• Title/Summary/Keyword: Economical media

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The Characteristics of Manufacture Filter Media for Water Treatment Using Mixture Response with Ash and Food Waste (연소재 및 식품폐기물의 혼합 반응에 따른 수처리 여과재 제조 특성)

  • Park, Seung-Do;Lee, Won-Ho;Lee, Min-Hee
    • Journal of the Korean GEO-environmental Society
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    • v.19 no.5
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    • pp.5-12
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    • 2018
  • The porosity formation by the addition of additives was found to be the highest in the case of aluminum powder 3% and $Ca(OH)_2$ 2% under the condition that strength was maintained. The optimum mixing ratio of the binder was shown to be the most effective at (Ash+Food waste+clay):(water glass+colloidal silica) 7:3, and the temperature response is most economical and effective at $1,000^{\circ}C$. The optimal mixing ratio is the strength in 30% of ash, 30% of clay and 10% of food waste, which is the effective in non-point pollution water treatment. Filter media produced under optimal mixing conditions were analyzed as $SiO_2$ 65.8%, density $1.4g/cm^3$, porosity 25.6%, pH 9.8, and no hazardous substances were detected. As a result of the filtration of the water treatment, the mean concentration of the filtered SS was $14.06mg/{\ell}$, and the removal efficiency of SS was 90%, the recovery rate of the reversal is 97.1%. This enables the development of filter media considering economic efficiency and efficiency as well as the utilization of waste resources, enabling high value added of waste resources.

A Study on Main Features of SNS Affecting SNS User Acceptance Decision (SNS의 수용결정에 영향을 미치는 SNS의 주요 특성에 관한 연구)

  • Oh, Eun-Hae
    • Management & Information Systems Review
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    • v.31 no.3
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    • pp.47-73
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    • 2012
  • SNS allowed users to serve not only as the content and message producer but as the consumer, with development into various types of SNS platforms. Instead of a traditional media structure of media-to-many and unspecified users, it also made it possible to achieve one-to-one or one-to-many interactions, regardless of time and space, through SNS platforms. Moreover, according to development of digital communication technology, IT, media contents and communication network have been mutually connected, though they were once separate. The changes in communication environments have caused rapid disorganization and reorganization in popular culture led by specific expert groups. Such trend has a greater influence on marketing strategies of enterprises. In other words, it will lead them to mostly introduce new information technologies, based on consumer market, and to strategically participate in SNS for promotion and marketing for their products and brands. Likewise, SNS has currently appeared as the main media affecting consumers' behaviors. In consideration of the importance of SNS features, which can stimulate responses of other users, analysis of main features affecting SNS user acceptance decision is required, as well as its utilization strategies. Accordingly, this study conducted division of SNS features into openness, quickness, interactiveness and economical efficiency to derive strategies for increasing the usage frequency of SNS and ultimately maximizing the expectation effect, in addition to an empirical analysis of effects of SNS features on usefulness, easiness and pleasure perceived in SNS, and SNS user intention.

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An Exploratory Study on the Effects of the Negative Emotions on the Selection of Digital Contents (개인의 상실감이 디지털 컨텐츠 선호에 미치는 영향에 대한 탐색적 연구)

  • Oh, Chang-Gyu
    • The Journal of Information Systems
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    • v.19 no.4
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    • pp.253-270
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    • 2010
  • The adjustment of negative emotions in later life is related to the quality of life and life satisfaction. any studies have examined how to control the negative emotions in related to physical, psychological, and social relationships. As the digital media and contents positively influence elder's mental and somatic well-being, it is significant to examine this problem from IT usage, especially the selection of digital contents. This study validated the theoretical study through a qualitative exploratory study comprising both negative emotions and the selection of digital contents, and empirically tested the proposed research model on the older people. The result shows the pattern of linkages between the grief of loss and the pursuit of digital contents. Loss from being parted by death and loss of relations was positively related to the information seeking contents. Economical loss and loss of physical functions was positively related to the innovation seeking contents. Loss of physical functions and Loss from being parted by death was positively related to the emotion seeking contents. And economic loss and loss of relations was positively related to the entertainment seeking contents.

Simulation of the Hydrogen Conversion Rate Prediction for a Solar Chemical Reactor (태양열 화학반응기의 수소전환효율 예측 시뮬레이션)

  • Ko, Jo-Han;Seo, Tae-Beom
    • 한국태양에너지학회:학술대회논문집
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    • 2008.11a
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    • pp.294-299
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    • 2008
  • Steam reforming of methane is the most wide spread method for hydrogen production. It has heed studied more than 60 years. methane reforming has advantages in technological maturity and economical production cost. Using a high-temperature solar thermal energy is an advanced technology in Steam reforming process. The synthesis gas, the product of the reforming process, can be applied directly for a combined cycle or separated for a hydrogen. In this paper, hydrogen conversion rate of a solar chemical reactor is calculated using commercial CFD program. 2 models are considered. Model-1 is original model which is designed from the former researches. And model-2 is ring-disk set of baffle is inserted to enhance the performance. The solar chemical reactor has 3 inlet nozzle at the bottom of the side wall near quartz glass and an exit is located at the top. Methane and steam is premixed with 50:50 mole fraction and goes into the inside. Passing through the porous media, the reactants are conversed into hydrogen and carbon monoxide.

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Children's fears and future prospects

  • Fauth Julia
    • International Journal of Human Ecology
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    • v.5 no.2
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    • pp.111-122
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    • 2004
  • This paper outlines the findings of a consumer survey conducted in 1996 and 2001 by the University of Bonn, Germany, across 15 European countries. The survey involved a sample of 3,300 respondents in 1996 and around 11,000 respondents in 2001, throughout all 15 EU countries. Children and adolescents, between the ages of 10 and 17, were surveyed about their consumption habits and their attitudes towards the environment. The paper outlines the key findings on 'Children's fears and future prospects'. Children are exposed to a great mass of information, not only derived from the media but also from what they experience directly in their everyday-life. Some of this information translates into worries that adopt a clearer (more realistic) form when children become adolescents, as they might be easily involved in those events, and the understanding of the processes that may cause or continue them is deeper. Today's children and adolescents are under more pressure, since the social/political/economical spectrum is constantly changing. Change produces anxiety, fear of what will result from these transformations, as it implies that the social order will be reorganized. This paper reports on a long term comparative study among children and adolescents throughout the European Union, analyzed by country, age group and gender. It draws different preoccupations of young generations and consequent future expectations. It concludes by considering the influence of social and political organizations, as well as the family, on children and adolescents, as these might help to sustain a positive attitude towards various future events.

Effective Acclimation System for in Vitro Regenerated Plant lets of Soybean

  • Kim, Young Jin;Park, Tae Il;Kim, Hyun Soon;Suh, Sug Kee;Kim, Hag Sin;Yun, Song Joong
    • Journal of Plant Biotechnology
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    • v.6 no.2
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    • pp.107-111
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    • 2004
  • To establish an efficient acclimation system for regenerated plantlets of soybean, we used various media with hydroponic nutrient solutions before regenerants were transplanted into soil. The hydroponic nutrient solution was essential for the survival of the plantlets. The vermiculite with nutrient solution at pH 5.5 was found to be the best medium with 97-100% survival rate and better growth of regenerants plantlets. Regeneraed grew best in the following order of solutions: Yoshida solution, modified Yoshida solution, SoyI, Soy II, and MS medium. However, Soy I solution (EC 2.9 mS/cm), developed by the Honam Agricultural Research Institute proved to be the most effective for acclimation in terms of the time required for vigorous growth and economical use of chemicals.

The Study of Hyper-Reality in Editorial Fashion Photographs - Focused on Vogue Magazine since 2000 - (에디토리얼 패션 사진에 표현된 하이퍼 리얼리티 표현 연구 - 2000년도 이후 Vogue지를 중심으로 -)

  • Yang, Sook-Hi;Yun, Young
    • The Research Journal of the Costume Culture
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    • v.18 no.6
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    • pp.1261-1273
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    • 2010
  • The advent of various arts and remarkable development of mass media since 1980s accelerate fashion photographs' advancement. The expression of fashion through photographs can represent characteristics of ages, societies, cultures, traits of designers and techniques of photographers. In addition, that is the tool which contains economical role as a product and artistic role as photos. Therefore, this study examines hyprt-reality images in editorial fashion photographs. Hyper-reality means the reproduction which represents the reality of life more actually. Hyper-reality through photographs elevates reality of virtual things and creates the confused situation which haunts the boundary between reality and reproduction. This study classifies the hyper-reality in editorial fashion photographs into three groups by their external traits, ideal reality, collapse of reality, and restoration of reality. First, ideal reality is represented as harmony among fashion, characters, and space, causality of fashion with time and circumstances, positive will, and melting with nature. Second, collapse of reality is expressed as in harmony between fashion and situation, violence, fetishism and symbol of death. Third, restoration of reality is shown as recurrence to nature and images of utopia to express dignity of life.

Efficiency of Nutrients Removal in a Microbial Contact Oxidation System Covered with Soil (현무암쇄석을 충진한 토양피복형 접촉산화공정의 오염물질제거효율에 관한 연구)

  • Choi, Chul-Ho;Lee, Seung-Mok;Yoon, Jong-Hwa;Hwang, Pil-Gi;Kim, Jung-Yong
    • Journal of Korean Society on Water Environment
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    • v.21 no.1
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    • pp.92-98
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    • 2005
  • Nutrients removal performance of a contact oxidation reactor covered with soil was investigated when basalt rubble was used as a contact medium under various operating conditions. The objective of the experiment was to determine the effectiveness of the system by measuring the removal efficiencies of nutrients from a technical and economical viewpoint. Under the ranges of HRT(20 and 40 hrs) in the experiment, the removal rates of organic matter were as high as 97.5% by showing an effluent $BOD_5$ of less than 10 mg/L. The test of nitrogen removal when the turf was planted on the top soil showed that the average removal rate increased as much as 25% as compared to that without planting. It was suggested that the construction and maintenance cost could be reduced over 20% when the HRT of the system was decreased from 72 to 40 hrs.

A Study on Efficient Simple Water Supply System in Rural Areas (농촌지역의 효율적인 간이 상수처리에 관한 연구)

  • 이홍근;백남원;백도현
    • Journal of Environmental Health Sciences
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    • v.22 no.3
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    • pp.103-115
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    • 1996
  • The purpose of this study was to establish acceptable criteria for the design of simple water treatment plant in rural areas. To develop efficient simple water treatment methods for rural areas, water quality in the study areas was investigated and rapid and slow filtrations in pilot-scale were tested under various conditions. The main results of this study are as follows. It was found that the water qualities of the study areas exceed the drinking water standards, which implies that some treatments are required in rural areas. Treatment efficiencies of both rapid sand and dual-media (sand and anthracite) filtration without pre-treatment such as flocculation and sedimentation are very low, which were turned out to be unadequate for the rural areas. Treatment efficiencies of both vertical and horizontal slow filtration without chlorination are very high for consumed $KMnO_4, NH_3-N, NO_3-N$, turbidity, and very low for coliform and bacteria. Treatment efficiencies of both vertical and horizontal slow filtration with chlorination are very high over the most pollutants. A slow filtration with chlorination is efficient for the rural areas. An adequate depth of sand layer is over 60 cm. A horizontal filtration is more economical than a vertical filtration. A horizontal filtration can be operated for a relatively long periods of time without sand washing or replacement because clogging is removed by simple back-washing.

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A RENDERING ALGORITHM FOR HYBRID SCENE REPRESENTATION

  • Tien, Yen;Chou, Yun-Fung;Shih, Zen-Chung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.17-22
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    • 2009
  • In this paper, we discuss two fundamental issues of hybrid scene representation: constructing and rendering. A hybrid scene consists of triangular meshes and point-set models. Consider the maturity of modeling techniques of triangular meshes, we suggest that generate a point-set model from a triangular mesh might be an easier and more economical way. We improve stratified sampling by introducing the concept of priority. Our method has the flexibility that one may easily change the importance criteria by substituting priority functions. While many works were devoted to blend rendering results of point and triangle, our work tries to render point-set models and triangular meshes as individuals. We propose a novel way to eliminate depth occlusion artifacts and to texture a point-set model. Finally, we implement our rendering algorithm with the new features of the shader model 4.0 and turns out to be easily integrated with existing rendering techniques for triangular meshes.

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