• Title/Summary/Keyword: Embedded multimedia

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A Design of New Real Time Monitoring Embedded Controller using Boundary Scan Architecture (경계 주사 구조를 이용한 새로운 실시간 모니터링 실장 제어기 설계)

  • 박세현
    • Journal of Korea Multimedia Society
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    • v.4 no.6
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    • pp.570-578
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    • 2001
  • Boundary scan architecture test methodology was introduced to facilitate the testing of complex printed circuit board. The boundary scan architecture has a tremendous potential for real time monitoring of the operational status of a system without interference of normal system operation. In this paper, a new type of embedded controller for real time monitoring of the operational status of a system is proposed and designed by using boundary scan architecture. The proposed real time monitoring embedded controller consists of test access port controller and an embedded controller proposed real time monitoring embedded controller using boundary scan architecture can save the hard-wire resource and can easily interface with boundary scan architecture chip. Experimental results show that the real time monitoring using proposed embedded controller is more effective then the real time monitoring using host computer.

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The Implementation of uClinux Device Driver of Nios II Embedded Processor System for Multimedia Application (멀티미디어 응용을 위한 Nios II 임베디드 프로세서 시스템의 uClinux 디바이스 드라이버 구현)

  • Kim, Dong-Jin;Park, Young-Seak
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.4
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    • pp.245-255
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    • 2009
  • Recently, embedded processor systems have been widely used in the field of information communication devices and increased its use range and influence. The embedded systems are offered variety of functions, and its operating systems have been developed to make them easy to repair and maintain. Especially embedded linux is very cheap and provide a lot of equipment drivers. Also we can set up our own system because the source code is opened. In this paper, we describe the implementation of Touch panel and TFT-LCD device driver that are widely used for multimedia application. We designed the system hardware by using Altera Nios II embedded system. And we implemented the device drivers of frame buffer, touch panel and i2s based on uClinux for multimedia application, and tested actual operations of the integrated system.

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Implementation of Real-time Virtual Touch Recognition System in Embedded System (임베디드 환경에서 실시간 가상 터치 인식 시스템의 구현)

  • Kwon, Soon-Kak;Lee, Dong-Seok
    • Journal of Korea Multimedia Society
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    • v.19 no.10
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    • pp.1759-1766
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    • 2016
  • We can implement the virtual touch recognition system by mounting the virtual touch algorithm into an embedded device connected to a depth camera. Since the computing performance is limited in embedded system, the real-time processing of recognizing the virtual touch is difficult when the resolution of the depth image is large. In order to resolve the problem, this paper improves the algorithms of binarization and labeling that occupy a lot of time in all processing of virtual touch recognition. It processes the binarization and labeling in only necessary regions rather than all of the picture. By appling the proposed algorithm, the system can recognize the virtual touch in real-time as about 31ms per a frame in the depth image that has 640×480 resolution.

An Effective Pre-refresh Mechanism for Embedded Web Browser of Mobile Handheld Devices

  • Li Huaqiang;Kim Young-Hak;Kim Tae-Hyung
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1754-1764
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    • 2004
  • Lately mobile handheld devices such as Personal Digital Assistant (PDA) and cellular phones are getting more popular for personal web surfing. However, today most mobile handheld devices have relatively poor web browsing capability due to their low performance so their users have to suffer longer communication latency than those of desktop Personal Computers (PCs). In this paper, we propose an effective pre-refresh mechanism for embedded web browser of mobile handheld devices to reduce this problem. The proposed mechanism uses the idle time to pre-refresh the expired web objects in an embedded web browser's cache memory. It increases the utilization of Central Processing Unit (CPU) power and network bandwidth during the idle time and consequently reduces the client's latency and web browsing cost. An experiment was done using a simulator designed by us to evaluate the efficacy of the proposed mechanism. The experiment result demonstrates that it has a good performance to make web surfing faster.

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Design and Implementation of P-DOM for Embedded XML Database System (내장형 XML 데이터베이스 시스템을 위한 P-DOM의 설계 및 구현)

  • 강동완;제권엽;홍영표;한동원;강현석;배종민
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.183-193
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    • 2003
  • The importance of XML data and their database supports in a mobile terminal system is on the increase. It leads to active research for embedded XML database systems. In order to handle in documents, DOM API should be supported. The existing DOM API is not suitable for the embedded system with limited resource because the DOM tree requires a large space on main memory. Considering poor resource of embedded systems, we present persistent DOM which is implemented on Berkeley DB and DOMdbm which manages it.

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A Design of Static Meta-Model for Reuse Framework of Embedded System (임베디드 시스템의 재사용 프레임워크를 위한 정적 메타모델 설계)

  • Cho, Eun-Sook;Kim, Chul-Jin;Lee, Sook-Hee
    • Journal of Korea Multimedia Society
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    • v.12 no.2
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    • pp.231-243
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    • 2009
  • Currently interests of embedded software in various areas such as automotive field, ship field, robot field is increasing according to expand market of embedded systems. Various researches such as embedded operating systems, embedded software modeling technique, embedded software testing, and so on are going in progress. However systematic engineering approach in embedded system development is poor because embedded areas focus on hardware parts until now. Furthermore, framework-based de sign technique considering reusability is not reflected in embedded system development. Those development results in many of dead codes scattered in system, and results in poor reusability of system. This paper suggests a framework of embedded system for reusability and a static meta-model for reuse framework. Proposed meta-model expresses not only the structure of reuse framework, but also allows a designer to extend and design easily models of embedded system based on reuse framework according to various embedded system types.

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Multimedia Room Bridge Adapter for Seamless Interoperability between Heterogeneous Home Network Devices

  • Lee, Myung-Jin;Chung, Gi Hoon;Kang, Soon-Ju
    • IEMEK Journal of Embedded Systems and Applications
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    • v.1 no.2
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    • pp.43-55
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    • 2006
  • A home network is a typical ubiquitous computing network that consists of various consumer devices and service environments. Home networks are requiring increasingly more complicated services, such as multimedia home theater and the monitoring and controlling of heterogeneous devices. Accordingly, a mutually connecting mechanism is needed among heterogeneous devices and services redundant. The current paper presents a Multimedia Room Bridge Adapter (MRBA) system that is designed to manage heterogeneous devices and support various services. In addition, a hardware and software prototype is implemented based on the proposed architecture.

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A File System Architecture for Enriched Metadata in Portable Multimedia Devices (휴대용 멀티미디어 기기에서 메타데이터 활용을 강화한 파일 시스템 구조)

  • Yoon, Hyeon-Ju
    • IEMEK Journal of Embedded Systems and Applications
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    • v.2 no.1
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    • pp.1-8
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    • 2007
  • In this paper, we developed a file system architecture for portable multimedia devices. To enhance user convenience, the information about the stored files should be easily retrieved and organized. We defined NMD (Networked MetaData), which can organize the files in networked fashion by attaching user-defined attributes and relation between files. The NMD is stored in flash memory to utilize its nonvolatile property and low-power consumption, while multimedia files are stored in hard disk, an inexpensive mass storage. The experimental implementation showed that this architecture was able to save about 10% power compared to the hard disk NMD-store.

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A programmable Soc for Var ious Image Applications Based on Mobile Devices

  • Lee, Bongkyu
    • Journal of Korea Multimedia Society
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    • v.17 no.3
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    • pp.324-332
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    • 2014
  • This paper presents a programmable System-On-a-chip for various embedded applications that need Neural Network computations. The system is fully implemented into Field-Programmable Gate Array (FPGA) based prototyping platform. The SoC consists of an embedded processor core and a reconfigurable hardware accelerator for neural computations. The performance of the SoC is evaluated using real image processing applications, such as optical character recognition (OCR) system.

Design and Implementation of Image-Pyramid

  • Lee, Bongkyu
    • Journal of Korea Multimedia Society
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    • v.19 no.7
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    • pp.1154-1158
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    • 2016
  • This paper presents a System-On-a-chip for embedded image processing applications that need Gaussian Pyramid structure. The system is fully implemented into Field-Programmable Gate Array (FPGA) based on the prototyping platform. The SoC consists of embedded processor core and a hardware accelerator for Gaussian Pyramid construction. The performance of the implementation is benchmarked against software implementations on different platforms.