, Byong-Yong;Lee, Sang-Wook;Ahn, Seung-Do;Kim, Jong-Hoon;Park, Eun-Kyung
    • Proceedings of the Korean Society of Medical Physics Conference
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    • 2002.09a
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    • pp.65-67
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    • 2002
  • A PC based software, the RTP Research Tool Box (RTB), was developed for IMRT optimization research. The software was consisted of an image module, a beam registration module, a dose calculation module, a dose optimization module and a dose display module. The modules and the Graphical User Interface (GUI) were designed to easily amendable by negotiating the speed of performing tasks. Each module can be easily replaced to new functions for research purpose. IDL 5.5 (RSI, USA) language was used for this software. Five major modules enable one to perform the research on the dose calculation, on the dose optimization and on the objective function. The comparison of three cost functions, such as the uncomplicated tumor control probability (UTCP), the physical objective function and the pseudo-biological objective function, which was designed in this study, were performed with the RTB. The optimizations were compared to the simulated annealing and the gradient search optimization technique for all of the optimization objective functions. No significant differences were found among the objective functions with the dose gradient search technique. But the DVH analysis showed that the pseudo-biological objective function is superior to the physical objective function when with the simulated annealing for the optimization.

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Implementation of Small-Scale Wind Turbine Monitoring and Control System Based on Wireless Sensor Network (무선 센서 네트워크 기반 소규모 풍력발전기 모니터링 및 제어 시스템 구현)

  • Kim, Do-Young;Kim, Young-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.9
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    • pp.1808-1818
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    • 2015
  • Recently, the wind power has experienced great attentions and growths among many renewable energy sources. To increase the power generation performance and economic feasibility, the size of wind turbine (WT) is getting bigger and most of wind power plants are being constructed on offshore. Therefore, the maintenance cost is relatively high because boats or helicopters are needed operators to reach the WT. In order to combat this kind of problem, remote monitoring and control system for the WT is needed. In this paper, the small-scale WT monitoring and control system is implemented using wireless sensor network technologies. To do this, sensor devices are installed to measure and send the WT status and control device is installed to receive control message for specific operation. The WT is managed by control center through graphic user interface (GUI) based monitoring and control software. Also, smart device based web-program is implemented to make the remote monitoring of the WT possible even though operators are not in control room.

Construction of Multi-agent-based Distributed Framework for Application Services of u-Hospital Information Systems (u-병원 정보 시스템의 응용 서비스를 위한 멀티에이전트 기반 분산 프레임워크 구축)

  • Jeong, Chang-Won;Shin, Chang-Sun;Joo, Su-Chong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.11
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    • pp.861-865
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    • 2009
  • As the hospital environment has been increasingly changed into a ubiquitous environment, the application services for the hospital environment are also faced with new requirements. In particular, the emergence of various mobile devices and the introduction of a wireless sensor network technology have accelerated the realization of the u-healthcare. The multi-agent paradigm has been introduced for satisfying both the integration of information and the various application scenarios established from various environments. This paper describes the software structure and u-applications for u-hospital information system based on ubiquitous environments. And it suggested the construction of a multi agent based distributed framework for supporting u-hospital information system. The suggested framework includes the JADE and distributed object group framework. And it implemented u-application services for supporting doctors and nurses, which provides the patient's health information and ward environment information. Especially, it is using a dynamic security mechanism on the security situation, which has not been emphasized in existing researches, and this paper shows the results for each user through the GUI.

DSP Implementation and Open Sea Test of Underwater Image Transmission System Using QPSK Scheme (QPSK 방식을 이용한 수중영상 정보전송 시스템의 DSP구현 및 실해역 실험 연구)

  • 박종원;고학림;이덕환;최영철;김시문;김승근;임용곤
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.2
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    • pp.117-124
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    • 2004
  • In this paper, we have been implemented the QPSK-based underwater transmission systems using DSP in order to transmit the underwater image data. We have adopted a BDPA (Block Data Parallel Architecture) to control multiple DSPs used in the transmitter and receiver in order to transmit the image data in real-time. We also have developed GUI software in order to drive and to debug the implemanted system in real-time. We have executed open sea tests in order to analyze the performance of the implemented system at East Sea near Kosung in Kangwon-Do. As a result of these experiments, it has been demonstrated that 10 kbps image data can be received without errors at 30m and 80m depth points, while the distance between the transmitter and the receiver is up to 20m.

U-Silvercare Service based on Context-awareness (상황인식 기반의 U-Silvercare서비스)

  • Choi, Bo-Kyoung;Youn, Hee-Yong
    • Journal of KIISE:Software and Applications
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    • v.36 no.3
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    • pp.200-207
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    • 2009
  • U-Healthcare is more efficient as a solving method for health problems rather than visiting the hospital. Recently, systems have been studied to offer appropriate service to user, which gather and analyze biological signals of a user and context information around the user from a variety of sensors. The existing systems for U-Healthcare are based on domain specific service so it is difficult to expand and link to other systems. Also, they lack services focusing on the specific quality of the user, because they offer a general service which targets a lot of users. To address this problem, we expand an extensibility of system using the context-awareness agent based on multi-agents. Also, we provide the suitable services which match with the context information of user to each user using the modeling toolkit JaUCE based on GUI. We design and implement U-Silvercare service to demonstrate the effectiveness of the proposed context-awareness agent and modeling toolkit.

Web-based Three-step Project Management Model and Its Software Development

  • Hwang Heung-Suk;Cho Gyu-Sung
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.373-378
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    • 2006
  • Recently the technical advances and complexities have generated much of the difficulties in managing the project resources, for both scheduling and costing to accomplish the project in the most efficient manner. The project manager is frequently required to render judgments concerning the schedule and resource adjustments. This research develops an analytical model for a schedule-cost and risk analysis based on visual PERT/CPM. We used a three-step approach: 1) in the first step, a deterministic PERT/CPM model for the critical path and estimating the project time schedule and related resource planning and we developed a heuristic model for crash and stretch out analysis based upon a time-cost trade-off associated with the crash and stretch out of the project. 2) In second step, we developed web-based risk evaluation model for project analysis. Major technologies used for this step are AHP (analytic hierarchy process, fuzzy-AHP, multi-attribute analysis, stochastic network simulation, and web based decision support system. Also we have developed computer programs and have shown the results of sample runs for an R&D project risk analysis. 3) We developed an optimization model for project resource allocation. We used AHP weighted values and optimization methods. Computer implementation for this model is provided based on GUI-Type objective-oriented programming for the users and provided displays of all the inputs and outputs in the form of GUI-Type. The results of this research will provide the project managers with efficient management tools.

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Implementation of LAN-based TCP/IP Protocol Analyzer using the object-oriented programming (객체지향형 언어를 사용한 LAN 기반의 TCP/IP 프로토콜 분석기 구현)

  • 이시현;강정진;장학신;조병순;최규민;정중수
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.37 no.3
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    • pp.86-92
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    • 2000
  • In this paper, we develop protocol analyzer that can analyze and monitor LAN(Local Area Network)-based TCP/IP protocol using the OOP(object-oriented programming) in Windows98/NT environment. TCP/IP(Transmission Control Protocol/Internet Protocol) protocol analyzer is consist of interface hardware, protocol analysis software and GUI(Graphic User Interface). It is designed for the real-time analysis using the real-time object. In results of Performance test, TCP/IP Protocol analyzer is showed that it can analyze and monitor without frame error in LAN-based. Also, developed protocol analyser operates better than conventional protocol analyzer in performance. It can be used in maintenance fields of communication and network.

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The APIs Design for the Database Management of the Network Game Using Design Patterns (디자인 패턴을 적용한 네트워크 게임의 DB 관리 APIs 설계)

  • Kim Jong-Soo;Kwon Oh-Jun;Kim Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.9 no.1
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    • pp.101-108
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    • 2006
  • Developing a network game that is serviced on the internet requires a lot of work, time and manpower. Therefore, it is important to design a game in such a way so that existing design codes could be used. The database for the multi-player network game is accessed from many clients. To manage the resource effectively, it is required to design the APIs to be minimized the database access and to be dealt with the related data efficiently. For this, it is needed to apply the object-oriented design for the related software modules. In the paper, we propose the design patterns of GoF to implement the APIs thatis needed to deal with the database resource. The database design through the analysis of some game's GUI has the advantage to create the optimized schema set more quickly, because it minimize the review step and the modification step of the database design generally. In addition, we apply to the design patterns of GoF for the APIs design of the server-side database. These reduce the times of the program call between the game server and the database server. These also make easily the maintenance for the already developed APIs, and it makes easily the addition of new APIs.

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