• Title/Summary/Keyword: Experimental testbed

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Velocity Control Algorithm for Operator-centric Differential-Drive Mobile Robot Control (운용자 중심의 차동바퀴형 모바일 로봇 조종을 위한 속도 제어 알고리즘)

  • Kim, Dong-Hwan;Lee, Dong-Hyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.5
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    • pp.121-127
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    • 2019
  • This paper proposes an operator-centric velocity generation and control algorithm for differential-drive mobile robots, which are widely used in many industrial applications. Most of the previous works use a robot centric velocity generation and control for the operators to control the differential-drive mobile robots, which makes the robot control difficult for the operators. Such robot-centric control can cause the increase of accidents and the decrease of work efficiency. The experimental results with a real differential-drive mobile robot testbed demonstrate the efficiency of operator-centric mobile robot control.

Implementation of TDD LTE-Advanced Testbed adopted Dynamic Pre-coding for MU-MIMO (MU-MIMO를 위한 동적 Pre-coding을 적용한 TDD LTE-Advanced 테스트베드의 구현)

  • Han, Sangwook;Lee, Jeonghyeok;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.2
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    • pp.27-37
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    • 2022
  • In this paper, we presents a Multiple User Multiple Input Multiple Output (MU-MIMO) test-bed system for Time Division Duplex (TDD) Long Term Evolution-Advanced (LTE-A). Using two parameters, the condition number of the channel matrix and the path gain, the MU-MIMO system could switch pre-coder to maintain target Bit Error Rate (BER) level. This paper also introduces a calibration procedure for compensating error of Radio Frequency (RF) paths of the antennas and RF transceivers. From experimental measurements, dynamic pre-coding scheme could maintain target BER, set to 10-3, with the pre-coder set configured with Zero Forcing (ZF), Tomlinson Harashima Pre-coding (THP), Lattice Reduction (LR). The simplest pre-coder ZF is adopted in stable channel, and when path gain become less than 0.25, LR is adopted. Lastly, when condition number of channel matrix become larger than 7, THP is adopted.

Modeling and simulation of RAON cryogenic system using EcosimPro

  • Byeongchang, Byeon;Bokuem, Kim;Denis, Groshev;Sangkwon, Jeong;Taekyung, Ki;Lingxue, Jin
    • Progress in Superconductivity and Cryogenics
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    • v.24 no.4
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    • pp.59-64
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    • 2022
  • The cryogenic system of RAON which is Korea's first heavy ion accelerator was numerically modeled and simulated. EcosimPro which is widely used off-the-shelf numerical software for a large scale cryogenic system was used for the simulation. The model of SRF TF cryogenic system, which is the testbed of cryomodule, was firstly established. The integrity of system of SRF TF was confirmed by comparison of simulation and experimental results. The cool-down strategy to minimize the thermal stress of the cavity was simulated and an optimal strategy was established. In addition, the influence of valve and pump control parameters on the cooling time was investigated, and optimal control parameters were also derived. The cryogenic system of SCL3 that is a low-energy acceleration section including 55 cryomodules, valve boxes, and helium supply lines was also modeled. The soundness of the thermal shield system and interlock system of SCL3 was investigated.

Implementation of Beamforming-based RF Wireless Power Transmission System using PLUTO SDR Platform (PLUTO SDR 플랫폼을 활용한 빔포밍 기반 RF 무선전력전송 테스트베드 구현)

  • Yoo Jung Moon;Changseok Yoon;Sung Sik Nam;Jae-Pil Chung
    • Journal of Advanced Navigation Technology
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    • v.27 no.2
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    • pp.221-227
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    • 2023
  • In this paper, by using a multi-PLUTO SDR platform, we implement a beamforming wireless power transmission test bed capable of beam alignment for the receiving end by calculating the location information of the target device (power receiving platform) in a situation where power transmitting and receiving platforms do not know each other's location information. Experiments were conducted in a laboratory environment based on the built test bed, and the experimental results were compared with the simulation results to confirm both whether the testbed was effectively configured and the performance effectiveness of the test bed.

A Performance Improvement Method with Considering of Congestion Prediction and Packet Loss on UDT Environment (UDT 환경에서 혼잡상황 예측 및 패킷손실을 고려한 성능향상 기법)

  • Park, Jong-Seon;Lee, Seung-Ah;Kim, Seung-Hae;Cho, Gi-Hwan
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.69-78
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    • 2011
  • Recently, the bandwidth available to an end user has been dramatically increasing with the advancing of network technologies. This high-speed network naturally requires faster and/or stable data transmission techniques. The UDT(UDP based Data Transfer protocol) is a UDP based transport protocol, and shows more efficient throughput than TCP in the long RTT environment, with benefit of rate control for a SYN time. With a NAK event, however, it is difficult to expect an optimum performance due to the increase of fixed sendInterval and the flow control based on the previous RTT. This paper proposes a rate control method on following a NAK, by adjusting the sendInterval according to some degree of RTT period which calculated from a set of experimental results. In addition, it suggests an improved flow control method based on the TCP vegas, in order to predict the network congestion afterward. An experimental results show that the revised flow control method improves UDT's throughput about 20Mbps. With combining the rate control and flow control proposed, the UDT throughput can be improved up to 26Mbps in average.

Design and Implementation of MPEG-4 Streaming System with Prioritized Adaptive Transport (우선순위화 기반 적응형 전송 기능을 가진 MPEG-4 스트리밍 시스템의 설계 및 구현)

  • 박상훈;장혜영;권영우;김종원;유웅식;권오형
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8A
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    • pp.859-867
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    • 2004
  • To provide high-quality media streaming service over the best-effort Internet, a streaming methodology is required to response to the dynamic fluctuation of underlying networks. In this paper, we implement the MPEG-4 streaming system with adaptive transport based on priorities of media packets. The implemented system is composed of the common MPEG-4 streaming components such as elementary stream provider, sync and DMIF layer, and adaptive transport module including data prioritization and FEC control. More specifically, the prioritized sync layer packets (based on object level) are delivered to the transport module and then are encoded by an adaptive FEC encoder to help reliable transport. The FEC combination is dynamically adjusted by the feedback information from the receiver. In addition, low priority packets are selectively dropped to meet the limitation of available bandwidth. The experimental results over the emulation-based testbed show that the Proposed system can mitigate the impact of network fluctuation and thus improve the quality of streaming.

SVC-based Adaptive Video Streaming over Content-Centric Networking

  • Lee, Junghwan;Hwang, Jaehyun;Choi, Nakjung;Yoo, Chuck
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.10
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    • pp.2430-2447
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    • 2013
  • In recent years, HTTP adaptive streaming (HAS) has attracted considerable attention as the state-of-the-art technology for video transport. HAS dynamically adjusts the quality of video streaming according to the network bandwidth and device capability of users. Content-Centric Networking (CCN) has also emerged as a future Internet architecture, which is a novel communication paradigm that integrates content delivery as a native network primitive. These trends have led to the new research issue of harmonizing HAS with the in-network caching provided by CCN routers. Previous research has shown that the performance of HAS can be improved by using the H.264/SVC(scalable video codec) in the in-network caching environments. However, the previous study did not address the misbehavior that causes video freeze when overestimating the available network bandwidth, which is attributable to the high cache hit rate. Thus, we propose a new SVC-based adaptation algorithm that utilizes a drop timer. Our approach aims to stop the downloading of additional enhancement layers that are not cached in the local CCN routers in a timely manner, thereby preventing excessive consumption of the video buffer. We implemented our algorithm in the SVC-HAS client and deployed a testbed that could run Smooth-Streaming, which is one of the most popular HAS solutions, over CCNx, which is the reference implementation of CCN. Our experimental results showed that the proposed scheme (SLA) could avoid video freeze in an effective manner, but without reducing the high hit rate on the CCN routers or affecting the high video quality on the SVC-HAS client.

Design of MPTCP Congestion Control based on BW measurement for Wireless Networks (무선 환경에서 MPTCP 성능 개선을 위한 대역폭 측정 기반 혼잡 제어 설계)

  • Kim, Min Sub;Lee, Jae Yong;Kim, Byung Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1127-1136
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    • 2017
  • In wireless networks, the packet loss due to the bit error is misinterpreted as loss due to the congestion state, so TCP congestion control occurs frequently and performance degradation occurs. This degradation also occurs in MPTCP(Multipath TCP), which is an extension protocol of original TCP. In MPTCP, the overall performance of the multipath is degraded. In this paper, we propose a congestion control scheme which measures the bandwidth on each path of MPTCP and reduces the congestion window size by the measured bandwidth when packet loss occurs, in order to solve the MPTCP performance degradation in the wireless environment. We also implemented the proposed congestion control in the Linux kernel and compared it with the original MPTCP in the testbed and real wireless networks. Experimental results show that the proposed congestion control has better throughput performance than original MPTCP congestion control in the wireless environment.

Mean Transfer Time for SCTP in Initial Slow Start Phase (초기 슬로우 스타트 단계에서 SCTP의 평균 전송 시간)

  • Kim, Ju-Hyun;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.32 no.2
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    • pp.199-216
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    • 2007
  • Stream Control Transmission Protocol(SCTP) is a transport layer protocol to support the data transmission. SCTP is similar to Transmission Control Protocol(TCP) in a variety of aspects. However, several features of SCTP including multi-homing and multi-streaming incur the performance difference from TCP. This paper highlights the data transfer during the initial slow start phase in SCTP congestion control composed of slow start phase and congestion avoidance phase. In order to compare the mean transfer time between SCTP and TCP, we experiment with different performance parameters including bandwidth, round trip time, and data length. By varying data length, we also measure the corresponding initial window size, which is one of factors affecting the mean transfer time. For the experiment, we have written server and client applications by C language using SCTP socket API and have measured the transfer time by ethereal program. We transferred data between client and server using round-robin method. Analysis of these experimental results from the testbed implementation shows that larger initial window size of SCTP than that of TCP brings the reduction in the mean transfer time of SCTP compared with TCP by 15 % on average during the initial slow start phase.

Adaptive Packet Scheduling Scheme for Enhancing the PSM Performance of Mobile Devices (모바일 단말의 PSM 성능 향상을 위한 적응적 패킷 스케줄링 기법)

  • Park, Young Deok;Jung, Kyoung-Hak;Suh, Young-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.8
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    • pp.623-631
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    • 2013
  • Wireless LAN (WLAN) interface is one of the major sources drastically depleting the battery power of mobile devices such as smartphones and tablets. Most commercial mobile devices employ a power saving technique putting their WLAN interface into a sleep state when there is no network traffic, and thereby, save the battery power. However, since an access point (AP) just transmits the packet(s) received from a server to the corresponding mobile device immediately, it may cause a problem that the mobile device constantly remains in an awake state so that its battery power is rapidly drained. In this paper, we point out this problem and propose a new scheme that can save the mobile device's battery power with an adaptive packet scheduling at the AP side. From the experimental results based on a testbed, we found that the proposed scheme outperforms existing schemes over 50% in terms of power saving.