• Title/Summary/Keyword: Flight Simulator

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A Study on the Design of Software Switching Mechanism for Develops the Flight Control Law (제어법칙 개발을 위한 소프트웨어 전환장치 설계에 관한 연구)

  • Kim, Chong-Sup;Cho, In-Je;Ahn, Jong-Min;Shin, Ji-Hwan;Park, Sang-Seon
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.11
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    • pp.1130-1137
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    • 2006
  • Relaxed Static Stability(RSS) concept has been applied to improve aerodynamic performance of modern version supersonic jet fighter aircraft. Therefore, the flight control systems are necessary to stabilizes the unstable aircraft and provides adequate handling qualities. The initial production flight control system are verified by flight test and it's always an elements of danger because of flight-critical nature of control law function and design error due to model base design method. These critical issues impact to flight safety, and it could be lead to a loss of aircraft and pilot's life. Therefore, development of an easily modifiable RFCS(Research Flight Control System) capable of reverting to a PFCS(Primary Flight Control System) of reliable control law must be developed to guarantee the flight safety. This paper addresses the concept of SSWM(Software Switching Mechanism) using the fader logic such as TFS(Transient Free Switch) based on T-50 flight control law. The result of the analysis based on non-real time simulation in-house software using SSWM reveals that the flight control system are switching between two computers without any problem.

A Study on the Control Law Design and Analysis Process (비행제어법칙 설계 및 해석 절차에 관한 연구)

  • Hwang Byung-moon;Cho In-jae;Kim Chong-sup
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.11
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    • pp.913-919
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    • 2005
  • An advanced method of Relaxed Static Stability (RSS) is utilized for improving the aerodynamic performance of modem version supersonic jet fighter aircraft. The flight control system utilizes RSS criteria in both longitudinal and lateral-directional axes to achieve performance enhancements and improve stability. Standard CLDA (Control Law Design and Analysis) process is provided that reduce the development period of the flight control system. In addition, if this process is employed in developing flight control laws, it reduces the trial and error development and verification of control laws. This paper details the design process of developing a flight control law for the RSS aircraft, utilizing military specifications, linear and nonlinea, analysis using XMATH and ATLAS(Aircraft, Tim Linear and Simulation), handling quality tests using the HQS (Handling Quality Simulator), and real flight test results to verify aircraft dynamic flight responses.

Prediction Based Dynamic Level of Detail in Flight Simulator (항공시뮬레이터에서 예측 기반의 동적 LOD 적용방안)

  • Kim, DongJin;Lim, Juho;Kim, Ki-Il
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.7
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    • pp.1363-1368
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    • 2016
  • Fast rendering speed is one of key functions to provide realistic scenes in flight simulator. However, since flight simulator mostly operates with high volume terrain data, rendering speed is reduced and changed very rapidly when it handles file containing too much vertexs. So, previous schemes make use of Level of Details (LOD) scheme to prevent this problem. But, since LOD is applied after the large number of vertexs are detected, transition between scenes is not completely smooth. To solve this problem, in this paper, we propose a new dynamic LOD scheme which controls LOD level in advance through prediction of vertex overload. To verify the proposed scheme, we implement the proposed scheme in our flight simulation through OpenSceneGraph(OSG) and identify the reduced number of vertexs and enhanced Frame Per Second (FPS) by comparing real data with predicted one.

A Study on the Upset Prevention & Recovery Training Method for Navy Fixed Wing Pilots Using P-3 Simulator (P-3C 시뮬레이터를 활용한 해군 고정익조종사 UPRT 훈련 방안에 대한 연구)

  • Jung-bong Lee
    • Journal of Advanced Navigation Technology
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    • v.27 no.3
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    • pp.293-299
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    • 2023
  • UPRT(Upset Prevention And Recovery Training) is an accident prevention training program developed over a three-year period after the main cause of aircraft accidents in commercial aviation between 2001 and 2011 was analyzed as LOC-I(Loss Of Control Flight). In 2014, ICAO presented UPRT for fixed-wing aircraft through Doc.10011(Manual On Aeroplane Upset Prevention And Recovery Training) and recommended mandatory implementation to Contracting States from March 2019. Since naval P-3C is a major mission of maritime patrol and anti-submarine warfare, it takes a lot of time to fly at low altitude (70-600 m), and the majority of P-3C pilots have experienced spatial disorientation, so Upset prevention and recovery training is essential for naval P-3C pilots. To this end, this study intends to present measures for UPRT from limited conditions using the P-3C simulator owned by the Navy.

A Study on the Revision of Domestic Pilot Jet Type Rating (국내 조종사 제트 형식한정 개정에 관한 연구)

  • Sung-yeob Kim;Jihun Choi;Myeong-sik, Lee;Hyeon-deok, Kim
    • Journal of Advanced Navigation Technology
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    • v.27 no.5
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    • pp.534-539
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    • 2023
  • Currently, in Korea, to obtain a jet type rating, you must receive training on a small business jet model. The reason is because of the law in the Aviation Safety Act Enforcement Rules 『Appendix 4』 that states, "You must receive at least 2 hours of flight training." In the end, it is acquiring type rating as a small business jet aircraft with relatively low operating costs. The qualifications acquired in this way are different from those for aircraft operated by airlines. However, if you have an initial jet type rating, you can acquire an airline aircraft qualification just by training on a simulator, so airlines want you to have at least a small-jet type rating. However, in the United States and Australia, there is a system in place to acquire initial jet type rating through simulator training without actual flight training.

Development of an ACMI Simulator Based on LVC Integrating Architecture (LVC 통합 아키텍처 기반 실기동급 ACMI 모의기 개발)

  • Jang, Youngchan;Oh, Jihyun;Myung, Hyunsam;Kim, Cheonyoung;Hong, Youngseok
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.6
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    • pp.540-547
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    • 2015
  • This paper describes development contents and flight tests of an ACMI simulator based on LVC integrating architecture. ACMI is the system that provides air combat training and ground bombing training for improving fighting efficiency, that is the live simulation involving real people to operate real systems. ACMI simulator was developed for technic acquisition of LVC interoperability by using data link communication. ACMI simulator simulated maneuvering of a fighter by operating an UAV, a fighter can be distinguished from an UAV by maneuvering characteristics. This study proposes maneuvering simulation method by using flight data of the UAV, and performed its flight test for verifying similarity of fighter maneuvering.

ADAPT: A Predictive Cognitive Model of Piloting Skill (DAPT: 조종 기술의 예측적 인지 모델)

  • Sohn, Young-Woo;Kim, Kyung-Tae;Chang, Su-Wong;Kim, Do-Hyung
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2005.05a
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    • pp.9-13
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    • 2005
  • A comprehension-based computational model of pilot action planning called ADAPT is presented to model pilot performance in a flight simulation context. Individual pilots were asked to execute a series of flight maneuvers using a flight simulator, and their eye-scanning, control movements, and flight performance were recorded in a time-synched database. Computational models of each of the 25 individual pilots were constructed, and the individual models simulated execution of the same flight maneuvers performed by human pilots. The time-synched eye-scanning, control movements, and flight performance of individual pilots and their respective models were compared to test ADAPT's predictive validity.

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Development of Drone Racing Simulator using SLAM Technology and Reconstruction of Simulated Environments (SLAM 기술을 활용한 가상 환경 복원 및 드론 레이싱 시뮬레이션 제작)

  • Park, Yonghee;Yu, Seunghyun;Lee, Jaegwang;Jeong, Jonghyeon;Jo, Junhyeong;Kim, Soyeon;Oh, Hyejun;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.16 no.3
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    • pp.245-249
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    • 2021
  • In this paper, we present novel simulation contents for drone racing and autonomous flight of drone. With Depth camera and SLAM, we conducted mapping 3 dimensional environment through RTAB-map. The 3 dimensional map is represented by point cloud data. After that we recovered this data in Unreal Engine. This recovered raw data reflects real data that includes noise and outlier. Also we built drone racing contents like gate and obstacles for evaluating drone flight in Unreal Engine. Then we implemented both HITL and SITL by using AirSim which offers flight controller and ROS api. Finally we show autonomous flight of drone with ROS and AirSim. Drone can fly in real place and sensor property so drone experiences real flight even in the simulation world. Our simulation framework increases practicality than other common simulation that ignore real environment and sensor.

A Study of the Boot ROM S/W Design and Verification for the Next Generation LEO Satellite (차세대 저궤도 위성의 Boot ROM 소프트웨어 설계 및 검증에 대한 연구)

  • Choi, Jong-Wook;Lee, Jae-Seung;Yang, Seung-Eun;Shin, Hyun-Kyu;Chae, Dong-Seok;Lee, Jong-In
    • Aerospace Engineering and Technology
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    • v.7 no.1
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    • pp.83-90
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    • 2008
  • The next generation LID satellite has 64KB PROM which contains the boot loader and the monitor software, and two 4MB NVMEMs which are used for flight software storage. The boot loader has two operation modes which are the flight software mode and the monitor mode. In the flight software mode, it checks CRC checksum of selected NVMEM and copies flight software image from NVMEM to RAM And then it starts VxWorks RTOS in RAM, creates flight software tasks, and starts execution of flight software. In the monitor mode, it activates monitor software which performs NVMEM reprogramming and board-level testing on the ground. This paper is to present the design of Boot ROM software and verification method using simulator.

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Design, Implementation, and Validation of KOMPSAT-2 Software Simulator

  • Lee, Sang-Uk;Lee, Byoung-Sun;Kim, Jae-Hoon;Cho, Sung-Ki
    • ETRI Journal
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    • v.27 no.2
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    • pp.140-152
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    • 2005
  • In this paper, we present design features, implementation, and validation of a satellite simulator subsystem for the Korea Multi-Purpose Satellite-2 (KOMPSAT-2). The satellite simulator subsystem is implemented on a personal computer to minimize costs and trouble on embedding onboard flight software into the simulator. An object-oriented design methodology is employed to maximize software reusability. Also, instead of a high-cost commercial database, XML is used for the manipulation of spacecraft characteristics data, telecommand, telemetry, and simulation data. The KOMPSAT-2 satellite simulator subsystem is validated by various simulations for autonomous onboard launch and early orbit phase operations, anomaly operation, and science fine mode operation. It is also officially verified by successfully passing various tests such as the satellite simulator subsystem test, mission control element system integration test, interface test, site installation test, and acceptance test.

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