• 제목/요약/키워드: E-learning Strategies

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블렌디드 이러닝(Blended e-learning)환경에서 간호대학생의 내재동기, 이러닝 학습전략이 학습만족도에 미치는 영향 (The Effects of Intrinsic Motivation, and e-Learning Strategies on Learning Satisfaction of Nursing Students in Blended e-Learning Environment)

  • 한지영
    • 한국간호교육학회지
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    • 제19권1호
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    • pp.16-23
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    • 2013
  • Purpose: The purpose of this study was to examine the effects of intrinsic motivation and e-learning strategies on nursing students' learning satisfaction in blended e-learning environment. Method: The survey was performed with 111 undergraduate nursing students who have taken community health nursing in 1 university. The data was collected by questionnaires and were analyzed with the IBM SPSS statistics 20.0, using descriptive statistics, Pearson's correlation coefficient and multiple regression. Results: The mean score for intrinsic motivation was 3.25, for e-learning strategies, 3.56, and for learning satisfaction, 3.69. Significant positive correlation among intrinsic motivation, e-learning strategies, and learning satisfaction. The regression model explained 41.4% of learning satisfaction. Both intrinsic motivation and e-learning strategies were significant predictor of learning satisfaction. Conclusion: In order to improve the learners' learning achievement and learning satisfaction in blended e-learning environment, intrinsic motivation should be strengthen and e-learning strategies should be developed.

전자무역 시뮬레이션 교육의 학습전략 (Learning Strategies on International e-Trade Simulation Education)

  • 이호형;김학민
    • 통상정보연구
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    • 제12권2호
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    • pp.109-132
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    • 2010
  • The purpose of this study is to survey the learning strategies and learning styles of the undergraduates in international e-trade simulation education. The set of learning strategies are investigated and the analysis is made how learning styles could affect the learning strategies. The subjects of this study were 112 undergraduates majored in international trade and their classes were using e-trade simulation. It is found that the undergraduates' learning strategy level is not high because the simulation education is not common yet in e-trade classes. The levels of self-efficacy and positive attitudes have high level whereas the expression strategy has the lowest. Strong results were not found among undergraduates' learning styles by each of the 11 strategies except two cases. One is that the undergraduates who had experiences of e-learning have higher level of social strategy than those of non e-learning experience group. The other is that the more the students spend the time in the simulation class, the more they have positive attitudes. This study supports that the simulation can increase the effectiveness of e-trade learning.

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대학교 혼합학습(Blended Learning) 환경에서 학습참여도, 학업성취도, 학습만족도에 영향을 미치는 e-러닝 학습전략 (E-Learning Strategies Affecting the levels of Participation, Achievement and Satisfaction in the University Blended Learning Environment)

  • 김미영
    • 컴퓨터교육학회논문지
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    • 제10권4호
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    • pp.93-102
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    • 2007
  • 이 연구에서는 대학의 혼합학습 환경에 참여한 학습자를 대상으로 학업성취도, 학습만족도, 학습참여도에 영향을 미치는 e-러닝 학습전략의 요인을 조사하고자 하였다. 이 연구를 위해 K대학교에서 혼합학습(BL)에 참여하는 58명을 선정하였다. 연구를 위하여 e-러닝 학습전략, 학업성취도, 학습만족도를 측정하였고, 학습참여도는 LMS의 로그인 정보를 분석하였다. 자료 분석방법으로는 학습자들의 e-러닝 학습전략의 수준을 알아보기 위해 평균과 표준편차를 구하였다. 학업성취도, 학습참여도, 학습만족도를 예측할 수 있는 e-러닝 학습전략을 알아보기 위해서는 선형 회귀분석을 하였다. 연구결과, 학업성취도를 예측하는 변인으로는 시간관리전략, 과부하관리전략으로 규명되었다. 학습참여도를 예측하는 변인으로는 자기주도전략, 시간관리전략, 과부하관리전략으로 규명되었다. 학습만족도를 예측하는 변인으로는 다중토론관리전략, 비동시성관리전략, 사회성으로 규명되었다. 이 연구에서 규명된 예측변인을 토대로 교육효과를 높이기 위해 고려 할 사항을 제언하였다.

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초등학생의 e-러닝 학습전략 요인 분석 (The Factor Analysis on e-Learning Strategies of Elementary School Students)

  • 서순식;조나영;서원석
    • 정보교육학회논문지
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    • 제13권4호
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    • pp.423-432
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    • 2009
  • 이 연구는 e-러닝 효과성에 영향을 미치는 변인인 학습전략의 요인을 분석함으로써, 초등학생에게 효과적인 e-러닝 학습전략의 구조 변인을 규명하고자 수행되었다. 이 연구의 대상은 기존에 e-러닝 수강 경험이 있거나 현재 e-러닝을 수강하는 수도권 소재 초등학생들이며, 면대면 학습 상황과 e-러닝 학습상황의 학습전략과 관련된 선행 연구를 분석하고 학습전략 검사 도구를 분석하여 e-러닝 환경에서 초등학생이 사용하는 학습전략 요인을 분석하였다. 연구 결과에 따르면, 초등학생의 e-러닝 학습전략은 학습활동전략, 학습태도전략, 자원활용전략, 계획전략, 과부하관리전략의 다섯 가지로 규명되었으며, 각 전략은 제시한 순서대로 설명력을 갖는 것으로 나타났다.

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e-Learning 환경에서의 몰입(Flow) 경험을 위한 교수 학습 전략 연구 (A Study on Teaching-Learning Strategies for Flow Experience in e-Learning Environment)

  • 이은경;한건우;김성식;이영준
    • 컴퓨터교육학회논문지
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    • 제10권1호
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    • pp.21-30
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    • 2007
  • e-Learning 시스템이 그 장점과 효과성을 충분히 발휘하기 위해서는 학습자의 동기 유발 및 학습 지속을 위한 세심한 교수 학습 설계가 필요하다. 본 연구에서는 동기 유발 및 학습 지속의 문제를 해결하기 위해 몰입(Flow) 이론과 그와 관련된 선행 연구 자료들을 분석하고 e-Learning의 기술적 환경적 특성을 분석하여 그에 적합한 몰입 경험 촉진을 위한 교수 학습 전략들을 개발하였다. 또한 이러한 전략들의 효과성을 검증하기 위해 해당 전략들을 적용한 시스템을 구현한 후 실제교수 학습 현장에 적용하였다. 그 결과 본 연구에서 개발한 몰입 경험을 위한 교수 학습 전략들은 실제 학습자의 몰입 수준 향상에 도움을 주었으며, 그에 따라 학업 성취도 향상에도 기여했음을 확인하였다.

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Development of Sound Design Strategies for Promoting Self-regulated Learning Behaviors in Mobile Learning Environments

  • KIM, Taehyun
    • Educational Technology International
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    • 제13권1호
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    • pp.101-144
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    • 2012
  • Students mostly precede their learning without any direct support of instructor in e-learning and mobile educational environment. Many useful strategies and tools to facilitate self-regulated learning behaviors in e-learning environment have been introduced, yet, the limit has been reached by only suggesting self-regulated strategies with visual information in the most researches. Accordingly, this research is intent to propose the sound design strategies that facilitate learner's self-regulated learning behaviors in mobile learning environment. To achieve the objective of the research, two research questions are presented. First, what are the sound design strategies that facilitate the self -regulated learning behaviors in mobile learning environment?. Second, what are the results of evaluating the developed sound design strategies in terms of facilitating self-regulated learning behaviors?. To solve these research questions, the literature reviews on characteristics of mobile learning, concepts and features of self-regulated learning and sound were done to establish the sound design strategies. Through formative research method targeting instructional designers, sound design strategies were modified and supplemented. The research to validate these was performed and to verify the effect of the derived sound design strategies, the usability test aimed at instructional designer and learners was conducted. The final sound design strategies through this research process were six general design strategies and the sixteen detailed strategies. This research is meaningful because this offers the basic research on sound information design which has been lacking and help upgrade the upper limit of instructional design which mainly focused on visual information in mobile learning environment that shows information in a small screen.

Adaptive Hypermedia for eLearning: An Implementation Framework

  • Dutta, Diptendu;Majumdar, Shyamal;Majumdar, Chandan
    • 한국멀티미디어학회논문지
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    • 제6권4호
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    • pp.676-684
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    • 2003
  • eLearning can be defined as an approach to teaching and teaming that utilises Internet technologies to communicate and collaborate in an educational context. This includes technology that supplements traditional classroom training with web-based components and learning environments where the educational process is experienced online. The use of hypertext as an educational tool has a very rich history. The advent of the internet and one of its major application, the world wide web (WWW), has given a tremendous boost to the theory and practice of hypermedia systems for educational purposes. However, the web suffers from an inability to satisfy the heterogeneous needs of a large number of users. For example, web-based courses present the same static teaming material to students with widely differing knowledge of the subject. Adaptive hypermedia techniques can be used to improve the adaptability of eLearning. In this paper we report an approach to the design a unified implementation framework suitable for web-based eLearning that accommodates the three main dimensions of hypermedia adaptation: content, navigation, and presentation. The framework externalises the adaptation strategies using XML notation. The separation of the adaptation strategies from the source code of the eLearning software enables a system using the framework to quickly implement a variety of adaptation strategies. This work is a part of our more general ongoing work on the design of a framework for adaptive content delivery. parts of the framework discussed in this paper have been imulemented in a commercial eLearning engine.

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해외 MOOC 우수사례 분석을 통한 공학 분야 이러닝 콘텐츠 설계 전략 탐색 (Search for Designing Strategies of E-Learning for Engineering Through Analyzing the Best Practices of Overseas MOOCs)

  • 정효정;안정현;이혜정
    • 실천공학교육논문지
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    • 제8권1호
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    • pp.31-37
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    • 2016
  • 본 연구는 대표적인 해외 MOOC 플랫폼으로부터 5개 이상의 우수 공학 강좌를 선정하여 수업을 관찰하고 강좌 구성요소를 분석함으로써 공통된 이러닝 설계전략을 도출하고자 하였다. 거시적 플랫폼 설계전략과 미시적 콘텐츠 설계전략을 찾아 국내 공학교육에서의 이러닝 강좌 설계에 대한 방향과 시사점을 제시하였다. 빠르고 효율적으로 제작된 짧은 콘텐츠 제공에 비해 학습자 참여와 다양하고 맥락적인 학습경험을 지원하는 교수-학습 전략 구현이 주된 경향으로 나타나고 있다.

e-Learning 비즈니스 모델과 성공요인에 관한 연구 (e-Learning Business Models and Critical Success Factors : An Empirical Assessment of e-Learning Firms)

  • 정대율;성행남
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2004년도 추계학술대회
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    • pp.431-443
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    • 2004
  • Many e-Learning companies are incorporated for the last five years, but most of them are failed or merged by the other company. The main reasons are the absence of competitive strategies and recognition of critical success factors. There are many researches on the critical success factors of Information System (IS) and Electronic Commerce (EC) . We derived e-Learning success factors from the previous IS and EC researches. We classified the success factors into five dimensions, (1) contents management, (2) learner management, (3) business strategy, (4) organizational support and ability, (5) learning management system (LMS), and each dimension has 9 or more success factors measurement items. We surveyed the perceived importance of the success factors from the manager of South Korea e-Learning firms. The paper categorized the items into two or more factors for each dimension by the exploratory factor analysis. Finally, we conducted one-way ANOVA for each success factors by the business model. As a result, there is different importance level for each success factors by the business model. We concluded that each e-Learning company needs different strategies to their business model.

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Blended e-Learning Strategies for Effective Teaching in Traditional Universities

  • LEE, Hye-Jung;KIM, In-Su
    • Educational Technology International
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    • 제8권1호
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    • pp.71-90
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    • 2007
  • The purpose of this study was to suggest instructional strategies applicable to Blended e-Learning. After examining how traditional universities utilized e-learning, it is attempted to have an interview with three working-level people and seven instructors, who widely applied e-learning to their classes. As a result, it is found that the instructors had some wrong understanding of e-learning, and their wrong perception was rooted in their lack of experience of providing e-learning and their reliance on fragmentary, superficial information. It deterred them from putting e-learning into active practice. Besides, it's additionally attempted to describe how blended e-learning could respectively be applied to different types of lectures, how to improve its social presence and how it could be used for evaluation