• Title/Summary/Keyword: Field Robot

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An Image Processing System for the Harvesting robot$^{1)}$ (포도수확용 로봇 개발을 위한 영상처리시스템)

  • Lee, Dae-Weon;Kim, Dong-Woo;Kim, Hyun-Tae;Lee, Yong-Kuk;Si-Heung
    • Journal of Bio-Environment Control
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    • v.10 no.3
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    • pp.172-180
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    • 2001
  • A grape fruit is required for a lot of labor to harvest in time in Korea, since the fruit is cut and grabbed currently by hand. In foreign country, especially France, a grape harvester has been developed for processing to make wine out of a grape, not to eat a fresh grape fruit. However, a harvester which harvests to eat a fresh grape fruit has not been developed yet. Therefore, this study was designed and constructed to develope a image processing system for a fresh grape harvester. Its development involved the integration of a vision system along with an personal computer and two cameras. Grape recognition, which was able to found the accurate cutting position in three dimension by the end-effector, needed to find out the object from the background by using two different images from two cameras. Based on the results of this research the following conclusions were made: The model grape was located and measured within less than 1,100 mm from camera center, which means center between two cameras. The distance error of the calculated distance had the distance error within 5mm by using model image in the laboratory. The image processing system proved to be a reliable system for measuring the accurate distance between the camera center and the grape fruit. Also, difference between actual distance and calculated distance was found within 5 mm using stereo vision system in the field. Therefore, the image processing system would be mounted on a grape harvester to be founded to the position of the a grape fruit.

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Positive Random Forest based Robust Object Tracking (Positive Random Forest 기반의 강건한 객체 추적)

  • Cho, Yunsub;Jeong, Soowoong;Lee, Sangkeun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.107-116
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    • 2015
  • In compliance with digital device growth, the proliferation of high-tech computers, the availability of high quality and inexpensive video cameras, the demands for automated video analysis is increasing, especially in field of intelligent monitor system, video compression and robot vision. That is why object tracking of computer vision comes into the spotlight. Tracking is the process of locating a moving object over time using a camera. The consideration of object's scale, rotation and shape deformation is the most important thing in robust object tracking. In this paper, we propose a robust object tracking scheme using Random Forest. Specifically, an object detection scheme based on region covariance and ZNCC(zeros mean normalized cross correlation) is adopted for estimating accurate object location. Next, the detected region will be divided into five regions for random forest-based learning. The five regions are verified by random forest. The verified regions are put into the model pool. Finally, the input model is updated for the object location correction when the region does not contain the object. The experiments shows that the proposed method produces better accurate performance with respect to object location than the existing methods.

News Article Analysis of the 4th Industrial Revolution and Advertising before and after COVID-19: Focusing on LDA and Word2vec (코로나 이전과 이후의 4차 산업혁명과 광고의 뉴스기사 분석 : LDA와 Word2vec을 중심으로)

  • Cha, Young-Ran
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.149-163
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    • 2021
  • The 4th industrial revolution refers to the next-generation industrial revolution led by information and communication technologies such as artificial intelligence (AI), Internet of Things (IoT), robot technology, drones, autonomous driving and virtual reality (VR) and it also has made a significant impact on the development of the advertising industry. However, the world is rapidly changing to a non-contact, non-face-to-face living environment to prevent the spread of COVID 19. Accordingly, the role of the 4th industrial revolution and advertising is changing. Therefore, in this study, text analysis was performed using Big Kinds to examine the 4th industrial revolution and changes in advertising before and after COVID 19. Comparisons were made between 2019 before COVID 19 and 2020 after COVID 19. Main topics and documents were classified through LDA topic model analysis and Word2vec, a deep learning technique. As the result of the study showed that before COVID 19, policies, contents, AI, etc. appeared, but after COVID 19, the field gradually expanded to finance, advertising, and delivery services utilizing data. Further, education appeared as an important issue. In addition, if the use of advertising related to the 4th industrial revolution technology was mainstream before COVID 19, keywords such as participation, cooperation, and daily necessities, were more actively used for education on advanced technology, while talent cultivation appeared prominently. Thus, these research results are meaningful in suggesting a multifaceted strategy that can be applied theoretically and practically, while suggesting the future direction of advertising in the 4th industrial revolution after COVID 19.

A Study on the Technology Analysis of Marine Unmanned System for Determination of Core Technology Requirements (핵심기술 소요결정을 위한 해양 무인체계 요구기술 분석 연구)

  • Won, You-Jae;Eom, Jin-Wook;Park, Chan-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.6
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    • pp.350-361
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    • 2019
  • The fourth industrial revolution based on the intelligent revolution has revolutionized the society as a whole, and it has also affected the defense sector. Various aspects of the war have been changing with the development of technology. In particular, various strategies such as research and development of core technology related to defense unmanned system field and infrastructure are being established based on the fourth industrial revolution technology. In this paper, we have conducted a study to select the technology required for maritime unmanned systems, which can be considered as a priority consideration for the future development of the core technology to be secured prior to the development of the weapon system. First, the core technology prioritization model for the marine unmanned system was established, and the technology fields of the unmanned robot were reclassified and integrated in the related literature such as the classification of the defense technology standard. For the empirical analysis, a questionnaire survey was conducted for 12 specialists who are engaged in the planning of weapons systems, and the importance of technical fields that require development in the development of marine unmanned systems was analyzed. As a result, it was possible to identify the key technology areas that should be considered in selecting the key technologies proposed by the military groups, research institutes, and companies. This could contribute to the establishment of the technology roadmap to develop the marine unmanned system from the future point of view.

Grading of Harvested 'Mihwang' Peach Maturity with Convolutional Neural Network (합성곱 신경망을 이용한 '미황' 복숭아 과실의 성숙도 분류)

  • Shin, Mi Hee;Jang, Kyeong Eun;Lee, Seul Ki;Cho, Jung Gun;Song, Sang Jun;Kim, Jin Gook
    • Journal of Bio-Environment Control
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    • v.31 no.4
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    • pp.270-278
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    • 2022
  • This study was conducted using deep learning technology to classify for 'Mihwang' peach maturity with RGB images and fruit quality attributes during fruit development and maturation periods. The 730 images of peach were used in the training data set and validation data set at a ratio of 8:2. The remains of 170 images were used to test the deep learning models. In this study, among the fruit quality attributes, firmness, Hue value, and a* value were adapted to the index with maturity classification, such as immature, mature, and over mature fruit. This study used the CNN (Convolutional Neural Networks) models for image classification; VGG16 and InceptionV3 of GoogLeNet. The performance results show 87.1% and 83.6% with Hue left value in VGG16 and InceptionV3, respectively. In contrast, the performance results show 72.2% and 76.9% with firmness in VGG16 and InceptionV3, respectively. The loss rate shows 54.3% and 62.1% with firmness in VGG16 and InceptionV3, respectively. It considers increasing for adapting a field utilization with firmness index in peach.

Crossing Dynamics of Leader-guided Two Flocks (우두머리가 있는 두 생물무리의 가로지르기 동역학)

  • Lee, Sang-Hee
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.37-43
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    • 2010
  • In field, one can observe without difficulties that two flocks are intersected or combined with each other. For example, a fish flock in a stream separates into two part by obstacles (e.g. stone) and rejoins behind the obstacles. The dynamics of two flocks guided by their leader were studied in the situation where the flocks cross each other with a crossing angle, ${\theta}$, between their moving directions. Each leader is unaffected by its flock members whereas each member is influenced by its leader and other members. To understand the dynamics, I investigated the order parameter, ${\phi}$, defined by the absolute value of the average unit velocity of the flocks' members. When the two flocks were encountered, the first peak in ${\phi}$ was appeared due to the breaking of the flocks' momentum balance. When the flocks began to separate, the second peak in ${\phi}$ was observed. Subsequently, erratic peaks were emerged by some individuals that were delayed to rejoin their flock. The amplitude of the two peaks, $d_1$ (first) and $d_2$ (second), were measured. Interestingly, they exhibited a synchronized behavior for different ${\theta}$. This simulation model can be a useful tool to explore animal behavior and to develop multi-agent robot systems.

A Redesign of the Military Education Structure of General Universities based on Defense Innovation 4.0 -Focused on Capabilities of Tech-Intensive Junior Officers based on Advanced S&T- (국방혁신4.0 기반의 일반대학의 군사학 교육체계 재설계 방안 -첨단과학기술 기반의 기술집약형 초급 간부 역량 중심으로-)

  • Jung-Ho Eom;Keun-Seog Park;Sang-Pil Chun
    • Convergence Security Journal
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    • v.22 no.4
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    • pp.35-44
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    • 2022
  • Among the five promotion strategies of Defense Innovation 4.0(DI 4.0), the military structure/operation optimization strategy aims to innovate the military structure based on advanced science&technology(S&T), and to integrate advanced S&T in the field of defense operation such as education&training and human resource development. As the future battlefield expands to AI-based unmanned/robot combat systems, space, cyberspace, and electromagnetic fields, it is necessary to train officers with the capabilities required in these battlefields. It is necessary to develop capabilities from junior officers who will lead the future battlefield to operating core advanced power based on the 4th industrial revolution S&T. We review the education system of the military in universities and propose a method of redesigning the education system that is compatible with DI 4.0 and can develop technology-intensive capabilities based on advanced S&T. We propose a operation plan of major and extra-programs that can develop the capabilities of junior officers required for the future battlefield, and also suggest ways to support the army's practical training.

Progress of Composite Fabrication Technologies with the Use of Machinery

  • Choi, Byung-Keun;Kim, Yun-Hae;Ha, Jin-Cheol;Lee, Jin-Woo;Park, Jun-Mu;Park, Soo-Jeong;Moon, Kyung-Man;Chung, Won-Jee;Kim, Man-Soo
    • International Journal of Ocean System Engineering
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    • v.2 no.3
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    • pp.185-194
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    • 2012
  • A Macroscopic combination of two or more distinct materials is commonly referred to as a "Composite Material", having been designed mechanically and chemically superior in function and characteristic than its individual constituent materials. Composite materials are used not only for aerospace and military, but also heavily used in boat/ship building and general composite industries which we are seeing increasingly more. Regardless of the various applications for composite materials, the industry is still limited and requires better fabrication technology and methodology in order to expand and grow. An example of this is that the majority of fabrication facilities nearby still use an antiquated wet lay-up process where fabrication still requires manual hand labor in a 3D environment impeding productivity of composite product design advancement. As an expert in the advanced composites field, I have developed fabrication skills with the use of machinery based on my past composite experience. In autumn 2011, the Korea government confirmed to fund my project. It is the development of a composite sanding machine. I began development of this semi-robotic prototype beginning in 2009. It has possibilities of replacing or augmenting the exhaustive and difficult jobs performed by human hands, such as sanding, grinding, blasting, and polishing in most often, very awkward conditions, and is also will boost productivity, improve surface quality, cut abrasive costs, eliminate vibration injuries, and protect workers from exposure to dust and airborne contamination. Ease of control and operation of the equipment in or outside of the sanding room is a key benefit to end-users. It will prove to be much more economical than normal robotics and minimize errors that commonly occur in factories. The key components and their technologies are a 360 degree rotational shoulder and a wrist that is controlled under PLC controller and joystick manual mode. Development on both of the key modules is complete and are now operational. The Korean government fund boosted my development and I expect to complete full scale development no later than 3rd quarter 2012. Even with the advantages of composite materials, there is still the need to repair or to maintain composite products with a higher level of technology. I have learned many composite repair skills on composite airframe since many composite fabrication skills including repair, requires training for non aerospace applications. The wind energy market is now requiring much larger blades in order to generate more electrical energy for wind farms. One single blade is commonly 50 meters or longer now. When a wind blade becomes damaged from external forces, on-site repair is required on the columns even under strong wind and freezing temperature conditions. In order to correctly obtain polymerization, the repair must be performed on the damaged area within a very limited time. The use of pre-impregnated glass fabric and heating silicone pad and a hot bonder acting precise heating control are surely required.