• 제목/요약/키워드: Exploratory learning

검색결과 308건 처리시간 0.026초

기술의 사회적 구성과 기술학습의 상호작용에 관한 시론적 고찰 (An Exploratory Study on the Interaction of Social Construction of Technology and Technological Learning)

  • 송위진
    • 기술혁신학회지
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    • 제2권1호
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    • pp.1-15
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    • 1999
  • This study aims at integrating the sociological study of technology and the economic study of technological learning. It is argued that the sociological approaches of innovation have some strong points in criticizing technological determinism, but have some weak points in explaining how the knowledge base for innovation is accumulated. On the contrary, the economic approaches of innovation have strong points in explaining technology accumulation, but ignore socio-political process of innovation. This study suggests the model which integrates the socio-political process and technological loaming process.

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Seven Facets of Learning Agility in Higher Education for Future Society

  • SUNG, Eunmo
    • Educational Technology International
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    • 제22권2호
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    • pp.169-197
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    • 2021
  • Learning agility as high potentials is drawing attention as a competency for leading an uncertain future society. The present study aims to determine the factors of learning agility in higher education context for future society. To address this goal, Major factors related to learning agility were derived through literature review and statistically verified. For statistical analysis, the nationwide data were collected from 1,000 undergraduate students in South Korea by National Youth Policy Institute. The participants asked to answer 29 items of learning agility questionnaires (LAQ). The collected data were analyzed by descriptive statistical analysis, exploratory factor analysis, and confirmatory factor analysis. As a result, learning agility items were verified normality and reliability. Learning agility was identified seven factors; challenging mind, learning responsibility, reflecting experience, intellectual curiosity, systemic thinking, change adaptability, and logical thinking. Also, the structural model fit of the seven factors of learning agility was also confirmed to be good. Based on the findings of the present study, empirical, theoretical, and practical contributions were presented, and suggestions for further research were proposed in detail.

A Study of Collaborative and Distributed Multi-agent Path-planning using Reinforcement Learning

  • Kim, Min-Suk
    • 한국컴퓨터정보학회논문지
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    • 제26권3호
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    • pp.9-17
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    • 2021
  • 동적 시스템 환경에서 지능형 협업 자율 시스템을 위한 기계학습 기반의 다양한 방법들이 연구 및 개발되고 있다. 본 연구에서는 분산 노드 기반 컴퓨팅 방식의 자율형 다중 에이전트 경로 탐색 방법을 제안하고 있으며, 지능형 학습을 통한 시스템 최적화를 위해 강화학습 방법을 적용하여 다양한 실험을 진행하였다. 강화학습 기반의 다중 에이전트 시스템은 에이전트의 연속된 행동에 따른 누적 보상을 평가하고 이를 학습하여 정책을 개선하는 지능형 최적화 기계학습 방법이다. 본 연구에서 제안한 방법은 강화학습 기반 다중 에이전트 최적화 경로 탐색 성능을 높이기 위해 학습 초기 경로 탐색 방법을 개선한 최적화 방법을 제안하고 있다. 또한, 분산된 다중 목표를 구성하여 에이전트간 정보 공유를 이용한 학습 최적화를 시도하였으며, 비동기식 에이전트 경로 탐색 기능을 추가하여 실제 분산 환경 시스템에서 일어날 수 있는 다양한 문제점 및 한계점에 대한 솔루션을 제안하고자 한다.

Exploring the Relationships Between Emotions and State Motivation in a Video-based Learning Environment

  • YU, Jihyun;SHIN, Yunmi;KIM, Dasom;JO, Il-Hyun
    • Educational Technology International
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    • 제18권2호
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    • pp.101-129
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    • 2017
  • This study attempted to collect learners' emotion and state motivation, analyze their inner states, and measure state motivation using a non-self-reported survey. Emotions were measured by learning segment in detailed learning situations, and they were used to indicate total state motivation with prediction power. Emotion was also used to explain state motivation by learning segment. The purpose of this study was to overcome the limitations of video-based learning environments by verifying whether the emotions measured during individual learning segments can be used to indicate the learner's state motivation. Sixty-eight students participated in a 90-minute to measure their emotions and state motivation, and emotions showed a statistically significant relationship between total state motivation and motivation by learning segment. Although this result is not clear because this was an exploratory study, it is meaningful that this study showed the possibility that emotions during different learning segments can indicate state motivation.

대학 CTL 교수지원프로그램 맞춤형 교수역량진단도구 개발 (Development of Teaching Competency Scales: Focused on CTL Teaching Program)

  • 강대식
    • 실천공학교육논문지
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    • 제14권1호
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    • pp.49-59
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    • 2022
  • 본 연구는 A대학 교수학습센터(Center for Teaching & Learning)의 교수지원 프로그램 특성에 부합하는 교수역량 진단도구를 개발하고자 수행되었다. 이러한 연구목적을 달성하기 위해 선행연구 검토를 통해 3개 역량군(기본역량, 실천역량, 혁신역량)과 13개 교수역량, 26개 하위역량 요인으로 구성된 잠정적 교수역량 진단도구를 설정하였다. 잠정적 교수역량 진단도구의 신뢰도 및 타당도 검증을 위해 2020년 11월에 A대학교 교수자를 대상으로 온라인 설문조사를 실시하였으며, 설문 데이터를 정리하여 탐색적 요인분석과 확인적 요인분석을 수행하였다. 탐색적 요인분석 결과, 기본역량, 실천역량, 혁신역량 3개 역량군에 포함되는 26개 하위역량이 17개로 축소되었다. 확인적 요인분석을 실시한 결과, 모형의 적합도가 양호한 것으로 나타나 CTL 맞춤형 교수역량(하위역량) 17개 영역, 79개 문항을 최종 확정하였다. 또한 확정된 교수역량 요인의 개념신뢰도와 분산추출지수, 판별타당도를 분석한 결과 양호한 수준을 보였다. 본 연구를 통해 개발된 교수역량 진단도구는 CTL 교수지원 프로그램의 효과성 평가와 신규 프로그램 개발의 근거자료로 활용될 수 있다.

데이터 탐색을 활용한 딥러닝 기반 제천 지역 산사태 취약성 분석 (Assessment of Landslide Susceptibility in Jecheon Using Deep Learning Based on Exploratory Data Analysis)

  • 안상아;이정현;박혁진
    • 지질공학
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    • 제33권4호
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    • pp.673-687
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    • 2023
  • 데이터 탐색은 수집한 데이터를 다양한 각도에서 관찰 및 이해하는 과정으로 데이터 구조 및 특성 분석을 통해 데이터의 분포와 상관관계를 파악하는 과정이다. 일반적으로 산사태는 다양한 인자들에 의해 유발되고 발생 지역에 따라 유발 인자들이 미치는 영향이 상이하기 때문에 산사태 취약성 분석 이전에 데이터 탐색을 통해 유발 인자 사이의 상관관계를 파악하고 특징적인 유발 인자를 선별한다면 효과적인 분석을 수행할 수 있다. 따라서 본 연구는 데이터 탐색이 예측 모델의 성능에 미치는 결과를 확인하기 위해 두 단계에 걸친 데이터 탐색을 수행하여 인자를 선별하고, 선별된 유발 인자들 사이의 조합과 23개의 전체 유발 인자 조합을 활용하여 딥러닝 기반의 산사태 취약성 분석을 진행하였다. 데이터 탐색 과정에서는 Pearson 상관계수 heat map과 random forest의 인자 중요도 histogram을 활용하였으며, 딥러닝 기반 산사태 취약성 분석 결과의 정확도는 분석을 통해 획득한 산사태 취약 지수 값을 이용해 제작한 산사태 취약성 지도를 confusion matrix 기반의 정확도 검증 방법을 통해 분석하였다. 분석 결과, 전체 23개의 인자를 사용한 산사태 취약성 해석 결과는 55.90%의 낮은 정확도를 보였지만 한 단계의 탐색을 거쳐 선별한 13개 인자를 활용한 취약성 해석 결과는 81.25%의 분석 정확도를 보였고, 두 단계 데이터 탐색을 모두 수행하여 선별된 9개의 유발 인자를 활용한 산사태 취약성 분석 결과는 92.80%로 가장 높은 정확도를 보였다. 따라서 데이터 탐색을 통해 특징적인 유발 인자를 선별하고 분석에 활용하는 것이 산사태 취약성 분석에서 더 좋은 분석 성능을 기대할 수 있음을 확인하였다.

An Exploratory Study of the Experience and Practice of Participating in Paper Circuit Computing Learning: Based on Community of Practice Theory

  • JANG, JeeEun;KANG, Myunghee;YOON, Seonghye;KANG, Minjeng;CHUNG, Warren
    • Educational Technology International
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    • 제18권2호
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    • pp.131-157
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    • 2017
  • The purposes of the study were to investigate the participation of artists in paper circuit computing learning and to conduct an in-depth study on the formation and development of practical knowledge. To do this, we selected as research participants six artists who participated in the learning program of an art museum, and used various methods such as pre-open questionnaires, participation observation, and individual interviews to collect data. The collected data were analyzed based on community of practice theory. Results showed that the artists participated in the learning based on a desire to use new technology or find a new work production method for interacting with their audiences. In addition, the artists actively formed practical knowledge in the curriculum and tried to apply paper circuit computing to their works. To continuously develop the research, participants formed a study group or set up a practical goal through planned exhibitions. The results of this study can provide implications for practical approaches to, and utilization of, paper circuit computing.

Developing a Social Presence Scale for Measuring Students' Involvement during e-Learning Process

  • KANG, Myunghee;CHOI, Hyungshin
    • Educational Technology International
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    • 제9권2호
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    • pp.1-15
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    • 2008
  • One of the challenges that online learners face is feeling of isolation and diminishing desire of maintaining active participation during e-learning. Social presence, that is considered to be a vital factor in e-learning, is recently started to receive a support from the field. Although research indicated a significant role of social presence in both learning process and learning outcome, there is no widely accepted measurement scale of social presence. This study, therefore, developed a new scale to measure social presence based on the existing theories and validated it against 723 participants. Nineteen self-report items with three dimensions, co-presence, influence, and cohesiveness, were identified and validated using Exploratory Factor Analysis (EFA) in a preliminary and a follow-up study.

Improvement of SOM using Stratification

  • Jun, Sung-Hae
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제9권1호
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    • pp.36-41
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    • 2009
  • Self organizing map(SOM) is one of the unsupervised methods based on the competitive learning. Many clustering works have been performed using SOM. It has offered the data visualization according to its result. The visualized result has been used for decision process of descriptive data mining as exploratory data analysis. In this paper we propose improvement of SOM using stratified sampling of statistics. The stratification leads to improve the performance of SOM. To verify improvement of our study, we make comparative experiments using the data sets form UCI machine learning repository and simulation data.

An Exploratory Study on the Meaning of Visual Scaffolding in Teaching and Learning Contexts

  • PARK, Soyoung
    • Educational Technology International
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    • 제18권2호
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    • pp.215-247
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    • 2017
  • This study aims to conduct a literature review on visual scaffolding. Visual scaffolding, as a support for learning, employs various forms of visual objects which can be either content-independent or content-dependent and the types of which would be abstract-verbal, concrete-verbal, concrete-visual, or abstract visual. The effectiveness of visual scaffolding can be argued in the following three aspects: 1) explicit representation of information and emphasis of critical features in effective and efficient manner, 2) supplement of additional information, 3) structural understanding with decrease in cognitive load. The limitations of the study and the suggestions for future study are discussed.