• Title/Summary/Keyword: Distributed Service

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Web-based CAE Service System for Collaborative Engineering Environment (협업 환경 기반 엔지니어링 해석 서비스 시스템 개발)

  • Kim K.I.;Kwon K.E.;Park J.H.;Choi Y.;Cho S.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.619-620
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    • 2006
  • In this paper, the CAE Service System for Collaborative Engineering Environment with web services and Multi-frontal Method has been investigated and developed. The enabling technologies such as SOAP and .NET Framework play great roles in the development of integrated distributed application software. In addition to the distribution of analysis modules, numerical solution process itself is again divided into parallel processes using Multi-frontal Method for computational efficiency. We believe that the proposed approach for the analysis can be extended to the entire product development process for sharing and utilizing common product data in the distributed engineering environment.

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Distributed Optimal Path Generation Based on Delayed Routing in Smart Camera Networks

  • Zhang, Yaying;Lu, Wangyan;Sun, Yuanhui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.7
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    • pp.3100-3116
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    • 2016
  • With the rapid development of urban traffic system and fast increasing of vehicle numbers, the traditional centralized ways to generate the source-destination shortest path in terms of travel time(the optimal path) encounter several problems, such as high server pressure, low query efficiency, roads state without in-time updating. With the widespread use of smart cameras in the urban traffic and surveillance system, this paper maps the optimal path finding problem in the dynamic road network to the shortest routing problem in the smart camera networks. The proposed distributed optimal path generation algorithm employs the delay routing and caching mechanism. Real-time route update is also presented to adapt to the dynamic road network. The test result shows that this algorithm has advantages in both query time and query packet numbers.

Design of Secure Protocol based on trust model and trust values for Ubiquitous Sensor Networks (Ubiquitous Sensor Network에서 안전성 증가를 위한 신뢰모델과 신뢰값에 관한 프로토콜 설계)

  • Jang, Kun Won;Suh, Jang Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.3
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    • pp.9-18
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    • 2008
  • Mobile devices do not need the fixed network infrastructure in ad-hoc network, these devices communicate each other through the distributed control. Accordingly, mobile devices can discover several services using dynamic searching method and provide safely public ownership of these services. Ad-hoc network needs the distributed control and topology of dynamic network because the limited power for processing and network communication. This paper is devoted to provide the secure protocol that provides efficient services discovery using SDP(Service Discovery Protocol) and considers the security requirements. Proposed protocol provides the distributed control based on PKI without central server, the discovery of trusted service, secure telecommunication, the identification among mobile devices, and service access control by user authority.

Middleware Architecture for Open Control Systems in the Distributed Computing Environment

  • Lee, Wongoo;Park, Jaehyun
    • Transactions on Control, Automation and Systems Engineering
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    • v.3 no.3
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    • pp.190-195
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    • 2001
  • The advance of computer, network, and Internet technology enables the control systems to process the massive data in the distributed computing environments. To implement and maintain the software in distributed environment, the component-based methodology is widely used. This paper proposes the middleware architecture for the distributed computer control system. With the proposed middleware services, it is relatively easy to maintain compatibility between products and to implement a portable control application. To achieve the compatibility between heterogeneous systems, the proposed architecture provides the communication protocols based on the XML with lightweight event-based service.

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Distributed Web-based Simulation with Server Application Approach using Callback Mechanism

  • Shim, Won-Bo
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.04a
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    • pp.152-157
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    • 1999
  • In this paper, we introduce the concept of web-based simulation and some reviews on the distributed simulation on the World Wide Web (WWW) and classify the features of current web-based simulation under the distributed way. And then we suggest the structure of distributed web-based simulation which can achieve parallel simulation and reduce simulation run time and show how the callback mechanism works to enable the distributions of jobs to clients with push service in Remote Method Invocation (RMI). Finally we present a prototype of distributed web-based simulation.

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Design and Evaluation of a Distributed Multimedia synchronization Algorithm based on the Fuzzy Logic

  • Oh, Sun-Jin;Bae, Ihn-Han
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.246-251
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    • 1998
  • The basic requirement of a distributed multimedia system are intramedia synchronization which asks the strict delay and jitter for the check period of media buffer and the scaling duration with periodic continuous media such as audio and video media, and intermedia synchronization that needs the constraint for relative time relations among them when several media are presented in parallel. In this paper, a distributed multimedia synchronization algorithm based on the fuzzy logic is presented and the performance is evaluated through simulation. Intramedia synchronisation algorithm uses the media scaling techniques and intermedia synchronization algorithm uses variable service rates on the basis of fuzzy logic to solve the multimedia synchronization problem.

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Internet-Centric Collaborative Design in a Distributed Environment (인터넷 기반의 분산협동설계)

  • Kim, Hyun;Kim, Hyoung-Sun;Do, Nam-Chul;Lee, Jae-Yeol;Lee, Joo-Haeng;Myong, Jae-Hyong
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.351-356
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    • 2001
  • Recently, advanced information technologies including Internet-related technology and distributed object technology have opened new possibilities for collaborative designs. In this paper, we discuss computer supports for collaborative design in a distributed environment. The proposed system is the Internet-centric system composed of an engineering framework, collaborative virtual workspace and engineering service. It allows the distributed designers to more efficiently and collaboratively work their engineering tasks throughout the design process.

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DISTRIBUTED WEB GIS SERVICE BASED ON XML AND INTEROPERABILITY

  • Kim, Do-Hyun
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.145-150
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    • 2002
  • Web GIS (Geographic Information Systems) service systems provide the various GIS services of analyzing and displaying the spatial data with friendly user-interface. These services are expanding the business domain and many users want to access the distributed various spatial data. But, it is difficult to access diverse data sources because of different spatial data format and data access methods. In this paper, we design and implement web GIS services based on the inter-operability and GML (Geography Markup Language) of OGC(Open GIS Consortium) in web distributed environment. Inter-operability provides unique accessing method to distributed data sources based on OLE DB technology of Microsoft. In addition, GML support web GIS services based on XML. We design these GIS services as components using UML (Unified Modeling Language) of an object-oriented modeling language for specifying, visualizing, constructing, and documenting the artifacts of software system. In addition, they also were developed in object-oriented computing environment, and it provides the interoperability, language-independent, easy developing environment as well as re-usability.

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An Adaptive Fault Tolerant and QoS-Enabled Middleware Support in Distributed Systems (분산 시스템의 적응형 내결합성 및 QoS 미들웨어 지원)

  • Cagalaban, Giovanni A.;Kim, Seok-Soo
    • Proceedings of the KAIS Fall Conference
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    • 2009.12a
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    • pp.461-465
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    • 2009
  • Normally, a distributed computing environment is flexible in controlling complex embedded systems but their software components are becoming complex as these systems are equipped with several platforms and attached to various electronic devices, sensors, and actuators. These systems requires inter-object communication mechanisms to provide fault tolerant and QoS-enabled middleware service support in a distributed system. Generally, a middleware performs analysis of the parameters to ensure the availability and reliability of data dissemination. This paper focuses in particular to designing an application middleware for the specific scenario to improve the high availability and fault tolerance of data thus improving the QoS (Quality of Service) of a distributed system. The performance of an adaptive and highly reliable middleware can be significant based on the selection of vital parameters of the system.

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Distributed Multimedia Scheduling in the Cloud

  • Zheng, Mengting;Wang, Wei
    • Journal of Multimedia Information System
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    • v.2 no.1
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    • pp.143-152
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    • 2015
  • Multimedia services in the cloud have become a popular trend in the big data environment. However, how to efficiently schedule a large number of multimedia services in the cloud is still an open and challengeable problem. Current cloud-based scheduling algorithms exist the following problems: 1) the content of the multimedia is ignored, and 2) the cloud platform is a known parameter, which makes current solutions are difficult to utilize practically. To resolve the above issues completely, in this work, we propose a novel distributed multimedia scheduling to satisfy the objectives: 1) Develop a general cloud-based multimedia scheduling model which is able to apply to different multimedia applications and service platforms; 2) Design a distributed scheduling algorithm in which each user makes a decision based on its local information without knowing the others' information; 3) The computational complexity of the proposed scheduling algorithm is low and it is asymptotically optimal in any case. Numerous simulations have demonstrated that the proposed scheduling can work well in all the cloud service environments.