• Title/Summary/Keyword: Education simulator

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Use of gaze entropy to evaluate situation awareness in emergency accident situations of nuclear power plant

  • Lee, Yejin;Jung, Kwang-Tae;Lee, Hyun-Chul
    • Nuclear Engineering and Technology
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    • v.54 no.4
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    • pp.1261-1270
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    • 2022
  • This study was conducted to investigate the possibility of using gaze entropy to evaluate an operator's situation awareness in an emergency accident situation of a nuclear power plant. Gaze entropy can be an effective measure for evaluating an operator's situation awareness at a nuclear power plant because it can express gaze movement as a single comprehensive number. In order to determine the relationship between situation awareness and gaze entropy for an emergency accident situation of a nuclear power plant, an experiment was conducted to measure situation awareness and gaze entropy using simulators created for emergency accident situations LOCA, SGTR, SLB, and LOV. The experiment was to judge the accident situation of nuclear power plants presented in the simulator. The results showed that situation awareness and Shannon, dwell time, and Markov entropy had a significant negative correlation, while visual attention entropy (VAE) did not show any significant correlation with situation awareness. The results determined that Shannon entropy, dwell time entropy, and Markov entropy could be used as measures to evaluate situation awareness.

Optimal Voltage Control Algorithm of Small Hydro Generators for Voltage Stabilization in Distribution system with large scaled PV systems (대용량 태양광전원이 연계된 배전계통의 전압안정화를 위한 소수력발전기의 최적전압제어 알고리즘)

  • Choi, Hong-Yeol;Choi, Sung-Sik;Kang, Min-Kwan;Rho, Dae-Seok
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.67 no.7
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    • pp.824-832
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    • 2018
  • According to the government's policy to demonstrate and expand the renewable energy sources, distributed generators such as PV and WP are installed and operated in distribution systems. However, there are many issues related to power quality problems including over voltage and under voltage of customers. In order to overcome these problems, the electric power company have installed a step voltage regulator (SVR) in primary feeders interconnected with distributed generators, and also have established the technical guidelines for the distributed generators to stabilize the customer voltages in distribution systems. However, it is difficult to maintain the customer voltages within allowable limit. Therefore, this paper reviews the problems of voltage control by SVR in a distribution systems interconnected with a large amount of PV systems, and proposes characteristics of operating range and voltage control limit of the small hydropower generators. Also, with the estimation of the influence to the power system voltages from the voltage control mode of generators, this paper proposes the optimal voltage control algorithm of the small hydropower generators. By programming the proposed algorithm into control simulator of exciter, it is confirmed that the proposed algorithm can contribute the voltage stabilization in distribution systems interconnected with large scaled PV systems.

Effect of Debriefing Based on the Clinical Judgment Model on Simulation Based Learning Outcomes of End-of-Life Care for Nursing Students: A Non-Randomized Controlled Trial (임상판단모델에 근거한 디브리핑 적용이 임종간호 학습성과에 미치는 효과: 비무작위 대조시험설계)

  • Jeong, Kyung In;Choi, Ja Yun
    • Journal of Korean Academy of Nursing
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    • v.47 no.6
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    • pp.842-853
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    • 2017
  • Purpose: This study was conducted to identify effects of debriefing based on the clinical judgment model for nursing students on their knowledge, skill performance, clinical judgment, self-confidence and learner satisfaction during simulation based end-of-life care (ELC) education. Methods: Simulation based ELC education was developed in six steps as follows: selection of learning subjects and objects, development of learning tools, a trial run of simulation-based education, students' skill training, and evaluators' training. Forty-eight senior nursing students (25 in the experimental group and 23 in the control group) participated in the simulation-based ELC education using a high-fidelity simulator. Debriefing based on the clinical judgment was compared with the usual debriefing. Results: ANCOVA showed that there were differences in knowledge (F=4.81, p=.034), skill performance (F=68.33, p<.001), clinical judgment (F=18.33, p<.001) and self-confidence (F=4.85, p=.033), but no difference in satisfaction (t=-0.38, p=.704) between the experimental and control groups. Conclusion: This study found that debriefing based on the clinical judgement model is effective for supporting nursing students for reflecting on clinical judgment and improving their diverse competencies in complex clinical settings such as ELC.

A Study on the Characteristics of FDS Heat Release Rate Predictions for Fire involving Solid Combustible Materials in a Closed Compartment (밀폐된 구획 내 복합소재 고체 가연물의 연소시 열방출률의 FDS 예측 특성)

  • Hong, Ter-Ki;Roh, Beom-Seok;Park, Seul-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.11
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    • pp.349-356
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    • 2020
  • The heat release rate (HRR) and fire growth rate of fire for the solid combustibles consisting of multi-materials was measured through the ISO 9705 room corner test, and the computational analysis in a closed compartment was performed to simulate a fire using the heat release rate prediction model provided by a Fire Dynamics Simulator (FDS). The method of predicting the heat release rate provided by the FDS was divided into a simple model and a pyrolysis model. Each model was applied and computational analysis was performed under the same conditions. As the solid combustible consisting of multi-materials, a cinema chair composed mostly of PU foam, PP, and steel was selected. The simple model was over-predicted compared to the predicted heat release rate and fire growth rate using the pyrolysis model in a closed compartment.

Development of Sportainment Realistic Bike Simulator (스포테인먼트 실감 자전거 시뮬레이터 개발)

  • Youn, Jae-Hong;Choi, Hyo-Seung
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.10-18
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    • 2014
  • As the standard of living and leisure time of contemporary people is increasing, people who have interest not only in physical health activities but also in mental health activities are increasing. Also, people who have interest in sports activities, which include entertaining factors are gradually increasing. SporTainment is a compound of the words 'Sports' and 'Entertainment' and it possesses the meaning of doing sports and entertainment simultaneously. In addition, in the immersive media technology field, researches, which increase the feeling of existence and immersion through the stimulation of the consumer's emotional feedback technology, have been actively conducted. Such, emotional feedback technologies are based on fun and excitement and are activities, in which learning effects are included such as games, education, national defense etc. In addition, the emotional feedback technology is expanding in applied services, which maximize the feeling of existence and immersion of the consumers by adding reality effects in the virtual environment. In this research, the presence of the user was increased by developing a realistic bike simulation for the use of SporTainment, which combine emotional effects and reappearance devices in the bike simulation.

Designs and Performance Analysis of Adaptive Transmission Scheme for Vehicle Communication System (차량 통신 시스템을 위한 적응적 전송 기법 설계 및 성능 분석)

  • Moon, Sangmi;Chu, Myeonghun;Lee, Jihye;Kwon, Soonho;Kim, Hanjong;Kim, Cheolsung;Hwang, Intae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.9
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    • pp.3-11
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    • 2016
  • Vehicle to Everything (V2X) communication has been growing to enhance traffic safety by employing advanced wireless communication systems. V2X communication is one core solution for governing and advancing future traffic safety and mobility. In this paper, we design the system level simulator (SLS) of Long Term Evolution (LTE)-based V2X and propose the adaptive transmission scheme for vehicle communication. The proposed scheme allocates the resource randomly in time and frequency domain, and transmit the message according to probability of transmission. The performance analysis is based on freeway case in periodic message transmission. Simulation results show that proposed scheme can improve the cumulative distribution function (CDF) of packet reception ratio (PRR) and average PRR.

Optical Sensitivity of TL Glow Peaks Separated Using Computerized Glow Curve Deconvolution for RTL Quartz

  • Kim, Myung-Jin;Kim, Ki-Bum;Hong, Duk-Geun
    • Journal of Radiation Protection and Research
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    • v.43 no.3
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    • pp.114-119
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    • 2018
  • Background: The retrospective dosimetry using RTL quartz can be improved by information for an optical sensitivity of sample connected with the equivalent dose determination. Materials and Methods: The quartz sample from a volcanic rock of Japan was used. After correcting the thermal quenching effect, RTL peaks of quartz were separated by the CGCD method cooperated with the general order kinetics. The number of overlapped glow peaks were ascertained by the $T_m-T_{stop}$ method. The optical sensitivity was examined by comparing the change of intensity on RTL glow peaks measured after exposure to light from a solar simulator with various illumination times. Results and Discussion: Seven glow peaks appeared to be overlapped on the RTL glow curve. The general order kinetics model was appropriate to separate glow peaks. After exposure to light from a solar simulator from a few minutes to 416 hr, the signals for peaks P4 and P5 decayed following the form of $f(t)=a_1e^{-{\lambda}1t}$, while the signals for peaks P6 and P7 decayed by the form of $f(t) = a_1e^{-{\lambda}1t}+a_2e^{-{\lambda}2t}+a_3e^{-{\lambda}3t}$. Conclusion: For dosimetric peaks, the times taken to reduce the RTL signal to half of its initial value were 70 sec for the peak P4, 54 s for the peak P5, 9,840 sec for the peak P6 and 26,580 sec for the peak P7, respectively. We conclude that the optical sensitivity of peaks P4, and P5 gives much higher than that of peaks P6 and P7.

The Development of Interactive Ski-Simulation Motion Recognition System by Physics-Based Analysis (물리 모델 분석을 통한 상호 작용형 스키시뮬레이터 동작인식 시스템 개발)

  • Jin, Moon-Sub;Choi, Chun-Ho;Chung, Kyung-Ryul
    • Transactions of the KSME C: Technology and Education
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    • v.1 no.2
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    • pp.205-210
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    • 2013
  • In this research, we have developed a ski-simulation system based on a physics-based simulation model using Newton's second law of motion. Key parameters of the model, which estimates skier's trajectory, speed and acceleration change due to skier's control on ski plate and posture changes, were derived from a field test study performed on real ski slope. Skier's posture and motion were measured by motion capture system composed of 13 high speed IR camera, and skier's control and pressure distribution on ski plate were measured by acceleration and pressure sensors attached on ski plate and ski boots. Developed ski-simulation model analyzes user's full body and center of mass using a depth camera(Microsoft Kinect) device in real time and provides feedback about force, velocity and acceleration for user. As a result, through the development of interactive ski-simulation motion recognition system, we accumulated experience and skills based on physics models for development of sports simulator.

3D video simulation system using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Joo, Sang-Woong;Kang, Byeong-Jun;Shim, Kyou-Chul;Kim, Kyung-Hwan;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.891-893
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    • 2012
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator Installed on the ground Currently. And the instructor maximizes the effectiveness of the training by Monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training Therefore, it is difficult to provide high quality of education to the students. In this paper, Simulation software is to develop the following. Collecting GPS and real-time information for aircraft, automobile ${\grave{a}}implementing$ 3D simulation. Implementing Current image of the aircraft or automobile in the screen by 3D Real-time monitoring of training situation at the control center utilizing for training saving 3D video files Analysis, evaluation on training After the end of the training.

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Measurement of postural instability before and after experiencing a VR system by using a force platform (힘판을 이용한 가상현실 체험 전후 신체동요의 측정)

  • 박재희;김영윤;김은남;김현택;고희동
    • Science of Emotion and Sensibility
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    • v.5 no.4
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    • pp.45-49
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    • 2002
  • Recently, virtual environment systems are used in various application fields such as industry, medicine, and training and education. However, the negative effect, cybersickness including nausea, visual fatigue, and disorientation, could be happened while using VR systems. It prevents VR system from spreading much more. To control the cybersickness, first of all, the objective measurement method should be established. As one of alternative methods, the postural instability could be a measure of cybersickness. In this study, 45 participants' postural sway before and after experiencing a H driving simulator was measured by using a force platform. Especially, we examined if two factors, motion and feedback, could affect on the postural instability The results showed the postural instability slightly increased after experiencing the VR driving simulator. For the factors, the providing of motion synchronized to visual display showed statistical significant decrease in postural sway along lateral side. To check the effectiveness of postural instability as a cybersickness measure, further studies are needed.

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