• 제목/요약/키워드: Education of design

검색결과 9,085건 처리시간 0.042초

21세기 한국실내디자인교육의 문제점 및 방향에 관한 연구 (Issues and Problems of Interior Design Education in Korea for the 21st C.)

  • 임영숙
    • 한국실내디자인학회논문집
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    • 제30호
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    • pp.3-8
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    • 2002
  • The purpose of this study is to discuss the issues and problems of interior design education in Korea and to further present guidelines for curriculum development and research on interior design education in Korea for the 21st Century. Content analysis and scholastic inquiry from various sources were used to examine the issues concerning 1) professional identity, 2) curriculum structure, and 3) creative scholarship including interdisciplinary approach. Identification of these issues presented in this study will allow interior design educators to help prepare interior design students who are qualified to lead the profession in the future.

Designing Online Public Education Contents in Korean Medicine Using the Rapid-Prototyping Instructional Systems Design Model

  • Jiseong Hong
    • 대한한의학회지
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    • 제43권4호
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    • pp.74-88
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    • 2022
  • Objectives: The purpose of this study is to design Korean-themed online public education content in Korean medicine using rapid prototyping instructional systems design (RPISD). This study presents cases of developing and converting face-to-face general education programs designed to increase the interest in and understanding of Korean medicine for the public into online programs within a short timeframe. Methods: This qualitative study is design and development research, which used the RPISD model to analyze the available resources utilized in the rapid development of public educational content and propose systematization and optimization measures by analyzing the needs of clients, learners, and the environment. The <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was developed according to the model procedure, which involved needs analysis, development of course materials and manuscript, and storyboard creation and its filming and editing. Usability tests were conducted at all stages, and the opinions of clients, instructors, experts, and instructional designers were accommodated and reflected at each stage. Results: Using the rapid prototyping model, <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was organized into five classes of 20 minutes each. Each class was developed in Korean and included English, Chinese, and Japanese subtitles in addition to Korean under the cooperative instructional design among clients, subject-matter experts, instructional designer and learners. Conclusion: The cooperative instructional design of stakeholders is significant in developing Korean medicine public education content online through extensive interaction and feedback from stakeholders in the early stage of educational content development.

효율적인 구조중심 수업설계 전략에 관한 연구 (A Study on Design Strategy of Effective Construction-Centered Instruction)

  • 한선관
    • 정보교육학회논문지
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    • 제9권4호
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    • pp.627-634
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    • 2005
  • 본 연구는 컴퓨터 교과의 내용학 수업을 쉽게 설계할 수 있는 수업설계 전략을 마련하고 그에 따른 효과적인 수업안을 제시하였다. 구조의 관점에 입각한 소프트웨어 설계의 구조적 방법론의 틀 속에서 설계원리를 유지해 나가면서 개념지도의 구조화 아이디어를 도입하였다. 그리고 교사에게 수업설계에 대해 쉽게 이해하고 간편하게 설계할 수 있도록 수업설계 전략을 시각적으로 구조화하며, 수업안 작성 역시 시각적 구조화를 실현하며 학생들 또한 개념지도의 인지적 시각적 특성을 반영하여 효과적인 학습이 되도록 구조적으로 구안하였다. 그리고 수업설계 전략에 따라 제시된 수업안의 타당성을 분석하였다.

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미술과에서의 환경 교육 강화 방안 (The Intensification for Environmental Education in Art Education)

  • 박소영
    • 한국환경교육학회지:환경교육
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    • 제12권1호
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    • pp.225-241
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    • 1999
  • The art subject deals with aesthetic experience within natural environment around and artificial environment, and it represents the experience through formative arts. And it also extends the aesthetic experience by making students appreciation of the works of art. In the main text of this study was studied with the connection with environmental education on the basis of the characteristics of art subject. That is, in the art education there can be an understanding of the harmony between natural environment and artificial one and their relationship and, furthermore, more positive environmental education can be possible by environmental murals, environmental sculpture, environmental design, packing design, poster design, elf through systematic formative arts. In addition, the art education can make students keep sensitivity to the natural and artificial environment through the appreciation of a variety of art works made with a theme of environment or through the appreciation of the works in the environment around our lives. Also, it can lead to acquire the desirable values and attitudes toward the environment by discussing the harmony of environmental development and environmental preservation visually. In the second place, this relation described in detail by each grade according to the contents of the 7th curriculum for the art subject. In the third place, the following were suggested: the goals for the environmental education in the art subject, the direction of environmental education, the organization of contents related to environment and their emphases, and the main teaching and learning methods for environmental education.

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Brain Activation Pattern and Functional Connectivity Network during Experimental Design on the Biological Phenomena

  • Lee, Il-Sun;Lee, Jun-Ki;Kwon, Yong-Ju
    • 한국과학교육학회지
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    • 제29권3호
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    • pp.348-358
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    • 2009
  • The purpose of this study was to investigate brain activation pattern and functional connectivity network during experimental design on the biological phenomena. Twenty six right-handed healthy science teachers volunteered to be in the present study. To investigate participants' brain activities during the tasks, 3.0T fMRI system with the block experimental-design was used to measure BOLD signals of their brain and SPM2 software package was applied to analyze the acquired initial image data from the fMRI system. According to the analyzed data, superior, middle and inferior frontal gyrus, superior and inferior parietal lobule, fusiform gyrus, lingual gyrus, and bilateral cerebellum were significantly activated during participants' carrying-out experimental design. The network model was consisting of six nodes (ROIs) and its six connections. These results suggested the notion that the activation and connections of these regions mean that experimental design process couldn't succeed just a memory retrieval process. These results enable the scientific experimental design process to be examined from the cognitive neuroscience perspective, and may be used as a basis for developing a teaching-learning program for scientific experimental design such as brain-based science education curriculum.

디자인 체험전시관의 전시공간구성 및 연출에 관한 연구 - 어린이 체험관의 아이템 선정과 대안제시 - (A Study on Space Plan and Production for the Design Exploratorium - The Selection of Items and the Presentation of Alternative Plans in a Children′s Design Exploratorium -)

  • 고도재;임채진
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2003년도 춘계학술발표대회 논문집
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    • pp.104-111
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    • 2003
  • Today, design is considered to have competitive power for a county, so there has been various efforts such as education, publicity and development, etc. Design has long been a national material, and Korea Institute of Design Promotion(KIDP) was inaugurated for the purpose of education, publicity, development and the management, public ownership, support of the contents. Laying stress on the results, however, the design education for children which would be the heart of a world design power is short of both investment and systematic study of education. Now that the design education for children is being active, the cultural spaces are needed to transform the current system focused on schooling and textbooks into the participating, experiential ones by the interesting, educational, and entertaining presentation. The children design exploratorium should make children have their own feelings, and present communicative methods considering children's cognition and behaviors. So, in this study, I'd like to analyze characteristics of the participating and experiential exhibition, and present a children design exploratorium as an alternative plan by the application of adequate methods to the exhibition medium, and the analysis of current exploratoriums' features case by case. The children design exploratorium is the place to maximize the educational effect of design by children's easier and exciting participation, which would offer an unique exhibition place for children to comprehend designs. In this study, on the basis of the alternative presentation of children design exploratoriums, I would refer to the future direction of the 21st century pavilions, the search for the exhibition items for active design education, and the contribution to practical plans.

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